Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.11 @ 15:26:04 Player: Intraloper Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (3621) 3621 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-376) -376 TOTAL SCORE: 7910 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 353 Friendly Fire -830 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 160/170 System Corruption 3% Temperature Cool (9) Movement Core (650) Ox12 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (12) --- Antimatter Reactor Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Heavy Treads Q-thruster > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Storage Unit Matter Compressor System Shield > --- WEAPON ----------- Disruptor Cannon Neutron Cannon Mass Driver Stasis Beam Molecular Scythe > --- INVENTORY -------- Plasma Rifle Neutron Cannon [Rating: 84] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Q-thruster Utility High-capacity Storage Unit Device Matter Filter Storage High-capacity Storage Unit Hackware System Shield Weapon Flak Gun Energy Gun Arc Projector Energy Cannon Disruptor Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Micro-nuke Launcher Special Weapon Stasis Beam Slashing Weapon Molecular Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . 1 1 1 . . . . Utility 3 | . . . 1 . 2 . . . Weapon 3 | . . 1 . 1 . . . 1 Parts Attached 114 | 6 4 17 19 15 22 11 3 17 Power 15 | 1 1 2 3 1 2 2 . 3 Engine 10 | 1 1 2 3 1 2 . . . Core 4 | . . . . . . 1 . 3 Reactor 1 | . . . . . . 1 . . Propulsion 39 | 2 2 3 7 9 11 2 2 1 Treads 38 | 2 2 3 7 9 11 1 2 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Utility 20 | 1 1 4 1 . 5 5 1 2 Device 8 | . . . . . 5 3 . . Storage 11 | 1 1 4 1 . . 2 1 1 Processor . | . . . . . . . . . Hackware 1 | . . . . . . . . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 40 | 2 . 8 8 5 4 2 . 11 Energy Gun 11 | . . 5 2 1 . . . 3 Energy Cannon 4 | . . . . . . . . 4 Ballistic Gun 13 | 2 . 3 6 1 1 . . . Ballistic Cannon 7 | . . . . 3 3 . . 1 Launcher 2 | . . . . . . 1 . 1 Special Weapon 2 | . . . . . . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 2 . 2 . 1 . . Parts Lost 52 | . . . 7 3 24 1 . 17 Power 3 | . . . 1 . 1 . . 1 Propulsion 19 | . . . 1 2 11 . . 5 Utility 8 | . . . . . 5 1 . 2 Weapon 22 | . . . 5 1 7 . . 9 Highest Loss Streak 9 | . . . 3 1 9 1 . 7 Average Slot Usage (%) 90 | . 95 100 95 99 90 19 45 77 Engine 7 | . 14 11 8 7 6 1 . . Treads 29 | . 28 33 35 37 27 . 7 14 Device 3 | . . . . . 12 1 6 3 Storage 20 | . 24 22 23 23 18 . 10 16 Energy Gun 5 | . . 23 6 6 . . . . Ballistic Gun 10 | . 28 9 20 8 5 . . . Ballistic Cannon 8 | . . . . 14 19 . . 2 Naked Turns 2 | . . . . . 2 . . . Heaviest Build 121 | 10 16 80 96 112 121 54 70 112 Greatest Support 117 | 40 40 63 83 110 117 70 110 110 Greatest Overweight (x) 19 | . . 1 1 1 5 1 . 19 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 26 | 6 8 20 26 26 26 12 18 18 Average Capacity 20 | 4 7 10 23 26 24 4 16 18 Most Carried 26 | 3 7 15 26 26 26 4 3 2 Average Carried 16 | 1 3 8 19 25 21 3 3 . Final Capacity 26 | 6 8 20 26 26 4 12 18 12 Final Carried 26 | 2 7 15 26 26 4 3 3 1 Class Distribution -------------------- 38% | Hauler-Gunner 29% | Scavenger-Gunner 18% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hauler-Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Matter Collected 3812 | 252 132 238 551 885 743 617 36 358 Remotely . | . . . . . . . . . Salvage Created 4087 | . 280 701 1082 829 539 . . 656 Parts 214 | . 22 45 59 46 18 . . 24 Haulers Intercepted 5 | . . 3 2 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 80 | . 9 12 19 17 14 . . 9 Melee 3 | . . . . 1 . . . 2 Guns 56 | . 9 10 19 11 6 . . 1 Cannons 17 | . . . . 5 8 . . 4 AOE 4 | . . 2 . . . . . 2 Classes Destroyed 11 | . 2 2 1 4 1 . . 1 Worker 1 | . . . . . 1 . . . Hauler 5 | . . 3 2 . . . . . Recycler 2 | . . . . 1 . . . 1 Watcher 1 | . . . . 1 . . . . Swarmer 13 | . 3 3 . 4 3 . . . Grunt 42 | . 6 4 12 6 8 . . 6 Brawler 1 | . . . 1 . . . . . Sentry 17 | . . 5 6 3 1 . . 2 Hunter 1 | . . . . 1 . . . . Programmer 6 | . . . . 3 2 . . 1 Surgeon 1 | . . . . . . . . 1 Thug 3 | . . . . . . . . 3 Best Kill Streak 6 | . 6 3 3 3 3 . . 3 Combat Bots Only 6 | . 6 2 3 3 3 . . 3 Max Kills in Single Turn 7 | . 1 2 1 1 2 . . 7 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . . . . . 2 Melee 1 | . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Damage Taken 9357 | . 322 511 1150 1855 2620 . . 2899 Core 2066 | . 66 77 90 201 624 . . 1008 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 72 | 100 73 80 83 71 . . 26 . Volleys Fired 237 | . 21 40 55 54 39 . . 28 Largest 4 | . 2 3 3 4 4 . . 4 Hottest 318 | . 40 146 146 175 177 . . 318 Shots Fired 730 | . 42 116 161 215 142 . . 54 Gun 477 | . 42 116 161 114 37 . . 7 Cannon 248 | . . . . 101 105 . . 42 Launcher 1 | . . . . . . . . 1 Special 4 | . . . . . . . . 4 Kinetic 511 | . 42 18 127 166 142 . . 16 Thermal 91 | . . 36 29 11 . . . 15 Explosive 1 | . . . . . . . . 1 Electromagnetic 123 | . . 62 5 38 . . . 18 Robot Hit Streak 32 | . 11 30 32 13 11 . . 10 Robot Miss Streak 8 | . 2 5 3 8 4 . . 6 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 1 4 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 535 | . 31 81 123 150 111 . . 39 Core Hits 248 | . 16 24 45 75 60 . . 28 Critical Hits 7 | . . . 1 2 2 . . 2 Critical Kills 4 | . . . 1 1 1 . . 1 Critical Parts Destroyed 3 | . . . . 1 1 . . 1 Melee Attacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Slashing 3 | . . . . . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9815 | . 324 1101 1741 1981 2104 . . 2564 Guns 5201 | . 324 1000 1741 1229 775 . . 132 Cannons 2906 | . . . . 698 1310 . . 898 Explosions 1527 | . . 101 . . . . . 1426 Melee 108 | . . . . . . . . 108 Ramming 73 | . . . . 54 19 . . . Kinetic 5812 | . 324 178 1353 1531 2085 . . 341 Thermal 1175 | . . 359 316 66 . . . 434 Explosive 1426 | . . . . . . . . 1426 Electromagnetic 1221 | . . 564 72 330 . . . 255 Impact . | . . . . . . . . . Slashing 108 | . . . . . . . . 108 Piercing . | . . . . . . . . . Highest Corruption 16 | . . 4 2 5 16 16 16 3 Average Corruption 5 | . . 3 2 3 6 16 16 1 Corruption Purged . | . . . . . . . . . Effects 89 | . . 10 14 11 24 14 16 . Message Errors 22 | . . . 6 1 6 3 6 . Matter Fused 13 | . . 2 . . 5 2 4 . Heat Flow Errors 5 | . . . . 4 1 . . . Energy Discharges 9 | . . . 2 2 3 2 . . Parts Rejected 1 | . . 1 . . . . . . Data Loss (minor) 4 | . . . . . 1 1 2 . Data Loss (major) 3 | . . . . . 1 1 1 . Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . Misdirections 9 | . . . . . 2 5 2 . Targeting Errors 17 | . . 6 6 3 2 . . . Weapon Failures 4 | . . 1 . 1 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 247 | . . . . 32 14 . . 201 Projectiles 62 | . . . . 32 14 . . 16 Explosions 185 | . . . . . . . . 185 Melee . | . . . . . . . . . Knockbacks 45 | . . . . 16 28 . . 1 Impact . | . . . . . . . . . Kinetic 45 | . . . . 16 28 . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 295 | . . 29 . . 9 . . 257 Shots 4 | . . 1 . . . . . 3 Rammed 4 | . . . . 2 2 . . . Targets Rammed 5 | . . . . 3 2 . . . Kicked . | . . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 728 | . 15 536 229 519 509 . . 728 Average Temperature 167 | . 7 134 77 197 167 . . 307 Received Heat Transfer 2142 | . 105 138 504 327 546 . . 522 Effects 54 | . . 3 . 18 2 . . 31 Shutdowns 14 | . . 1 . 5 1 . . 7 Energy Bleed 6 | . . . . 5 . . . 1 Interference 7 | . . 1 . 3 . . . 3 Matter Decay 4 | . . . . 2 . . . 2 Short Circuit 6 | . . 1 . 2 . . . 3 Damage (minor) 2 | . . . . 1 1 . . . Damage (major) 11 | . . . . . . . . 11 Damage (core) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . 2 . 2 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1845 | . . 669 703 148 . . . 325 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Peak Influence 615 | . 260 251 376 242 282 5 489 615 Initial 236 | . . 25 105 143 115 5 . 236 Average 152 | . 176 115 228 113 111 . 150 435 Maximum Alert Level 2 | . 1 1 1 1 1 . 2 2 Low Security (%) 68 | 100 46 86 36 85 80 100 77 . Level 1 25 | . 53 13 63 14 19 . 3 15 Level 2 5 | . . . . . . . 19 84 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 31 | . 4 . 5 11 6 . 2 3 Investigation 4 | . 1 . 1 1 . . 1 . Extermination 8 | . . . . 4 2 . 1 1 Reinforcement 11 | . 3 . 3 1 4 . . . Assault . | . . . . . . . . . Garrison 8 | . . . 1 5 . . . 2 Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Distress Signals 12 | . . 2 2 1 1 . 1 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 154 | . 13 20 26 32 26 . 10 27 Peak Tracking Total 10 | . 4 3 5 3 5 . 5 10 Tactical Retreats 12 | . . 1 1 2 1 . 1 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Traps Triggered 7 | . 2 2 1 . 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Machines Disabled 7 | . . . . . 1 . 2 4 Max in Single Turn 4 | . . . . . 1 . . 4 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Machines Accessed 1 | . . . . 1 . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 3 | . . . . 3 . . . . Successful 2 | . . . . 2 . . . . Failed 1 | . . . . 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . 1 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Total Allies 21 | . . . . . . 21 . . Largest Group 21 | . . . . . . 21 19 5 Highest-Rated Group 862 | . . . . . . 862 770 200 Highest-Rated Ally 50 | . . . . . . 50 50 46 Total Orders . | . . . . . . . . . Ally Attacks 56 | . . . . . . . 41 15 Total Damage 1552 | . . . . . . . 1232 320 Kills 17 | . . . . . . . 16 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Turns Passed 6456 | 86 440 795 1102 1717 1436 199 309 372 Spaces Moved 3030 | 52 225 319 428 792 685 211 178 140 Core 89 | 7 . . . . 81 . . 1 Treads 2738 | 45 225 319 428 792 604 8 178 139 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 203 | . . . . . . 203 . . Fastest Speed 40 | 50 160 160 160 157 50 40 160 160 Average Speed 161 | 145 160 162 173 175 162 77 160 174 Slowest Speed 1000 | 160 160 180 180 180 260 160 160 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 26 | 4 40 28 31 21 18 87 7 4 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 79 | . . 6 . 21 24 . . 28 Melee . | . . . . . . . . . Projectile 55 | . . . . 21 24 . . 10 AOE 24 | . . 6 . . . . . 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Total 4042 | 60 265 508 663 987 910 246 201 202 Wait 556 | . 14 105 141 101 147 16 21 11 Move 3023 | 51 224 318 427 791 685 210 177 140 Hop . | . . . . . . . . . Pick Up 62 | 3 2 15 17 11 8 4 . 2 Fast Attach 23 | 5 1 1 1 . 1 5 3 6 Attach 42 | 1 . 3 9 4 15 4 . 6 Detach 1 | . . . . . . 1 . . Swap 49 | . 3 13 9 11 6 2 . 5 Drop 41 | . . 13 4 12 7 4 . 1 Fire 237 | . 21 40 55 54 39 . . 28 Melee 3 | . . . . . . . . 3 Ram 2 | . . . . . 2 . . . Kick . | . . . . . . . . . Crush 3 | . . . . 3 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 14) 493 | -10/Materials | Discovered new exit (range 8) 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 824 | -9/Materials | Build established: Gunner 1078 | -9/Materials | Discovered new exit (range 7) 1136 | -9/Materials | Discovered new exit (range 10) 1322 | -9/Materials | Entered another Materials area 1322 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1465 | -8/Materials | Lost 3 parts (1p2w) 1473 | -8/Materials | Build established: Hauler-Gunner 1883 | -8/Materials | Build established: Scavenger-Gunner 1999 | -8/Materials | Garrison activated, responded to threat 2152 | -8/Materials | Discovered new exit (range 15) 2424 | -8/Materials | Entered Factory 2424 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3650 | -7/Factory | Build established: Hauler-Gunner 3804 | -7/Factory | Garrison activated, responded to threat 4031 | -7/Factory | Garrison activated, responded to threat 4091 | -7/Factory | Discovered new exit (range 3) 4141 | -7/Factory | Entered another Factory area 4141 | -6/Factory | Evolved 2 slots: Utility x2 5043 | -6/Factory | Lost 6 parts (3n2u1w) 5145 | -6/Factory | Crushed by falling debris 5145 | -6/Factory | System corruption reached 10% 5176 | -6/Factory | Lost 6 parts (4n1u1w) 5543 | -6/Factory | Core integrity fell below 50% 5577 | -6/Factory | Sucked down chute 5577 | -6/Factory | Entered Waste 5578 | -6/Waste | Met a frightened Derelict 5578 | -6/Waste | Joined by Warlord forces that had cleared the area 5585 | -6/Waste | Lost 9 parts (1p2n2u4w) 5666 | -6/Waste | Found Prototype Slashing Weapon 5667 | -6/Waste | Identified Molecular Scythe 5736 | -6/Waste | Discovered new exit (range 13) 5776 | -6/Waste | Entered Factory 5776 | -6/Factory | Accompanied by 19 allies 5829 | -6/Factory | Build established: Mutant 6008 | -6/Factory | Discovered new exit (range 15) 6085 | -6/Factory | Entered another Factory area 6085 | -5/Factory | Accompanied by 5 allies 6085 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6283 | -5/Factory | Garrison activated, responded to threat 6331 | -5/Factory | Core integrity fell below 50% 6377 | -5/Factory | Core integrity fell below 20% 6408 | -5/Factory | Lost 6 parts (2n4w) 6457 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 06428_ P-70 Sage destroyed. 06432_ Acquired Tesla Rifle. 06436_ Disruptor Cannon destroyed. 06439_ Molecular Scythe destroyed. 06439_ Slug penetrates Wall. 06439_ G-67 Veteran destroyed. 06441_ Imp. Treads destroyed. 06442_ Hvy. Treads destroyed. 06442_ Penetrated by Slug. 06445_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 06446_ Tesla Rifle destroyed. 06446_ Penetrated by Slug. 06446_ Matter Compressor destroyed. 06449_ Penetrated by Slug. 06452_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06454_ Penetrated by Slug. 06454_ Mic. Fission Core destroyed. 06455_ K-01 Serf collects debris. 06455_ W-25 Informer sends out distress signal. 06457_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????#####???????????????????????? | | ?????????##"#"######??????????????????? | | ????????## +%" ???????????? | | ????????#* ="#######??????????????????? | | ????????## ###?############???????????? | | ????????##!# #?# #???????????? | | ????????## "# ##* #???????????? | | ??????#??#=###@#![ #???????????? | | ??????? ?#[!gpbY%=! #???????????? | | ??????? #|#####[= #???????????? | | ???????? # ##??#Y #???????????? | | ?????????+ #???# #???????????? | | ?????????# #???# ! # ?????????? | | ?????????# ##### # ?????????? | | ?????????# # % !![ #! ?????????? | | ?????????# # ![! # ???????? | | ?????????+ # ![ # ??????? | | ?????????# + w # ?????? ? | | ?????????# # # ?????? ?? | | ?????????# # # ?????? ??? | | ?????????# ##################+##### | | ?????????# | | ?????????# #?? | | ?????????# ^ #?? | | ?????????# #?? | | ?????????# ! #?? | | ???##########+## ##+###### | | ???# ! | | ???# # "" | | ???# # "" | | ???# # # "" "" | | ???# """ """ # = ! "G | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 34 Energy Capacity 395 Matter Stores 534 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Point Defense Rating 160 Evasion (%) 62 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Sml. Matter Pod | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed FortressSniperFirepult Manual? 0 Play Time 01:01:04 Cumulative 7.3 hours Start 2021.02.11 @ 14:26:40 End 2021.02.11 @ 15:26:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3af3c3e7-5de0-426e-8089-3b5bf218a53f