Cogmind - Beta 13 X2 --- EXPLORER MODE // 2024.01.24 @ 17:52:43 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by as-65623 with Assembled Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (113) 565 Value Destroyed (4419) 4419 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (642) 642 TOTAL SCORE: 9766 Bonus ------- Follower Combat Kills 111 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -1269 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 64/910 System Corruption 0% Temperature Cool (70) Movement Walking (122) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine Zionite Light DM Reactor > --- PROPULSION (7) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Zionite Composite Leg I Carbon-Aluminum Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine Experimental Heat Sink Zionite Biocell Salvage Targeting Computer Salvage Targeting Computer Particle Charger Weapon Cycler Improved Shield Generator > --- WEAPON (3) ------- Zionite Phaser-S Powered Cannon > --- INVENTORY (3) ---- PSU Rigger Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Zionite Composite Leg I Carbon-Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Zionite Biocell Particle Charger Weapon Cycler Zionite Heavy Carapace Improved Shield Generator > --- WEAPON ----------- Zionite Phaser-S Powered Cannon > --- INVENTORY -------- Protomatter Protomatter Hacking Drone Bay [Rating: 118] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Zionite Glidesys I Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Zionite Biocell Processor Salvage Targeting Computer Hackware Hacking Suite Protection Makeshift Thermal Plating Weapon Powered Cannon Energy Gun Constructs Energy Cannon Powered Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Slots Evolved 17 | 3 5 . 1 1 6 . 1 . . Power 1 | . 1 . . . . . . . . Propulsion 6 | 1 2 . . . 3 . . . . Utility 8 | 1 2 . 1 1 2 . 1 . . Weapon 2 | 1 . . . . 1 . . . . Parts Attached 77 | 7 10 . 7 3 21 . 3 3 23 Power 8 | 1 2 . 1 . 2 . . . 2 Engine 6 | 1 2 . 1 . 2 . . . . Core . | . . . . . . . . . . Reactor 2 | . . . . . . . . . 2 Propulsion 22 | 2 2 . . . 10 . 2 1 5 Treads . | . . . . . . . . . . Leg 20 | 2 2 . . . 10 . 2 1 3 Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 35 | 2 4 . 4 3 9 . 1 2 10 Device 19 | 1 2 . 3 2 5 . 1 2 3 Storage 1 | . . . . . . . . . 1 Processor 2 | . . . . . . . . . 2 Hackware 1 | . . . . . 1 . . . . Protection 12 | 1 2 . 1 1 3 . . . 4 Artifact . | . . . . . . . . . . Weapon 12 | 2 2 . 2 . . . . . 6 Energy Gun 10 | 2 2 . . . . . . . 6 Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 1 . . 1 13 Parts Lost 1 | . . . . . . . . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . . . 1 Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 93 91 87 84 83 90 90 90 84 Engine 10 | . 17 16 15 14 9 10 9 9 4 Leg 30 | . 32 33 28 28 26 35 34 33 32 Device 20 | . 9 8 19 20 21 25 25 28 23 Protection 10 | . 15 16 14 14 10 10 9 9 5 Energy Gun 5 | . 17 16 2 . 3 5 4 4 2 Energy Cannon 4 | . . . 5 7 5 5 4 4 4 Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 10 27 27 37 37 51 58 56 56 56 Greatest Support 134 | 20 40 40 40 40 116 116 120 125 134 Greatest Overweight (x) 1 | . 1 . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 3 3 3 3 3 3 Average Capacity 2 | 2 2 2 2 2 3 3 3 3 3 Most Carried 3 | . 2 2 2 3 3 3 3 3 3 Average Carried 2 | . 1 1 1 2 2 3 2 2 2 Final Capacity 3 | 2 2 2 2 3 3 3 3 3 3 Final Carried 3 | . 2 2 2 3 3 3 3 3 1 Scrap Engine Consumption 68 | . . . . 11 46 6 2 1 2 Constructs Created 4 | . . . . . 3 . . . 1 Constructs Modified 15 | . . . . . 11 2 . 1 1 Class Distribution -------------------- 34% | Hacker-Mutant 33% | Scavenger-Tank 17% | Hacker-Tank 5% | Hacker-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Matter Collected 1148 | 270 100 . 80 20 357 13 46 30 232 Remotely . | . . . . . . . . . . Salvage Created 5598 | 18 298 67 839 153 1757 255 363 . 1848 Parts 242 | 3 33 10 44 8 76 13 10 . 45 Haulers Intercepted 4 | . . . . . 4 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Combat Hostiles Destroyed 148 | . 14 8 20 3 30 5 6 . 62 Guns 66 | . 13 8 4 . 5 . 1 . 35 Cannons 64 | . . . 13 2 20 4 4 . 21 Classes Destroyed 21 | 1 3 . 4 . 9 . 1 . 3 Worker 1 | . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 4 | . . . . . 4 . . . . Recycler 4 | . . . . . 4 . . . . Operator 1 | . . . . . 1 . . . . Turret 2 | . . . 2 . . . . . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 20 | . 2 8 6 . 3 . 1 . . Grunt 29 | . 12 . . . 13 3 1 . . Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . . . . 1 . 1 . . Sentry 8 | . . . 1 3 3 . 1 . . Specialist 2 | . . . . . 2 . . . . Hunter 6 | . . . . . 4 2 . . . Programmer 3 | . . . . . 2 . 1 . . Heavy 2 | . . . . . 2 . . . . Cobbler 1 | . . . 1 . . . . . . Subdweller 13 | . . . 13 . . . . . . Z-Light 8 | . . . . . . . . . 8 Assembled 51 | . . . . . . . . . 51 Golem 2 | . . . . . . . . . 2 Best Kill Streak 47 | 1 5 4 6 1 3 3 4 . 47 Combat Bots Only 47 | . 5 4 5 1 3 3 4 . 47 Max Kills in Single Turn 2 | 1 2 2 1 1 1 1 1 . 2 Gunslinging 1 | . 1 1 . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . 1 YI-UF0 (-10/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Hostile Shots Fired 724 | . 43 24 69 6 184 19 4 . 375 Missed 213 | . 7 11 24 1 59 5 1 . 105 Damage Taken 4862 | . 221 52 398 40 1226 95 18 . 2812 Core 3389 | . 148 31 261 26 831 64 13 . 2015 Absorbed by Shields 972 | . . . . . 129 35 8 . 800 Redirected to Core 3109 | . 130 24 254 17 778 64 13 . 1829 Ignored by Resistances 4221 | . 152 46 315 34 1020 102 20 . 2532 Regen/Repaired (Parts) 16 | . . . . . 9 . . . 7 Core Remaining (%) 100 | 100 . . . 100 . . . . . Volleys Fired 398 | 2 29 19 72 6 107 13 10 5 135 Largest 2 | 2 2 2 2 1 2 2 2 1 2 Hottest 130 | 90 130 130 130 40 107 107 107 40 120 Shots Fired 587 | 4 58 38 86 6 179 21 13 5 177 Gun 315 | 4 58 38 28 . 72 13 7 . 95 Cannon 271 | . . . 57 6 107 8 6 5 82 Launcher 1 | . . . 1 . . . . . . Special . | . . . . . . . . . . Kinetic 7 | . . . . . 7 . . . . Thermal 452 | 4 58 38 85 6 138 21 13 5 84 Explosive 1 | . . . 1 . . . . . . Electromagnetic 34 | . . . . . 34 . . . . Phasic 93 | . . . . . . . . . 93 Robot Hit Streak 42 | 4 16 13 17 16 21 33 42 . 21 Robot Miss Streak 3 | . 1 1 1 . 2 . 1 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 433 | 4 46 31 53 6 132 16 10 . 135 Core Hits 169 | 1 18 12 19 2 42 9 8 . 58 Critical Kills 19 | . . . 4 1 6 1 1 . 6 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 35 | . 2 3 7 1 6 1 1 . 14 Burn 8 | . 2 3 3 . . . . . . Meltdown 19 | . . . 4 1 6 1 1 . 6 Intensify 8 | . . . . . . . . . 8 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18158 | 49 752 515 1862 299 6042 753 393 . 7493 Guns 6099 | 49 740 502 347 . 1143 181 111 . 3026 Cannons 11857 | . . . 1515 299 4837 457 282 . 4467 Explosions 147 | . . . . . 32 115 . . . Melee . | . . . . . . . . . . Ramming 55 | . 12 13 . . 30 . . . . Kinetic 63 | . . . . . 63 . . . . Thermal 14412 | 49 740 502 1862 299 5281 753 393 . 4533 Explosive . | . . . . . . . . . . Electromagnetic 668 | . . . . . 668 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Phasic 2960 | . . . . . . . . . 2960 Highest Corruption 1 | . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked 4 | . . . . . 4 . . . . Effects 11 | . . . . . 5 1 4 1 . Message Errors 4 | . . . . . 2 1 1 . . Matter Fused 3 | . . . . . 2 . 1 . . Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . 1 . 1 . . Overload Shots 24 | . . . . . . . . . 24 Effects 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Overflow Damage 1086 | . . . 54 . 246 15 31 . 740 Projectiles 1071 | . . . 54 . 246 . 31 . 740 Explosions 15 | . . . . . . 15 . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . Impact 1 | . . 1 . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 49 | . . . . . 17 32 . . . Shots 2 | . . . . . 1 1 . . . Rammed . | . . . . . . . . . . Targets Rammed 5 | . 1 1 . . 3 . . . . Kicked 5 | . 1 1 . . 3 . . . . Crushed . | . . . . . . . . . . Highest Temperature 250 | 30 250 189 1 . 24 26 17 146 216 Average Temperature 50 | 16 76 75 1 . 5 9 10 82 46 Received Heat Transfer 1635 | . 132 . 180 18 321 12 . . 972 Effects 3 | . . . . . . . . . 3 Interference 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 2 | . . . . . 2 . . . . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted 20 | . 1 . 4 1 6 1 1 . 6 Combat Hostiles 17 | . 1 . 3 1 4 1 1 . 6 Parts Melted 25 | . 2 2 6 3 8 1 2 . 1 Heat Transferred 4529 | 124 1850 1369 1036 . 50 100 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Peak Influence 477 | 5 292 215 . 176 477 . . . . Initial 411 | . 2 . . . 411 . . . . Average 107 | 3 97 35 . 38 163 . . . . Maximum Alert Level 2 | . 1 1 . . 2 . . . . Low Security (%) 76 | 100 76 92 . 100 63 . . . . Level 1 16 | . 23 7 . . 23 . . . . Level 2 6 | . . . . . 13 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 3 . . . 11 . . . . Investigation 5 | . 3 . . . 2 . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement 6 | . . . . . 6 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 209 | . 18 8 34 2 40 6 6 . 95 Peak Tracking Total 24 | . 4 2 2 1 4 3 4 . 24 Tactical Retreats 4 | . . . 2 . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . 1 . . . . . . . Triggered 3 | . . . . . 2 1 . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Machines Disabled 8 | . . 1 2 . . . . 3 2 Max in Single Turn 2 | . . 1 2 . . . . 1 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Machines Accessed 40 | . 11 . 1 11 15 2 . . . Terminals 24 | . 8 . . 6 10 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 8 | . 2 . . 5 1 . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 148 | . 52 . 9 49 33 5 . . . Successful 116 | . 40 . 9 35 27 5 . . . Failed 32 | . 12 . . 14 6 . . . . Catastrophic 2 | . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 72 | . 38 . . 28 6 . . . . Terminals 101 | . 45 . . 32 24 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 25 | . 6 . . 17 2 . . . . Scanalyzers 4 | . . . . . 4 . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 65 | . 24 . 9 13 14 5 . . . Record 12 | . . . 8 . . 4 . . . Part Schematic 16 | . 5 . . 7 4 . . . . Robot Schematic 2 | . 2 . . . . . . . . Robot Analysis 4 | . 2 . . . 2 . . . . Prototype ID Bank 13 | . 8 . . 2 3 . . . . Open Door 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . Branch Access Points 2 | . . . . 1 1 . . . . Terminal Index 3 | . 1 . . 1 1 . . . . Alert Level 2 | . 1 . . 1 . . . . . Locate Traps 3 | . 1 . . . 2 . . . . Hauler Manifests 2 | . 2 . . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 1 | . 1 . . . . . . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks 14 | . 3 . . 9 2 . . . . Report Inventory 8 | . 2 . . 5 1 . . . . Retrieve Components 6 | . 1 . . 4 1 . . . . Scanalyzer 4 | . . . . . 4 . . . . Insert Component 2 | . . . . . 2 . . . . Analyze 2 | . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 29 | . 12 . . 13 4 . . . . Terminals 19 | . 9 . . 6 4 . . . . Track 6 | . 3 . . 2 1 . . . . Botnet 11 | . 5 . . 3 3 . . . . Operators 2 | . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 10 | . 3 . . 7 . . . . . Recyclers 1 | . . . . 1 . . . . . Mask 2 | . 1 . . 1 . . . . . Tunnel 7 | . 2 . . 5 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 9 . . 8 13 . . . . Full Trace Events 10 | . 5 . . 3 2 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . 2 . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 32 | . 5 . . 7 6 . . 14 . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 31 | . . . . . 31 . . . . Total Part Build Rating 4 | . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 29 | . 10 . . 12 7 . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Total Allies 11 | . . 1 . . . 3 . 7 . Largest Group 7 | . . 1 . . . 3 . 7 7 Highest-Rated Group 203 | . . 31 . . . 75 . 203 203 Highest-Rated Ally 31 | . . 31 . . . 25 . 31 31 Total Orders . | . . . . . . . . . . Ally Attacks 97 | . . . . . . . . . 97 Total Damage 1418 | . . . . . . . . . 1418 Kills 11 | . . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Robot Analysis Total 4 | . 2 . . . 2 . . . . Derelict Logs Recovered 7 | . . 2 2 . . . 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Turns Passed 12252 | 85 912 1052 1374 1031 2950 527 615 1273 2433 Spaces Moved 7439 | 65 592 567 928 809 1634 396 457 982 1009 Core 13 | 13 . . . . . . . . . Treads . | . . . . . . . . . . Legs 7426 | 52 592 567 928 809 1634 396 457 982 1009 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 122 122 122 Average Speed 124 | 106 124 120 120 120 137 122 122 122 122 Slowest Speed 190 | 120 190 120 120 120 190 122 122 123 124 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 70 | 4 96 96 69 98 40 58 65 87 90 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 9 | . 2 . 1 5 . . . 1 . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 20 | . . . 10 . . 3 3 4 . Spaces Dug 2 | . . . 1 . 1 . . . . Terrain Destroyed 55 | . . . 5 . 20 5 1 1 23 Melee . | . . . . . . . . . . Projectile 48 | . . . 5 . 18 . 1 1 23 AOE 7 | . . . . . 2 5 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Total 9946 | 73 714 902 1113 866 2198 424 507 1048 2101 Wait 1716 | . 48 306 86 36 339 10 22 54 815 Move 7430 | 64 591 566 927 808 1633 395 456 981 1009 Hop . | . . . . . . . . . . Pick Up 31 | . 6 2 . 2 5 . 2 2 12 Fast Attach 60 | 7 6 . 6 3 14 . 2 1 21 Attach 4 | . . . . . 1 . 1 . 2 Detach 3 | . . . 1 . 1 . . . 1 Swap 13 | . 4 . 1 . 6 . . 2 . Drop 82 | . 12 2 5 4 18 . 3 3 35 Fire 398 | 2 29 19 72 6 107 13 10 5 135 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 5 | . 1 1 . . 3 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 Trap 1 | . . 1 . . . . . . . Miscellaneous 202 | . 17 5 15 7 71 6 11 . 70 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 86 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Upgraded with Power slot (x1) 93 | -10/Materials | Upgraded with Propulsion slot (x2) 93 | -10/Materials | Upgraded with Utility slot (x1) 163 | -10/Materials | Identified exit to Materials 163 | -10/Materials | Discovered exit to Materials (range 15) 317 | -10/Materials | Build established: Hacker-Mutant 361 | -10/Materials | Identified exit to Mines 361 | -10/Materials | Discovered exit to Mines (range 8) 390 | -10/Materials | Discovered exit to Materials (range 16) 686 | -10/Materials | Reached level 2 691 | -10/Materials | Upgraded with Utility slot (x1) 849 | -10/Materials | Discovered exit to Materials (range 12) 944 | -10/Materials | Discovered exit to Mines (range 6) 998 | -10/Materials | Entered Mines 1003 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1046 | -10/Mines | Murdered YI-UF0 1046 | -10/Mines | Destroyed YI-UF0 1136 | -10/Mines | Found a hidden stash of uninstalled traps 1164 | -10/Mines | Reached level 3 1207 | -10/Mines | Discovered exit to Materials (range 8) 1238 | -10/Mines | Learned Materials garrison access intel 1240 | -10/Mines | Learned Materials terminal intel 1349 | -10/Mines | Discovered exit to Materials (range 17) 1427 | -10/Mines | Identified exit to Subcaves 1427 | -10/Mines | Discovered exit to Subcaves (range 11) 1670 | -10/Mines | Received a Mining Laser from a helpful Derelict 2050 | -10/Mines | Entered Subcaves 2052 | -10/Subcaves | Reached level 4 2064 | -10/Subcaves | Learned Materials emergency access door positions 2068 | -10/Subcaves | Identified exit to Materials 2068 | -10/Subcaves | Discovered exit to Materials (range 7) 2116 | -10/Subcaves | Upgraded with Utility slot (x1) 2141 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2147 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2254 | -10/Subcaves | Visited 4L-MR0's lab 2295 | -10/Subcaves | Found Powered Cannon 2297 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2402 | -10/Subcaves | Discovered exit to Materials (range 8) 2411 | -10/Subcaves | Build established: Hacker-Skirmisher 2620 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2626 | -10/Subcaves | Identified exit to Recycling 2626 | -10/Subcaves | Discovered exit to Recycling (range 10) 2819 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2822 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3080 | -10/Subcaves | Build established: Hacker-Mutant 3116 | -10/Subcaves | Learned location of Zion (-7) 3424 | -10/Subcaves | Entered Recycling 3426 | -9/Recycling | Reached level 5 3439 | -9/Recycling | Upgraded with Utility slot (x1) 3440 | -9/Recycling | Found Scrap Engine 3878 | -9/Recycling | Identified exit to Factory 3878 | -9/Recycling | Discovered exit to Factory (range 17) 4296 | -9/Recycling | Reached level 6 4455 | -9/Recycling | Entered Factory 4457 | -7/Factory | Reached level 7 4457 | -7/Factory | Reached level 8 4466 | -7/Factory | Upgraded with Utility slot (x1) 4682 | -7/Factory | Reached level 9 4920 | -7/Factory | Upgraded with Weapon slot (x1) 4934 | -7/Factory | Upgraded with Propulsion slot (x2) 4960 | -7/Factory | Identified exit to Lower Caves 4960 | -7/Factory | Discovered exit to Lower Caves (range 17) 5202 | -7/Factory | Cargo convoy interrupted 5225 | -7/Factory | Build established: Hacker-Tank 5734 | -7/Factory | Reached level 10 5743 | -7/Factory | Upgraded with Utility slot (x1) 5811 | -7/Factory | Fabricated Imp. Aluminum Leg? 6695 | -7/Factory | Reached level 11 6845 | -7/Factory | Identified exit to Factory 6845 | -7/Factory | Discovered exit to Factory (range 8) 7153 | -7/Factory | Reached level 12 7162 | -7/Factory | Upgraded with Propulsion slot (x1) 7405 | -7/Factory | Entered Lower Caves 7415 | -7/Lower Caves | Build established: Scavenger-Tank 7667 | -7/Lower Caves | Identified exit to Lower Caves 7667 | -7/Lower Caves | Discovered exit to Lower Caves (range 6) 7703 | -7/Lower Caves | A Commander dispatched an escort 7704 | -7/Lower Caves | Learned Armory terminal intel 7704 | -7/Lower Caves | Learned Factory garrison access intel 7932 | -7/Lower Caves | Entered another Lower Caves area 7932 | -7/Lower Caves | Accompanied by 3 allies 7933 | -7/Lower Caves | Commander's escort returned to base 7933 | -7/Lower Caves | Commander's escort returned to base 7933 | -7/Lower Caves | Commander's escort returned to base 7934 | -7/Lower Caves | Reached level 13 8044 | -7/Lower Caves | Discovered exit to Factory (range 16) 8062 | -7/Lower Caves | Learned 4 Factory zone layouts 8386 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8394 | -7/Lower Caves | Identified exit to Zion 8394 | -7/Lower Caves | Discovered exit to Zion (range 15) 8499 | -7/Lower Caves | Upgraded with Utility slot (x1) 8547 | -7/Lower Caves | Entered Zion 8549 | -7/Zion | Reached level 14 8576 | -7/Zion | Given the Hacking Drone Bay 8580 | -7/Zion | Found Prototype Device 8627 | -7/Zion | System corruption cleaned by Quarantine Array 8726 | -7/Zion | Identified exit to Proximity Caves 8726 | -7/Zion | Discovered exit to Proximity Caves (range 12) 8883 | -7/Zion | Identified Hacking Drone Bay 8980 | -7/Zion | Gained Derelict followers 9158 | -7/Zion | Learned Factory stockpile data 9200 | -7/Zion | Learned location of 1 exit from Factory 9344 | -7/Zion | Gained Derelict followers 9484 | -7/Zion | Identified exit to Deep Caves 9484 | -7/Zion | Discovered exit to Deep Caves (range 3) 9484 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9820 | -7/Zion | Entered Deep Caves 9820 | -7/Deep Caves | Accompanied by 7 allies 10061 | -7/Deep Caves | Z-Facility disabled 10092 | -7/Deep Caves | Attacked by Z-Imprinter 10095 | -7/Deep Caves | Destroyed Z-Imprinter 10182 | -7/Deep Caves | Found Prototype Protection 10182 | -7/Deep Caves | Identified Zio. Weapon Casing 10430 | -7/Deep Caves | Build established: Scavenger-Mutant 10848 | -7/Deep Caves | Build established: Scavenger-Tank 11022 | -7/Deep Caves | Found Prototype Protection 11022 | -7/Deep Caves | Identified Zio. Heavy Carapace 11099 | -7/Deep Caves | Lost 3 allies 11603 | -7/Deep Caves | Identified exit to Proximity Caves 11603 | -7/Deep Caves | Discovered exit to Proximity Caves (range 6) 11759 | -7/Deep Caves | Spotted as-19914 11781 | -7/Deep Caves | Spotted as-45386 11830 | -7/Deep Caves | Destroyed as-19914 11899 | -7/Deep Caves | Core integrity fell below 50% 11924 | -7/Deep Caves | Destroyed as-45386 11954 | -7/Deep Caves | Found Prototype Device 11955 | -7/Deep Caves | Identified PSU Rigger 12040 | -7/Deep Caves | Triggered Deep Caves wall 12197 | -7/Deep Caves | Build established: Scavenger-Gunner 12244 | -7/Deep Caves | Spotted AS-70260 12247 | -7/Deep Caves | Core integrity fell below 20% 12253 | -7/Deep Caves | Destroyed by as-65623 with Assembled Shotgun Last Messages --------------- 12242_ Slug penetrates Wall. 12243_ as-13647 released from Mobile Assembly Unit. 12243_ Slug penetrates as-01997. 12243_ Penetrated by Slug. 12246_ Slug penetrates Wall. 12248_ Penetrated by Slug. 12248_ Slug penetrates as-08772. 12248_ Dropped Protomatter-65. 12249_ as-24829 suffers critical hit (Burn). 12249_ Penetrated by Slug. 12250_ as-18128 released from Mobile Assembly Unit. 12250_ as-01997 destroyed. 12250_ Slug penetrates Wall. 12251_ Penetrated by Slug. 12251_ Critical hit (Burn: +80). 12251_ Penetrated by Slug. 12252_ as-08772 destroyed. 12252_ Slug penetrates Wall. 12252_ Penetrated by Slug. 12253_ Slug penetrates as-65623. Map ----- +----------------------------------------------------+ | "## #???????## ##???????#####??# | | * ### ####????# ####??????### #??# | | [ # #????# ##???????## #??? | | ##??????## ##??????# #??? | | % ###?????## ##?????# ##?? | | #??????### ####???# ##? | | ###????????## #????# ## | | = ##??????????## #???## # | | = *% #???????????# #??## | | = = =% #??????????## ##?## | | [! #??????????# #?## | | = #??????????# ##?# | | = #??????????# #??# | | #??????????## ##?## | | #???????????## #??## ## | | * [ ##???????????## ##???# #### | | = aaa #??##????????## ##???# ##?## | | aaa! #??# #?#####??# ##??# ##?## | | ]aaa#### ### ;#??# #### #??? | | * %;;;;;;#; #???# ## #??? | | * a ##### #??? | | == * a a% #;## #??# | | aa a ## ## #??# | | ####;;a%a ###### #??# | | #??##;a ##????## ##??# | | ##???#;a@ ;###??????#####???# | | # # #????### ####????????????????? | | #### ## ## ##??????## ##???????????????????? | | ###??# ## ####????????####????????????????????? | | ????#### #???????????????????????????????????? | | ####????????#????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 45 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 30 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Aluminum Leg | -10/Materials | Hacked Terrain Scanner | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Shield Generator | -9/Recycling | Hacked Hvy. Ion Cannon | -9/Recycling | Hacked Imp. Aluminum Leg | -9/Recycling | Hacked Cooling System | -9/Recycling | Hacked Spread Laser | -9/Recycling | Hacked Autogun | -9/Recycling | Hacked Salvage Targeting Computer | -9/Recycling | Hacked Coil Gun | -7/Factory | Hacked Plasma Cutter | -7/Factory | Scanalyzed Adv. Cooling System | -7/Factory | Hacked Lrn. Proton Cannon | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Adv. Salvage Targeting Computer | -7/Factory | Hacked 0b10 Decoder Chip [Looter] | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Power Sword | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked G-34 Mercenary | -10/Materials | Hacked H-55 Commando | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Imp. Aluminum Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Levels Raised 13 | . 1 1 1 2 6 . 1 1 . XP Earned 26936 | 6000 2135 1500 1950 2050 9139 1150 1150 604 1258 XP Spent 25050 | 2400 4920 . 1400 2450 10200 . 2600 . 1080 Upgrades 38 | 7 11 . 1 2 6 . 1 . 10 Power Slot 1 | . 1 . . . . . . . . Propulsion Slot 6 | 1 2 . . . 3 . . . . Utility Slot 8 | 1 2 . 1 1 2 . 1 . . Weapon Slot 2 | 1 . . . . 1 . . . . Core Integrity 8 | . . . . . . . . . 8 Heat Dissipation 4 | . 4 . . . . . . . . Energy Generation 1 | . . . . . . . . . 1 Inventory Capacity 3 | 2 . . . 1 . . . . . Sight Range 2 | 1 . . . . . . . . 1 Terrain Scan Density 1 | 1 . . . . . . . . . KI Resistance % 1 | . 1 . . . . . . . . TH Resistance % 1 | . 1 . . . . . . . . Protomatter Created 2165 | . 298 144 110 51 678 161 173 . 550 Integrity Restored 3790 | . 284 52 259 151 1375 95 180 . 1394 Core 2389 | . 148 31 152 135 831 64 13 . 1015 Parts 1401 | . 136 21 107 16 544 31 167 . 379 Protomatter Decayed 859 | . 110 116 100 . 217 176 109 . 31 Game ------ Seed ScrapRainbowTrap Manual? 0 Play Time 02:29:27 Cumulative 471.7 hours Start 2024.01.24 @ 00:39:05 End 2024.01.24 @ 17:52:43 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 188 Rogue 183 Adventurer 3 Explorer 2 Win Type - Total 8 Types 5/1/0/1/0/1/0/0/0 Lore% 81 Gallery% 87 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70e54e4e-5ff3-4c31-ae0a-66c4962747d4