Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 15:41:00 Player: Minty Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (65) 325 Value Destroyed (1891) 1891 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 7835 Bonus ------- Follower Combat Kills 347 Registered with UFD 300 Met Data Miner 300 Friendly Fire -568 Cogmind --------- Core Integrity 507/1000 Matter 76/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Advanced Heavy Treads Carbon-fiber Leg > --- UTILITY (8) ------ Advanced Signal Interpreter Surveybot 17 Chip Advanced Salvage Targeting Computer Core Analyzer Makeshift Propulsion Shielding (fused) Thermal Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deep Structural Scanner Improved Weapon Cycler Layered Medium Armor Plating KE Penetrator Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Airjet Improved Airjet VTOL Module Cesium-ion Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Surveybot 17 Chip Advanced Salvage Targeting Computer Core Analyzer Makeshift Propulsion Shielding Hacking Suite Improved Hacking Suite > --- WEAPON ----------- KE Penetrator > --- INVENTORY -------- Deep Structural Scanner Improved Weapon Cycler Improved Arc Projector Hypervelocity Gauss Cannon Heavy Proton Missile Launcher [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Compact Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Surveybot 17 Chip Hackware Hacking Suite Protection Reflective Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Proton Missile Launcher Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Slots Evolved 10 | . . . . . 8 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . 4 . . . . . . Utility 6 | . . . . . 4 . . . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 117 | . 21 7 3 7 31 10 6 2 4 24 2 Power 6 | . 1 1 . . 1 1 . . . 2 . Engine 5 | . 1 1 . . 1 1 . . . 1 . Core 1 | . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 27 | . 4 1 1 4 4 4 2 . . 6 1 Treads 5 | . 2 . . . 2 . . . . . 1 Leg 3 | . . . . . 1 1 . . . 1 . Wheel 9 | . 2 1 1 4 1 . . . . . . Hover 3 | . . . . . . . . . . 3 . Flight 7 | . . . . . . 3 2 . . 2 . Utility 34 | . 5 . 1 1 13 3 2 . 1 7 1 Device 12 | . 1 . . . 7 1 1 . 1 . 1 Storage 5 | . 4 . . . 1 . . . . . . Processor 9 | . . . . 1 3 1 . . . 4 . Hackware 2 | . . . . . . . . . . 2 . Protection 6 | . . . 1 . 2 1 1 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 50 | . 11 5 1 2 13 2 2 2 3 9 . Energy Gun 20 | . 9 3 1 . 6 . . . . 1 . Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 17 | . . . . 2 7 2 . 2 2 2 . Ballistic Cannon 2 | . . . . . . . . . . 2 . Launcher 10 | . 2 1 . . . . 2 . 1 4 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . 1 . . . . 3 1 Corrupted Parts 2 | . . . . . . . 1 . . 1 . System Corruption 20 | . . . . . . . 10 . . 10 . Parts Lost 24 | . 4 1 . . . 1 1 . 5 12 . Power 3 | . . 1 . . . . . . . 2 . Propulsion 10 | . 2 . . . . 1 . . 2 5 . Utility 6 | . 1 . . . . . 1 . 1 3 . Weapon 5 | . 1 . . . . . . . 2 2 . Highest Loss Streak 7 | . 3 1 . . . 1 1 . 5 7 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 91 99 96 98 82 94 74 80 69 61 45 Engine 9 | . 14 13 14 14 6 6 6 6 6 1 . Treads 5 | . 15 . . . 5 9 . . . . 5 Leg 2 | . 4 . . . 4 4 . . . . 5 Wheel 13 | . 5 28 28 28 13 14 . . . . . Flight 3 | . . . . . . 5 21 33 21 14 . Device 5 | . 7 . . . 14 6 10 13 10 4 4 Storage 9 | . 14 14 14 14 7 5 . . . . . Processor 9 | . . . . 2 13 23 20 20 20 22 23 Protection 6 | . 2 14 13 11 1 2 5 6 6 5 5 Energy Gun 9 | . 27 21 12 . 7 . . . . 2 . Energy Cannon 1 | . . 6 12 . . . . . . . . Ballistic Gun 8 | . . . . 27 5 12 6 . 3 1 . Peak Build Rating 74 | . 13 14 16 20 59 62 49 48 53 74 57 Average Rating 30 | . 11 13 13 18 45 57 44 42 38 53 53 On Entrance 28 | 6 6 13 13 12 17 59 44 48 48 36 36 Naked Turns . | . . . . . . . . . . . . Heaviest Build 48 | 12 35 36 38 38 45 48 15 15 21 25 2 Greatest Support 40 | 20 40 36 32 32 34 34 23 23 23 35 3 Greatest Overweight (x) 11 | . 11 2 2 1 1 4 . . . 1 . Average Overweight (x) . | . . . 1 . 1 . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 12 | . 13 15 15 15 15 13 5 5 5 5 5 Most Carried 15 | . 14 15 15 15 15 15 5 5 5 5 5 Average Carried 12 | . 12 14 14 14 14 13 4 5 3 4 5 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 14 14 15 15 15 5 5 5 3 4 5 Class Distribution -------------------- 62% | Mutant 18% | Scavenger-Mutant 8% | Derelict-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Sprinter | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Matter Collected 1739 | 200 268 85 10 90 346 206 123 . 208 203 . Remotely . | . . . . . . . . . . . . Salvage Created 2985 | . 948 199 20 . 583 312 577 . 77 269 . Parts 125 | . 50 11 2 . 23 11 19 . 2 7 . Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 5 | . 4 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . 7 . . . 16 5 . 5 . . Prevented 5 | . . . . . . 1 4 . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 44 | . 13 5 . . 7 6 7 . 2 4 . Guns 28 | . 10 3 . . 7 6 1 . . 1 . Cannons 2 | . . . . . . . . . . 2 . AOE 13 | . 3 2 . . . . 5 . 2 1 . Classes Destroyed 15 | . 7 2 1 . 3 . 2 . . . . Worker 2 | . 2 . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 6 | . 5 . . . 1 . . . . . . Operator 2 | . 2 . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . Watcher 3 | . 3 . . . . . . . . . . Swarmer 14 | . 6 1 . . . 4 2 . 1 . . Grunt 21 | . 7 . . . 4 2 4 . . 4 . Brawler 1 | . . . . . . . 1 . . . . Sentry 3 | . . . . . 2 . . . 1 . . Programmer 1 | . . . . . 1 . . . . . . Subdweller 4 | . . 4 . . . . . . . . . Packrat 1 | . . . . . . 1 . . . . . Thug 1 | . . . . . . . 1 . . . . Savage 1 | . . . . . . . 1 . . . . Mutant 1 | . . . . . . . 1 . . . . Best Kill Streak 4 | . 4 2 1 . 3 4 4 . 2 3 . Combat Bots Only 4 | . 3 2 . . 1 4 4 . 2 3 . Max Kills in Single Turn 3 | . 2 1 1 . 2 1 3 . 2 1 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 1 . . . . 2 . 2 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Hostile Shots Fired 440 | . 65 80 . . 66 20 29 . 23 156 1 Missed 168 | . 18 29 . . 32 5 15 . 10 59 . Damage Taken 4089 | . 714 518 . . 426 287 230 . 237 1635 42 Core 913 | . 152 94 . . 38 38 86 . 12 493 . Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 52 | . . . . . . . 2 . 7 37 6 Ignored by Resistances 21 | . . . . . 21 . . . . . . Regen/Repaired (Parts) 51 | . 51 . . . . . . . . . . Core Remaining (%) 60 | 100 . . . 1 . . . . 79 . . Volleys Fired 194 | . 65 24 1 . 29 14 13 . 10 38 . Largest 2 | . 2 2 2 . 2 2 2 . 2 2 . Hottest 155 | . 112 120 120 . 155 48 58 . 48 94 . Shots Fired 344 | . 130 48 2 . 58 28 19 . 15 44 . Gun 298 | . 127 33 1 . 58 28 14 . 14 23 . Cannon 34 | . . 13 1 . . . . . . 20 . Launcher 12 | . 3 2 . . . . 5 . 1 1 . Special . | . . . . . . . . . . . . Kinetic 112 | . . . . . 24 28 14 . 14 32 . Thermal 195 | . 113 46 2 . 34 . . . . . . Explosive 5 | . 3 2 . . . . . . . . . Electromagnetic 32 | . 14 . . . . . 5 . 1 12 . Robot Hit Streak 11 | . 9 10 5 . 10 11 6 . 3 7 . Robot Miss Streak 6 | . 4 1 . . 2 2 6 . 6 2 . Penetration Max 1 | . . . . . . 1 . . 1 1 . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 215 | . 68 36 2 . 45 18 9 . 4 33 . Core Hits 114 | . 36 12 1 . 22 12 15 . 3 13 . Critical Kills 3 | . . . . . . 1 . . . 2 . Critical Parts Destroyed 13 | . . 1 . . . 5 . . 1 6 . Critical Strikes 27 | . 5 2 . . 4 6 . . 1 9 . Burn 7 | . 3 . . . 4 . . . . . . Destroy 18 | . . 2 . . . 6 . . 1 9 . Corrupt 2 | . 2 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5538 | . 1381 734 40 . 1004 331 1232 . 51 765 . Guns 3361 | . 986 464 23 . 1004 331 148 . 51 354 . Cannons 399 | . . 142 17 . . . . . . 240 . Explosions 1714 | . 331 128 . . . . 1084 . . 171 . Melee . | . . . . . . . . . . . . Ramming 64 | . 64 . . . . . . . . . . Kinetic 1366 | . . . . . 370 331 148 . 51 466 . Thermal 2613 | . 892 606 40 . 634 . 334 . . 107 . Explosive 459 | . 331 128 . . . . . . . . . Electromagnetic 1036 | . 94 . . . . . 750 . . 192 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . 1 1 1 . 6 6 16 16 16 10 10 Average Corruption 5 | . 1 1 1 . 5 6 7 16 16 10 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 45 | . . 4 . . 7 14 6 1 8 3 2 Message Errors 13 | . . 2 . . 2 5 1 . 2 . 1 Matter Fused 8 | . . . . . 1 2 1 . 3 . 1 Heat Flow Errors 6 | . . . . . 2 2 2 . . . . Energy Discharges 4 | . . 1 . . . 2 . . . 1 . Parts Rejected 1 | . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . 1 . 1 . Data Loss (minor) 3 | . . . . . 1 . . . 1 1 . Data Loss (major) 2 | . . . . . . 1 . . 1 . . Misfires 1 | . . . . . . . 1 . . . . Alerts 4 | . . 1 . . 1 1 . . 1 . . Misdirections 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 30 | . . . . . . . 1 . 15 14 . Projectiles . | . . . . . . . . . . . . Explosions 30 | . . . . . . . 1 . 15 14 . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 86 | . 59 . . . . . . . 27 . . Shots 2 | . 1 . . . . . . . 1 . . Rammed 5 | . 5 . . . . . . . . . . Targets Rammed 5 | . 5 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 375 | . 375 88 57 . 317 321 295 . 12 182 . Average Temperature 92 | . 99 48 33 . 93 118 123 . 6 64 . Received Heat Transfer 1359 | . 279 264 . . 159 45 54 . 36 522 . Effects 3 | . 3 . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . 1 . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . 4 . . . 4 1 . . . . . Heat Transferred 5589 | . 2481 1090 62 . 1606 . 300 . . 50 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . . 1 . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Peak Influence 320 | . 320 . 5 . 209 . . . . 255 85 Initial 119 | . . . . . . . . . . 119 70 Average 119 | . 128 . 3 . 100 . . . . 161 75 Maximum Alert Level 1 | . 1 . . . 1 . . . . 1 . Low Security (%) 86 | . 91 . 100 . 93 . . . . 65 100 Level 1 13 | . 8 . . . 6 . . . . 34 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 3 . . . 2 . . . 1 9 . Investigation 8 | . 1 . . . 2 . . . . 5 . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . 2 . . . . . . . . 1 . Assault 1 | . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Distress Signals 2 | . 1 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 121 | . 25 8 . . 13 8 18 . 12 34 3 Peak Tracking Total 13 | . 3 2 . . 3 4 11 . 13 9 3 Tactical Retreats 23 | . 1 1 . . 2 . 3 . 5 11 . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Traps Triggered 6 | . 1 . . . 3 1 . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . Reused 2 | . . 1 . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . Installed 4 | . . 1 . . . 2 . . 1 . . Triggered 4 | . . . . . . 1 2 . 1 . . Most Traps Carried 4 | . . 2 1 4 3 3 1 1 1 . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Machines Disabled 5 | . 1 2 . . 1 . . . . 1 . Max in Single Turn 1 | . 1 1 . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Machines Accessed 27 | . 6 . 1 3 4 . . 4 . 9 . Terminals 11 | . 4 . 1 . 2 . . . . 4 . Fabricators 3 | . . . . . 1 . . . . 2 . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . Total Hacks 109 | . 21 . 3 21 13 . . 30 . 21 . Successful 85 | . 14 . 1 21 5 . . 30 . 14 . Failed 24 | . 7 . 2 . 8 . . . . 7 . Catastrophic 3 | . . . . . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 31 | . 10 . 1 . 11 . . . . 9 . Terminals 36 | . 15 . 3 . 8 . . . . 10 . Fabricators 9 | . . . . . 3 . . . . 6 . Repair Stations 5 | . 5 . . . . . . . . . . Recycling Units 4 | . 1 . . . 2 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 4 . Terminal Hacks 64 | . 7 . 1 21 1 . . 30 . 4 . Record 26 | . . . . 15 . . . 11 . . . Part Schematic 13 | . . . . . . . . 13 . . . Robot Schematic 3 | . . . . . . . . 3 . . . Robot Analysis 6 | . 1 . . 5 . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . 3 . 1 . Terminal Index 1 | . . . . . . . . . . 1 . Alert Level 5 | . 2 . 1 . 1 . . . . 1 . Unreport Threat 1 | . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . 1 . . . . 4 . Network Status 1 | . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . . . 2 . Build 2 | . . . . . . . . . . 2 . Repair Station Hacks 3 | . 3 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 11 | . 3 . . . 3 . . . . 5 . Terminals 6 | . 3 . . . 1 . . . . 2 . Botnet 3 | . 2 . . . . . . . . 1 . Operators 3 | . 1 . . . 1 . . . . 1 . Fabricators 3 | . . . . . 1 . . . . 2 . Prioritize 2 | . . . . . . . . . . 2 . Liberate 1 | . . . . . 1 . . . . . . Repair Stations 2 | . . . . . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . Scrapoids 2 | . . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 5 . 1 . 4 . . . . 7 . Full Trace Events 8 | . 2 . 1 . 1 . . . . 4 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . Robots Built 6 | . . . . . . . . . . 6 . Authchips . | . . . . . . . . . . . . Time 168 | . . . . . . . . . . 168 . Total Robot Build Rating 36 | . . . . . . . . . . 36 . Part Schematics Acquired 13 | . . . . . . . . 13 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Total Allies 16 | . . . . . 5 . . . . 11 . Largest Group 5 | . . . . . 5 2 . . . 5 . Highest-Rated Group 235 | . . . . . 140 56 . . . 235 . Highest-Rated Ally 47 | . . . . . 28 28 . . . 47 . Total Orders . | . . . . . . . . . . . . Ally Attacks 73 | . . . . . 22 20 . . . 31 . Total Damage 1604 | . . . . . 455 276 . . . 873 . Kills 13 | . . . . . 4 3 . . . 6 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . 3 . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Robot Analysis Total 6 | . 1 . . 5 . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Turns Passed 4811 | . 1069 419 184 1006 651 504 128 25 167 608 50 Spaces Moved 4240 | 1 499 284 142 916 455 448 300 88 310 705 92 Core 129 | . 12 . . . . . . . . 25 92 Treads 260 | . 260 . . . . . . . . . . Legs 133 | 1 89 . . . . . . . . 43 . Wheels 2255 | . 138 284 142 916 455 320 . . . . . Hover 1 | . . . . . . . . . . 1 . Flight 1462 | . . . . . . 128 300 88 310 636 . Fastest Speed 24 | 120 115 105 100 100 96 30 24 24 24 27 50 Average Speed 86 | 120 153 113 120 105 104 96 29 24 29 37 50 Slowest Speed 600 | 120 600 130 130 115 105 270 30 24 30 120 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 1 1 . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 2 70 21 35 75 10 64 48 69 54 23 51 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 5 | . . . . 3 . . . 1 1 . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 13 | . . 3 . 4 . 3 2 . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 37 | . 12 15 . . . . 7 . . 3 . Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . 3 . AOE 34 | . 12 15 . . . . 7 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Was Total 5070 | . 669 332 153 966 579 494 321 91 372 998 95 Wait 362 | . 49 7 . 17 24 1 1 . 45 218 . Move 4217 | . 498 283 141 915 454 445 297 87 309 696 92 Hop 6 | . . . . . . 1 1 . . 4 . Pick Up 62 | . 17 5 2 13 15 6 . . . 4 . Fast Attach 57 | . 8 . 2 1 15 7 4 2 1 15 2 Attach 33 | . 6 1 . 2 9 3 2 . 3 7 . Detach 21 | . 2 . 1 . 2 1 3 . 2 9 1 Swap 27 | . 7 6 1 4 7 . . . . 2 . Drop 82 | . 12 5 5 14 24 14 . 2 1 5 . Fire 194 | . 65 24 1 . 29 14 13 . 10 38 . Melee . | . . . . . . . . . . . . Ram 3 | . 3 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 4 | . . 1 . . . 2 . . 1 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 8) 705 | -10/Materials | Discovered new exit (range 12) 738 | -10/Materials | Lost 3 parts (1n1u1w) 758 | -10/Materials | Core integrity fell below 50% 927 | -10/Materials | Repaired Beam Rifle 1062 | -10/Materials | Discovered new exit (range 8) 1070 | -10/Materials | Entered Subcaves 1079 | -10/Subcaves | Learned Materials security intel 1098 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1100 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1105 | -10/Subcaves | Discovered new exit (range 15) 1138 | -10/Subcaves | Disturbed a concealed Subdweller 1371 | -10/Subcaves | Discovered new exit (range 9) 1385 | -10/Subcaves | Core integrity fell below 20% 1489 | -10/Subcaves | Entered Recycling 1648 | -8/Recycling | Scanned before Scraplab entrance 1664 | -8/Recycling | Entered Scraplab 1672 | -8/Recycling | Discovered new exit (range 2) 1673 | -8/Recycling | Entered Scraptown 1673 | -8/Scraptown | System corruption cleaned by C-Scrubber 1888 | -8/Scraptown | Visited UFD Registry 1888 | -8/Scraptown | Registered with UFD as "Electroflow" 1941 | -8/Scraptown | Visited Science Guys 1987 | -8/Scraptown | Visited Chapter 10 2005 | -8/Scraptown | Visited Research Penetration Think Tank 2029 | -8/Scraptown | Visited Analyses Database 2046 | -8/Scraptown | Visited Cartography Club 2073 | -8/Scraptown | Found Surveybot 17 Chip 2140 | -8/Scraptown | Found Deep Structural Scanner 2175 | -8/Scraptown | Learned location of Storage (-8) 2175 | -8/Scraptown | Learned location of Lower Caves (-6) 2175 | -8/Scraptown | Learned location of Upper Caves (-5) 2175 | -8/Scraptown | Learned 12 Materials zone layouts 2175 | -8/Scraptown | Learned 8 Factory zone layouts 2175 | -8/Scraptown | Learned 12 Research zone layouts 2175 | -8/Scraptown | Learned 8 Upper Caves zone layouts 2175 | -8/Scraptown | Learned 16 Lower Caves zone layouts 2175 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 2175 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 2175 | -8/Scraptown | Learned location of 1 exit from Research 2175 | -8/Scraptown | Learned location of 1 exit from Lower Caves 2224 | -8/Scraptown | Visited Curators Association 2256 | -8/Scraptown | Visited Modified Component R&D 2334 | -8/Scraptown | Visited SPCMW 2341 | -8/Scraptown | Visited Comm Corps 2362 | -8/Scraptown | Visited Assassins FH 2384 | -8/Scraptown | Visited IN-MT5's Study 2408 | -8/Scraptown | Visited Awakened 2629 | -8/Scraptown | Discovered new exit (range 11) 2650 | -8/Scraptown | Guru changed UFD alias to "Smoothslider" 2679 | -8/Scraptown | Entered Factory 2679 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 2797 | -6/Factory | Build established: Derelict-Mutant 3063 | -6/Factory | Discovered new exit (range 16) 3126 | -6/Factory | Scrapoid reinforcements arrived 3205 | -6/Factory | Build established: Scavenger-Mutant 3330 | -6/Factory | Entered Lower Caves 3330 | -6/Lower Caves | Accompanied by 2 allies 3331 | -6/Lower Caves | Identified exit to Lower Caves 3548 | -6/Lower Caves | Encountered a Warlord checkpoint 3590 | -6/Lower Caves | Learned location of 1 exit from Factory 3824 | -6/Lower Caves | Learned Factory stockpile data 3834 | -6/Lower Caves | Entered another Lower Caves area 3845 | -6/Lower Caves | Discovered new exit (range 15) 3859 | -6/Lower Caves | Encountered a Warlord checkpoint 3904 | -6/Lower Caves | Lost 3 allies 3922 | -6/Lower Caves | Discovered new exit (range 11) 3938 | -6/Lower Caves | System corruption reached 10% 3945 | -6/Lower Caves | Identified exit to Data Miner 3947 | -6/Lower Caves | Learned 4 Factory zone layouts 3962 | -6/Lower Caves | Entered Data Miner 3963 | -6/Data Miner | Discovered new exit (range 6) 3966 | -6/Data Miner | Identified exit to Proximity Caves 3970 | -6/Data Miner | Met Data Miner 3975 | -6/Data Miner | Learned location of Section 7 (-2) 3975 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3978 | -6/Data Miner | Received God Mode back door access code from Data Miner 3987 | -6/Data Miner | Entered Proximity Caves 3988 | -5/Proximity Caves | Identified exit to Factory 3996 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4055 | -5/Proximity Caves | Lost 5 parts (2n1u2w) 4081 | -5/Proximity Caves | Learned location of Armory (-4) 4120 | -5/Proximity Caves | Learned Factory emergency access door positions 4154 | -5/Proximity Caves | Entered Factory 4154 | -5/Factory | Evolved 2 slots: Utility x2 4155 | -5/Factory | Identified exit to Upper Caves 4315 | -5/Factory | Fabricated B-60 Warrior? 4327 | -5/Factory | Build established: Sprinter 4337 | -5/Factory | Scrapoid reinforcements arrived 4389 | -5/Factory | Lost 5 allies 4472 | -5/Factory | Fabricated B-60 Warrior? 4663 | -5/Factory | Build established: Mutant 4695 | -5/Factory | Lost 7 parts (1p3n2u1w) 4704 | -5/Factory | System corruption reached 10% 4762 | -5/Factory | Sucked down chute 4762 | -5/Factory | Entered Waste 4775 | -5/Waste | Found Prototype Device 4775 | -5/Waste | Identified Thermal Barrier 4782 | -5/Waste | Spotted C-40 Crusher 4782 | -5/Waste | Spotted C-40 Crusher 4787 | -5/Waste | Spotted C-40 Crusher 4793 | -5/Waste | Spotted C-40 Crusher 4797 | -5/Waste | Spotted C-40 Crusher 4812 | -5/Waste | Self-destructed Last Messages --------------- 04703_ Acquired Corrupted Carbon-fiber Leg. 04703_ Integrated Corrupted Carbon-fiber Leg (+10). 04707_ Acquired Prototype Engine. 04707_ Identified F-cell Engine. 04708_ System corrupted: Faulty F-cell Engine fused. 04708_ Discarded Faulty F-cell Engine. 04710_ Acquired Lyr. Medium Armor Plating. 04724_ Acquired 1 matter. 04739_ System corrupted: Component data lost. 04754_ System corrupted: Energy discharge (-26). 04754_ Hvy. Proton Missile Launcher destroyed. 04762_ Triggered Chute Trap. 04762_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 04765_ Acquired Broken Adv. Heavy Treads. 04772_ System corrupted: Matter fused (-10). 04775_ Acquired Prototype Device. 04775_ Identified Thermal Barrier. 04803_ /BSYUISTMWFNKUEZ6YICXHEZQ0XSA Map ----- +----------------------------------------------------+ | ???????????? ?????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# = #????????????????????????????????? | | #??##### #????????????????????????????????? | | ??? #????????????????????????????????? | | !???? #????????????????????????????????? | | ????? #????????????????????????????????? | | ?????? #????????????????????????????????? | | #??????# #????????????????????????????????? | | #??????# #??????? ?????????????????????? | | #??????# #??????? #????????????????????? | | #??????# #??????? #????????????????????? | | ######## ######## #????????????????????? | | ! ] ! #????????????????????? | | ! #????????????????????? | | #????????????????????? | | #????????????????????? | | ######## ######## #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# CC#????????????????????? | | #??????# ######## CC#????????????????????? | | #??????# CC #????????????????????? | | #??????# CC #????????????????????? | | #??????# @ #????????????????????? | | #??????# #????????????????????? | | #??????# ######## ! #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# *#??????# CC #????????????????????? | | #??????# #??????# CC #????????????????????? | | #??????# ?????### ###??????????????????? | | #####??????#####?????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 280 Matter Stores 351 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 1210 Jamming Range 12 Armor Coverage 225 Resistance: TH 10 Propulsion Shielding 15 Evasion (%) 73 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Salvage Targeting 6 Offensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ B-60 Warrior | x3 | -5/Factory B-60 Warrior | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileRainbowBallwheel Manual? 0 Play Time 00:39:23 Cumulative 858.6 hours Start 2024.08.13 @ 13:50:38 End 2024.08.13 @ 15:41:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1031 Rogue 752 Adventurer 124 Explorer 155 Win Type - Total 36 Types 28/0/6/1/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6720ab9b-063b-49d0-b7f5-9835748f818c