Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 12:07:56 Player: NeoBoaz Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (45) 225 Value Destroyed (1443) 1443 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1047) 1047 TOTAL SCORE: 8875 Bonus ------- Follower Combat Kills 47 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 65/300 Energy 91/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Q-thruster Q-thruster Improved Thermal Generator Improved Focal Shield Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Compact Battery Improved Trap Scanner Armor Integrity Analyzer Improved Actuator Array Advanced Transmission Jammer ECM Suite > --- WEAPON ----------- Maul Maul Katana > --- INVENTORY -------- Nuclear Pulse Thruster Nuclear Pulse Array Q-thruster Improved Focal Shield [Rating: 110] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flight Unit Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Flight Unit Utility Signal Interpreter Device ECM Suite Storage Compact Battery Processor Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Maul Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Slots Evolved 14 | . . . 2 2 2 . . 2 . 2 2 . 2 Power 2 | . . . . . . . . . . 1 . . 1 Propulsion 5 | . . . 2 1 . . . 1 . . 1 . . Utility 6 | . . . . 1 2 . . 1 . 1 . . 1 Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 107 | 4 10 1 8 4 2 13 5 3 9 17 18 1 12 Power 21 | 1 2 . 2 1 . 1 1 1 2 1 7 1 1 Engine 12 | 1 2 . 2 . . 1 1 . . 1 4 . . Core 6 | . . . . 1 . . . 1 2 . 1 1 . Reactor 3 | . . . . . . . . . . . 2 . 1 Propulsion 36 | 2 4 . 2 2 . 5 . 1 2 5 5 . 8 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . . . . Hover 8 | . . . . 1 . . . 1 1 . 5 . . Flight 24 | . 2 . 2 1 . 5 . . 1 5 . . 8 Utility 29 | . 2 1 2 1 2 4 1 1 . 8 5 . 2 Device 17 | . 1 1 1 . . 3 . 1 . 5 3 . 2 Storage 6 | . . . . . 1 1 1 . . 1 2 . . Processor 2 | . . . 1 . . . . . . 1 . . . Hackware 2 | . . . . . 1 . . . . 1 . . . Protection 2 | . 1 . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 21 | 1 2 . 2 . . 3 3 . 5 3 1 . 1 Energy Gun 9 | 1 1 . 2 . . 3 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 3 | . 1 . . . . . . . 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 2 . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 2 1 . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . 1 . . . . Unidentified Prototypes 3 | . . 1 1 . . . . . . 1 . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . 10 Parts Lost 55 | . 3 . . . . 16 . . 7 8 . 1 20 Power 7 | . . . . . . 1 . . 2 1 . 1 2 Propulsion 18 | . 2 . . . . 7 . . . 1 . . 8 Utility 16 | . . . . . . 4 . . 1 4 . . 7 Weapon 14 | . 1 . . . . 4 . . 4 2 . . 3 Highest Loss Streak 20 | . 3 . . . . 8 . . 7 3 . 1 20 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 59 79 100 94 100 92 41 36 34 37 79 86 74 Engine 4 | . 14 14 11 2 . 5 2 . . 1 . . . Core 2 | . . . . 6 7 1 . 3 4 . 2 5 8 Wheel 1 | . 13 . . . . . . . . . . . . Hover 2 | . . . . . . . . 3 4 . 17 26 8 Flight 19 | . 4 28 44 40 38 36 7 2 . 6 11 5 16 Device 9 | . . 8 19 9 7 9 . 5 2 4 16 21 18 Storage 2 | . . . . . 7 3 7 1 . . 5 5 3 Processor 4 | . . . 2 9 7 7 7 6 6 5 5 5 3 Hackware 3 | . . . . . 7 7 7 6 6 5 . . . Protection 1 | . 2 . . 8 7 3 . . . . . . . Energy Gun 7 | . 12 14 19 18 15 14 7 6 4 . . . . Ballistic Gun 2 | . 11 14 2 . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 5 10 10 7 Slashing Weapon 1 | . . . . . . . . . . 3 5 5 3 Naked Turns 21 | . . . . . . . . . . . . . 21 Heaviest Build 61 | 7 10 8 16 16 17 21 14 9 9 20 47 49 61 Greatest Support 56 | 26 26 8 16 20 20 20 4 10 10 27 56 56 56 Greatest Overweight (x) 20 | . 2 . . . . 2 3 . 2 2 3 . 20 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 3 | . 2 5 3 4 4 4 3 4 3 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 4 3 5 4 3 4 Class Distribution -------------------- 46% | Mutant 18% | Sprinter 8% | Infiltrator-Gladiator 7% | Infiltrator-Sprinter 7% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Gladiator | -4/Factory Infiltrator-Gladiator | -4/DSF Infiltrator-Sprinter | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Matter Collected 990 | 148 185 28 94 50 20 78 23 . 97 197 . 70 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1731 | . 390 8 19 244 174 450 . . 127 219 . 60 40 Parts 97 | . 15 2 4 17 9 23 . . 10 9 . 4 4 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 23 2 . . . . . . Prevented 12 | . . . . . . 12 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Combat Hostiles Destroyed 32 | . 4 . . 4 2 10 . . 7 3 . 1 1 Melee 3 | . . . . . . . . . . 2 . 1 . Guns 20 | . 4 . . 3 2 9 . . 1 1 . . . AOE 8 | . . . . 1 . . . . 6 . . . 1 Classes Destroyed 11 | . 4 1 1 1 . . . . 2 2 . . . Worker 2 | . 1 . . 1 . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Recycler 3 | . 3 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . Watcher 6 | . . . 1 1 1 . . . . 3 . . . Swarmer 14 | . 2 . . 1 . 5 . . 4 1 . . 1 Cutter 2 | . . . . . . . . . 2 . . . . Grunt 7 | . 2 . . 1 . 4 . . . . . . . Sentry 5 | . . . . 2 2 1 . . . . . . . Specialist 2 | . . . . . . . . . 1 . . 1 . Programmer 2 | . . . . . . . . . . 2 . . . Best Kill Streak 6 | . 3 1 1 6 2 6 . . 6 2 . 1 1 Combat Bots Only 6 | . 2 . . 4 1 6 . . 6 1 . 1 1 Max Kills in Single Turn 5 | . 1 1 1 2 1 1 . . 5 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . . 1 . . . . 5 . . . 1 Melee 1 | . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Hostile Shots Fired 513 | . 61 . . 8 42 75 2 . 37 95 . 25 168 Missed 179 | . 18 . . 6 22 24 . . 9 21 . 14 65 Damage Taken 6459 | . 461 . 16 27 144 959 30 . 734 1518 . 151 2419 Core 3068 | . 156 . 16 . 12 292 16 . 357 886 . 31 1302 Absorbed by Shields 56 | . . . . . . . . . . 10 . . 46 Redirected to Shielding 105 | . . . . 6 32 67 . . . . . . . Core Remaining (%) 69 | 100 . 37 96 100 . . 54 . 58 11 . 97 . Volleys Fired 111 | . 48 2 5 7 7 27 . . 7 7 . . 1 Largest 2 | . 2 2 2 2 2 2 . . 2 2 . . 1 Hottest 126 | . 85 85 100 100 100 126 . . 86 46 . . 52 Shots Fired 179 | . 78 4 7 14 14 41 . . 8 12 . . 1 Gun 175 | . 78 4 7 14 14 41 . . 5 12 . . . Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . 3 . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 62 | . 48 2 . . . . . . . 12 . . . Thermal 39 | . 22 2 . . . 10 . . 5 . . . . Explosive 4 | . . . . . . . . . 3 . . . 1 Electromagnetic 74 | . 8 . 7 14 14 31 . . . . . . . Robot Hit Streak 21 | . 5 1 2 5 21 15 . . 2 9 . . . Robot Miss Streak 6 | . 6 1 5 3 4 4 . . 2 1 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . Shots Hit Robots 134 | . 39 2 5 11 11 34 . . 4 22 . 3 3 Core Hits 73 | . 15 1 1 11 7 22 . . 10 5 . 1 . Critical Kills 1 | . . . . . . . . . . . . 1 . Critical Parts Destroyed 4 | . 1 . . . . . . . . 2 . . 1 Critical Strikes 7 | . 2 . . . . 1 . . . 2 . 1 1 Burn 2 | . 1 . . . . 1 . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . Smash 4 | . . . . . . . . . . 2 . 1 1 Melee Attacks 28 | . . . . . . . . . 3 18 . 4 3 Impact 21 | . . . . . . . . . . 15 . 4 2 Slashing 4 | . . . . . . . . . . 3 . . 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 1 . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Follow-up Attacks 3 | . . . . . . . . . . 2 . 1 . Damage Inflicted 3504 | . 399 30 86 330 290 586 . . 577 826 . 163 217 Guns 1827 | . 399 30 86 241 241 586 . . 53 191 . . . Cannons . | . . . . . . . . . . . . . . Explosions 700 | . . . . 89 49 . . . 512 . . . 50 Melee 965 | . . . . . . . . . . 635 . 163 167 Ramming 12 | . . . . . . . . . 12 . . . . Kinetic 431 | . 240 . . . . . . . . 191 . . . Thermal 451 | . 121 30 . 89 49 109 . . 53 . . . . Explosive 562 | . . . . . . . . . 512 . . . 50 Electromagnetic 1083 | . 38 . 86 241 241 477 . . . . . . . Impact 909 | . . . . . . . . . . 607 . 163 139 Slashing 56 | . . . . . . . . . . 28 . . 28 Piercing . | . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . 1 11 . . 19 Average Corruption 9 | . . . . . . . . . 1 9 . . 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 24 | . . . . . . . . . . 22 . . 2 Message Errors 7 | . . . . . . . . . . 7 . . . Matter Fused 3 | . . . . . . . . . . 3 . . . Heat Flow Errors 4 | . . . . . . . . . . 4 . . . Energy Discharges 4 | . . . . . . . . . . 2 . . 2 Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . . . . 4 . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 383 | . . . . . 11 . . . 15 283 . 4 70 Projectiles . | . . . . . . . . . . . . . . Explosions 26 | . . . . . 11 . . . 15 . . . . Melee 357 | . . . . . . . . . . 283 . 4 70 Knockbacks 2 | . . . . . . . . . . 2 . . . Impact 2 | . . . . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 123 | . . . . . . . . . 123 . . . . Shots 3 | . . . . . . . . . 3 . . . . Rammed 2 | . . . . . . . . . 1 . . . 1 Targets Rammed 2 | . . . . . . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 377 | . 372 80 50 217 174 299 . . . 245 171 . 377 Average Temperature 128 | . 111 42 26 147 82 121 . . . 96 84 . 154 Received Heat Transfer 537 | . 138 . 9 9 36 189 . . . 135 . . 21 Effects 12 | . 2 . . 1 . 2 . . . . . . 7 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 5 | . 1 . . 1 . . . . . . . . 3 Interference 2 | . . . . . . 2 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 2 | . 1 . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Fried 9 | . . . . 2 1 . . . . 6 . . . Impact Corruptions 9 | . . . . . . . . . . 7 . 1 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . . . 1 . . . Heat Transferred 951 | . 370 74 . 50 50 296 . . 111 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Peak Influence 307 | . 183 10 53 307 226 . . 7 181 129 42 49 60 Initial 139 | . . 5 3 22 139 . . 2 4 84 37 29 21 Average 59 | . 82 9 27 179 178 . . 5 38 75 40 41 25 Maximum Alert Level 1 | . . . . 1 1 . . . . . . . . Low Security (%) 96 | 100 100 100 100 51 60 . . 100 100 100 100 100 100 Level 1 3 | . . . . 48 39 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . 2 . . 1 . . . . 1 2 . . 2 Investigation 3 | . . . . 1 . . . . . 1 . . 1 Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . 2 . . . . . . . 1 1 . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Distress Signals 4 | . . . 1 1 . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 91 | . 18 . 4 8 3 17 1 . 9 17 . 2 12 Peak Tracking Total 9 | . 5 . 2 4 1 9 1 . 7 5 . 1 8 Tactical Retreats 12 | . 2 . . . . 1 . . 1 3 . . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Traps Triggered 7 | . . . . . . . . . 3 2 . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Machines Disabled 1 | . . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Machines Accessed 24 | . 5 . 1 4 2 . . 1 . 7 3 . 1 Terminals 20 | . 5 . 1 3 2 . . 1 . 6 2 . . Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Total Hacks 57 | . 9 . 1 10 4 . . 1 . 14 15 . 3 Successful 24 | . 4 . . 5 1 . . 1 . 3 10 . . Failed 31 | . 5 . 1 5 3 . . . . 11 3 . 3 Catastrophic 11 | . 2 . . 1 . . . . . 5 2 . 1 Database Lockouts 2 | . . . . . . . . . . . 2 . . Manual 13 | . 5 . 1 3 . . . . . 4 . . . Terminals 44 | . 9 . 1 5 4 . . 1 . 11 13 . . Fabricators 3 | . . . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . Scanalyzers 5 | . . . . 5 . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . . . Terminal Hacks 19 | . 4 . . 1 1 . . 1 . 2 10 . . Record 9 | . . . . . . . . . . 1 8 . . Open DSF 4 | . . . . . 1 . . 1 . 1 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Zone Layout 5 | . 3 . . 1 . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 1 2 1 . . . . 6 3 . 1 Full Trace Events 5 | . 1 . . 2 . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Total Allies 3 | . . 3 . . . . . . . . . . . Largest Group 3 | . . 3 3 2 2 . . . . . . . . Highest-Rated Group 40 | . . 40 40 32 32 . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 41 | . . . 18 18 5 . . . . . . . . Total Damage 386 | . . . 135 186 65 . . . . . . . . Kills 6 | . . . 3 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Turns Passed 3830 | 40 414 258 286 127 126 642 191 76 113 790 190 22 555 Spaces Moved 5237 | 37 285 486 383 184 244 1043 320 151 71 1206 214 36 577 Core 452 | 2 51 . . . . . . . 15 336 . . 48 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 168 | 35 133 . . . . . . . . . . . . Hover 520 | . . . . . . . . 65 56 . 173 36 190 Flight 4097 | . 101 486 383 184 244 1043 320 86 . 870 41 . 339 Fastest Speed 22 | 50 37 37 31 28 28 24 35 35 50 28 28 38 22 Average Speed 47 | 88 84 37 31 29 28 41 56 45 69 51 47 38 51 Slowest Speed 1050 | 100 200 37 31 31 28 192 275 60 150 150 280 38 1050 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . 1 2 . . . . . . 1 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 48 78 15 21 6 89 27 3 55 25 6 42 19 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . . . . Known Exits Taken 8 | . 1 . 1 1 1 1 1 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 . . . . . . . 1 . . . Scrap Searched 5 | . . 1 . . . 2 2 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 86 | . . . . 13 10 . . . 40 . . . 23 Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 86 | . . . . 13 10 . . . 40 . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Total 6362 | 42 387 558 541 242 287 1210 329 157 123 1321 300 38 827 Wait 775 | . 35 70 139 39 31 119 . . 4 71 57 . 210 Move 5214 | 36 284 483 378 183 243 1042 319 150 70 1203 213 35 575 Hop 5 | . . 1 2 . . . . . . 1 . . 1 Pick Up 36 | 2 5 . 5 4 3 2 2 1 2 3 3 . 4 Fast Attach 59 | 4 4 1 . 3 . 5 1 2 6 14 9 . 10 Attach 37 | . 4 . 5 . 2 5 4 1 3 3 7 1 2 Detach 18 | . 2 . 1 . . 4 2 . . 3 4 . 2 Swap 11 | . 2 . 3 1 . 3 . . . . 2 . . Drop 34 | . 3 . 3 5 1 3 1 3 1 1 5 . 8 Fire 111 | . 48 2 5 7 7 27 . . 7 7 . . 1 Melee 23 | . . . . . . . . . 3 15 . 2 3 Ram 2 | . . . . . . . . . 1 . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . 26 . . . 10 Rewire . | . . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Identified exit to Mines 221 | -10/Materials | Lost 3 parts (2n1w) 290 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 455 | -10/Materials | Entered Mines 458 | -10/Mines | Learned location of 1 exit from Materials 461 | -10/Mines | Met a Derelict bent on vengeance 466 | -10/Mines | Discovered new exit (range 7) 506 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 520 | -10/Mines | Discovered new exit (range 10) 534 | -10/Mines | Learned Materials interactive machine intel 545 | -10/Mines | Learned location of Storage (-8) 566 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 567 | -10/Mines | Found Prototype Device 567 | -10/Mines | Identified Exp. Sensor Array 614 | -10/Mines | Found a hidden stash of uninstalled traps 713 | -10/Mines | Entered Materials 713 | -9/Materials | Accompanied by 3 allies 713 | -9/Materials | Evolved 2 slots: Propulsion x2 714 | -9/Materials | Identified exit to Materials 715 | -9/Materials | Loaded intel: 18 interactive machine locations 939 | -9/Materials | Discovered exit to Materials (range 12) 999 | -9/Materials | Entered another Materials area 999 | -8/Materials | Accompanied by 2 allies 999 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1048 | -8/Materials | Build established: Sprinter 1073 | -8/Materials | Discovered new exit (range 16) 1077 | -8/Materials | Identified exit to Factory 1126 | -8/Materials | Entered Factory 1126 | -7/Factory | Accompanied by 2 allies 1126 | -7/Factory | Evolved 2 slots: Utility x2 1235 | -7/Factory | Discovered new exit (range 15) 1251 | -7/Factory | Identified exit to Lower Caves 1252 | -7/Factory | Entered Lower Caves 1358 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1362 | -7/Lower Caves | Encountered a Warlord checkpoint 1363 | -7/Lower Caves | Learned Factory emergency access door positions 1610 | -7/Lower Caves | Lost 6 parts (2n2u2w) 1848 | -7/Lower Caves | Discovered new exit (range 8) 1894 | -7/Lower Caves | Identified exit to Lower Caves 1894 | -7/Lower Caves | Entered another Lower Caves area 1920 | -7/Lower Caves | Discovered new exit (range 7) 1922 | -7/Lower Caves | Identified exit to Factory 1923 | -7/Lower Caves | Lost 8 parts (1p4n1u2w) 2085 | -7/Lower Caves | Entered Factory 2085 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2114 | -6/Factory | Identified exit to DSF 2161 | -6/Factory | Entered DSF 2180 | -6/DSF | Build established: Mutant 2197 | -6/DSF | Additional patrols routed to DSF 2240 | -6/DSF | Discovered new exit (range 15) 2256 | -6/DSF | Identified exit to Factory 2274 | -6/DSF | Entered Factory 2274 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2300 | -5/Factory | Lost 7 parts (2p1u4w) 2363 | -5/Factory | Core integrity fell below 50% 2660 | -5/Factory | System corruption reached 10% 3044 | -5/Factory | Discovered new exit (range 10) 3055 | -5/Factory | Core integrity fell below 20% 3064 | -5/Factory | Entered another Factory area 3064 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3080 | -4/Factory | Lost 3 parts (1p1n1u) 3130 | -4/Factory | Central database locked down 3130 | -4/Factory | Central database locked down 3254 | -4/Factory | Identified exit to DSF 3254 | -4/Factory | Entered DSF 3269 | -4/DSF | Discovered new exit (range 15) 3276 | -4/DSF | Entered Research 3276 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3350 | -3/Research | Spotted B-86 Titan 3463 | -3/Research | Build established: Infiltrator-Gladiator 3535 | -3/Research | Spotted B-86 Titan 3636 | -3/Research | Spotted B-86 Titan 3764 | -3/Research | Found Fusion Bomb Launcher 3805 | -3/Research | Core integrity fell below 50% 3821 | -3/Research | Core integrity fell below 20% 3822 | -3/Research | System corruption reached 10% 3831 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03820_ Gamma Bomb Trap short circuited. 03820_ S-43 Plague destroyed. 03820_ A bubble of electromagnetic force engulfs the area. 03820_ Gamma Bomb Trap short circuited. 03820_ A bubble of electromagnetic force engulfs the area. 03821_ P-80 Master resets S-43 Plague, system corruption cleaned. 03821_ Acquired Corrupted Xenon Bombardment Thruster. 03821_ Integrated Corrupted Xenon Bombardment Thruster (+10). 03823_ P-80 Master resets S-43 Plague, system corruption cleaned. 03824_ P-80 Master resets P-80 Master, system corruption cleaned. 03824_ S-43 Plague destroyed. 03826_ System corrupted: Energy discharge (-22). 03827_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ?????# ???????????????????????????????????????? | | #+### #?????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | #######???????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ########################+######+###???????????? | | @ #??????????? | | ????????? | | [ ????????? | | =*%^ ?????????? | | % ##?????????? | | ######*#############+############ #??????????? | | ??# #?????? ??????????? #??????????? | | ??# #???? ??????????? +??????????? | | ??# """#???# #??????????? ???????????? | | ??# """#???# "" "" #???????????????????????? | | ??# "#???# ""T"" #???????????????????????? | | ??# "F"#???# """ #???????????????????????? | | ??# """#???# #???????????????????????? | | ??# #???# #???????????????????????? | | ??# #???###########???????????????????????? | | ??##########?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 49 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 75 Armor Integrity Analysis 30 Particle Charging 15 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Dodgeball, But With Guns Power Corrupts Quick And Dirty Respectable Loadout Challenges ------------ None Game ------ Seed CentriumNuclearInsulator Manual? 0 Play Time 01:24:04 Cumulative 11.5 hours Start 2024.04.09 @ 10:40:47 End 2024.04.09 @ 12:07:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ccf4253-07f8-4f48-a176-67c2f7a16fd0