Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.26 @ 12:58:33 Player: kareds Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (40) 200 Value Destroyed (1641) 1641 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (725) 725 TOTAL SCORE: 8226 Bonus ------- Follower Combat Kills 125 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 227/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Heavy Pick Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Neutrino Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Visual Processing Unit Advanced Targeting Computer Improved Weapon Cycler Improved Transmission Jammer Improved Medium Armor Plating Layered Medium Armor Plating Improved Thermal Shield > --- WEAPON ----------- Plasma Rifle Heavy Phase Cannon Heavy Pick > --- INVENTORY -------- Nuclear Pulse Array Advanced Signal Interpreter Thermal Shield Thermic Laser [Rating: 87] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Titanium Leg Treads Medium Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Light Assault Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 1 | . . . . . 1 . . . . . . . Utility 7 | . . . . . 3 2 . . . . 1 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 100 | 7 2 1 . 3 24 3 15 8 . 1 17 19 Power 16 | 1 . . . 1 5 . 2 1 . . 4 2 Engine 10 | 1 . . . 1 3 . 1 1 . . 2 1 Core 4 | . . . . . 2 . 1 . . . . 1 Reactor 2 | . . . . . . . . . . . 2 . Propulsion 19 | 2 2 . . . 6 . 2 1 . . 2 4 Treads 1 | . . . . . . . . . . . . 1 Leg 14 | . 2 . . . 6 . 2 1 . . 2 1 Wheel 2 | 2 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . 1 Utility 38 | 2 . . . . 8 3 5 5 . 1 7 7 Device 18 | 1 . . . . 4 2 2 . . 1 4 4 Storage 1 | 1 . . . . . . . . . . . . Processor 12 | . . . . . 2 1 3 5 . . . 1 Hackware 1 | . . . . . 1 . . . . . . . Protection 6 | . . . . . 1 . . . . . 3 2 Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 . 1 . 2 5 . 6 1 . . 4 6 Energy Gun 8 | . . . . 1 1 . 1 . . . 3 2 Energy Cannon 5 | . . . . . 1 . 1 . . . . 3 Ballistic Gun 6 | 2 . . . . 2 . 1 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 4 | . . 1 . 1 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . . . 2 . Parts Lost 36 | . . . . 1 5 7 2 . . . 4 17 Power 5 | . . . . . 2 1 . . . . . 2 Propulsion 4 | . . . . . . . 1 . . . . 3 Utility 17 | . . . . . 1 4 1 . . . 3 8 Weapon 10 | . . . . 1 2 2 . . . . 1 4 Highest Loss Streak 11 | . . . . 1 3 3 2 . . . 3 11 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | . 2 5 5 5 3 3 3 3 4 3 3 3 Power . | . . . . . . 1 . . 1 1 . . Propulsion 1 | . 1 2 2 2 1 . 1 2 1 1 1 1 Utility 1 | . 1 3 3 3 1 1 1 . 1 1 . 1 Weapon . | . . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 6 | . 1 . 1 . . . . . 1 . 1 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . 1 . . . . . . . 1 . . 1 Utility 2 | . . . 1 . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 97 98 86 88 99 93 100 98 88 Engine 5 | . 14 14 14 14 2 6 6 4 7 7 2 . Core 1 | . . . . . 6 . . 2 . . . . Reactor 3 | . . . . . . . . . . . 9 8 Leg 20 | . 13 28 28 28 27 23 22 23 23 23 20 11 Device 21 | . 13 14 14 14 29 21 27 13 7 11 20 27 Storage 3 | . 14 14 14 14 3 . . . . . . . Processor 14 | . . . . . 6 12 19 39 46 41 19 8 Protection 4 | . . . . . 1 4 . . . . 11 10 Energy Gun 3 | . . . . 6 4 . . . . . 8 6 Energy Cannon 1 | . . . . . 1 6 . . . . . 2 Ballistic Gun 6 | . 28 20 14 12 5 . 3 6 1 7 1 . Special Weapon 2 | . . 7 14 5 5 3 . . . . . . Slashing Weapon 1 | . . . . . . . 4 7 7 7 1 . Piercing Weapon 1 | . . . . . . . . . . . . 4 Peak Build Rating 87 | 7 7 9 10 13 43 46 45 45 45 45 70 87 Average Rating 45 | 5 6 8 9 11 40 42 39 43 41 44 64 75 On Entrance 26 | . 7 7 9 10 13 36 22 40 45 41 45 70 Avg Prop Armor Cover (%) 13 | . . . . . . 18 13 12 18 14 4 2 Naked Turns 2 | . . . . . . . . . . . . 2 Heaviest Build 70 | 11 11 11 11 15 26 25 23 21 15 18 52 70 Greatest Support 60 | 26 26 20 20 20 60 55 55 35 18 18 53 53 Greatest Overweight (x) 5 | . 1 . . . . . 1 . . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 8 6 5 5 5 5 5 5 5 Most Carried 8 | . 4 7 8 8 8 5 5 5 5 4 5 5 Average Carried 4 | . 2 5 7 7 5 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | . 4 7 8 8 4 5 3 5 5 4 5 2 Class Distribution -------------------- 59% | Mutant 16% | Skirmisher 12% | Derelict-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Derelict-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Matter Collected 1666 | 214 90 34 . 27 267 155 121 141 . 88 147 382 Remotely 59 | . . . . . 59 . . . . . . . Salvage Created 1992 | 30 14 . . 11 267 224 41 49 . . 265 1091 Parts 101 | 6 2 . . 4 18 6 5 6 . . 11 43 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 1 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 3 6 . . . . Prevented 12 | . . . . . . . 3 9 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 29 | . 1 . . . 4 4 1 1 . . 4 14 Melee 3 | . . . . . . . 1 . . . 1 1 Guns 16 | . 1 . . . 4 . . 1 . . 2 8 Cannons 7 | . . . . . . 2 . . . . . 5 AOE 2 | . . . . . . 2 . . . . . . Classes Destroyed 11 | 1 1 . . . 3 3 . 1 . . 1 1 Worker 1 | . . . . . . . . . . . 1 . Tunneler 5 | 2 . . . 1 1 . . . . . 1 . Recycler 3 | . . . . . . . . . . . . 3 Watcher 2 | . . . . . 1 . . . . . . 1 Swarmer 6 | . 1 . . . . . . . . . . 5 Grunt 4 | . . . . . 1 1 . . . . 2 . Brawler 1 | . . . . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 6 | . . . . . 3 . . . . . 1 2 Hunter 1 | . . . . . . . . 1 . . . . Programmer 9 | . . . . . . 1 1 . . . 1 6 Guerrilla 1 | . . . . . . . . . . . . 1 Best Kill Streak 4 | 1 1 . . 1 2 1 1 1 . . 1 4 Combat Bots Only 4 | . 1 . . . 2 1 1 1 . . 1 4 Max Kills in Single Turn 1 | 1 1 . . 1 1 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . Melee 1 | . . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 442 | . 2 . . 42 46 87 14 . . . 50 201 Missed 150 | . . . . 14 10 39 5 . . . 25 57 Hits 292 | . 2 . . 28 36 48 9 . . . 25 144 Melee 1 | . . . . . . 1 . . . . . . Projectile 291 | . 2 . . 28 36 47 9 . . . 25 144 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 18 | . . . . . 2 . 4 . . . . 12 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 5504 | . 16 . . 238 902 545 122 . . . 393 3288 Core 1273 | . 10 . . 47 114 57 . . . . 31 1014 Absorbed by Shields 65 | . . . . . . 49 16 . . . . . Ignored by Resistances 83 | . . . . . . . . . . . 33 50 Core Remaining (%) 88 | 100 . . . 77 79 . . . . 91 96 . Volleys Fired 205 | 7 2 7 . 24 56 20 . 2 . . 24 63 Largest 2 | 2 2 1 . 2 2 1 . 1 . . 2 2 Hottest 300 | 40 40 100 . 95 163 100 . 50 . . 160 300 Shots Fired 307 | 14 4 7 . 25 75 21 1 2 . 1 33 124 Gun 193 | 14 4 . . 25 42 . 1 2 . 1 33 71 Cannon 76 | . . . . . 4 20 . . . . . 52 Launcher . | . . . . . . . . . . . . . Special 38 | . . 7 . . 29 1 . . . . . 1 Kinetic 89 | 14 4 . . 24 31 . 1 . . 1 14 . Thermal 180 | . . 7 . 1 38 1 . . . . 19 114 Explosive . | . . . . . . . . . . . . . Electromagnetic 37 | . . . . . 6 20 . 2 . . . 9 Robot Hit Streak 11 | 6 1 . . 3 9 6 . 8 . . 6 11 Robot Miss Streak 7 | 1 2 . . 6 4 1 . . . . 3 7 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 170 | 12 1 . . 11 26 16 2 2 . . 24 76 Core Hits 69 | 4 2 . . 2 10 9 1 2 . . 9 30 Critical Kills 2 | . . . . . . . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . Critical Strikes 13 | . . . . . . . . . . . 7 6 Burn 9 | . . . . . . . . . . . 4 5 Meltdown 1 | . . . . . . . . . . . . 1 Destroy 2 | . . . . . . . . . . . 2 . Sever 1 | . . . . . . . . . . . 1 . Melee Attacks 68 | . . . . . . . 3 . . . 13 52 Impact . | . . . . . . . . . . . . . Slashing 7 | . . . . . . . 3 . . . 4 . Piercing 61 | . . . . . . . . . . . 9 52 Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4281 | 103 17 . . 90 474 485 73 38 . . 593 2408 Guns 2225 | 103 17 . . 90 406 . . 38 . . 414 1157 Cannons 1384 | . . . . . 68 296 . . . . . 1020 Explosions 207 | . . . . . . 189 . . . . . 18 Melee 431 | . . . . . . . 73 . . . 149 209 Ramming 34 | . . . . . . . . . . . 30 4 Kinetic 642 | 103 17 . . 68 260 . . . . . 194 . Thermal 2554 | . . . . 22 104 189 . . . . 220 2019 Explosive . | . . . . . . . . . . . . . Electromagnetic 620 | . . . . . 110 296 . 38 . . . 176 Impact . | . . . . . . . . . . . . . Slashing 222 | . . . . . . . 73 . . . 149 . Piercing 209 | . . . . . . . . . . . . 209 Highest Corruption 17 | . . . . . 12 3 4 4 4 4 1 17 Average Corruption 5 | . . . . . 11 2 3 4 4 4 1 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 129 | . . . . . 24 5 14 10 3 20 . 53 Message Errors 39 | . . . . . 5 1 6 3 . 7 . 17 Matter Fused 28 | . . . . . 3 . 1 4 2 6 . 12 Heat Flow Errors 11 | . . . . . 6 . 1 . 1 2 . 1 Energy Discharges 14 | . . . . . 4 1 2 1 . 1 . 5 Parts Rejected 3 | . . . . . . . . . . . . 3 Parts Fused 2 | . . . . . . . . 1 . . . 1 Data Loss (minor) 14 | . . . . . 1 1 3 1 . 2 . 6 Data Loss (major) 5 | . . . . . 2 . . . . 1 . 2 Misfires 9 | . . . . . 2 1 1 . . 1 . 4 Alerts 1 | . . . . . . 1 . . . . . . Misdirections 2 | . . . . . 1 . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots 4 | . . . . . . . . . . . . 4 Overflow Damage 95 | . . . . . . . . . . . 23 72 Projectiles 72 | . . . . . . . . . . . . 72 Explosions . | . . . . . . . . . . . . . Melee 23 | . . . . . . . . . . . 23 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 47 | . . . . . . . . . . . . 47 Shots 2 | . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . 2 2 Kicked 4 | . . . . . . . . . . . 2 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 409 | . . 68 . 54 272 1 84 . 258 174 81 409 Average Temperature 59 | . . 34 . 32 52 1 43 . 130 87 37 74 Received Heat Transfer 590 | . . . . . 234 104 . . . . 180 72 Effects 3 | . . . . . 1 . . . . . . 2 Shutdowns 2 | . . . . . . . . . . . . 2 Interference 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . 1 . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 15 | . . . . . . . . . . . 6 9 Heat Transferred 4871 | . . . . 37 185 150 . . . . 900 3599 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 94 | 100 100 100 . 100 100 100 . . . . 100 84 Level 1 5 | . . . . . . . . . . . . 15 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 324 | 5 35 3 . 73 69 44 . . . . 50 324 Initial 14 | . 3 1 . . . 14 . . . . . 4 Average 34 | . 5 . . 20 10 7 . . . . 13 83 Influence Increases 1480 | 10 39 4 . 98 166 127 30 30 . . 264 712 Destroy 0b10 Robot/C 760 | . 20 . . 60 80 80 20 20 . . 80 400 Destroy 0b10 Robot/NC 55 | 10 . . . 5 10 . . . . . 10 20 Destroy Leader 174 | . . . . 10 32 10 10 10 . . 20 82 Allied During Kill 13 | . . . . 7 . 1 . . . . . 5 Successful Hack 30 | . 4 . . . . 14 . . . . 12 . Disable Machine 75 | . . . . . 15 15 . . . . . 45 Destroy Structure 148 | . . 4 . 1 29 7 . . . . 7 100 Partial Spotted 15 | . . . . . . . . . . . 15 . Lose Combat Pursuer 210 | . 15 . . 15 . . . . . . 120 60 Influence Decreases 1244 | 5 39 9 . 98 133 160 28 32 . . 253 487 Entered New Map 34 | . 2 4 . . . 19 . 2 . . . 7 Time Decay 1024 | 5 37 5 . 98 130 99 28 30 . . 248 344 Lost Part 166 | . . . . . 3 22 . . . . 5 136 Lost Ally 20 | . . . . . . 20 . . . . . . Squads Dispatched 12 | . . . . . 1 2 . . . . 2 7 Investigation 3 | . . . . . 1 . . . . . . 2 Extermination 7 | . . . . . . 1 . . . . 2 4 Reinforcement 2 | . . . . . . 1 . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Distress Signals 3 | . 1 . . . 1 . . . . . 1 . Communications Jammed 13 | . . . . . . . . . . . . 13 Distress Signals 13 | . . . . . . . . . . . . 13 Times Spotted 57 | . 2 . . 3 6 5 1 1 . . 12 27 Peak Tracking Total 6 | . 2 . . 3 2 4 1 1 . . 4 6 Tactical Retreats 10 | . 1 . . 1 . . . . . . 6 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 7 | . 1 . . . 1 1 . . . . 1 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 4 | . . 3 . . 1 . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 5 | . . . . . 1 1 . . . . . 3 Max in Single Turn 2 | . . . . . 1 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 23 | . 3 1 1 . 3 1 . 1 4 1 3 5 Terminals 12 | . 3 . . . 2 1 . . . 1 2 3 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . 1 . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 64 | . 4 1 1 . 7 1 . 1 32 1 5 11 Successful 46 | . 2 1 1 . 3 1 . 1 32 1 1 3 Failed 17 | . 2 . . . 3 . . . . . 4 8 Catastrophic 5 | . . . . . 1 . . . . . 2 2 Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 17 | . 1 . 1 . 4 . . . . 3 4 4 Terminals 21 | . 4 . . . 5 1 . . . 1 3 7 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 Scanalyzers 4 | . . . . . 2 . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 43 | . 2 1 1 . 2 1 . 1 32 1 . 2 Record 13 | . . . . . . . . . 11 1 . 1 Part Schematic 13 | . . . . . . . . . 13 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open Door 2 | . . 1 . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . Locate Traps 4 | . 1 . . . 2 . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . 1 . . . . . 1 . Retrieve Study 2 | . . . . . 1 . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . 2 1 . . . 1 3 5 Full Trace Events 2 | . . . . . 1 . . . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total Allies 3 | . . 1 . 2 . . . . . . . . Largest Group 2 | . . 1 . 2 . . . . . . . . Highest-Rated Group 51 | . . 31 . 51 . . . . . . . . Highest-Rated Ally 31 | . . 31 . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 35 | . . . . 9 . 14 . . . . . 12 Total Damage 975 | . . . . 240 . 32 . . . . . 703 Kills 9 | . . . . 3 . . . . . . . 6 Allies Corrupted 2 | . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . Turrets Deployed 3 | . . . 1 1 . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 6219 | 2 264 871 308 307 1302 536 23 . . . 403 2203 Optics 999 | . . . . . 72 . . . . . . 927 Sensors 1712 | . . . . . 1176 536 . . . . . . Seismic 2838 | 2 264 871 308 307 1086 . . . . . . . Jamming 2304 | . . . . . . . . . . . 403 1901 ECM 23 | . . . . . . . 23 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 1 1 . 2 . . Drone Launches 6 | . . . . . . 6 . . . . . . Drone Recoveries 3 | . . . . . . 3 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Turns Passed 9089 | 74 268 871 308 307 1304 537 830 501 144 872 868 2205 Spaces Moved 5567 | 43 136 599 255 194 643 365 640 396 120 725 540 911 Core 137 | 3 . . . . . . . . . . . 134 Treads . | . . . . . . . . . . . . . Legs 5311 | . 71 599 255 194 643 365 640 396 120 725 540 763 Wheels 105 | 40 65 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . . . 14 Fastest Speed 40 | 50 90 120 120 120 120 120 120 120 120 120 123 40 Average Speed 130 | 89 106 120 120 120 128 125 124 121 120 120 123 172 Slowest Speed 300 | 100 190 120 120 120 130 126 190 125 120 120 125 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . 1 . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . . . . . 1 Exploration Rate (%) 45 | 4 22 99 60 31 43 9 75 58 75 75 17 21 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . . 1 . . . . 1 1 1 . . . Known Exits Taken 7 | . 1 . . . 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . 1 . Scrap Searched 14 | . . 1 . . . . 7 2 . 4 . . Spaces Dug 74 | . . 6 . . 29 . . . . . 5 34 Terrain Destroyed 95 | . . 6 . . 29 6 . . . . 5 49 Melee 38 | . . . . . . . . . . . 5 33 Projectile 51 | . . 6 . . 29 . . . . . . 16 AOE 6 | . . . . . . 6 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total 6920 | 63 255 730 256 247 991 420 666 410 121 727 685 1349 Wait 881 | 7 108 117 . 26 251 30 . . . . 71 271 Move 5551 | 42 135 598 252 193 642 364 639 395 119 724 539 909 Hop 2 | . . . 1 . . . . . . . . 1 Pick Up 24 | . 5 3 2 . 2 1 3 1 . . 5 2 Fast Attach 54 | 7 2 1 . 1 8 1 4 3 . 1 6 20 Attach 24 | . . . . . 5 2 7 . . 1 4 5 Detach 7 | . . . . . 2 . . . 1 . 1 3 Swap 48 | . 2 . . 2 13 1 7 5 . . 10 8 Drop 48 | . 1 1 1 1 11 1 3 4 1 1 10 13 Fire 205 | 7 2 7 . 24 56 20 . 2 . . 24 63 Melee 68 | . . . . . . . 3 . . . 13 52 Ram . | . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . 2 2 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 4 | . . 3 . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 6) 271 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered Mines 406 | -10/Mines | Met a Derelict bent on vengeance 567 | -10/Mines | Discovered new exit (range 4) 597 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 597 | -10/Mines | Discovered new exit (range 5) 599 | -10/Mines | Found Prototype Device 716 | -10/Mines | Found the Drone Emporium 721 | -10/Mines | Found Prototype Device 752 | -10/Mines | Received a Mining Laser from a helpful Derelict 829 | -10/Mines | Discovered new exit (range 14) 960 | -10/Mines | Learned Materials emergency access door positions 1015 | -10/Mines | Found a hidden stash of uninstalled traps 1209 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1209 | -10/Mines | Discovered new exit (range 5) 1214 | -10/Mines | Entered Exiles 1244 | -10/Exiles | Met 8R-AWN 1266 | -10/Exiles | Met EX-HEX 1302 | -10/Exiles | Met EX-BIN 1316 | -10/Exiles | Aligned with FarCom system 1318 | -10/Exiles | Given EX-Vault access code 1345 | -10/Exiles | Opened EX-Vault 1353 | -10/Exiles | DAS Turret deployed 1354 | -10/Exiles | Found Deploy-a-Sentry 1356 | -10/Exiles | Found Deploy-a-Sentry 1426 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1458 | -10/Exiles | Met EX-DEC 1506 | -10/Exiles | Discovered new exit (range 15) 1522 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1522 | -10/Exiles | Entered Mines 1630 | -9/Mines | DAS Turret deployed 1818 | -9/Mines | Discovered new exit (range 9) 1829 | -9/Mines | Entered Materials 1829 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1832 | -8/Materials | Identified Exp. Sensor Array 1833 | -8/Materials | Identified Thief Drone Bay 2117 | -8/Materials | Central database locked down 2198 | -8/Materials | Build established: Skirmisher 2549 | -8/Materials | Crushed by falling debris 2549 | -8/Materials | System corruption reached 10% 2580 | -8/Materials | Lost 3 parts (1u2w) 3115 | -8/Materials | Discovered new exit (range 10) 3130 | -8/Materials | Identified exit to Factory 3133 | -8/Materials | Entered Factory 3133 | -7/Factory | Evolved 2 slots: Utility x2 3171 | -7/Factory | Identified exit to Storage 3171 | -7/Factory | Identified exit to Lower Caves 3529 | -7/Factory | Lost 3 parts (3u) 3537 | -7/Factory | Lost 3 allies 3670 | -7/Factory | Entered Lower Caves 3700 | -7/Lower Caves | Lost 3 parts (1p1u1w) 3728 | -7/Lower Caves | Build established: Mutant 4210 | -7/Lower Caves | Build established: Derelict-Mutant 4403 | -7/Lower Caves | Discovered new exit (range 14) 4418 | -7/Lower Caves | Identified exit to Lower Caves 4500 | -7/Lower Caves | Entered another Lower Caves area 4548 | -7/Lower Caves | Discovered new exit (range 15) 4564 | -7/Lower Caves | Identified exit to Factory 4851 | -7/Lower Caves | Learned location of Zion (-6) 4986 | -7/Lower Caves | Discovered new exit (range 13) 4992 | -7/Lower Caves | Build established: Mutant 5000 | -7/Lower Caves | Identified exit to Data Miner 5001 | -7/Lower Caves | Entered Data Miner 5001 | -7/Data Miner | Discovered new exit (range 6) 5009 | -7/Data Miner | Identified exit to Proximity Caves 5025 | -7/Data Miner | Met Data Miner 5084 | -7/Data Miner | Learned location of Section 7 (-3) 5084 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5097 | -7/Data Miner | Received God Mode back door access code from Data Miner 5145 | -7/Data Miner | Entered Proximity Caves 5200 | -6/Proximity Caves | Learned 4 Factory zone layouts 5503 | -6/Proximity Caves | Learned Factory garrison access intel 5618 | -6/Proximity Caves | Discovered exit to Factory (range 9) 5810 | -6/Proximity Caves | Build established: Derelict-Mutant 6017 | -6/Proximity Caves | Entered Factory 6017 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6019 | -6/Factory | Loaded intel: 4 garrison access locations 6192 | -6/Factory | Lost 3 parts (3u) 6617 | -6/Factory | Build established: Mutant 6834 | -6/Factory | Discovered new exit (range 10) 6885 | -6/Factory | Entered another Factory area 6885 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7210 | -5/Factory | Crushed by falling debris 7371 | -5/Factory | DAS Turret deployed 7726 | -5/Factory | Lost 3 parts (1u2w) 8066 | -5/Factory | Cargo convoy interrupted 8606 | -5/Factory | Build established: Scavenger-Mutant 8960 | -5/Factory | System corruption reached 10% 8999 | -5/Factory | Core integrity fell below 50% 9042 | -5/Factory | Lost 11 parts (1p2n6u2w) 9053 | -5/Factory | Core integrity fell below 20% 9088 | -5/Factory | Released all parts (5) 9090 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- manual under Alternative Rules. 09003_ K-01 Serf cleans the Assembly Bed. 09004_ U-05 Engineer builds a Wall. 09004_ Assembly Bed disabled. 09008_ Imp. Transmission Jammer destroyed. 09010_ K-01 Serf collects debris. 09011_ Imp. Weapon Cycler destroyed. 09016_ System corrupted: Energy discharge (-31). 09038_ System corrupted: Matter fused (-8). 09047_ U-05 Engineer builds a Wall. 09076_ System corrupted: Nuclear Pulse Array rejected. 09080_ Acquired Nuclear Pulse Array. 09084_ Acquired Hvy. Phase Cannon. 09088_ Released Nuclear Pulse Array. 09088_ Released Visual Processing Unit. 09088_ Released Adv. Targeting Computer. 09088_ Released Cold Fusion Reactor. 09088_ Released Hvy. Phase Cannon. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????g??????????????????????????????? | | ????????????????g????????????????????????????????? | | ?????????????????g?g?????????????????????????????? | | ??????????????????###############?###????????????? | | ??????????????????#! ] *###"##########???? | | ??????????????????# @ p =# ]#???? | | ??????????????????# """""" ]# """ #???? | | ??????????????????# """"""p # "Y" #???? | | ??????????????????# """""" + " " #???? | | ??????????????????# """""" # #???? | | ??????????????????###+########### #???? | | ????????????????????????????????# """"""" #???? | | ???????????????YH???????????????# """"""" #???? | | ????????????????????????????????# """"""" #???? | | ????????????????????????????????# """"""" #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ??????????????????????????#########+############## | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????#######+####### ######### T | | ???????????????????????????????????# #???????### | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# ?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????+ #?????????? | | ???????????????????????????????????##+##?????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 31 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 675 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 5 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Lance | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Plasma Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Jackpot Just Browsing The Oracle Challenges ------------ None Game ------ Seed PulseSwordMapper Manual? 0 Play Time 01:56:44 Cumulative 19.0 hours Start 2026.04.26 @ 09:53:29 End 2026.04.26 @ 12:58:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 9 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15f63398-b5c5-498e-a28d-b92c5707b9e8