Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 18:54:24 Player: Jack Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (46) 230 Value Destroyed (935) 935 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (7277) 7277 TOTAL SCORE: 17122 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 182 Follower Combat Kills 423 Aligned with FarCom 300 Win 3000 Win Speed 2372 Cogmind --------- Core Integrity 1574/1600 Matter 157/300 Energy 172/180 System Corruption 0% Temperature Cool (20) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Particle Reactor > --- PROPULSION (10) -- Improved VTOL Module Improved Diametric Drive Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY (12) ----- Structural Scanner Terrain Scanner Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Rocket Array Micro-nuke Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Improved VTOL Module Improved Diametric Drive Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Structural Scanner Terrain Scanner Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Rocket Array Micro-nuke Launcher Improved Plasma Cutter [Rating: 82] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Power Sword Ballistic Gun Light Assault Rifle Launcher Rocket Array Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 . 2 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 2 . . . . . . . . . . 2 2 . . 2 Utility 10 | . . . . . . . 2 2 . . 2 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 53 | 2 2 2 2 . 1 3 1 5 . 8 8 4 1 1 2 1 6 4 Power 4 | . 1 . . . . 1 . . . . . . . . 1 . 1 . Engine 2 | . 1 . . . . . . . . . . . . . 1 . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 17 | . 1 2 2 . . 1 . 4 . 1 . 1 . . . 1 1 3 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 17 | . 1 2 2 . . 1 . 4 . 1 . 1 . . . 1 1 3 Utility 24 | . . . . . 1 1 . 1 . 5 7 3 . 1 1 . 3 1 Device 6 | . . . . . 1 1 . . . 1 . . . . 1 . 2 . Storage . | . . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . 1 . . . . . . . . Hackware 17 | . . . . . . . . 1 . 3 7 3 . 1 . . 1 1 Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 8 | 2 . . . . . . 1 . . 2 1 . 1 . . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 2 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 1 . . . . . . . 1 . 3 Parts Lost 14 | . . . . . . . . . . . . . 3 4 1 5 1 . Power 2 | . . . . . . . . . . . . . 1 1 . . . . Propulsion 4 | . . . . . . . . . . . . . 1 1 1 1 . . Utility 7 | . . . . . . . . . . . . . 1 2 . 3 1 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 4 | . . . . . . . . . . . . . 2 3 1 4 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 3 | . . 2 2 2 3 3 5 4 5 4 4 4 3 3 4 5 3 3 Power . | . . 1 . . . . 1 1 1 1 1 1 1 . . 1 . . Propulsion . | . . . 1 1 1 1 1 1 2 1 . . . . . . . . Utility . | . . . . . . . . . . . 1 . . . . . . . Weapon 1 | . . 1 1 1 2 2 3 2 2 1 2 1 1 2 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 4 | . . . . . . . . . . 1 1 1 . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . Weapon 3 | . . . . . . . . . . 1 1 1 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 76 | . 34 43 73 77 81 96 81 69 69 88 86 93 93 81 56 44 39 56 Engine 1 | . . . 9 11 11 9 . . . . . . . 5 . . . . Core 3 | . . . . . . 1 9 7 7 7 6 5 4 . . . . . Flight 24 | . 6 15 42 44 44 44 36 29 30 30 26 23 23 21 12 5 6 16 Device 9 | . . . . . 4 18 18 15 15 15 13 10 11 10 4 3 3 8 Processor 3 | . . . . . . . . . . 6 6 5 5 3 . . . . Hackware 22 | . . . . . . . . 2 7 19 26 40 36 35 33 31 23 23 Ballistic Gun 4 | . 28 28 22 22 22 22 11 5 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 6 6 5 5 5 4 3 2 4 Peak Build Rating 82 | 2 4 4 7 7 16 21 21 32 32 46 55 64 66 58 43 43 60 82 Average Rating 42 | . 2 3 6 7 10 17 21 26 32 42 48 60 59 54 40 32 40 74 On Entrance 26 | . 2 3 4 7 7 16 21 21 32 32 46 52 61 58 40 37 22 50 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . 6 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 19 | 2 2 2 5 5 6 11 12 12 11 12 12 12 19 15 11 4 19 19 Greatest Support 44 | 3 4 8 16 16 16 17 17 21 21 21 21 23 23 21 15 10 21 44 Greatest Overweight (x) 1 | . . . . . . . . . . . . . 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 5 4 3 3 5 5 5 5 5 5 5 5 4 5 5 5 3 Average Carried 3 | . . 2 2 2 3 3 5 4 5 4 4 4 3 3 4 5 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 5 2 3 3 5 5 5 5 5 5 5 2 4 5 5 3 3 Class Distribution -------------------- 29% | Wizard-Sprinter 28% | Hacker-Sprinter 11% | Scavenger-Sprinter 7% | Wizard-Scout 7% | Sprinter 6% | Wizard-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Extension Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Mutant | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Res Tes Res Acc Matter Collected 1020 | 160 47 79 . 30 . 40 . 15 . 155 40 36 310 60 10 . 38 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1266 | . 63 44 . . . . 34 15 . 198 99 36 275 35 288 . 179 . Parts 86 | . 5 6 . . . . . . . 26 8 5 9 5 12 . 10 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Res Tes Res Acc Combat Hostiles Destroyed 16 | . 3 3 . . . . . . . . . . 5 . . . 5 . Guns 6 | . 3 3 . . . . . . . . . . . . . . . . AOE 10 | . . . . . . . . . . . . . 5 . . . 5 . Classes Destroyed 9 | . 2 . . . . . 1 1 . 2 . . 2 . 1 . . . Worker 7 | . . . . . . . . . . 2 . 1 . 2 1 . 1 . Builder 9 | . . . . . . . . 1 . 3 1 . 2 . 1 . 1 . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . Recycler 2 | . . . . . . . . . . . . . . . 2 . . . Operator 4 | . 1 . . . . . . . . 2 . . . . . . 1 . Watcher 6 | . . . . . . . 1 . . 1 3 1 . . . . . . Swarmer 10 | . 3 3 . . . . . . . . . . . . . . 4 . Grunt 4 | . . . . . . . . . . . . . 3 . . . 1 . Hunter 2 | . . . . . . . . . . . . . 2 . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 4 | . 3 3 . . . . 1 1 . 2 1 1 3 1 3 . 4 . Combat Bots Only 4 | . 3 3 . . . . . . . . . . 3 . . . 4 . Max Kills in Single Turn 2 | . 1 1 . . . . 1 1 . 1 1 1 2 1 1 . 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Res Tes Res Acc Hostile Shots Fired 143 | . 7 13 3 . . . 6 . . 7 . . 24 13 2 44 22 2 Missed 74 | . 3 5 1 . . . 4 . . 5 . . 14 10 . 19 12 1 Hits 69 | . 4 8 2 . . . 2 . . 2 . . 10 3 2 25 10 1 Projectile 69 | . 4 8 2 . . . 2 . . 2 . . 10 3 2 25 10 1 Critical Strikes 6 | . . . . . . . . . . . . . 2 1 . 2 1 . Damage Taken 1586 | . 37 66 32 . . . 32 . . 21 . . 276 218 47 585 246 26 Core 732 | . 9 28 17 . . . . . . 5 . . 38 100 . 407 102 26 Absorbed by Shields 22 | . . . . . . . . . . . . . 22 . . . . . Regen/Repaired (Parts) 16 | . . . . . . . . . . . . 16 . . . . . . Core Remaining (%) 93 | 100 . 85 . . . 95 100 . . 99 100 . 96 91 . 68 92 98 Volleys Fired 24 | . 6 7 . . . . . . . . . . 8 . . . 3 . Largest 2 | . 2 2 . . . . . . . . . . 1 . . . 1 . Hottest 49 | . 40 40 . . . . . . . . . . 45 . . . 49 . Shots Fired 37 | . 12 14 . . . . . . . . . . 8 . . . 3 . Gun 26 | . 12 14 . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . . . . . . . . . 8 . . . 3 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 26 | . 12 14 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 11 | . . . . . . . . . . . . . 8 . . . 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 5 | . 2 5 . . . . . . . . . . 3 . . . . . Robot Miss Streak 4 | . 2 2 . . . . . . . . . . 4 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 59 | . 7 8 . . . . 1 1 . 12 6 2 7 6 4 . 5 . Core Hits 65 | . 7 5 . . . . . . . 8 4 2 19 1 2 1 16 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . . Melee Attacks 202 | . . . . . . . 11 7 . 46 32 11 12 32 10 3 21 17 Impact 18 | . . . . . . . 11 7 . . . . . . . . . . Slashing 184 | . . . . . . . . . . 46 32 11 12 32 10 3 21 17 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . . 1 . 7 4 2 2 2 4 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 4151 | . 61 61 . . . . 45 70 . 754 413 188 1047 358 320 2 832 . Guns 122 | . 61 61 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 1338 | . . . . . . . . . . . . . 806 . . . 532 . Melee 2666 | . . . . . . . 45 70 . 754 413 188 241 335 320 . 300 . Ramming 25 | . . . . . . . . . . . . . . 23 . 2 . . Kinetic 122 | . 61 61 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 1338 | . . . . . . . . . . . . . 806 . . . 532 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 115 | . . . . . . . 45 70 . . . . . . . . . . Slashing 2551 | . . . . . . . . . . 754 413 188 241 335 320 . 300 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 5 7 . . . 3 . . 1 . Average Corruption 5 | . . . . . . . . . 5 5 . . . 2 . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 24 | . . . . . . . . . . 21 . . . 3 . . . . Message Errors 5 | . . . . . . . . . . 5 . . . . . . . . Matter Fused 7 | . . . . . . . . . . 6 . . . 1 . . . . Heat Flow Errors 4 | . . . . . . . . . . 4 . . . . . . . . Energy Discharges 5 | . . . . . . . . . . 4 . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 725 | . . . . . . . 23 30 . 155 47 . 158 86 100 . 126 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 9 | . . . . . . . . . . . . . 6 . . . 3 . Melee 716 | . . . . . . . 23 30 . 155 47 . 152 86 100 . 123 . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 125 | . . . . . . . . . . . . . 113 11 . 1 . . Shots 4 | . . . . . . . . . . . . . 4 . . . . . Rammed 2 | . . . . . . . . . . . . . . 1 . 1 . . Targets Rammed 2 | . . . . . . . . . . . . . . 1 . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 175 | . . . 2 . . . 5 . . 175 . . 15 . . . . . Average Temperature 72 | . . . 1 . . . 5 . . 80 . . 10 . . . . . Received Heat Transfer 262 | . 6 . 9 . . . 9 . . 9 . . 66 . . 127 36 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 3 3 . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 1 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Res Tes Res Acc Maximum Alert Level 5 | . . . . . . . . . . 1 1 . 1 . . 5 4 3 Low Security (%) 75 | 100 100 100 100 100 . 100 100 100 100 95 82 100 73 100 100 . . . Level 1 7 | . . . . . . . . . . 4 17 . 26 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 10 | . . . . . . . . . . . . . . . . . 58 100 Level 4 3 | . . . . . . . . . . . . . . . . . 41 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . 99 . . Peak Influence 1602 | . 70 77 61 45 . . 26 11 . 211 235 40 288 177 75 1602 1304 840 Initial 1100 | . . 22 26 18 . . . 11 . . 38 32 3 126 55 26 1100 775 Average 259 | . 34 25 42 9 . . 12 2 . 110 134 22 141 141 55 1577 1120 791 Influence Increases 2532 | . 84 85 52 45 . . 69 8 . 374 267 66 687 191 62 21 353 168 Destroy 0b10 Robot/C 500 | . 60 60 . . . . . . . . . . 280 . . . 100 . Destroy 0b10 Robot/NC 145 | . . . . . . . 5 5 . 45 20 10 15 10 20 . 15 . Destroy Leader 74 | . 10 10 . . . . 2 . . 2 6 2 32 . . . 10 . Allied During Kill 98 | . . . . . . . . . . . . . 98 . . . . . Successful Hack 90 | . 14 . 7 . . . 12 . . 6 . 6 . 30 . . . 15 Disable Machine 45 | . . . . . . . . . . 15 . . 15 15 . . . . Anti-Garrison Action 400 | . . . . . . . . . . 200 200 . . . . . . . Destroy Structure 505 | . . . . . . . 5 3 . 31 26 18 142 46 12 6 168 48 Partial Spotted 300 | . . . 45 . . . 15 . . 30 15 15 75 90 . . 15 . Lose Combat Pursuer 375 | . . 15 . 45 . . 30 . . 45 . 15 30 . 30 15 45 105 Influence Decreases 3490 | . 26 76 71 93 . . 43 33 1 295 279 125 437 342 122 71 848 628 Entered New Map 1615 | . . 36 41 30 . . . 15 1 . 41 35 5 132 52 21 688 518 Time Decay 1547 | . 26 40 30 63 . . 43 18 . 295 238 90 224 160 60 . 150 110 Lost Part 138 | . . . . . . . . . . . . . 28 40 10 50 10 . Lost Ally 190 | . . . . . . . . . . . . . 180 10 . . . . Squads Dispatched 40 | . 2 . 1 1 . . 1 1 . 8 3 2 2 6 1 6 3 3 Investigation 14 | . 1 . . . . . . 1 . 5 3 1 . 2 . . . 1 Extermination 8 | . . . . . . . . . . 2 . 1 . 1 1 . 1 2 Reinforcement 10 | . 1 . 1 . . . 1 . . 1 . . 2 3 . . 1 . Assault 8 | . . . . 1 . . . . . . . . . . . 6 1 . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Res Tes Res Acc Distress Signals 16 | . 2 1 . . . . 1 . . 1 . 1 3 . 1 2 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 122 | . 9 13 2 2 . . 10 . 4 8 3 1 17 7 5 20 16 5 Peak Tracking Total 22 | . 4 15 2 3 . . 5 . 4 4 1 2 4 3 4 22 9 5 Tactical Retreats 19 | . . 2 . 1 . . 2 . . 3 . 1 1 . 2 1 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Res Tes Res Acc Traps Triggered 6 | . . . . . . . . 1 . 3 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 24 | . . . . . . . . 1 . 10 4 . 6 3 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Res Tes Res Acc Machines Disabled 3 | . . . . . . . . . . 1 . . 1 1 . . . . Max in Single Turn 1 | . . . . . . . . . . 1 . . 1 1 . . . . Garrison Access 6 | . . . . . . . . 1 . 1 2 1 . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Res Tes Res Acc Machines Accessed 43 | . 2 . 1 1 1 . 4 2 . 8 7 5 . 6 2 . . 4 Terminals 22 | . 2 . 1 . . . 4 . . 2 2 1 . 5 2 . . 3 Fabricators 12 | . . . . . . . . 1 . 5 3 2 . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . 1 2 1 . . . . . 1 Total Hacks 93 | . 4 . 1 1 1 . 5 5 . 17 26 12 . 11 3 . . 7 Successful 67 | . 2 . 1 1 1 . 3 2 . 11 22 11 . 7 2 . . 4 Failed 26 | . 2 . . . . . 2 3 . 6 4 1 . 4 1 . . 3 Catastrophic 4 | . 1 . . . . . . 2 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 48 | . 4 . . . 2 . 4 3 . 9 10 4 . 8 2 . . 2 Terminals 36 | . 4 . 1 . . . 5 . . 2 5 2 . 8 3 . . 6 Fabricators 45 | . . . . . . . . 4 . 14 18 6 . 3 . . . . Repair Stations 3 | . . . . . . . . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . 1 3 1 . . . . . 1 Terminal Hacks 19 | . 1 . 1 1 1 . 2 . . 2 2 2 . 2 2 . . 3 Part Schematic 2 | . . . . . . . 1 . . . . 1 . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . 1 Level Access Points 3 | . . . . . . . . . . 1 . . . 1 1 . . . Branch Access Points 4 | . 1 . 1 . . . . . . . . . . . 1 . . 1 Terminal Index 2 | . . . . . . . . . . . . . . 1 . . . 1 Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . 2 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 25 | . . . . . . . . 1 . 4 14 4 . 2 . . . . Network Status 3 | . . . . . . . . . . . 2 1 . . . . . . Load Schematic 15 | . . . . . . . . 1 . 4 7 2 . 1 . . . . Build 7 | . . . . . . . . . . . 5 1 . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . 1 1 . . . . . 1 Seal Access 4 | . . . . . . . . 1 . . 1 1 . . . . . 1 Unauthorized Hacks 17 | . 1 . . . . . 1 . . 5 5 2 . 3 . . . . Terminals 4 | . 1 . . . . . 1 . . . . . . 2 . . . . Assimilate 3 | . 1 . . . . . . . . . . . . 2 . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . Fabricators 11 | . . . . . . . . . . 4 4 2 . 1 . . . . Prioritize 4 | . . . . . . . . . . . 2 1 . 1 . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . Recompile 6 | . . . . . . . . . . 3 2 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . . . . . Jam 2 | . . . . . . . . . . 1 1 . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . 1 . . . 3 1 . 6 3 3 . 5 2 . . 3 Full Trace Events 6 | . 1 . . . . . . 1 . 1 . . . 2 . . . 1 Feedback Events 2 | . . . . . . . . . . 1 . . . 1 . . . . Corruption 2 | . . . . . . . . . . 1 . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . 1 . . . . . . Parts Built 7 | . . . . . . . . . . . 5 1 . 1 . . . . Authchips 6 | . . . . . . . . . . . 5 1 . . . . . . Time 184 | . . . . . . . . . . . 144 22 . 18 . . . . Total Part Build Rating 22 | . . . . . . . . . . . 15 4 . 3 . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . Time 8 | . . . . . . . . . . . . 8 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . 8 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Res Tes Res Acc Total Allies 14 | . 1 . . 1 . . . . . . . . 11 1 . . . . Largest Group 9 | . 1 . . 1 1 . . . . . . . 9 1 . . . . Highest-Rated Group 395 | . 10 . . 31 31 . . . . . . . 395 45 . . . . Highest-Rated Ally 159 | . 10 . . 31 31 . . . . . . . 159 45 . . . . Total Orders 1 | . 1 . . . . . . . . . . . . . . . . . STAY 1 | . 1 . . . . . . . . . . . . . . . . . Ally Attacks 61 | . . . . . . . . . . . . . 61 . . . . . Total Damage 1583 | . . . . . . . . . . . . . 1583 . . . . . Kills 10 | . . . . . . . . . . . . . 10 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Res Tes Res Acc Active Infowar (turns) 3166 | . . . . . . 96 118 98 18 692 498 189 609 270 101 95 144 238 Terrain 379 | . . . . . . . . . . . . . . . . . 141 238 Structural 3166 | . . . . . . 96 118 98 18 692 498 189 609 270 101 95 144 238 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Res Tes Res Acc Turns Passed 4068 | 27 75 86 62 246 71 126 118 98 18 692 501 198 630 322 120 121 319 238 Spaces Moved 7721 | 45 121 144 191 532 223 324 270 236 67 1540 683 458 653 613 284 309 398 630 Core 93 | 45 48 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7628 | . 73 144 191 532 223 324 270 236 67 1540 683 458 653 613 284 309 398 630 Fastest Speed 24 | 50 40 37 31 31 31 29 29 27 27 27 27 27 27 27 29 32 35 24 Average Speed 30 | 50 43 39 31 31 31 30 29 28 27 27 27 28 29 35 29 34 36 27 Slowest Speed 115 | 50 50 40 31 31 31 31 29 32 27 27 27 29 107 115 107 35 37 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . 2 4 2 4 . 4 1 . . 4 1 . 6 . . 6 1 3 Potential Cave-ins 17 | . . . . . . . 2 . . . . . 15 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 37 | 3 35 38 21 88 63 73 32 10 70 40 21 15 72 24 12 56 12 21 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 . . . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 4 | . . . . 2 . 2 . . . . . . . . . . . . Spaces Dug 166 | . . . . . . . 7 3 . 30 25 9 7 24 5 3 37 16 Terrain Destroyed 384 | . . . . . . . 7 3 . 30 25 9 180 24 5 3 82 16 Melee 143 | . . . . . . . 7 3 . 30 25 9 7 24 5 3 14 16 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 241 | . . . . . . . . . . . . . 173 . . . 68 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Res Tes Res Acc Total 9036 | 47 130 155 191 608 223 345 288 256 66 1743 947 507 1046 670 303 313 534 664 Wait 950 | 1 2 5 . 80 . 21 8 1 . 120 208 29 322 22 5 5 104 17 Move 7634 | 44 116 135 187 523 222 315 267 236 66 1531 680 457 642 613 283 299 395 623 Hop 33 | . 2 4 1 4 . 4 1 . . 4 1 . 4 . . 4 1 3 Pick Up 20 | . 1 2 . 1 . 1 . 1 . 4 5 3 . 1 1 . . . Fast Attach 33 | 2 2 1 . . 1 1 . 3 . 7 3 1 . 1 2 1 4 4 Attach 18 | . . . 3 . . . . . . 1 4 3 3 . . . 4 . Detach 4 | . 1 . . . . . . . . . . . . 1 . . 2 . Swap 12 | . . 1 . . . 2 1 2 . 1 3 2 . . . . . . Drop 21 | . . . . . . 1 . 6 . 9 1 1 . . 2 1 . . Fire 24 | . 6 7 . . . . . . . . . . 8 . . . 3 . Melee 202 | . . . . . . . 11 7 . 46 32 11 12 32 10 3 21 17 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . 20 10 . 24 . . . . . Rewire 31 | . . . . . . . . . . . . . 31 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 6 exits: Res x3 / Arm / *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 28 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Identified exit to Mines 103 | -10/Materials | Entered Mines 111 | -10/Mines | Assembled infested the area 116 | -10/Mines | Assisted by a Guerilla fighting off Assembled 153 | -10/Mines | Discovered new exit (range 11) 189 | -10/Mines | Entered Materials 189 | -9/Materials | Evolved 2 slots: Propulsion x2 192 | -9/Materials | Discovered new exit (range 7) 230 | -9/Materials | Identified exit to Mines 251 | -9/Materials | Entered Mines 268 | -9/Mines | Met a Derelict bent on vengeance 299 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 306 | -9/Mines | Discovered new exit (range 5) 368 | -9/Mines | Met a Derelict shopkeep closing up shop 429 | -9/Mines | Met a Derelict testing a Signal Generator 461 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 462 | -9/Mines | Discovered new exit (range 5) 478 | -9/Mines | Build established: Scavenger-Sprinter 497 | -9/Mines | Entered Exiles 497 | -9/Exiles | Accompanied by 1 ally 507 | -9/Exiles | Met 8R-AWN 511 | -9/Exiles | Met EX-HEX 520 | -9/Exiles | Met EX-BIN 524 | -9/Exiles | Aligned with FarCom system 525 | -9/Exiles | Given EX-Vault access code 533 | -9/Exiles | Opened EX-Vault 537 | -9/Exiles | Found Trap Reconfigurator 544 | -9/Exiles | Warned to stay clear of 0b10 Research branches 553 | -9/Exiles | Met EX-DEC 564 | -9/Exiles | Discovered new exit (range 14) 568 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 568 | -9/Exiles | Entered Mines 666 | -8/Mines | Found DCF Scrap (12 items) 691 | -8/Mines | Discovered new exit (range 12) 694 | -8/Mines | Entered Materials 694 | -8/Materials | Evolved 2 slots: Utility x2 811 | -8/Materials | Discovered new exit (range 7) 812 | -8/Materials | Entered Factory 812 | -7/Factory | Evolved 2 slots: Utility x2 910 | -7/Factory | Sucked down chute 910 | -7/Factory | Entered Waste 916 | -7/Waste | Spotted C-40 Crusher 916 | -7/Waste | Spotted C-40 Crusher 918 | -7/Waste | Spotted C-40 Crusher 920 | -7/Waste | Spotted C-40 Crusher 924 | -7/Waste | Spotted C-40 Crusher 925 | -7/Waste | EMP discharged 925 | -7/Waste | Spotted C-40 Crusher 926 | -7/Waste | Discovered new exit (range 10) 928 | -7/Waste | Entered Factory 966 | -7/Factory | Build established: Sprinter 972 | -7/Factory | Discovered new exit (range 5) 1284 | -7/Factory | Build established: Hacker-Sprinter 1494 | -7/Factory | Discovered new exit (range 16) 1497 | -7/Factory | Identified exit to Factory 1620 | -7/Factory | Entered another Factory area 1620 | -6/Factory | Evolved 2 slots: Utility x2 1784 | -6/Factory | Fabricated Hacking Suite? 1826 | -6/Factory | Fabricated Hacking Suite (x1) 1865 | -6/Factory | Fabricated Hacking Suite (x1) 1935 | -6/Factory | Fabricated Hacking Suite (x1) 2054 | -6/Factory | Fabricated Hacking Suite (x1) 2120 | -6/Factory | Discovered new exit (range 6) 2121 | -6/Factory | Identified exit to Factory 2121 | -6/Factory | Entered another Factory area 2121 | -5/Factory | Evolved 2 slots: Utility x2 2244 | -5/Factory | Fabricated Rocket Array (x1) 2304 | -5/Factory | Repaired Structural Scanner 2317 | -5/Factory | Discovered new exit (range 8) 2319 | -5/Factory | Identified exit to Extension 2319 | -5/Factory | Entered Extension 2420 | -5/Extension | Build established: Wizard-Sprinter 2464 | -5/Extension | Energy Cycler disabled 2464 | -5/Extension | Rescued a captive Derelict 2465 | -5/Extension | Rescued a captive Derelict 2465 | -5/Extension | Rescued a captive Derelict 2471 | -5/Extension | Rescued a captive Derelict 2473 | -5/Extension | Rescued a captive Derelict 2476 | -5/Extension | Rescued A7 2476 | -5/Extension | Rescued a captive Derelict 2794 | -5/Extension | Discovered new exit (range 10) 2794 | -5/Extension | Discovered new exit (range 6) 2796 | -5/Extension | Identified exit to Cetus 2796 | -5/Extension | Identified exit to Factory 2920 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 2949 | -5/Extension | Entered Factory 2949 | -4/Factory | Evolved 2 slots: Propulsion x2 2996 | -4/Factory | Fabricated Hacking Suite (x1) 3037 | -4/Factory | Discovered new exit (range 14) 3042 | -4/Factory | Identified exit to Upper Caves 3143 | -4/Factory | Crushed by falling debris 3182 | -4/Factory | Identified exit to Research 3271 | -4/Factory | Entered Research 3271 | -3/Research | Evolved 2 slots: Propulsion x2 3299 | -3/Research | Identified exit to Armory 3299 | -3/Research | Identified exit to Testing 3299 | -3/Research | Identified exit to Research 3302 | -3/Research | Lost 3 parts (1p1n1u) 3391 | -3/Research | Entered Testing 3392 | -3/Testing | Maximum security lockdown engaged 3508 | -3/Testing | Discovered exit to Research (range 12) 3512 | -3/Testing | Entered Research 3512 | -2/Research | Evolved 2 slots: Utility x2 3539 | -2/Research | Lost 4 parts (3u1w) 3762 | -2/Research | First assault squad dispatched 3829 | -2/Research | Discovered new exit (range 9) 3831 | -2/Research | Entered Access 3831 | -1/Access | Evolved 2 slots: Propulsion x2 3886 | -1/Access | Identified exit to Command 4068 | -1/Access | Discovered new exit (range 5) 4069 | *** | Escaped! Last Messages --------------- Map updated. Acquired Prototype Flight Unit. Identified Imp. Diametric Drive. Acquired Prototype Flight Unit. Identified Cld. Q-thruster. ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5F. Connecting with Terminal... ALERT: Suspicious activity at Terminal A010. Dispatching Investigation squad. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." U-05 Engineer builds a Wall. ALERT: Security rotation in progress. ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3N. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. K-01 Serf cleans the Terminal. The Access Shell folds into the floor. 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Sixth Sense Challenges ------------ None Game ------ Seed TrapCoolingTube Manual? 0 Play Time 01:06:04 Cumulative 339.6 hours Start 2025.10.24 @ 17:41:16 End 2025.10.24 @ 18:54:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 129 Adventurer 177 Explorer 12 Win Type 0 Total 70 Types 20/2/17/2/12/0/5/6/0/6 Lore% 58 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 451b09f7-9830-4004-b3f1-fcd14ebc0af0