Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.10 @ 23:28:43 // Winter2019/RPGLIKE Player: User15V Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (69) 345 Value Destroyed (3701) 3701 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 12026 Bonus ------- Entered DSFs 500 Hacked Protovariant 500 Cogmind --------- Core Integrity 1329/2100 Matter 350/350 Energy 180/180 System Corruption 0% Temperature Cool (0) Movement Hovering (48) Location -2/Testing Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (4) --- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (11) ----- Advanced Heat Sink IFF Parser Improved Terrain Scanner Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Focal Shield Experimental System Shield Dynamic Insulation System Advanced System Restoration Module High-powered Tractor Beam > --- WEAPON (4) ------- Tesla Rifle KE Penetrator KE Penetrator Enhanced Force Lance > --- INVENTORY (7) ---- Quantum Rifle Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Linear Accelerator Fusion Bomb Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink IFF Parser Improved Terrain Scanner Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Focal Shield Experimental System Shield Dynamic Insulation System Advanced System Restoration Module High-powered Tractor Beam > --- WEAPON ----------- Tesla Rifle KE Penetrator KE Penetrator Enhanced Force Lance > --- INVENTORY -------- Quantum Rifle Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Linear Accelerator Fusion Bomb Launcher Advanced Datajack [Rating: 134] Favorites ----------- Power Light Particle Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Improved Antigrav System Leg Aluminum Leg Hover Unit Improved Antigrav System Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Advanced Target Analyzer Hackware Experimental System Shield Protection Light Armor Plating Weapon KE Penetrator Energy Gun Lightning Gun Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Impact Weapon Great Maul Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac DSF Res Res Tes Slots Evolved 17 | 4 . . 4 . . 4 1 . 1 1 1 . 1 . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 3 | 1 . . 1 . . 1 . . . . . . . . Utility 10 | 2 . . 2 . . 2 . . 1 1 1 . 1 . Weapon 3 | 1 . . 1 . . . 1 . . . . . . . Parts Attached 49 | 4 . . 3 3 . 1 8 7 . 3 5 14 . 1 Power 5 | . . . . 1 . . 1 . . . 2 1 . . Engine 2 | . . . . 1 . . 1 . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . Reactor 2 | . . . . . . . . . . . 1 1 . . Propulsion 12 | 1 . . . 1 . . 3 1 . 2 1 3 . . Treads . | . . . . . . . . . . . . . . . Leg 2 | 1 . . . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 10 | . . . . . . . 3 1 . 2 1 3 . . Flight . | . . . . . . . . . . . . . . . Utility 18 | 2 . . 1 . . . 2 4 . 1 1 6 . 1 Device 10 | 1 . . 1 . . . 1 3 . 1 1 2 . . Storage . | . . . . . . . . . . . . . . . Processor 5 | 1 . . . . . . 1 . . . . 2 . 1 Hackware 3 | . . . . . . . . 1 . . . 2 . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 14 | 1 . . 2 1 . 1 2 2 . . 1 4 . . Energy Gun 4 | . . . . . . . 1 1 . . . 2 . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 . . 1 1 . 1 1 1 . . 1 . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 2 . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . 1 . . . Parts Lost 3 | . . . . . . . 1 . . . 1 . . 1 Power 2 | . . . . . . . . . . . 1 . . 1 Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . . . 1 . . 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Backups 5 | . . 2 3 4 4 4 4 5 5 4 5 6 7 7 Power . | . . . . . . . . . . . . . . . Propulsion . | . . 1 1 1 1 1 . . . . . . . . Utility . | . . . . . . . . 1 1 . . . . . Weapon 4 | . . 1 2 3 3 3 2 2 3 3 3 4 6 6 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 13 | . . . . . . . 3 1 . . . 2 . 7 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . 1 . . . . . . Weapon 10 | . . . . . . . 3 . . . . 1 . 6 Tool/Special 2 | . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 92 | . 100 100 84 86 91 72 72 87 95 97 91 99 96 97 Engine 4 | . 12 12 9 8 8 6 9 11 11 11 5 . . . Reactor 4 | . . . . . . . . . . . 1 9 9 8 Leg 5 | . 25 25 18 19 25 19 6 . . . . . . . Hover 14 | . . . . . . . 11 19 22 22 20 19 19 19 Device 26 | . 12 12 12 16 16 12 15 24 27 30 32 35 33 33 Processor 9 | . 12 12 9 8 8 6 9 7 5 5 5 8 9 12 Hackware 3 | . . . . . . . . 2 5 5 5 6 4 4 Protection 2 | . 12 12 9 8 8 6 1 . . . . . . . Energy Gun 5 | . 12 12 1 . . . 3 6 11 11 10 7 4 3 Ballistic Gun 12 | . 12 12 13 23 25 19 13 11 11 11 8 10 9 8 Piercing Weapon 1 | . . . . . . . . . . . . 1 4 4 Peak Build Rating 134 | 10 10 10 13 17 17 20 40 66 66 79 94 129 127 134 Average Rating 80 | 7 10 10 11 15 17 18 31 53 66 73 83 113 127 130 On Entrance 46 | 4 10 10 10 13 17 17 20 40 66 66 78 94 127 127 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 62 | 12 12 12 18 20 20 21 32 40 40 41 50 62 61 61 Greatest Support 62 | 25 25 25 25 38 38 43 43 46 46 54 56 57 62 62 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 4 4 4 4 4 4 6 6 6 6 6 6 7 7 7 Average Capacity 6 | 4 4 4 4 4 4 5 6 6 6 6 6 6 7 7 Most Carried 7 | 2 2 2 4 4 4 6 6 6 5 6 6 7 7 7 Average Carried 5 | . . 2 3 4 4 4 4 5 5 4 5 6 7 7 Final Capacity 7 | 4 4 4 4 4 4 6 6 6 6 6 6 7 7 7 Final Carried 7 | . 2 2 4 4 4 6 4 5 5 4 5 7 7 7 Class Distribution -------------------- 59% | Wizard-Scout 26% | Hacker-Skirmisher 9% | Hacker-Scout 4% | Wizard-Assassin Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -9/Storage Hacker-Skirmisher | -9/Recycling Hacker-Skirmisher | -9/Scraptown Hacker-Skirmisher | -6/Factory Hacker-Scout | -6/Lower Caves Wizard-Scout | -6/Lower Caves Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -4/DSF Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac DSF Res Res Tes Matter Collected 2065 | 230 70 . 91 80 . 75 218 48 . 78 243 589 28 315 Remotely 343 | . . . . . . . . . . . . . 28 315 Salvage Created 3556 | 11 126 . 132 70 . 154 233 174 . . 498 1485 15 658 Parts 227 | 3 15 . 4 2 . 8 9 2 5 . 21 82 1 75 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac DSF Res Res Tes Combat Hostiles Destroyed 56 | . 6 . 2 1 . 4 5 . 1 . 7 15 . 15 Melee 6 | . . . . . . . . . . . . . . 6 Guns 46 | . 6 . . 1 . 4 5 . 1 . 7 13 . 9 Cannons 2 | . . . 2 . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . 1 . . Classes Destroyed 15 | 1 3 . 1 . . . 1 . 1 . 2 4 . 2 Worker 3 | . . . . . . . . . . . . 1 . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . . Operator 3 | . . . . . . . . . . . . 2 1 . Watcher 4 | . 2 . . . . . . . . . . 1 . 1 Swarmer 10 | . 2 . . . . 3 2 . . . . . . 3 Cutter 3 | . . . . . . . . . . . 3 . . . Grunt 5 | . 4 . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . 1 Sentry 9 | . . . 2 1 . 1 1 . . . . 4 . . Specialist 5 | . . . . . . . . . . . 2 . . 3 Hunter 9 | . . . . . . . . . 1 . 2 6 . . Programmer 13 | . . . . . . . 2 . . . . 4 . 7 Behemoth 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 1 3 . 1 1 . 4 5 . 1 . 4 9 1 5 Combat Bots Only 5 | . 2 . 1 1 . 4 5 . 1 . 4 5 . 3 Max Kills in Single Turn 2 | 1 1 . 1 1 . 1 1 . 1 . 1 2 1 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . Exploded 1 | . . . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac DSF Res Res Tes Hostile Shots Fired 657 | . 42 . 8 10 . 36 53 . 7 . 105 222 . 174 Missed 265 | . 12 . 3 1 . 11 12 . 2 . 56 100 . 68 Hits 392 | . 30 . 5 9 . 25 41 . 5 . 49 122 . 106 Melee 16 | . . . . . . . . . . . 7 . . 9 Projectile 376 | . 30 . 5 9 . 25 41 . 5 . 42 122 . 97 Critical Strikes 17 | . . . . . . . 2 . . . 6 4 . 5 Part Disruptions 2 | . . . . . . . . . . . . . . 2 Actively Blocked 2 | . . . . . . . . . . . . . . 2 Damage Taken 4177 | . 207 . 46 80 . 172 486 . 52 . 349 1125 . 1660 Core 3232 | . 144 . 35 56 . 119 361 . 43 . 257 883 . 1334 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Core 2766 | . 94 . 35 47 . 84 286 . 30 . 235 813 . 1142 Ignored by Resistances 3488 | . 134 . 27 48 . 112 292 . 32 . 387 1268 . 1188 Core Remaining (%) 75 | 100 97 . . . 85 . . 49 67 . 84 49 . . Volleys Fired 166 | 1 28 . 4 6 . 5 13 2 5 . 20 50 1 31 Largest 4 | 2 2 . 3 3 . 3 3 3 4 . 4 4 3 3 Hottest 171 | 60 60 . 73 66 . 71 71 113 168 . 168 171 131 131 Shots Fired 526 | 2 56 . 10 18 . 15 39 6 20 . 72 193 3 92 Gun 522 | 2 56 . 6 18 . 15 39 6 20 . 72 193 3 92 Cannon 4 | . . . 4 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 322 | 1 28 . 10 18 . 15 39 4 10 . 32 100 2 63 Thermal 29 | 1 28 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 175 | . . . . . . . . 2 10 . 40 93 1 29 Robot Hit Streak 78 | 1 19 . 12 12 . 7 25 6 12 . 27 43 45 78 Robot Miss Streak 3 | . 1 . 1 1 . 1 3 . . . 2 2 . 1 Penetration Max 1 | . . . . . . . . . 1 . 1 . . 1 Secondary Targets 13 | . 3 . . . . . 1 . . . 1 6 . 2 Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . 1 1 . 1 Shots Hit Robots 457 | 1 47 . 9 15 . 11 35 2 6 . 58 171 2 100 Core Hits 171 | 1 14 . 4 2 . 9 15 2 3 . 19 62 1 39 Critical Kills 3 | . . . . . . . . . . . . 2 . 1 Critical Parts Destroyed 12 | . . . . . . . . . 1 . 3 7 . 1 Critical Strikes 37 | . . . . . . . . . 1 . 7 19 . 10 Destroy 15 | . . . . . . . . . 1 . 3 9 . 2 Corrupt 15 | . . . . . . . . . . . 4 10 . 1 Impale 7 | . . . . . . . . . . . . . . 7 Melee Attacks 41 | . . . . . . . . . . . . 7 . 34 Impact 5 | . . . . . . . . . . . . 5 . . Slashing . | . . . . . . . . . . . . . . . Piercing 36 | . . . . . . . . . . . . 2 . 34 Sneak Attacks 2 | . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9719 | 12 559 . 135 205 . 170 710 43 129 . 1317 3429 90 2920 Guns 8103 | 12 559 . 64 205 . 170 710 43 129 . 1247 3155 30 1779 Cannons 71 | . . . 71 . . . . . . . . . . . Explosions 404 | . . . . . . . . . . . 70 274 60 . Melee 1141 | . . . . . . . . . . . . . . 1141 Ramming . | . . . . . . . . . . . . . . . Kinetic 5372 | . 285 . 135 205 . 170 710 . 52 . 669 1886 . 1260 Thermal 690 | 12 274 . . . . . . . . . 70 274 60 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 2516 | . . . . . . . . 43 77 . 578 1269 30 519 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 1141 | . . . . . . . . . . . . . . 1141 Highest Corruption 4 | . . . 2 2 . . . . . . 1 4 . 3 Average Corruption 2 | . . . 1 2 . . . . . . 1 3 . 2 Corruption Purged 9 | . . . . . . . . . . . . 4 . 5 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 7 | . . . . 2 . . . . . . 1 2 . 2 Message Errors 1 | . . . . 1 . . . . . . . . . . Matter Fused 1 | . . . . . . . . . . . . 1 . . Energy Discharges 3 | . . . . 1 . . . . . . . 1 . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 243 | . . . . . . . . . . . . . . 243 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 243 | . . . . . . . . . . . . . . 243 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . . . . . . . . . . 35 50 . . Shots 2 | . . . . . . . . . . . 1 1 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 194 | 9 147 . . . . . . . . . . 194 5 26 Average Temperature 47 | 6 57 . . . . . . . . . . 33 3 12 Received Heat Transfer 691 | . 159 . 27 45 . 24 99 . 12 . . 280 . 45 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Fried 4 | . . . . . . . . . . . 1 2 . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 950 | 25 625 . . . . . . . . . 50 200 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . 1 3 1 . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac DSF Res Res Tes Maximum Alert Level 1 | . . . . . . . . . . . 1 1 . . Low Security (%) 93 | 100 100 100 100 100 . 100 . . 100 100 81 71 100 100 Level 1 6 | . . . . . . . . . . . 18 28 . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 308 | 5 60 7 30 10 . 85 . . 32 . 229 308 15 131 Initial 96 | . . 7 1 . . . . . . . . 96 . . Average 40 | . 21 7 4 . . 21 . . 11 . 105 111 2 19 Influence Increases 1911 | 5 154 . 60 30 . 100 100 10 46 . 239 499 29 639 Destroy 0b10 Robot/C 1140 | . 120 . 40 20 . 80 100 . 20 . 140 300 . 320 Destroy 0b10 Robot/NC 70 | 5 10 . . . . . . 10 . . . 25 5 15 Destroy Leader 248 | . 24 . 20 . . 20 . . 10 . 30 102 . 42 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . 10 Successful Hack 68 | . . . . 10 . . . . 14 . . 6 . 38 Disable Machine 8 | . . . . . . . . . . . 4 . . 4 Destroy Structure 142 | . . . . . . . . . 2 . 20 66 9 45 Partial Spotted 15 | . . . . . . . . . . . . . 15 . Lose Combat Pursuer 210 | . . . . . . . . . . . 45 . . 165 Influence Decreases 1795 | 5 127 20 67 30 . 45 155 10 44 2 10 728 29 523 Entered New Map 190 | . . 20 6 . . . 29 . . 2 . 133 . . Time Decay 1347 | 5 127 . 61 30 . 45 116 10 44 . . 369 29 511 Lost Part 25 | . . . . . . . 10 . . . 10 . . 5 Purge Threat 233 | . . . . . . . . . . . . 226 . 7 Squads Dispatched 14 | . . . . . . 1 . . . . 2 3 . 8 Investigation 3 | . . . . . . 1 . . . . . 1 . 1 Extermination 5 | . . . . . . . . . . . . 2 . 3 Reinforcement 2 | . . . . . . . . . . . 2 . . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac DSF Res Res Tes Distress Signals 11 | . 2 . . . . . . . . . . 4 . 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 95 | . 9 . 2 1 . 4 5 . 5 . 11 19 5 34 Peak Tracking Total 11 | . 3 . 1 1 . 4 5 . 5 . 4 7 4 11 Tactical Retreats 5 | . . . . . . . . . . . 2 . . 3 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac DSF Res Res Tes Traps Triggered 3 | . . . 2 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . 6 Reused 1 | . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac DSF Res Res Tes Machines Disabled 2 | . . . . . . . . . . . 1 . . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 . . 1 Garrison Access 2 | . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac DSF Res Res Tes Machines Accessed 21 | . . . 2 1 . 1 2 1 1 1 . 4 1 7 Terminals 17 | . . . 2 1 . 1 . 1 1 1 . 3 1 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 Total Hacks 72 | . . . 2 3 . 3 7 2 3 1 . 13 1 37 Successful 44 | . . . 2 2 . . 7 2 2 1 . 7 1 20 Failed 28 | . . . . 1 . 3 . . 1 . . 6 . 17 Catastrophic 5 | . . . . 1 . 1 . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . . . 1 2 . 3 . . 2 . . 10 1 3 Terminals 59 | . . . 2 3 . 3 . 2 3 1 . 12 1 32 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . 1 . 5 Terminal Hacks 41 | . . . 2 2 . . 7 2 2 1 . 5 1 19 Record 8 | . . . . . . . 6 2 . . . . . . Prototype ID Bank 2 | . . . . . . . . . . . . . . 2 Open Door 2 | . . . 1 . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Level Access Points 4 | . . . . 1 . . . . 1 . . 1 . 1 Branch Access Points 4 | . . . 1 1 . . . . . . . 1 1 . Machine Index 1 | . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . 1 . . Unreport Threat 5 | . . . . . . . . . . . . 2 . 3 Locate Traps 3 | . . . . . . . . . 1 . . . . 2 Reprogram Traps 1 | . . . . . . . . . . . . . . 1 Surveillance Status 1 | . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . 1 Extermination Status 1 | . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . 1 Protovariant Controls 2 | . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 1 | . . . . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . . . 1 . . Botnet 1 | . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 2 . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . 1 . 1 . 1 1 . . 2 . 6 Full Trace Events 3 | . . . . 1 . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac DSF Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac DSF Res Res Tes Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac DSF Res Res Tes Active Infowar (turns) 3895 | 28 236 9 151 254 108 184 266 389 85 31 173 649 91 1241 IFF 2579 | . . . . . . . . 309 85 31 173 649 91 1241 Terrain 3879 | 12 236 9 151 254 108 184 266 389 85 31 173 649 91 1241 T.N.C. 1408 | 28 236 9 151 254 108 184 266 172 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac DSF Res Res Tes Turns Passed 3905 | 38 236 9 151 254 108 184 266 389 85 31 173 649 91 1241 Spaces Moved 2928 | 23 116 8 110 176 91 129 280 408 79 48 83 517 148 712 Core . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 683 | 23 116 8 110 176 91 129 30 . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 2245 | . . . . . . . 250 408 79 48 83 517 148 712 Flight . | . . . . . . . . . . . . . . . Fastest Speed 48 | 120 120 120 120 120 120 120 52 50 50 50 50 48 48 48 Average Speed 69 | 120 120 120 120 120 120 120 59 50 50 50 50 64 54 48 Slowest Speed 120 | 120 120 120 120 120 120 120 120 52 50 50 50 112 108 48 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 27 3 17 36 15 3 42 54 4 2 50 19 6 71 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 2 . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . 2 3 . . . . . . Spaces Dug 19 | . . . . . . . . . . . . 7 . 12 Terrain Destroyed 67 | . . . . . . . . . . . 11 40 2 14 Melee 19 | . . . . . . . . . . . . 7 . 12 Projectile 4 | . . . . . . . . . . . 1 1 . 2 AOE 44 | . . . . . . . . . . . 10 32 2 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac DSF Res Res Tes Total 4346 | 31 157 7 120 206 90 148 354 583 111 54 168 698 156 1463 Wait 974 | . 3 . . 20 . 7 39 159 19 . 29 67 8 623 Move 2914 | 22 115 7 109 175 90 128 279 407 78 47 82 516 147 712 Hop . | . . . . . . . . . . . . . . . Pick Up 44 | 4 2 . 4 . . 2 7 5 . 2 6 12 . . Fast Attach 19 | . . . . 3 . . 2 3 . . . 5 . 6 Attach 21 | 4 . . 2 . . . 4 3 . 1 5 2 . . Detach . | . . . . . . . . . . . . . . . Swap 20 | . . . 1 . . 1 2 1 . 2 4 9 . . Drop 36 | . . . . 2 . 1 8 3 . 2 3 17 . . Fire 166 | 1 28 . 4 6 . 5 13 2 5 . 20 50 1 31 Melee 41 | . . . . . . . . . . . . 7 . 34 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 111 | . 9 . . . . 4 . . 9 . 19 13 . 57 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min / Sub) -9/Materials -9/Storage -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 1) 39 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Identified exit to Mines 191 | -10/Materials | Discovered exit to Mines (range 9) 199 | -10/Materials | Identified exit to Subcaves 199 | -10/Materials | Discovered exit to Subcaves (range 10) 255 | -10/Materials | Identified exit to Materials 255 | -10/Materials | Discovered exit to Materials (range 15) 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Identified exit to Storage 275 | -9/Materials | Discovered exit to Storage (range 7) 277 | -9/Materials | Reached level 2 277 | -9/Materials | Reached level 3 284 | -9/Materials | Entered Storage 286 | -9/Storage | Reached level 4 315 | -9/Storage | Build established: Hacker-Skirmisher 321 | -9/Storage | Upgraded with Propulsion slot (x1) 321 | -9/Storage | Upgraded with Utility slot (x2) 321 | -9/Storage | Upgraded with Weapon slot (x1) 321 | -9/Storage | Identified exit to Recycling 430 | -9/Storage | Used back door to open Recycling access 435 | -9/Storage | Entered Recycling 437 | -9/Recycling | Reached level 5 488 | -9/Recycling | Identified exit to Factory 659 | -9/Recycling | Scanned before Scraplab entrance 676 | -9/Recycling | Entered Scraplab 684 | -9/Recycling | Identified exit to Scraptown 684 | -9/Recycling | Discovered exit to Scraptown (range 4) 689 | -9/Recycling | Entered Scraptown 689 | -9/Scraptown | System corruption cleaned by C-Scrubber 787 | -9/Scraptown | Identified exit to Factory 787 | -9/Scraptown | Discovered exit to Factory (range 11) 797 | -9/Scraptown | Entered Factory 799 | -6/Factory | Reached level 6 799 | -6/Factory | Reached level 7 799 | -6/Factory | Reached level 8 799 | -6/Factory | Reached level 9 799 | -6/Factory | Reached level 10 799 | -6/Factory | Reached level 11 799 | -6/Factory | Reached level 12 799 | -6/Factory | Reached level 13 823 | -6/Factory | Upgraded with Power slot (x1) 823 | -6/Factory | Upgraded with Propulsion slot (x1) 823 | -6/Factory | Upgraded with Utility slot (x2) 858 | -6/Factory | Identified exit to Lower Caves 858 | -6/Factory | Discovered exit to Lower Caves (range 7) 925 | -6/Factory | Reached level 14 981 | -6/Factory | Entered Lower Caves 1032 | -6/Lower Caves | Core integrity fell below 50% 1080 | -6/Lower Caves | Learned location of 1 exit from Research 1080 | -6/Lower Caves | Learned 8 Factory zone layouts 1080 | -6/Lower Caves | Learned Extension security intel 1111 | -6/Lower Caves | Upgraded with Weapon slot (x1) 1238 | -6/Lower Caves | Identified exit to Lower Caves 1238 | -6/Lower Caves | Discovered exit to Lower Caves (range 11) 1247 | -6/Lower Caves | Entered another Lower Caves area 1249 | -6/Lower Caves | Reached level 15 1282 | -6/Lower Caves | Encountered a Warlord checkpoint 1367 | -6/Lower Caves | Build established: Hacker-Scout 1633 | -6/Lower Caves | Identified exit to Factory 1633 | -6/Lower Caves | Discovered exit to Factory (range 4) 1636 | -6/Lower Caves | Entered Factory 1637 | -5/Factory | Core integrity fell below 50% 1638 | -5/Factory | Reached level 16 1647 | -5/Factory | Upgraded with Utility slot (x1) 1647 | -5/Factory | Identified exit to Factory 1707 | -5/Factory | Build established: Wizard-Scout 1721 | -5/Factory | Entered another Factory area 1723 | -4/Factory | Reached level 17 1723 | -4/Factory | Reached level 18 1752 | -4/Factory | Upgraded with Utility slot (x1) 1752 | -4/Factory | Identified exit to DSF 1752 | -4/Factory | Entered DSF 1752 | -4/DSF | Reached level 19 1793 | -4/DSF | Additional patrols routed to DSF 1805 | -4/DSF | Identified exit to Research 1805 | -4/DSF | Discovered exit to Research (range 18) 1834 | -4/DSF | Reached level 20 1843 | -4/DSF | Upgraded with Utility slot (x1) 1925 | -4/DSF | Entered Research 1926 | -3/Research | Identified exit to Quarantine 1927 | -3/Research | Reached level 21 1927 | -3/Research | Reached level 22 2040 | -3/Research | Found Prototype Hackware 2040 | -3/Research | Identified Exp. System Shield 2054 | -3/Research | Identified exit to Research 2054 | -3/Research | Identified exit to Armory 2122 | -3/Research | Spotted B-86 Titan 2130 | -3/Research | Reached level 23 2163 | -3/Research | Core integrity fell below 50% 2179 | -3/Research | Destroyed B-86 Titan 2323 | -3/Research | Found Prototype Processor 2324 | -3/Research | Identified Exp. Melee Analysis Suite 2404 | -3/Research | Found Fusion Bomb Launcher 2477 | -3/Research | Spotted B-86 Titan 2574 | -3/Research | Entered another Research area 2575 | -2/Research | Core integrity fell below 50% 2576 | -2/Research | Reached level 24 2576 | -2/Research | Reached level 25 2576 | -2/Research | Reached level 26 2591 | -2/Research | Upgraded with Utility slot (x1) 2638 | -2/Research | Identified exit to Testing 2665 | -2/Research | Entered Testing 2667 | -2/Testing | Reached level 27 2685 | -2/Testing | Identified exit to Access 2746 | -2/Testing | Protovariant out of control (PP-61CAEWMU8S) 2746 | -2/Testing | Unleashed a protovariant (PP-61CAEWMU8S) 2782 | -2/Testing | Garrison activated, responded to threat 3112 | -2/Testing | Reached level 28 3906 | -2/Testing | Self-destructed Last Messages --------------- 03806_ ALERT: Alarm triggered, dispatching investigation squad. 03810_ Connecting with Garrison Access... >>Seal Access door sealed. 03812_ Penetrated by Slug. 03812_ Slug penetrates Terminal. 03812_ Terminal disabled. 03815_ Penetrated by Slug. 03818_ Lgt. Particle Reactor destroyed. 03818_ Penetrated by Slug. 03819_ Acquired 33 matter. 03819_ Slug penetrates Wall. 03830_ M-36 Artificer fits Backup Laser VII on P-80 Master. 03832_ M-36 Artificer repairs P-80 Master Adv. Remote Datajack. 03900_ Destroyed Adv. Remote Datajack. 03903_ P-80 Master destroyed. 03904_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #?##???????????????????????????????????????????? | | ?###?###????????????????????????????????????????? | | ########?###???????????????????????????????????? | | ##############?????????????????????????????????? | | # ###########???????????????????????????????? | | # ############??????????????????????????????? | | ### ##########?##?????????????????????????????? | | #######?########?####?????????????????????? | | ?################??#????#?#????????????????? | | #########?####?#??#???#???????????????????? | | #################?#?##?##?????????????????? | | #######################?##?########?#????????????? | | ##########################??######?#?????????????? | | ####?###################?#??#?#?#####????????????? | | ##########################?######?#??????????????? | | # #####################?###?####????????????? | | # T ! ###################?#??########???????????? | | # # #################?#?##???????????? | | # # = """### = ##?#?######??????????? | | # # """### ##?####?#?#??????????? | | # # = """### """"" ##?##?##??###????????? | | + """" # * """### """"" ###?###?##?##????????? | | # """" #! """### """"" #####?###???##???????? | | # """" # """### """"" #?#??###?#?#?#???????? | | # """" # """### ###????###?##????????? | | # #] ### ! *@= ##?##########????????? | | # ####+#############/##### ? ? ?????????? | | # # !%= + ?? ? ? ????????? | | ######## ! + ?? ? ??????????? | | ######## + ? ?????????? | | ######## k +? ? ?????????? | | #### ### ######+############ ?? ? ?????????? | | #### ### ### ###?###?###?#??##?????????? | | ######## ### ? ###?############??????????? | | ### ### = """ #####?#########???????????? | | ### ### """ ##########?#??????????????? | | ### ### """ ##############????????????? | | ### ### """ #######?#??####???????????? | | ### ### """ ######?#??#???#???????????? | | # ### ### ##########?#??????????????? | | # ### ### ########??#???????????????? | | # #################?#??#???????????????? | | # #################?#??????????????????? | | # === #################????????????????????? | | # != #################????????????????????? | | ####+### ###################??????????????????? | | /=%=*# ##################???????????????????? | | """*[ *# # #########???????????????????? | | """ # # !!] "" #########???????????????????? | | """ # # !] "" ########????#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 51 Energy Capacity 455 Matter Stores 350 Matter Capacity 350 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 610 EM Shielding 2 Armor Coverage 150 Resistance: KI 55 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 65 Melee Accuracy 12 Target Analysis 12 Offensive Hacking 50 Defensive Hacking 31 Item Schematics ----------------- Imp. Q-thruster | -2/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac DSF Res Res Tes Levels Raised 27 | . . 2 1 1 . 9 . 1 1 2 2 3 3 2 XP Earned 47649 | 6000 700 3292 1599 1130 500 12717 1000 500 2169 3292 2174 5408 3378 3790 XP Spent 46275 | 5975 . . 4455 1545 . 11920 1355 . 3205 3040 2900 4460 4505 2915 Upgrades 91 | 16 . . 8 6 . 21 4 . 3 4 1 14 3 11 Power Slot 1 | . . . . . . 1 . . . . . . . . Propulsion Slot 3 | 1 . . 1 . . 1 . . . . . . . . Utility Slot 10 | 2 . . 2 . . 2 . . 1 1 1 . 1 . Weapon Slot 3 | 1 . . 1 . . . 1 . . . . . . . Core Integrity 30 | 1 . . 1 1 . 2 3 . 1 1 . 8 1 11 Heat Dissipation 5 | . . . 2 . . 2 . . . . . 1 . . Energy Generation 2 | . . . . 1 . . . . . . . 1 . . Matter Storage 1 | . . . . . . . . . . . . 1 . . Mass Support 3 | 1 . . . . . 1 . . . . . . 1 . Inventory Capacity 7 | 4 . . . . . 2 . . . . . 1 . . Sight Range 2 | . . . . 1 . 1 . . . . . . . . Sensor Range 7 | . . . . . . 5 . . . 1 . 1 . . Terrain Scan Density 6 | 5 . . . . . 1 . . . . . . . . Ranged Accuracy 2 | 1 . . . 1 . . . . . . . . . . Hack Attack % 4 | . . . 1 1 . 2 . . . . . . . . Hack Defense % 3 | . . . . 1 . 1 . . 1 . . . . . TH Resistance % 2 | . . . . . . . . . . 1 . 1 . . Protomatter Created 1496 | . 143 . . . . 27 . . 68 . 275 324 . 659 Integrity Restored 2516 | . 182 . . . . 81 . . 204 . 429 294 . 1326 Core 2461 | . 127 . . . . 81 . . 204 . 429 294 . 1326 Parts 55 | . 55 . . . . . . . . . . . . . Protomatter Decayed 555 | . 78 . . . . . 121 . . . . 226 . 130 Game ------ Seed SpliceRegenerativeMinigun Manual? 0 Play Time 00:38:12 Cumulative 1014.2 hours Start 2025.07.10 @ 22:45:31 End 2025.07.10 @ 23:28:43 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 302 Rogue 104 Adventurer 111 Explorer 87 Win Type - Total 48 Types 22/8/1/7/3/1/1/1/1/3 Lore% 96 Gallery% 99 Achievement% 97 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcd60d1d-c8ba-4fe5-bd6b-84b2cb6ffa76