Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 01:18:13 Player: morimori Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (1823) 1823 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4098 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 265/265 System Corruption 0% Temperature Warm (150) Movement Rolling (145) Ox4 Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (25) --- Light Nuclear Core Light Angular Momentum Engine Wheel Hover Unit Hover Unit Hover Unit Improved Hover Unit Improved Hover Unit Heat Sink Large Storage Unit High-capacity Storage Unit Visual Processing Unit Hacking Suite Hacking Suite Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Heavy Particle Gun Autogun Improved Assault Rifle Rocket Launcher Rocket Launcher Shock Trap Shock Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Wheel Hover Unit Hover Unit Hover Unit Improved Hover Unit Improved Hover Unit Heat Sink Large Storage Unit High-capacity Storage Unit Visual Processing Unit Light Armor Plating Hacking Suite Hacking Suite Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Heavy Particle Gun Autogun Improved Assault Rifle Rocket Launcher Rocket Launcher Shock Trap Shock Trap [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Medium Armor Plating Weapon Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 56 | 6 11 7 27 3 . 2 Power 8 | 1 1 1 4 1 . . Engine 8 | 1 1 1 4 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 5 1 3 2 . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 13 | 2 5 1 3 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 2 . 11 . . . Device 4 | . . . 4 . . . Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | . . . 7 . . . Artifact . | . . . . . . . Weapon 21 | 2 3 5 9 . . 2 Energy Gun 6 | 1 1 1 1 . . 2 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 9 | 1 . 2 6 . . . Ballistic Cannon . | . . . . . . . Launcher 5 | . 2 2 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . Parts Lost 6 | . 1 . 4 . . 1 Power 1 | . . . 1 . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . . . . 1 Weapon 3 | . 1 . 2 . . . Highest Loss Streak 2 | . 1 . 2 . . 1 To Critical Strikes . | . . . . . . . Average Backups 18 | 1 12 18 21 23 22 22 Power 1 | . 1 1 2 2 2 2 Propulsion 6 | . 5 7 6 6 6 6 Utility 3 | . 1 2 5 6 6 6 Weapon 7 | . 4 7 8 9 8 8 Tool/Special . | . . . . . . . Unused Backups 32 | . 5 . 12 . . 15 Power 5 | . 1 . 2 . . 2 Propulsion 10 | . 1 . 4 . . 5 Utility 8 | . 3 . . . . 5 Weapon 9 | . . . 6 . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 86 100 96 100 100 100 Engine 12 | . 14 14 10 11 11 11 Wheel 25 | . 28 28 22 22 22 22 Device 4 | . . . 11 11 11 11 Storage 19 | . 15 28 12 11 11 11 Protection 7 | . . . 16 22 22 22 Energy Gun 2 | . 13 1 . . . 11 Ballistic Gun 11 | . 14 1 21 22 22 11 Launcher 11 | . . 25 . . . . Peak Build Rating 26 | 6 9 12 23 23 23 26 Average Rating 13 | 5 7 10 17 22 23 24 On Entrance 13 | . 6 9 12 23 23 23 Naked Turns . | . . . . . . . Heaviest Build 115 | 13 108 113 115 108 108 108 Greatest Support 26 | 26 26 26 26 22 22 22 Greatest Overweight (x) 4 | . 4 4 4 4 4 4 Average Overweight (x) 3 | . 1 4 3 4 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 15 25 25 25 25 25 Most Carried 25 | 6 15 24 25 25 25 25 Average Carried 20 | 1 12 18 24 25 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 5 15 24 25 25 25 24 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2021 | 277 311 196 1073 164 . . Remotely . | . . . . . . . Salvage Created 2628 | 151 486 129 1620 187 . 55 Parts 172 | 8 32 11 108 11 . 2 Haulers Intercepted 6 | . 1 . 5 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 58 | . 10 9 32 6 . 1 Guns 38 | . 3 5 23 6 . 1 AOE 20 | . 7 4 9 . . . Classes Destroyed 13 | 3 5 2 2 1 . . Worker 7 | 2 2 . 2 1 . . Builder 4 | . . 1 3 . . . Tunneler 3 | 1 1 . 1 . . . Hauler 6 | . 1 . 5 . . . Recycler 3 | 1 1 . 1 . . . Mechanic 1 | . . . 1 . . . Operator 5 | . 2 . 3 . . . Watcher 8 | . 3 . 5 . . . Swarmer 22 | . 6 3 10 3 . . Grunt 23 | . 4 2 14 2 . 1 Duelist 1 | . . . . 1 . . Sentry 8 | . . . 8 . . . Assembled 4 | . . 4 . . . . Best Kill Streak 8 | 2 5 5 8 4 . 1 Combat Bots Only 5 | . 3 4 5 3 . 1 Max Kills in Single Turn 6 | 1 2 2 6 2 . 1 Gunslinging 1 | . . 1 . . . . Exploded 3 | . 2 1 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 202 | . 38 27 104 24 . 9 Missed 47 | . 11 5 26 5 . . Hits 155 | . 27 22 78 19 . 9 Melee 4 | . . . . 4 . . Projectile 151 | . 27 22 78 15 . 9 Critical Strikes 4 | . . . 1 2 . 1 Damage Taken 2239 | . 395 318 1067 292 . 167 Core 576 | . 90 78 290 65 . 53 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 27 | . 27 . . . . . Core Remaining (%) 66 | 100 . 32 . . . . Volleys Fired 265 | 17 86 21 124 12 . 5 Largest 2 | 2 2 2 2 2 . 2 Hottest 110 | 60 70 70 66 46 . 110 Shots Fired 474 | 34 119 42 245 24 . 10 Gun 444 | 34 107 32 237 24 . 10 Cannon . | . . . . . . . Launcher 30 | . 12 10 8 . . . Special . | . . . . . . . Kinetic 328 | 17 34 16 237 24 . . Thermal 40 | . 14 16 . . . 10 Explosive 30 | . 12 10 8 . . . Electromagnetic 76 | 17 59 . . . . . Robot Hit Streak 13 | 8 8 8 13 10 . 6 Robot Miss Streak 5 | 2 4 2 5 1 . 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 3 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 281 | 21 47 27 159 18 . 9 Core Hits 143 | 6 30 15 80 10 . 2 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 2 . 1 . . . Burn 1 | . 1 . . . . . Destroy 1 | . . . 1 . . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5224 | 228 1112 547 2875 290 . 172 Guns 3605 | 228 527 261 2140 277 . 172 Cannons . | . . . . . . . Explosions 1606 | . 585 286 735 . . . Melee . | . . . . . . . Ramming 13 | . . . . 13 . . Kinetic 2765 | 84 158 106 2140 277 . . Thermal 476 | . 149 155 . . . 172 Explosive 1606 | . 585 286 735 . . . Electromagnetic 364 | 144 220 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 62 | . 31 29 2 . . . Projectiles . | . . . . . . . Explosions 62 | . 31 29 2 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 217 | . 36 64 111 6 . . Shots 8 | . 2 2 4 . . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 235 | 60 126 235 16 5 . 141 Average Temperature 44 | 30 34 75 3 5 . 72 Received Heat Transfer 807 | . 126 120 384 78 . 99 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 2 . . . 2 Heat Transferred 1272 | . 518 421 . . . 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 80 | 100 78 100 37 100 . 100 Level 1 19 | . 21 . 62 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 360 | 10 251 90 360 196 . 20 Initial 126 | . . . . 126 . . Average 81 | 1 100 3 212 76 . 2 Influence Increases 1858 | 20 459 139 1075 145 . 20 Destroy 0b10 Robot/C 1080 | . 200 100 640 120 . 20 Destroy 0b10 Robot/NC 185 | 20 50 5 105 5 . . Destroy Leader 258 | . 38 20 180 20 . . Successful Hack 59 | . 21 . 38 . . . Disable Machine 75 | . 15 . 60 . . . Destroy Structure 126 | . 60 14 52 . . . Lose Combat Pursuer 75 | . 75 . . . . . Influence Decreases 1858 | 20 459 139 751 469 . 20 Entered New Map 198 | . . . . 198 . . Time Decay 1300 | 20 299 139 561 271 . 10 Lost Part 60 | . 10 . 40 . . 10 Purge Threat 300 | . 150 . 150 . . . Squads Dispatched 4 | . . . 4 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 6 | . 4 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 17 9 51 4 . 3 Peak Tracking Total 5 | . 4 3 5 3 . 3 Tactical Retreats 4 | . 4 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 4 | . 3 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 2 | . . . 2 . . . Triggered . | . . . . . . . Most Traps Carried 4 | . . 4 4 2 2 2 Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 6 | . 2 . 4 . . . Max in Single Turn 2 | . 1 . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 16 | . 7 . 9 . . . Terminals 13 | . 5 . 8 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 50 | . 18 . 32 . . . Successful 25 | . 10 . 15 . . . Failed 24 | . 8 . 16 . . . Catastrophic 4 | . 1 . 3 . . . Database Lockouts 1 | . . . 1 . . . Manual 31 | . 12 . 19 . . . Terminals 42 | . 14 . 28 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 5 . 7 . . . Record 1 | . . . 1 . . . Part Schematic 2 | . 2 . . . . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 2 | . 1 . 1 . . . Recall Investigation 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 3 . 4 . . . Terminals 7 | . 3 . 4 . . . Botnet 4 | . 2 . 2 . . . Operators 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 14 | . 6 . 8 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 2 . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 7523 | 132 1047 3287 1928 873 211 45 Spaces Moved 3087 | 72 681 677 935 564 145 13 Core 2 | 2 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 3085 | 70 681 677 935 564 145 13 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 150 135 145 145 145 Average Speed 135 | 88 106 150 144 145 145 145 Slowest Speed 150 | 90 150 150 150 145 145 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 6 88 99 77 99 53 7 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 38 | . . . 38 . . . Terrain Destroyed 158 | . 64 47 47 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 158 | . 64 47 47 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 5993 | 107 896 2907 1311 598 146 28 Wait 2442 | 6 85 2195 135 14 . 7 Move 3081 | 71 680 676 934 563 144 13 Hop . | . . . . . . . Pick Up 57 | 6 17 6 27 . 1 . Fast Attach 16 | 6 2 . 6 2 . . Attach 5 | . 1 . 3 . . 1 Detach 3 | . 1 . 2 . . . Swap 59 | . 12 7 35 3 . 2 Drop 62 | 1 12 2 43 3 1 . Fire 265 | 17 86 21 124 12 . 5 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . . 2 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Exiles -8/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 133 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 364 | -10/Materials | Repaired Wheel 376 | -10/Materials | Discovered new exit (range 9) 752 | -10/Materials | Discovered new exit (range 16) 970 | -10/Materials | Discovered new exit (range 8) 985 | -10/Materials | Discovered new exit (range 14) 1063 | -10/Materials | Discovered new exit (range 14) 1180 | -10/Materials | Entered Mines 1184 | -10/Mines | Met a Derelict bent on vengeance 1190 | -10/Mines | Core integrity fell below 50% 1308 | -10/Mines | Learned Materials terminal intel 1328 | -10/Mines | Assembled infested the area 1347 | -10/Mines | Discovered new exit (range 5) 3603 | -10/Mines | Discovered new exit (range 9) 3837 | -10/Mines | Discovered new exit (range 5) 4224 | -10/Mines | Found a hidden stash of uninstalled traps 4467 | -10/Mines | Entered Materials 4467 | -9/Materials | Evolved 2 slots: Utility x2 4468 | -9/Materials | Loaded intel: 12 terminal locations 5020 | -9/Materials | Core integrity fell below 50% 5036 | -9/Materials | Build established: Scavenger-Mutant 5264 | -9/Materials | Discovered new exit (range 16) 5617 | -9/Materials | Identified exit to Mines 5737 | -9/Materials | Discovered new exit (range 15) 5750 | -9/Materials | Central database locked down 6370 | -9/Materials | Build established: Mutant 6395 | -9/Materials | Entered Mines 6427 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6429 | -9/Mines | Discovered new exit (range 5) 6531 | -9/Mines | Core integrity fell below 20% 6656 | -9/Mines | Discovered new exit (range 7) 6693 | -9/Mines | Discovered new exit (range 11) 7268 | -9/Mines | Entered Exiles 7305 | -9/Exiles | Met 8R-AWN 7329 | -9/Exiles | Met EX-HEX 7405 | -9/Exiles | Met EX-DEC 7467 | -9/Exiles | Discovered new exit (range 10) 7479 | -9/Exiles | Entered Mines 7524 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- The Zionites will tell you those Marauders at the gates are defenses set up by Warlord... Nope, the Imprinter put them there mostly to keep us out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. 07380_ Dropped Rocket Launcher. 07381_ Acquired Hcp. Storage Unit. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 07407_ EX-DEC: "Oops, I hope HEX didn't hear that..." 07467_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 07511_ Particle Gun melted. 07511_ Aluminum Leg melted. 07511_ G-47 Trooper destroyed. 07514_ Med. Armor Plating destroyed. 07514_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ????????? | | ??????????????#?????????????????? ???????? | | ?????????????? ????????##### ???????? | | ??????????????# ????????#=g* ???????? | | ??????# ??????# ????????#@## ## ???????? | | ??????# #### ######### #??? ##????????????????? | | ???????# #??????????????????????? | | ????????# """ #??????????????????????? | | ????????# """ ########??????????????????????? | | ????????# """ ##?????????????????????????????? | | ????????# ##??????????????????????????????? | | ????????## #####????????????????????????????????? | | ?????????##??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 42 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 32% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatKineticBay Manual? 0 Play Time 00:32:20 Cumulative 391.0 hours Start 2025.06.03 @ 00:45:45 End 2025.06.03 @ 01:18:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 66 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 907775a1-513f-4093-ad4e-28d058bc6e14