Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.08 @ 06:56:57 Player: Lee Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (378) 378 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1748 Bonus ------- None Cogmind --------- Core Integrity 264/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 15 | 4 5 3 3 . Power 3 | 1 . 1 1 . Engine 2 | 1 . 1 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 1 . . Device 1 | . 1 . . . Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | . 3 1 1 . Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 2 2 1 Power 1 | . . . 1 . Propulsion 3 | . . 1 1 1 Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 68 | . 75 87 60 51 Engine 6 | . 13 14 . . Core 2 | . . . 6 . Wheel 17 | . 28 17 12 7 Device 2 | . 9 . . . Storage 20 | . 14 28 22 22 Energy Gun 11 | . 10 14 11 11 Ballistic Gun 4 | . . . 9 11 Launcher 2 | . . 12 . . Peak Build Rating 9 | 4 7 7 9 6 Average Rating 6 | 3 5 6 7 5 On Entrance 3 | . 4 4 5 6 Naked Turns . | . . . . . Heaviest Build 55 | 8 48 55 53 48 Greatest Support 26 | 26 26 26 26 10 Greatest Overweight (x) 15 | . 1 3 5 15 Average Overweight (x) 1 | . . 2 3 4 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 16 | 7 11 20 20 20 Most Carried 7 | 5 7 6 7 7 Average Carried 5 | 3 5 4 6 7 Final Capacity 20 | 8 20 20 20 20 Final Carried 7 | 5 7 6 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 405 | 199 77 85 44 . Remotely . | . . . . . Salvage Created 381 | . 152 29 200 . Parts 28 | . 9 1 18 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 11 | . 3 2 6 . Guns 9 | . 3 . 6 . AOE 2 | . . 2 . . Classes Destroyed 5 | . 2 . 3 . Builder 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 3 | . . . 3 . Grunt 8 | . 3 2 3 . Best Kill Streak 4 | . 4 2 3 . Combat Bots Only 3 | . 3 2 3 . Max Kills in Single Turn 2 | . 2 1 2 . Gunslinging 1 | . 1 . 1 . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 115 | . 13 29 49 24 Missed 26 | . 5 6 12 3 Damage Taken 743 | . 77 265 281 120 Core 225 | . 8 81 105 31 Absorbed by Shields . | . . . . . Ignored by Resistances 239 | . 22 85 90 42 Core Remaining (%) 82 | 100 . 64 . . Volleys Fired 37 | . 5 5 27 . Largest 2 | . 2 2 2 . Hottest 90 | . 90 80 70 . Shots Fired 68 | . 10 10 48 . Gun 63 | . 10 5 48 . Cannon . | . . . . . Launcher 5 | . . 5 . . Special . | . . . . . Kinetic 21 | . . . 21 . Thermal 37 | . 5 5 27 . Explosive 5 | . . 5 . . Electromagnetic 5 | . 5 . . . Robot Hit Streak 31 | . 10 9 31 . Robot Miss Streak 2 | . . 1 2 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 60 | . 10 9 41 . Core Hits 25 | . 7 4 14 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 2 . Burn 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 860 | . 132 302 426 . Guns 607 | . 131 50 426 . Cannons . | . . . . . Explosions 252 | . . 252 . . Melee . | . . . . . Ramming 1 | . 1 . . . Kinetic 142 | . . . 142 . Thermal 394 | . 60 50 284 . Explosive 252 | . . 252 . . Electromagnetic 71 | . 71 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . . 3 . . Projectiles . | . . . . . Explosions 3 | . . 3 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 80 | . . 80 . . Shots 5 | . . 5 . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 298 | . 198 160 298 . Average Temperature 108 | . 109 90 113 . Received Heat Transfer 291 | . 57 120 114 . Effects 3 | . . . 3 . Energy Bleed 1 | . . . 1 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1258 | . 185 148 925 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 214 | . 92 85 214 70 Initial 70 | . . 30 24 70 Average 73 | . 31 74 119 67 Maximum Alert Level 1 | . . . 1 . Low Security (%) 88 | 100 100 100 71 100 Level 1 11 | . . . 28 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 4 5 11 3 Peak Tracking Total 4 | . 4 2 3 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful . | . . . . . Failed 1 | . 1 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 519 | 53 139 79 219 29 Spaces Moved 326 | 49 119 42 100 16 Core 11 | 10 . . . 1 Treads . | . . . . . Legs . | . . . . . Wheels 315 | 39 119 42 100 15 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 120 105 140 Average Speed 117 | 81 93 143 142 181 Slowest Speed 800 | 90 105 145 155 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 3 34 18 19 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . . 19 . . Melee . | . . . . . Projectile . | . . . . . AOE 19 | . . 19 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 395 | 61 135 51 132 16 Wait . | . . . . . Move 322 | 48 118 41 99 16 Hop . | . . . . . Pick Up 20 | 9 6 2 3 . Fast Attach . | . . . . . Attach 13 | 4 4 3 2 . Detach . | . . . . . Swap 2 | . 1 . 1 . Drop . | . . . . . Fire 37 | . 5 5 27 . Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 15) 193 | -10/Materials | Entered Mines 261 | -10/Mines | Discovered new exit (range 5) 272 | -10/Mines | Entered Materials 272 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 340 | -9/Materials | Build established: Mutant 467 | -9/Materials | Discovered new exit (range 12) 491 | -9/Materials | Entered Mines 520 | -9/Mines | Self-destructed Last Messages --------------- 00346_ G-34 Mercenary overheating. 00348_ G-34 Mercenary destroyed. 00361_ Overheating: System interference. 00361_ Lgt. Assault Rifle temporarily disabled. 00361_ Med. Laser temporarily disabled. 00363_ Acquired 30 matter. 00366_ K-01 Serf collects debris. 00368_ Acquired Lgt. Nuclear Core. 00374_ Acquired Particle Gun. 00382_ T-07 Excavator is excavating. 00390_ K-01 Serf collects debris. 00399_ Lgt. Nuclear Core destroyed. 00407_ S-10 Pest destroyed. 00407_ Switching to secondary target: S-10 Pest. 00407_ S-10 Pest destroyed. 00412_ Acquired 4 matter. 00467_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00512_ Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????############??? | | ?????????????????????????????????# ???? | | ?????????????????????????????????# """ ??? | | ?????????????????????????????????# """ #?? | | ?????????????????????????????????# """ #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????##### """ """ #?? | | ?????????????????????????????# """ """ #?? | | ?????????????????????????????# ### """ """ ???? | | ???????????????????????####### #?# ???? | | ???????????????????????# s #?# ???? | | ???????????????????????#ss######?############??? | | ???????????????????????# #????????????????????? | | ???????????????????????# @#????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????#t #????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ##????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassActiveWarhead Manual? 0 Play Time 00:07:24 Cumulative 26.7 hours Start 2025.03.08 @ 06:49:06 End 2025.03.08 @ 06:56:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 7 Adventurer 42 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7eb03d19-4f58-48c9-9744-2f53a629bc72