Cogmind - Beta 14 X2 *** ADVENTURER MODE // 2024.08.04 @ 02:30:54 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (117) 585 Value Destroyed (3858) 3858 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2374) 2374 TOTAL SCORE: 13097 Bonus ------- High Alert Combat Kills 274 Follower Combat Kills 1321 Registered with UFD 300 MAIN.C Attacked Warlord 500 Friendly Fire -21 Cogmind --------- Core Integrity 984/1000 Matter 270/300 Energy 540/540 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox3 Location -5/Warlord Parts ------- > --- POWER (2) -------- Neutrino Core Antimatter Reactor > --- PROPULSION (3) --- Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Scrapsphere > --- UTILITY (8) ------ Scrap Suit Advanced Cooling System High-capacity Storage Unit Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- Heavy Beamcaster Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Overtuned Scrapsphere Armored Huge Wheel Scrap Suit High-capacity Matter Pod (200) Improved Sensor Array Experimental Sensor Array Experimental Signal Interpreter Recoil Nullifier Transmission Jammer Makeshift Ablative Armor Makeshift Ablative Armor Thermic Laser Heavy Beamcaster Micro-nuke Launcher Improved Remote Datajack Junk Cannon (10) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ F-cell Engine Antimatter Reactor > --- PROPULSION ------- Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Cooling System High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Beamcaster Enhanced Autogun Enhanced Autogun Ragnarok Missile Launcher > --- INVENTORY -------- Overtuned Scrapsphere Armored Huge Wheel High-capacity Matter Pod Quantum Shading Machine Machine Analyzer Improved Sensor Array Experimental Sensor Array Experimental Signal Interpreter Recoil Nullifier Transmission Jammer Improved Light Armor Plating Reflective Plating Improved Focal Shield Heavy Beamcaster Advanced EMP Blaster Plasma Cutter Junk Cannon DRS Beacon [Rating: 84] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Hacking Suite Device Seismic Detector Storage Humpback Processor Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Special Weapon Junk Cannon Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp War Slots Evolved 10 | . . . . . 4 . . . 4 . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . Utility 6 | . . . . . 2 . . . 2 . . 2 . . . . Weapon 2 | . . . . . 1 . . . 1 . . . . . . . Parts Attached 123 | 7 7 2 . 6 25 19 4 14 10 2 . 11 7 6 . 3 Power 12 | 1 . 1 . 1 2 1 . . 3 . . . 1 2 . . Engine 8 | 1 . . . 1 1 1 . . 3 . . . . 1 . . Core 3 | . . 1 . . 1 . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 26 | 2 2 . . 2 8 4 1 3 1 . . 3 . . . . Treads 12 | 2 2 . . 2 5 1 . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . . Wheel 13 | . . . . . 2 3 1 3 1 . . 3 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 40 | 2 2 . . . 5 6 3 4 5 2 . 7 2 2 . . Device 13 | 1 . . . . 3 . . 1 2 1 . 3 2 . . . Storage 10 | 1 2 . . . . . 1 3 . . . 2 . 1 . . Processor 5 | . . . . . . . . . 2 . . 2 . 1 . . Hackware 3 | . . . . . . . 2 . 1 . . . . . . . Protection 9 | . . . . . 2 6 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 45 | 2 3 1 . 3 10 8 . 7 1 . . 1 4 2 . 3 Energy Gun 13 | . . 1 . 2 4 3 . 1 . . . 1 1 . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . Ballistic Gun 23 | 2 3 . . . 2 5 . 5 1 . . . 1 1 . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . . . . 2 . . . Special Weapon 5 | . . . . 1 2 . . 1 . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 4 . 1 . . . . 3 . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . . . . . Parts Lost 14 | . . 1 . 1 11 . . . 1 . . . . . . . Power 4 | . . 1 . 1 2 . . . . . . . . . . . Propulsion 5 | . . . . . 5 . . . . . . . . . . . Utility 2 | . . . . . 1 . . . 1 . . . . . . . Weapon 3 | . . . . . 3 . . . . . . . . . . . Highest Loss Streak 6 | . . 1 . 1 6 . . . 1 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 100 99 80 89 87 88 91 93 93 93 94 93 94 92 Engine 8 | . 14 9 . 9 4 9 9 9 13 13 13 11 6 3 . . Core 1 | . . 4 14 3 4 . . . . . . . . 1 5 5 Treads 8 | . 28 28 28 28 18 12 . . . . . . . . . . Wheel 15 | . . . . . 4 15 26 27 20 20 20 17 17 17 17 17 Device 8 | . 14 14 14 14 11 9 3 . 6 12 13 16 17 17 17 17 Storage 9 | . 14 14 14 14 9 9 9 8 6 6 6 5 5 5 5 5 Processor 2 | . . . . . . . . . 5 6 6 10 11 16 17 17 Hackware 6 | . . . . . . . 11 18 11 . . . . . . . Protection 1 | . . . . . 5 8 . . . 5 6 5 5 . . . Energy Gun 4 | . . 4 14 12 8 9 . 1 . . . 4 5 5 5 4 Ballistic Gun 20 | . 28 23 14 14 6 17 27 22 26 26 26 17 17 16 17 16 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 239 | 14 29 29 28 30 59 57 222 229 239 239 239 85 102 92 91 91 Greatest Support 60 | 40 40 40 40 40 60 24 36 45 36 36 36 36 44 24 24 24 Greatest Overweight (x) 6 | . . . . . 5 5 6 6 6 6 6 3 4 3 3 3 Average Overweight (x) 3 | . . . . . 2 2 5 5 6 6 6 2 3 3 3 3 Largest Inventory Capacity 35 | 8 15 15 15 15 15 15 35 35 35 35 35 35 20 20 20 20 Average Capacity 24 | 7 9 15 15 15 15 15 33 33 35 35 35 20 20 20 20 20 Most Carried 35 | 7 13 14 15 15 15 15 23 35 35 35 35 35 20 20 20 20 Average Carried 22 | 4 8 13 14 14 12 14 18 30 34 34 35 20 19 19 20 19 Final Capacity 35 | 8 15 15 15 15 15 15 35 35 35 35 35 20 20 20 20 20 Final Carried 35 | 7 13 14 15 15 15 15 23 35 35 35 35 20 20 20 20 20 Class Distribution -------------------- 45% | Hauler-Gunner 14% | Scavenger-Mutant 12% | Mutant 7% | Tank 5% | Scavenger-Scrapper 5% | Commander-Scrapper 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Hauler-Gunner | -8/Recycling Hauler-Gunner | -8/Scraptown Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Scavenger-Scrapper | -5/Factory Commander-Scrapper | -5/Waste Commander-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp War Matter Collected 3319 | 334 231 127 . 82 299 589 90 253 527 276 . 15 237 220 39 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5014 | 171 735 177 . 300 895 1541 141 . 508 164 . 65 . 317 . . Parts 257 | 19 34 8 . 17 31 74 11 . 33 13 . 7 . 10 . . Haulers Intercepted 4 | . 1 . . . 2 1 . . . . . . . . . . Recyclers Shooed 8 | . 1 . . . 3 2 . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 19 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp War Combat Hostiles Destroyed 82 | . 12 4 . 10 13 24 1 . 7 4 . . . 7 . . Guns 76 | . 12 4 . 10 7 24 1 . 7 4 . . . 7 . . Cannons 4 | . . . . . 4 . . . . . . . . . . . AOE 1 | . . . . . 1 . . . . . . . . . . . Classes Destroyed 14 | 3 4 . . 2 2 2 . . 1 . . . . . . . Worker 6 | 1 . . . 1 1 2 . . . . . . . 1 . . Builder 2 | . . . . . . 2 . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . 2 1 . . . . . . . . . . Recycler 9 | 1 3 . . . 2 3 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . Watcher 8 | . 1 . . . 1 1 . . 2 . . 2 . 1 . . Swarmer 13 | . 2 . . 4 . 3 . . . 2 . . . 2 . . Grunt 42 | . 10 4 . 4 9 12 . . 2 . . . . 1 . . Brawler 1 | . . . . 1 . . . . . . . . . . . . Sentry 18 | . . . . . 3 9 1 . 3 . . . . 2 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . Hunter 4 | . . . . . 1 . . . 1 2 . . . . . . Programmer 3 | . . . . . . . . . 1 . . . . 2 . . Best Kill Streak 8 | 5 4 2 . 4 8 5 1 . 2 2 . 1 . 2 . . Combat Bots Only 4 | . 4 2 . 4 2 4 1 . 2 2 . . . 2 . . Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 1 . 1 1 . 1 . 2 . . Gunslinging 1 | . . . . . . 1 . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp War Hostile Shots Fired 469 | . 64 29 . 40 139 59 4 . 84 30 . . . 20 . . Missed 127 | . 23 8 . 5 37 16 1 . 28 5 . . . 4 . . Damage Taken 3872 | . 336 223 . 338 1249 520 33 . 416 364 . . . 393 . . Core 467 | . 63 . . 124 204 10 . . 50 . . . . 16 . . Absorbed by Shields 25 | . . . . . . . . . 25 . . . . . . . Ignored by Resistances 1117 | . 109 62 . 100 349 144 9 . 137 101 . . . 106 . . Regen/Repaired (Parts) 762 | . . . . . 35 259 . 184 . . . 4 34 246 . . Core Remaining (%) 70 | 100 . . . 25 . . . 61 . . 94 . . . . . Volleys Fired 285 | 16 42 17 . 28 41 68 7 . 27 16 . 3 3 17 . . Largest 4 | 2 2 2 . 2 3 3 3 . 4 4 . 4 4 4 . . Hottest 183 | 40 40 40 . 100 146 183 75 . 100 100 . 150 150 156 . . Shots Fired 779 | 32 84 34 . 55 96 196 21 . 108 64 . 12 12 65 . . Gun 749 | 32 84 34 . 54 68 196 21 . 108 64 . 12 12 64 . . Cannon 23 | . . . . . 23 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 7 | . . . . 1 5 . . . . . . . . 1 . . Kinetic 570 | 32 84 34 . 27 36 98 21 . 108 64 . 9 9 48 . . Thermal 187 | . . . . 28 39 98 . . . . . 3 3 16 . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 21 | . . . . . 21 . . . . . . . . . . . Robot Hit Streak 47 | 6 12 13 . 47 17 31 8 . 12 11 . 7 8 19 . . Robot Miss Streak 5 | 1 2 1 . 2 1 2 2 . 5 4 . 1 2 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 14 | . 4 1 . 2 1 2 . . 1 1 . . . 2 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . 1 1 . . . 1 . . Shots Hit Robots 579 | 20 65 30 . 45 69 151 12 . 76 46 . 8 10 47 . . Core Hits 235 | 9 33 11 . 19 35 52 4 . 29 15 . 4 4 20 . . Critical Kills 2 | 1 . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 . . . 1 . . Critical Strikes 17 | 1 . . . 1 1 12 . . . 1 . . . 1 . . Burn 13 | . . . . 1 . 12 . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . Destroy 3 | 1 . . . . . . . . . 1 . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9380 | 212 678 315 . 463 1347 2717 227 . 1318 703 . 166 192 1042 . . Guns 8778 | 212 669 315 . 463 786 2685 227 . 1318 703 . 166 192 1042 . . Cannons 300 | . . . . . 300 . . . . . . . . . . . Explosions 76 | . . . . . 76 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 106 | . 9 . . . 65 32 . . . . . . . . . . Kinetic 6001 | 212 669 315 . 173 277 1128 227 . 1318 703 . 121 144 714 . . Thermal 2938 | . . . . 290 670 1557 . . . . . 45 48 328 . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 335 | . . . . . 335 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 . . . . . . 1 1 1 Average Corruption 1 | . . . . . 1 1 1 . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 25 | . . . . . 6 6 11 . . . . . . 2 . . Message Errors 9 | . . . . . 2 3 2 . . . . . . 2 . . Matter Fused 5 | . . . . . 1 1 3 . . . . . . . . . Heat Flow Errors 3 | . . . . . 1 . 2 . . . . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 4 | . . . . . . 1 3 . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 11 | . . . . . . 11 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 11 | . . . . . . 11 . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . . . . 34 15 . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . Rammed 32 | . 2 . . . 28 2 . . . . . . . . . . Targets Rammed 33 | . 2 . . . 28 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . Highest Temperature 364 | . 15 25 . 160 243 343 259 . 270 364 . 128 80 144 . . Average Temperature 81 | . 8 13 . 70 51 107 65 . 94 128 . 63 43 52 . . Received Heat Transfer 1678 | . 183 183 . 156 567 279 18 . 118 138 . . . 36 . . Effects 3 | . . . . . . 1 . . 2 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Melted 15 | . . . . 3 1 10 . . . . . . . 1 . . Heat Transferred 6606 | . . . . 746 1188 4033 . . . . . 100 77 462 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp War Peak Influence 1304 | 35 255 108 . 131 297 586 223 . 130 . . 50 31 1304 . . Initial 127 | . 19 43 . . 34 57 127 . . . . . 14 18 . . Average 170 | 19 109 38 . 65 119 376 94 . 64 . . 23 27 669 . . Maximum Alert Level 4 | . 1 . . . 1 2 1 . . . . . . 4 . . Low Security (%) 76 | 100 90 100 . 100 88 16 89 . 100 . . 100 100 11 . . Level 1 11 | . 9 . . . 12 41 10 . . . . . . 18 . . Level 2 8 | . . . . . . 42 . . . . . . . 31 . . Level 3 1 | . . . . . . . . . . . . . . 18 . . Level 4 1 | . . . . . . . . . . . . . . 19 . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . . . 1 3 . . 5 . . 1 . 5 . . Investigation 11 | . 3 . . . 1 . . . 4 . . 1 . 2 . . Extermination 2 | . . . . . . . . . 1 . . . . 1 . . Reinforcement 3 | . . . . . . 3 . . . . . . . . . . Assault 2 | . . . . . . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp War Distress Signals 11 | . 2 . . . 3 2 . . 2 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 156 | . 24 3 . 12 23 29 1 . 17 9 . 2 1 34 . 1 Peak Tracking Total 10 | . 4 2 . 4 6 6 1 . 3 4 . 1 1 10 . 1 Tactical Retreats 4 | . . . . 1 1 2 . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp War Traps Triggered 6 | . 1 . . . . . . . . . . 1 . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp War Machines Disabled 9 | . . . . . 2 1 . . . . . 1 . 5 . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp War Machines Accessed 74 | . 7 . 1 . 12 11 12 4 13 1 . 2 . 9 . 2 Terminals 42 | . 5 . . . 8 8 6 . 10 . . . . 5 . . Fabricators 2 | . . . . . . . . . . . . 1 . 1 . . Repair Stations 6 | . . . . . 2 2 . . 1 . . . . 1 . . Recycling Units 12 | . 2 . . . . . 6 . 2 . . 1 . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . 1 . . Total Hacks 196 | . 27 . 1 . 27 29 24 23 28 1 . 5 . 25 . 6 Successful 125 | . 15 . 1 . 16 18 15 23 14 1 . 5 . 11 . 6 Failed 71 | . 12 . . . 11 11 9 . 14 . . . . 14 . . Catastrophic 6 | . . . . . . 1 1 . 3 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 105 | . 21 . 1 . 13 11 20 . 24 . . 3 . 12 . . Terminals 113 | . 22 . . . 17 21 18 . 21 . . . . 14 . . Fabricators 8 | . . . . . . . . . . . . 4 . 4 . . Repair Stations 16 | . . . . . 5 7 . . 2 . . . . 2 . . Recycling Units 19 | . 5 . . . . . 6 . 5 . . 1 . 2 . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . . . . 3 . . Terminal Hacks 63 | . 5 . 1 . 2 10 5 23 4 1 . . . 6 . 6 Record 25 | . . . 1 . . . . 23 . . . . . 1 . . Part Schematic 3 | . . . . . . 1 1 . . . . . . 1 . . Robot Analysis 9 | . 1 . . . . . 4 . 2 . . . . 2 . . Prototype ID Bank 8 | . 1 . . . 1 1 . . . . . . . . . 5 Open Door 6 | . . . . . . 4 . . . 1 . . . . . 1 Branch Access Points 2 | . 1 . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 3 | . 1 . . . . 2 . . . . . . . . . . Maintenance Status 2 | . 1 . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 12 | . . . . . 3 6 . . 1 . . . . 2 . . Scan Component 7 | . . . . . 2 3 . . 1 . . . . 1 . . Repair 5 | . . . . . 1 3 . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 44 | . 10 . . . 9 1 10 . 8 . . 3 . 3 . . Terminals 29 | . 8 . . . 8 1 4 . 7 . . . . 1 . . Assimilate 2 | . . . . . . . . . 2 . . . . . . . Botnet 5 | . 2 . . . 1 1 1 . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . Operators 2 | . 1 . . . . . . . . . . . . 1 . . Skim 19 | . 5 . . . 6 . 3 . 5 . . . . . . . Fabricators 3 | . . . . . . . . . . . . 2 . 1 . . Liberate 1 | . . . . . . . . . . . . 1 . . . . Fabnet 2 | . . . . . . . . . . . . 1 . 1 . . Repair Stations 3 | . . . . . 1 . . . 1 . . 1 . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . 6 . . . . . . . . . Tunnel 8 | . 2 . . . . . 6 . . . . . . . . . Scrapoids 2 | . . . . . . . . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . 1 . . Hacking Detections 48 | . 6 . . . 10 6 4 . 13 . . 1 . 8 . . Full Trace Events 4 | . . . . . 1 . 1 . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . 81 . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 3 | . . . . . . 1 1 . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 1 3 . . . . . . . 1 . . Time 288 | . . . . . 136 114 . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp War Total Allies 39 | . . . . 1 . . . . 7 . . 6 22 3 . . Largest Group 25 | . . . . 1 . . . . 6 1 . 6 25 25 11 11 Highest-Rated Group 1049 | . . . . 31 . . . . 169 28 . 248 1049 1046 465 465 Highest-Rated Ally 50 | . . . . 31 . . . . 31 28 . 50 50 50 50 50 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 235 | . . . . 8 . . . . 24 18 . 5 7 171 . 2 Total Damage 6174 | . . . . 63 . . . . 377 256 . 58 206 5156 . 58 Kills 52 | . . . . . . . . . 4 5 . . 1 41 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp War Robot Analysis Total 9 | . 1 . . . . . 4 . 2 . . . . 2 . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp War Turns Passed 17704 | 260 1059 1138 1243 793 1100 1414 1166 4761 1412 1283 188 211 355 843 89 389 Spaces Moved 10289 | 128 557 664 775 425 531 806 621 2695 694 689 90 167 272 717 81 377 Core 5 | 5 . . . . . . . . . . . . . . . . Treads 2746 | 123 557 664 775 425 202 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 7538 | . . . . . 329 806 621 2695 694 689 90 167 272 717 81 377 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 120 120 90 180 180 180 98 90 100 100 100 Average Speed 154 | 155 160 160 160 160 157 126 172 172 180 180 180 100 100 100 100 100 Slowest Speed 240 | 160 160 160 160 160 240 155 180 180 180 180 180 120 110 100 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 7 77 99 94 75 51 94 89 94 19 86 14 5 97 19 14 69 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 19 | . 3 3 . 1 3 . 6 3 . . . . . . . . Known Exits Taken 11 | . 1 1 . . 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . . . Scrap Searched 20 | . . 1 . 3 . . . 9 . 5 1 . . . 1 . Spaces Dug 1 | . . . . 1 . . . . . . . . . . . . Terrain Destroyed 6 | . . . . 1 5 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 2 | . . . . 1 1 . . . . . . . . . . . AOE 4 | . . . . . 4 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Upp War Total 11637 | 157 648 709 780 491 688 1097 708 2818 840 720 116 210 353 823 89 390 Wait 624 | . 24 25 . 20 42 169 66 12 89 8 27 9 60 63 9 1 Move 10274 | 127 556 663 774 424 530 805 620 2694 693 688 89 167 271 716 80 377 Hop . | . . . . . . . . . . . . . . . . . Pick Up 163 | 7 8 1 3 5 9 11 9 79 11 3 . 8 2 5 . 2 Fast Attach 58 | 7 . 2 . 1 14 12 . 7 2 . . 4 5 1 . 3 Attach 25 | . . . . . 10 2 2 1 4 2 . 4 . . . . Detach 9 | . . . . . 3 1 1 2 . . . 1 1 . . . Swap 40 | . 7 . . 5 1 5 2 6 4 . . 3 2 5 . . Drop 118 | . 9 1 3 8 10 21 1 17 10 3 . 11 9 8 . 7 Fire 285 | 16 42 17 . 28 41 68 7 . 27 16 . 3 3 17 . . Melee . | . . . . . . . . . . . . . . . . . Ram 5 | . . . . . 3 2 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 28 | . 2 . . . 25 1 . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Zio) -5/Factory (discovered 2 exits: Fac x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 2 exits: Upp / *War) -5/Warlord History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 261 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 10) 662 | -10/Materials | Identified exit to Mines 877 | -10/Materials | Discovered new exit (range 14) 1124 | -10/Materials | Loaded intel: 22 trap records 1158 | -10/Materials | Learned location of 2 exits from Mines 1183 | -10/Materials | Identified exit to Materials 1198 | -10/Materials | Learned Materials trap positions 1203 | -10/Materials | Learned location of Storage (-8) 1217 | -10/Materials | Learned 4 Recycling zone layouts 1243 | -10/Materials | Learned 4 Recycling zone layouts 1320 | -10/Materials | Entered Mines 1321 | -10/Mines | Identified exit to Exiles 2003 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2311 | -10/Mines | Discovered exit to Materials (range 12) 2380 | -10/Mines | Learned Materials terminal intel 2395 | -10/Mines | Build established: Scavenger-Mutant 2458 | -10/Mines | Entered Exiles 2458 | -10/Exiles | Found Exiles lab abandoned 2483 | -10/Exiles | Discovered new exit (range 15) 3468 | -10/Exiles | Discovered new exit (range 12) 3701 | -10/Exiles | Entered Mines 3791 | -9/Mines | Assembled infested the area 3883 | -9/Mines | Discovered new exit (range 7) 3898 | -9/Mines | Core integrity fell below 50% 3976 | -9/Mines | Escorted by a lone wolf Derelict 4096 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4099 | -9/Mines | Found Prototype Device 4176 | -9/Mines | Found a hidden stash of uninstalled traps 4295 | -9/Mines | Discovered new exit (range 7) 4393 | -9/Mines | Learned location of Zion (-6) 4494 | -9/Mines | Entered Materials 4494 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4495 | -8/Materials | Identified exit to Storage 4496 | -8/Materials | Loaded intel: 16 trap records 4497 | -8/Materials | Loaded intel: 11 terminal locations 4680 | -8/Materials | Lost 6 parts (1p1n1u3w) 4955 | -8/Materials | Discovered new exit (range 7) 5180 | -8/Materials | Build established: Tank 5200 | -8/Materials | Identified exit to Factory 5245 | -8/Materials | Identified Exp. Sensor Array 5252 | -8/Materials | Learned location of Extension (-4) 5296 | -8/Materials | Learned Factory emergency access door positions 5330 | -8/Materials | Learned 2 Lower Caves zone layouts 5354 | -8/Materials | Learned Factory terminal intel 5389 | -8/Materials | Learned location of 1 exit from Lower Caves 5421 | -8/Materials | Learned Factory emergency access door positions 5469 | -8/Materials | Repaired Broken Exp. Sensor Array 5594 | -8/Materials | Entered Storage 5595 | -8/Storage | Identified exit to Recycling 5660 | -8/Storage | Repaired Hvy. Armor Plating 5960 | -8/Storage | Build established: Scavenger-Tank 6044 | -8/Storage | Repaired Hvy. Armor Plating 6344 | -8/Storage | Build established: Tank 6802 | -8/Storage | Repaired Hvy. Armor Plating 6901 | -8/Storage | Used back door to open Recycling access 6951 | -8/Storage | Discovered exit to Factory (range 15) 7008 | -8/Storage | Entered Recycling 7009 | -8/Recycling | Identified exit to Factory 7009 | -8/Recycling | Identified exit to Scraptown 7065 | -8/Recycling | Scanned before Scraplab entrance 7190 | -8/Recycling | Entered Scraplab 7409 | -8/Recycling | Build established: Hauler-Gunner 8174 | -8/Recycling | Entered Scraptown 8174 | -8/Scraptown | System corruption cleaned by C-Scrubber 8381 | -8/Scraptown | Visited Bundlers 8538 | -8/Scraptown | Visited Awakened 8577 | -8/Scraptown | Visited CR-KLE's Repair Center 8638 | -8/Scraptown | Visited Comm Corps 8822 | -8/Scraptown | Discovered exit to Factory (range 11) 9233 | -8/Scraptown | Visited CPS Storage 9269 | -8/Scraptown | Visited Cyclists 9364 | -8/Scraptown | Visited SPCMW 9711 | -8/Scraptown | CR-KLE repaired 4 parts 9792 | -8/Scraptown | Visited UFD Registry 9792 | -8/Scraptown | Registered with UFD as "Nukelauncher" 9857 | -8/Scraptown | Visited Cartography Club 9893 | -8/Scraptown | Visited Curators Association 9963 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9983 | -8/Scraptown | Found DCF Scrap (30 items) 10083 | -8/Scraptown | Visited Abandonware Association 10112 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 10142 | -8/Scraptown | Visited Observation Area 10220 | -8/Scraptown | Visited Supply Room 10275 | -8/Scraptown | Visited Junk Cannon Lab 10341 | -8/Scraptown | Visited Derelict Rescue Squad 10386 | -8/Scraptown | Visited Infowarlord's Domain 10428 | -8/Scraptown | Found Exp. Signal Interpreter 10710 | -8/Scraptown | Discovered exit to Factory (range 5) 11515 | -8/Scraptown | Learned location of Armory (-3) 11515 | -8/Scraptown | Learned 8 Factory zone layouts 11515 | -8/Scraptown | Learned 20 Factory zone layouts 11515 | -8/Scraptown | Learned 8 Research zone layouts 11515 | -8/Scraptown | Learned 12 Research zone layouts 11515 | -8/Scraptown | Learned 4 Access zone layouts 11515 | -8/Scraptown | Learned 8 Access zone layouts 11515 | -8/Scraptown | Learned 12 Lower Caves zone layouts 11515 | -8/Scraptown | Learned 20 Lower Caves zone layouts 11515 | -8/Scraptown | Learned location of 2 exits from Factory 11515 | -8/Scraptown | Learned location of 1 exit from Research 11515 | -8/Scraptown | Learned location of 1 exit from Upper Caves 11543 | -8/Scraptown | Found Deep Structural Scanner 11750 | -8/Scraptown | Entered Cyclist Reading Room 11971 | -8/Scraptown | Found Prototype Special Weapon 11971 | -8/Scraptown | Identified Junk Cannon 12890 | -8/Scraptown | Found Scrap Suit 12935 | -8/Scraptown | Entered Factory 12935 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 12936 | -6/Factory | Identified exit to Factory 12936 | -6/Factory | Identified exit to Lower Caves 12940 | -6/Factory | Loaded intel: 26 terminal locations 13320 | -6/Factory | Build established: Hauler-Skirmisher 13523 | -6/Factory | Discovered exit to Factory (range 13) 13787 | -6/Factory | Build established: Hauler-Gunner 13801 | -6/Factory | Scrapoids reinforcements arrived? 14103 | -6/Factory | Learned location of 1 exit from Cetus 14158 | -6/Factory | Learned location of 2 exits from Lower Caves 14201 | -6/Factory | Learned Extension emergency access door positions 14232 | -6/Factory | Learned Hub_04(d) non-interactive machine intel 14255 | -6/Factory | Loaded intel: 3 garrison access locations 14289 | -6/Factory | Learned location of 2 exits from Factory 14335 | -6/Factory | Learned location of 2 exits from Archives 14347 | -6/Factory | Entered Lower Caves 14347 | -6/Lower Caves | Accompanied by 1 ally 14348 | -6/Lower Caves | Identified exit to Lower Caves 14635 | -6/Lower Caves | Encountered a Warlord checkpoint 15630 | -6/Lower Caves | Entered another Lower Caves area 15631 | -6/Lower Caves | Identified exit to Zion 15818 | -6/Lower Caves | Entered Factory 15818 | -5/Factory | Evolved 2 slots: Utility x2 15819 | -5/Factory | Identified exit to Factory 15902 | -5/Factory | Scrapoids reinforcements arrived? 16007 | -5/Factory | Fabricated T-07 Excavator? 16029 | -5/Factory | Sucked down chute 16029 | -5/Factory | Entered Waste 16029 | -5/Waste | Met up with 2 allies sucked down the chute earlier 16030 | -5/Waste | Joined by Warlord forces that had cleared the area 16074 | -5/Waste | 3 allies followed down the chute 16329 | -5/Waste | Discovered new exit (range 12) 16333 | -5/Waste | Found Prototype Launcher 16333 | -5/Waste | Identified Com. Tesla Bomb Launcher 16336 | -5/Waste | Found Prototype Launcher 16336 | -5/Waste | Identified Ragnarok Missile Launcher 16347 | -5/Waste | Identified exit to Factory 16360 | -5/Waste | Build established: Commander-Scrapper 16384 | -5/Waste | Entered Factory 16384 | -5/Factory | Accompanied by 25 allies 16548 | -5/Factory | Repaired Imp. Light Armor Plating 16595 | -5/Factory | Identified exit to Upper Caves 16942 | -5/Factory | Found Scrap Suit 16950 | -5/Factory | Allied Derelicts emerged from ambush trap array 16984 | -5/Factory | First assault squad dispatched 17227 | -5/Factory | Entered Upper Caves 17227 | -5/Upper Caves | Accompanied by 11 allies 17228 | -5/Upper Caves | Identified exit to Upper Caves 17234 | -5/Upper Caves | Lost 12 allies 17243 | -5/Upper Caves | Build established: Scavenger-Scrapper 17302 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 17304 | -5/Upper Caves | Identified exit to Warlord 17316 | -5/Upper Caves | Entered Warlord 17316 | -5/Warlord | Accompanied by 11 allies 17352 | -5/Warlord | System corruption cleaned by Quarantine Array 17561 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17693 | -5/Warlord | Visited the Vortex Lab 17693 | -5/Warlord | Warlord's base attacked by MAIN.C 17705 | -5/Warlord | Self-destructed Last Messages --------------- Exp. Terrain Scan Processor >>Prototype ID Bank Downloading prototype IDs... Enh. Armored Leg Plasma Sword >>Prototype ID Bank Downloading prototype IDs... Cld. Plasma Cannon Com. Tesla Bomb Launcher 17680_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 17693_ ANNOUNCEMENT: MAIN.C incursion imminent. Mobilizing sentries. 1H-7D3(c): Vortex technology is great, if only we could figure out how to stabilize the weapon itself. Take some prototypes if you'd like to experiment. 17700_ Connecting with Vortex Lab Terminal... 17703_ ANNOUNCEMENT: Southeast cave walls breached. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????#################????????????????? | | ??????????????#"""""""" / #????????????????? | | ??????????????#""""""" + #????????????##### | | ??????????????#""c c c g## #???????????##"""" | | ??????????????#"" ##g #???????????#"" | | ??????????????#""c ## #???????????#" | | ??????????????#"" ##gs #???????????#"" #X | | ??????????????#""c s "##g #???????????#" #" | | ??????????????#" d s@"##g #?#####?????## #? | | ??????????????#" X [[]"## #?#|| #######+### | | ??????????????#" " """"##g #?# / | | ??????????????#""""" """"## #?#!! # | | ??????????????#"""" """"##s #?###### #### ### | | ??????#######?#"""" """## ##?????# #??# ## | | ????? #??############ X#?????# #?# ## | | ????""" #?????????????# ##?????# #?## ## | | ???#""" ############### ########/#### + | | ???#""" # # ## ## # | | ???# # # + ## # | | ???#""" # " "" " # ## ! ## + | | ???#""" # """""" # ## [ ## # | | ????""" # """" # ## ! [ ## # | | ?????? ?# / ## ! [ # ## | | ?????###+################## ## ## #? | | ?????# ########### ## #? #? | | ?????# ##+#####+### #? | | ????####+#####/######## ## #? | | ????# ## #??# ## +? | | ????#""X"## #??# ## #? | | ????####### ]] #?## ## # # ############? | | ??????????# ] * + ##########+####????????? | | ??????????# ** ### #?# #????????? | | ??????????# #?# ### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Nuclear Core | -8/Storage | Hacked Power Sword | -8/Recycling | Hacked Linear Accelerator | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisMissileGenerator Manual? 0 Play Time 02:16:16 Cumulative 411.3 hours Start 2024.08.03 @ 18:00:50 End 2024.08.04 @ 02:30:54 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 271 Rogue 246 Adventurer 7 Explorer 18 Win Type - Total 31 Types 21/0/5/2/0/1/1/1/0 Lore% 88 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/TamsynBold Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adad4061-4051-404c-ad48-6447a2efc95e