Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 15:39:33 Player: Olga Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (6) 30 Value Destroyed (177) 177 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4627 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 823/1000 Matter 1/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (10) ----- Machine Analyzer Advanced Visual Processing Unit Target Analyzer Hacking Suite > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Improved System Shield Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Machine Analyzer Advanced Visual Processing Unit Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Spear Heavy Pick > --- INVENTORY -------- Flak Gun Improved Datajack [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Target Analyzer Device Structural Scanner Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 8 | . . 2 1 2 . 1 2 Weapon . | . . . . . . . . Parts Attached 37 | 2 2 6 4 2 . 11 10 Power 3 | 1 . 1 . . . . 1 Engine 2 | 1 . 1 . . . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 9 | . . 2 1 . . 2 4 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 3 | . . . . . . 2 1 Flight 6 | . . 2 1 . . . 3 Utility 13 | . 2 1 3 2 . 4 1 Device 6 | . 1 1 1 . . 3 . Storage . | . . . . . . . . Processor 4 | . 1 . 1 2 . . . Hackware 1 | . . . . . . . 1 Protection 2 | . . . 1 . . 1 . Artifact . | . . . . . . . . Weapon 12 | 1 . 2 . . . 5 4 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | . . 2 . . . 2 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 5 | . . . . . . 3 2 Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 13 | . . . 2 . 2 6 3 Power 1 | . . . 1 . . . . Propulsion 5 | . . . 1 . 1 1 2 Utility 4 | . . . . . . 3 1 Weapon 3 | . . . . . 1 2 . Highest Loss Streak 5 | . . . 2 . 2 5 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 48 | . 28 63 81 69 69 35 45 Engine 1 | . . 5 3 . . . . Hover 2 | . . . . . . 2 5 Flight 7 | . . 11 23 15 15 2 7 Device 7 | . 7 19 18 7 7 3 . Processor 16 | . 7 11 13 23 23 20 17 Protection 2 | . . . 3 7 7 3 2 Energy Gun 1 | . 14 2 . . . . . Ballistic Gun 5 | . . 13 18 15 15 . 1 Piercing Weapon 2 | . . . . . . 2 6 Naked Turns . | . . . . . . . . Heaviest Build 12 | 2 3 7 8 6 6 12 10 Greatest Support 30 | 3 3 8 12 8 8 20 30 Greatest Overweight (x) 2 | . . . . . . 2 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 4 5 4 Average Carried 4 | 4 5 4 4 3 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 4 4 4 2 Class Distribution -------------------- 60% | Mutant 22% | Sprinter 17% | Scout Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Scout | -8/Materials Scout | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Sprinter | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Matter Collected 287 | 200 24 . . . . 63 . Remotely . | . . . . . . . . Salvage Created 126 | . 24 . . . . 85 17 Parts 13 | . 5 . . . . 5 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 5 | . . . . . . 4 1 Melee 3 | . . . . . . 2 1 AOE 2 | . . . . . . 2 . Classes Destroyed 3 | . 1 . . . . 2 . Builder 1 | . 1 . . . . . . Swarmer 4 | . . . . . . 3 1 Sentry 1 | . . . . . . 1 . Best Kill Streak 4 | . 1 . . . . 4 1 Combat Bots Only 4 | . . . . . . 4 1 Max Kills in Single Turn 2 | . 1 . . . . 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Damage Taken 2435 | . 55 14 262 . 168 1355 581 Core 1080 | . 22 14 57 . 24 786 177 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 91 96 89 . 96 7 . Volleys Fired 13 | . 1 . . . . 7 5 Largest 2 | . 1 . . . . 2 1 Hottest 50 | . 50 . . . . 50 28 Shots Fired 20 | . 1 . . . . 14 5 Gun 20 | . 1 . . . . 14 5 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 19 | . . . . . . 14 5 Thermal 1 | . 1 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 2 | . 1 . . . . 2 2 Robot Miss Streak 2 | . . . . . . 2 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 16 | . 1 . . . . 11 4 Core Hits 10 | . 1 . . . . 5 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Impale 1 | . . . . . . . 1 Melee Attacks 18 | . . . . . . 10 8 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 18 | . . . . . . 10 8 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 820 | . 12 . . . . 683 125 Guns 156 | . 12 . . . . 105 39 Cannons . | . . . . . . . . Explosions 381 | . . . . . . 381 . Melee 283 | . . . . . . 197 86 Ramming . | . . . . . . . . Kinetic 144 | . . . . . . 105 39 Thermal 393 | . 12 . . . . 381 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 283 | . . . . . . 197 86 Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 117 | . . . . . . 117 . Projectiles . | . . . . . . . . Explosions 74 | . . . . . . 74 . Melee 43 | . . . . . . 43 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 114 | . . . . . . 114 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 17 | . . . 17 . . 6 . Average Temperature 9 | . . . 10 . . 6 . Received Heat Transfer 333 | . 30 27 153 . . 105 18 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 237 | . 37 . . . . 200 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Peak Influence 318 | . 50 58 201 98 68 318 244 Initial 155 | . . 20 24 98 68 25 155 Average 133 | . 13 35 102 98 64 178 200 Maximum Alert Level 1 | . . . 1 . . 1 1 Low Security (%) 68 | 100 100 100 91 100 100 50 45 Level 1 31 | . . . 8 . . 49 54 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . 2 5 . 1 . 3 Investigation 8 | . . 2 5 . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . . . . . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 7 2 21 . 3 22 11 Peak Tracking Total 16 | . 7 2 16 . 3 8 7 Tactical Retreats 7 | . . . 2 . . 3 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Traps Triggered 4 | . . . 2 . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Garrison Access 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Machines Accessed 21 | . 5 2 4 1 . 5 4 Terminals 19 | . 5 2 4 1 . 3 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Total Hacks 51 | . 11 7 13 1 . 11 8 Successful 14 | . 2 2 3 1 . 4 2 Failed 37 | . 9 5 10 . . 7 6 Catastrophic 9 | . 2 1 2 . . 1 3 Database Lockouts . | . . . . . . . . Manual 33 | . 8 3 11 . . 8 3 Terminals 48 | . 11 7 13 1 . 8 8 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 9 | . 2 2 2 1 . . 2 Open DSF 1 | . . . . 1 . . . Level Access Points 2 | . 1 1 . . . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 Terminal Index 2 | . 1 . 1 . . . . Zone Layout 2 | . . 1 . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . Seal Access 2 | . . . . . . 2 . Unauthorized Hacks 3 | . . . 1 . . 2 . Terminals 3 | . . . 1 . . 2 . Assimilate 1 | . . . 1 . . . . Botnet 2 | . . . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 4 2 4 . . 3 3 Full Trace Events 8 | . 2 2 3 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 10 | . . . 10 . . . . Highest-Rated Ally 10 | . . . 10 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . 2 . Drone Recoveries 1 | . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Turns Passed 719 | 5 62 76 96 17 42 278 143 Spaces Moved 1359 | 4 110 156 261 46 72 489 221 Core 300 | 4 110 50 . . . 136 . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 141 | . . . . . . 78 63 Flight 918 | . . 106 261 46 72 275 158 Fastest Speed 29 | 50 50 32 29 32 32 35 29 Average Speed 38 | 50 50 37 29 32 32 42 38 Slowest Speed 150 | 50 50 50 32 32 35 150 56 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 16 | . . . 12 . 3 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 2 38 23 30 3 93 22 12 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 . 1 . . . Unknown Exits Taken 3 | 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 8 | . . . . . . 3 5 Terrain Destroyed 27 | . . . . . . 22 5 Melee 8 | . . . . . . 3 5 Projectile . | . . . . . . . . AOE 19 | . . . . . . 19 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Total 1479 | 6 114 173 267 48 87 528 256 Wait 14 | . 2 . 6 . . 1 5 Move 1322 | 3 109 155 238 45 65 486 221 Hop 14 | . . . 10 . 3 1 . Pick Up 20 | . . 7 4 . . 6 3 Fast Attach 17 | 1 2 3 3 . . 5 3 Attach 18 | 1 . 3 1 2 . 6 5 Detach 4 | 1 . . . 1 . 2 . Swap 2 | . . . . . . . 2 Drop 19 | . . 5 5 . 1 4 4 Fire 13 | . 1 . . . . 7 5 Melee 18 | . . . . . . 10 8 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . 18 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 3 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Identified exit to Materials 68 | -10/Materials | Entered another Materials area 68 | -9/Materials | Evolved 2 slots: Utility x2 86 | -9/Materials | Identified exit to Materials 127 | -9/Materials | Discovered new exit (range 9) 144 | -9/Materials | Entered another Materials area 144 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 219 | -8/Materials | Discovered new exit (range 16) 240 | -8/Materials | Entered Factory 240 | -7/Factory | Evolved 2 slots: Utility x2 257 | -7/Factory | Identified exit to DSF 257 | -7/Factory | Entered DSF 288 | -7/DSF | Additional patrols routed to DSF 295 | -7/DSF | Discovered new exit (range 14) 299 | -7/DSF | Entered Factory 299 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 441 | -6/Factory | Core integrity fell below 50% 468 | -6/Factory | Lost 5 parts (1n2u2w) 482 | -6/Factory | Core integrity fell below 20% 570 | -6/Factory | Discovered new exit (range 12) 577 | -6/Factory | Entered another Factory area 577 | -5/Factory | Evolved 2 slots: Utility x2 590 | -5/Factory | Build established: Mutant 720 | -5/Factory | Self-destructed Last Messages --------------- 00677_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00677_ >> Machine Analyzer network decryption results: 00677_ Terminal x1 00683_ >> Machine Analyzer network decryption results: 00683_ Repair Station x3 00687_ K-01 Serf collects debris. 00693_ >> Machine Analyzer network decryption results: 00693_ DSF Access x1 00693_ Acquired Hacking Suite. 00697_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 1C layout... Downloaded map data. 00697_ ALERT: Suspicious activity at Terminal F013. Dispatching Investigation squad. 00709_ Acquired Imp. System Shield. 00715_ >> Machine Analyzer network decryption results: 00715_ Terminal x3 00720_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???????????????+?????????????? | | ??????????????? #????????????? | | ??????????????? T????????????? | | ??????????????? ?????""?????? | | ??????????????? #?????F"###### | | ?#####+#####+## #??????"# | | ?# #= ! # ###???""# | | ?# "" !# !# ?+????# | | ?# "" #""" # ?????# | | ?# "T #""" ! # ??????# | | ?# ""@/#""" # ???????# ! | | ?# "" # ??# ######### | | ?# ##+##### ## !# | | ?####+## ## """ # | | ????# ## """ ]# [ | | ????# ## """ # | | ????# ## # | | ????# #?? ###### | | ???# #####+#### ! | | ???# + | | ???# # ! | | ???##+### ##### | | ????????# #???? | | ????????# ?? | | ????????# ######? | | ???"""??# ########+##?????? | | ???"""??# #???????????????? | | ???"""??# #???????????????? | | ????????# #???????????????? | | ????????# #???????????????? | | ????????# #???????????????? | | ???????? #???????????????? | | ??????? ????????????????? | | ?????? ????????????????? | | ?????? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 160 Matter Stores 284 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 64 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingIonicCutter Manual? 0 Play Time 00:25:21 Cumulative 142.0 hours Start 2022.05.01 @ 15:16:05 End 2022.05.01 @ 15:39:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 202 Adventurer 0 Explorer 1 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bb3af95-c780-4a25-83ae-efe0bafcd7b0