Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 23:25:58 Player: Occam Result: Destroyed by as-68864 with Assembled Shotgun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (187) 935 Value Destroyed (6641) 6641 Prototype IDs (228) 4560 Alien Tech Used (1) 200 Bonus (5797) 5797 TOTAL SCORE: 23133 Bonus ------- Follower Combat Kills 71 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Pursued by Intercept 500 Friendly Fire -74 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 93/100 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Leg > --- UTILITY (10) ----- Experimental Heat Sink Experimental Heat Sink Experimental Targeting Computer > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (5) ---- Huge Storage Unit Heavy Riot Gun Zionite Laser-M Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Armored Leg Armored Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Experimental Targeting Computer Advanced Phase Shifter Zionite Weapon Casing Zionite Light Carapace Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Zionite Laser-M Zionite Laser-M > --- INVENTORY -------- Wheel Experimental Heat Sink Experimental Heat Sink Zionite Biocell Zionite Biocell Compact Matter Pod Improved Core Shielding Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Reflective Plating Focal Shield Improved Force Field Mobile Refinery Mk. CCLXVII Shock Rifle Shock Rifle Heavy Riot Gun Beamcaster Zionite Laser-S Zionite Laser-S Gauss Rifle KE Penetrator KE Penetrator Heavy Missile Launcher Impact Mace [Rating: 111] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 8 | . . . . . 4 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 330 | 1 8 4 . . 76 65 5 7 10 5 48 11 16 20 54 Power 14 | . . . . . 2 2 . . . . 5 . 1 . 4 Engine 8 | . . . . . 2 . . . . . 4 . 1 . 1 Core 3 | . . . . . . 2 . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . 3 Propulsion 75 | . 3 2 . . 14 20 1 . 5 . 7 5 5 1 12 Treads 29 | . 2 1 . . 9 11 1 . 4 . 1 . . . . Leg 14 | . . . . . . . . . . . 2 2 3 . 7 Wheel 32 | . 1 1 . . 5 9 . . 1 . 4 3 2 1 5 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 122 | 1 2 . . . 30 15 . 1 3 4 19 3 6 11 27 Device 59 | 1 1 . . . 12 3 . 1 . 2 10 2 5 8 14 Storage 8 | . 1 . . . 1 1 . . . . 1 . . . 4 Processor 9 | . . . . . 4 1 . . 1 . 2 . . 1 . Hackware 6 | . . . . . . 3 . . . 2 . . . 1 . Protection 40 | . . . . . 13 7 . . 2 . 6 1 1 1 9 Artifact . | . . . . . . . . . . . . . . . . Weapon 119 | . 3 2 . . 30 28 4 6 2 1 17 3 4 8 11 Energy Gun 32 | . 3 1 . . 8 1 . . . . 8 1 1 1 8 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 39 | . . . . . 12 14 2 2 1 . . 1 2 5 . Ballistic Cannon 2 | . . . . . . 1 . . . 1 . . . . . Launcher 8 | . . 1 . . . . 2 2 . . . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 29 | . . . . . 7 10 . 2 . . 6 . . 2 2 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . 3 2 . . 1 . 3 . . . . Unidentified Prototypes 14 | . . . . . 3 2 . 1 . . . . . 1 7 Parts Lost 78 | . 2 1 . . 10 8 1 1 6 2 10 4 5 . 28 Power 11 | . . . . . 1 1 . . 1 . 3 . 2 . 3 Propulsion 16 | . . 1 . . 2 . 1 . 3 2 2 1 1 . 3 Utility 40 | . 1 . . . 6 5 . . 2 . 5 2 1 . 18 Weapon 11 | . 1 . . . 1 2 . 1 . . . 1 1 . 4 Highest Loss Streak 12 | . 2 1 . . 3 7 1 1 3 2 4 3 5 . 12 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 100 100 99 99 96 95 86 57 95 99 94 92 94 Engine 5 | . 14 14 14 14 8 . . . . . 5 6 5 6 . Core 2 | . . . . . . 5 7 7 3 . 4 6 1 . . Treads 6 | . 14 13 14 14 9 7 6 7 8 . 3 6 1 . . Leg 1 | . 4 . . . . . . . . . 2 . 4 1 3 Wheel 7 | . 9 14 14 14 8 6 7 7 5 . 5 5 5 10 7 Device 16 | . 13 14 14 14 17 12 15 14 8 19 19 17 17 17 15 Storage 7 | . 14 14 14 14 9 7 7 7 7 . 5 6 6 6 7 Processor 9 | . . . . . 8 9 15 14 19 14 12 12 12 8 9 Hackware 5 | . . . . . . 14 15 14 14 19 7 3 . . . Protection 15 | . . . . . 17 14 7 7 6 . 13 20 25 28 26 Energy Gun 7 | . 26 22 28 28 6 . . . . . 10 9 1 2 7 Ballistic Gun 5 | . . . . . 9 11 9 10 5 . . 1 10 5 2 Impact Weapon 1 | . . . . . 2 3 . 2 7 . 1 . . 3 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 140 | 13 92 92 92 92 111 122 119 119 114 103 124 133 136 127 140 Greatest Support 56 | 20 40 16 16 16 22 48 16 16 56 56 32 16 10 20 32 Greatest Overweight (x) 13 | . 9 9 5 5 6 7 7 7 7 1 7 13 13 12 13 Average Overweight (x) 6 | . 4 6 5 5 5 6 6 6 5 . 6 8 11 6 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 19 25 25 25 25 25 25 25 25 7 24 25 25 25 23 Most Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 6 13 24 24 25 24 23 24 24 23 6 20 23 23 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 25 25 25 25 5 Final Carried 25 | 6 25 24 25 25 25 25 23 25 21 5 24 23 25 25 3 Class Distribution -------------------- 29% | Scavenger-Skirmisher 19% | Mutant 15% | Scavenger-Mutant 8% | Scavenger-Assassin 8% | Hacker-Skirmisher 8% | Hacker-Mutant 6% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Assassin | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Scout | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 6551 | 210 320 55 . . 948 1782 280 397 325 86 533 260 338 403 614 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8888 | 10 541 111 . 158 1601 2066 91 119 325 58 2294 284 76 . 1154 Parts 375 | 2 36 4 . 18 73 106 1 3 3 4 76 8 3 . 38 Haulers Intercepted 10 | . 1 . . . 5 3 . . . . 1 . . . . Recyclers Shooed 9 | . 1 . . . 1 4 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 6 1 . 4 . 7 8 2 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 148 | . 5 2 . 7 25 20 3 8 4 3 22 9 1 . 39 Melee 1 | . . . . . . . . . . . 1 . . . . Guns 93 | . 4 2 . 5 24 20 3 1 . . 18 6 1 . 9 Cannons 3 | . . . . . . . . . . 3 . . . . . AOE 39 | . . . . 2 . . . 6 . . 1 3 . . 27 Classes Destroyed 18 | 1 6 . . 1 4 2 . . . . . . 1 . 3 Worker 11 | . 2 1 . . 1 4 . . . . 3 . . . . Builder 11 | . . . . . 2 6 . . . . 3 . . . . Tunneler 6 | 1 . . . 2 1 1 . . . . 1 . . . . Hauler 10 | . 1 . . . 5 3 . . . . 1 . . . . Recycler 15 | . 3 . . . 1 6 . . . . 5 . . . . Operator 4 | . 1 . . . 1 1 . . . . 1 . . . . Watcher 13 | . 3 . . . 4 2 . . . . 4 . . . . Swarmer 23 | . . . . 6 6 . . 4 . 3 . 4 . . . Grunt 45 | . 5 2 . 1 9 7 3 3 . . 11 4 . . . Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 4 | . . . . . 1 2 . 1 . . . . . . . Sentry 13 | . . . . . 8 4 . . . . 1 . . . . Hunter 4 | . . . . . 1 1 . . . . 2 . . . . Programmer 12 | . . . . . . 5 . . . . 6 1 . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . Tracker 1 | . . . . . . . . . . . 1 . . . . Combat Programmer 1 | . . . . . . . . . . . 1 . . . . Z-Light 5 | . . . . . . . . . . . . . . . 5 Assembled 31 | . . . . . . . . . . . . . . . 31 Golem 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 29 | 1 3 2 . 3 6 4 2 4 1 3 6 4 1 . 29 Combat Bots Only 29 | . 2 2 . 3 4 3 2 4 1 3 2 4 1 . 29 Max Kills in Single Turn 12 | 1 1 1 . 3 2 2 1 3 1 1 4 1 1 . 12 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 12 | . . . . 2 . . . 3 . . 1 1 . . 12 Melee 1 | . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 1174 | . 35 8 . 24 194 295 12 23 37 21 177 45 55 . 248 Missed 330 | . 8 2 . 9 38 92 4 6 8 4 56 14 14 . 75 Damage Taken 14697 | . 375 143 . 169 2082 2293 214 277 1325 217 2321 520 946 . 3815 Core 1719 | . 32 20 . 32 291 149 17 40 257 31 258 12 39 . 541 Absorbed by Shields 283 | . . . . . . . . . . . . . . . 283 Redirected to Shielding 468 | . . . . . 14 . . . . . 37 5 16 . 396 Ignored by Resistances 484 | . . . . . . . 11 68 . . . . 127 . 278 Regen/Repaired (Parts) 1697 | . . . . . 247 177 . . . . . . . 1273 . Core Remaining (%) 60 | 100 . . . 66 47 . . . . 29 . . . . . Volleys Fired 591 | 5 40 11 . 11 125 140 16 15 1 6 97 18 30 . 76 Largest 2 | 2 2 2 . 2 2 2 2 2 1 1 2 2 2 . 2 Hottest 146 | 80 130 130 . 130 130 50 64 64 25 48 145 145 105 . 146 Shots Fired 1135 | 10 80 20 . 22 242 279 24 23 1 6 195 30 54 . 149 Gun 1091 | 10 80 18 . 22 242 279 15 12 1 . 195 24 48 . 145 Cannon 6 | . . . . . . . . . . 6 . . . . . Launcher 38 | . . 2 . . . . 9 11 . . . 6 6 . 4 Special . | . . . . . . . . . . . . . . . . Kinetic 457 | . . . . . 71 279 15 12 1 6 . 6 31 . 36 Thermal 615 | 10 80 18 . 22 171 . . . . . 195 18 17 . 84 Explosive 38 | . . 2 . . . . 9 11 . . . 6 6 . 4 Electromagnetic 25 | . . . . . . . . . . . . . . . 25 Robot Hit Streak 22 | 2 9 4 . 2 10 11 5 2 3 3 17 8 9 . 22 Robot Miss Streak 6 | 1 3 4 . 3 6 5 2 2 . 1 2 2 3 . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 12 | . . . . 2 5 1 . . . . 1 1 . . 2 Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . 1 1 . . 1 Shots Hit Robots 726 | 6 46 11 . 9 140 182 10 9 23 4 155 18 39 . 74 Core Hits 364 | 2 19 4 . 9 57 76 5 16 1 3 63 15 5 . 89 Critical Kills 4 | . . . . . . 2 . . . . 1 . . . 1 Critical Parts Destroyed 12 | . . . . . 1 2 . 1 6 . 2 . . . . Critical Strikes 49 | . 2 . . . 5 5 . 1 6 . 23 3 3 . 1 Burn 32 | . 2 . . . 4 . . . . . 20 3 3 . . Destroy 5 | . . . . . 1 3 . . . . . . . . 1 Smash 12 | . . . . . . 2 . 1 6 . 3 . . . . Melee Attacks 122 | . . . . . 18 29 . 2 41 . 25 . . 3 4 Impact 114 | . . . . . 16 26 . 2 40 . 23 . . 3 4 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 4 5 . . 1 . 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20846 | 76 680 222 . 264 2613 3548 460 956 1095 108 4827 870 888 . 4239 Guns 13793 | 76 680 153 . 179 2441 3214 153 100 16 . 3747 380 888 . 1766 Cannons 108 | . . . . . . . . . . 108 . . . . . Explosions 4732 | . . 69 . 85 . . 307 823 . . 611 490 . . 2347 Melee 2213 | . . . . . 172 334 . 33 1079 . 469 . . . 126 Ramming . | . . . . . . . . . . . . . . . . Kinetic 5447 | . . . . . 624 3214 153 100 16 108 . 109 587 . 536 Thermal 8929 | 76 680 153 . 264 1817 . . . . . 4358 271 301 . 1009 Explosive 3918 | . . 69 . . . . 307 823 . . . 490 . . 2229 Electromagnetic 339 | . . . . . . . . . . . . . . . 339 Impact 2213 | . . . . . 172 334 . 33 1079 . 469 . . . 126 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 9 9 9 9 9 3 4 4 4 7 Average Corruption 5 | . . . . . . 6 9 9 9 9 1 3 4 4 5 Corruption Purged 3 | . . . . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 261 | . . . . . . 80 40 38 21 6 11 21 42 1 1 Message Errors 62 | . . . . . . 15 10 12 7 2 2 4 9 . 1 Matter Fused 65 | . . . . . . 23 9 6 4 2 4 8 9 . . Heat Flow Errors 28 | . . . . . . 5 4 6 1 1 . 4 7 . . Energy Discharges 31 | . . . . . . 9 6 2 2 . 4 2 5 1 . Parts Rejected 3 | . . . . . . 1 . 1 1 . . . . . . Parts Fused 3 | . . . . . . 1 2 . . . . . . . . Data Loss (minor) 38 | . . . . . . 12 5 7 4 1 . 1 8 . . Data Loss (major) 12 | . . . . . . 4 2 1 1 . . 2 2 . . Misfires 9 | . . . . . . 5 . 2 . . 1 . 1 . . Alerts 6 | . . . . . . 1 2 1 1 . . . 1 . . Weapon Failures 4 | . . . . . . 4 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1400 | . . 8 . . 122 294 . 88 435 . 350 . . . 103 Projectiles . | . . . . . . . . . . . . . . . . Explosions 289 | . . 8 . . . . . 55 . . 144 . . . 82 Melee 1111 | . . . . . 122 294 . 33 435 . 206 . . . 21 Knockbacks 5 | . . . . . . . . . 2 . 2 . . . 1 Impact 5 | . . . . . . . . . 2 . 2 . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 573 | . . 7 . 38 . . 56 41 . . 140 18 . . 273 Shots 12 | . . 1 . 1 . . 2 1 . . 2 1 . . 4 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 609 | 54 446 54 . 81 609 444 320 272 156 143 318 254 312 . 438 Average Temperature 98 | 25 113 20 . 30 147 91 90 85 70 69 69 91 148 . 107 Received Heat Transfer 3432 | . 270 18 . 6 711 717 396 18 . . 400 75 144 . 677 Effects 28 | . 5 . . . 15 2 . . . . 2 . 1 . 3 Shutdowns 8 | . 2 . . . 5 . . . . . 1 . . . . Energy Bleed 2 | . . . . . 1 . . . . . . . 1 . . Interference 6 | . . . . . . 2 . . . . 1 . . . 3 Short Circuit 3 | . 2 . . . 1 . . . . . . . . . . Damage (minor) 5 | . 1 . . . 4 . . . . . . . . . . Damage (major) 3 | . . . . . 3 . . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 Parts Fried 20 | . . . . . 5 4 . . 6 . 5 . . . . Impact Corruptions 30 | . . . . . 3 7 . 2 9 . 7 . . . 2 Robots Melted 4 | . 1 . . . 1 . . . . . 2 . . . . Combat Hostiles 4 | . 1 . . . 1 . . . . . 2 . . . . Parts Melted 33 | . 2 1 . 1 15 . . . 1 . 8 3 . . 2 Heat Transferred 17308 | 175 1756 370 . 557 4144 . . . . . 7659 772 850 . 1025 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 346 | 5 162 78 . 192 302 346 . . . . 268 . . . . Initial 53 | . 3 34 . . . 27 . . . . 53 . . . . Average 105 | 1 53 46 . 52 88 143 . . . . 132 . . . . Maximum Alert Level 1 | . . . . . 1 1 . . . . 1 . . . . Low Security (%) 83 | 100 100 100 . 100 90 71 . . . . 73 . . . . Level 1 16 | . . . . . 9 28 . . . . 26 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 1 . 1 6 9 . . . . 12 . . . . Investigation 9 | . . 1 . . 3 4 . . . . 1 . . . . Extermination 10 | . . . . . . 4 . . . . 6 . . . . Reinforcement 7 | . 2 . . 1 . 1 . . . . 3 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept 2 | . . . . . . . . . . . 2 . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 10 | . . . . . 6 2 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 227 | . 10 10 . 9 45 37 6 7 4 4 34 8 2 . 51 Peak Tracking Total 37 | . 2 3 . 4 6 5 3 4 1 3 4 4 1 . 37 Tactical Retreats 15 | . . . . . 2 3 2 . . 1 3 . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 1 | . . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 36 | . . . . . 3 . . . . . 33 . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . 4 . . . . Reused 4 | . . . . . . . . . . . . . . . 4 Traps Extracted 4 | . . . . . . . . . . . 4 . . . . Installed 4 | . . . . . . . . . . . . . . . 4 Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . 4 4 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 14 | . 3 . . 2 3 . . . . . 5 . . . 1 Max in Single Turn 2 | . 1 . . 2 1 . . . . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 49 | . 5 1 1 . 13 16 . . 4 . 8 . 1 . . Terminals 27 | . 5 1 . . 9 9 . . . . 3 . . . . Fabricators 4 | . . . . . . 3 . . . . 1 . . . . Repair Stations 5 | . . . . . 2 1 . . . . 2 . . . . Recycling Units 4 | . . . . . 1 2 . . . . 1 . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Total Hacks 176 | . 16 2 1 . 52 59 . . 28 . 17 . 1 . . Successful 109 | . 7 . 1 . 32 33 . . 28 . 7 . 1 . . Failed 65 | . 8 2 . . 19 26 . . . . 10 . . . . Catastrophic 11 | . . . . . 2 5 . . . . 4 . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . Manual 75 | . 16 . . . 23 30 . . . . 6 . . . . Terminals 95 | . 16 2 . . 34 38 . . . . 5 . . . . Fabricators 14 | . . . . . . 10 . . . . 4 . . . . Repair Stations 21 | . . . . . 11 5 . . . . 5 . . . . Recycling Units 7 | . . . . . 2 4 . . . . 1 . . . . Scanalyzers 7 | . . . . . 5 2 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . Terminal Hacks 64 | . 5 . 1 . 12 16 . . 28 . 1 . 1 . . Record 12 | . . . 1 . . . . . 11 . . . . . . Part Schematic 12 | . . . . . . 2 . . 10 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . Robot Analysis 7 | . 4 . . . 1 2 . . . . . . . . . Prototype ID Bank 7 | . . . . . 2 2 . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . 1 . . . . . 1 . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . Alert Level 4 | . . . . . 2 2 . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . Locate Traps 4 | . . . . . 1 3 . . . . . . . . . Recall Investigation 2 | . . . . . 1 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . 4 . . . . 3 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Load Schematic 4 | . . . . . . 3 . . . . 1 . . . . Build 2 | . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 14 | . . . . . 10 3 . . . . 1 . . . . Scan Component 8 | . . . . . 5 2 . . . . 1 . . . . Repair 6 | . . . . . 5 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . Scanalyzer 7 | . . . . . 5 2 . . . . . . . . . Insert Component 4 | . . . . . 3 1 . . . . . . . . . Analyze 3 | . . . . . 2 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 2 . . . 5 8 . . . . 1 . . . . Terminals 9 | . 2 . . . 3 4 . . . . . . . . . Assimilate 2 | . . . . . 1 1 . . . . . . . . . Botnet 7 | . 2 . . . 2 3 . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 2 3 . . . . . . . . . Reject 3 | . . . . . 1 2 . . . . . . . . . Recyclers 2 | . . . . . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 35 | . 4 1 . . 13 11 . . . . 6 . . . . Full Trace Events 8 | . . 1 . . 3 3 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . 2 3 . . 10 . . . . 14 . Parts Built 4 | . . . . . . 2 . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . Time 159 | . . . . . . 42 . . . . 117 . . . . Total Part Build Rating 22 | . . . . . . 8 . . . . 14 . . . . Parts Repaired 6 | . . . . . 5 1 . . . . . . . . . Time 220 | . . . . . 194 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 2 2 . . 1 . 1 . . . . Non-combat 5 | . . . . . 2 2 . . . . 1 . . . . Combat 1 | . . . . . . . . . 1 . . . . . . Robot Hacks Applied 8 | . . . . . 2 3 . . 1 . 2 . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . no_distress 4 | . . . . . 2 1 . . . . 1 . . . . find_fabricator 2 | . . . . . . 1 . . . . 1 . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 5 | . . 2 . 1 1 1 . . . . . . . . . Largest Group 2 | . . 2 1 1 1 1 . . . . . . . . . Highest-Rated Group 47 | . . 47 31 31 10 10 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 10 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 24 | . . 16 . 8 . . . . . . . . . . . Total Damage 461 | . . 292 . 169 . . . . . . . . . . . Kills 9 | . . 8 . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 141 | . 4 . . . 1 2 . . 134 . . . . . . Derelict Logs Recovered 10 | . . . . 2 . . 1 2 . 1 . 2 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 24021 | 43 1021 906 701 979 3499 3356 1111 1085 531 226 3343 1376 2037 1821 1986 Spaces Moved 10479 | 23 482 450 401 524 1429 1435 534 508 190 387 1333 483 733 923 644 Core 400 | . . . . . . . . . . 386 14 . . . . Treads 112 | . 85 . . . . 1 . . 25 1 . . . . . Legs 289 | 23 132 . . . . . . . . . 50 . . . 84 Wheels 9678 | . 265 450 401 524 1429 1434 534 508 165 . 1269 483 733 923 560 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 175 175 175 160 190 190 190 175 50 50 205 245 155 170 Average Speed 192 | 120 179 190 175 175 187 192 197 202 193 50 197 222 255 183 220 Slowest Speed 610 | 120 215 215 175 175 190 325 205 205 240 240 205 275 275 260 610 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 3 65 90 69 97 87 40 54 60 81 59 33 62 80 81 63 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 28 | . . . 1 . . . . 2 24 . . . 1 . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 20 | . . 1 . 2 . . . 3 . 4 . 3 6 1 . Spaces Dug 348 | . . . . . 14 22 79 81 . . 14 40 91 2 5 Terrain Destroyed 657 | . . 11 . 13 14 22 150 135 . . 42 97 112 2 59 Melee 54 | . . . . . 14 22 . 1 . . 14 . . 2 1 Projectile 28 | . . . . . . . . . . . . . 1 . 27 AOE 574 | . . 11 . 13 . . 150 134 . . 28 97 110 . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 13159 | 28 561 478 401 566 2018 1802 570 539 283 420 1801 754 839 1043 1056 Wait 1260 | . 1 8 . 30 271 82 14 1 36 1 225 235 49 76 231 Move 10464 | 22 481 449 400 523 1428 1434 533 507 189 386 1332 482 732 922 644 Hop . | . . . . . . . . . . . . . . . . Pick Up 156 | . 23 3 1 1 43 22 . 4 4 1 27 5 7 8 7 Fast Attach 70 | 1 3 . . . 15 11 . 2 1 . 18 . 2 3 14 Attach 88 | . 3 1 . . 18 14 3 1 7 3 9 4 4 4 17 Detach 53 | . 2 . . . 10 8 2 . 1 4 8 . 2 5 11 Swap 173 | . 2 3 . . 43 40 2 5 2 2 21 7 10 13 23 Drop 142 | . 6 3 . 1 44 22 . 2 1 17 6 3 3 9 25 Fire 591 | 5 40 11 . 11 125 140 16 15 1 6 97 18 30 . 76 Melee 122 | . . . . . 18 29 . 2 41 . 25 . . 3 4 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 40 | . . . . . 3 . . . . . 33 . . . 4 Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 15) 226 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 16) 718 | -10/Materials | Discovered new exit (range 12) 851 | -10/Materials | Central database locked down 1065 | -10/Materials | Entered Mines 1126 | -10/Mines | Assembled infested the area 1552 | -10/Mines | Discovered new exit (range 14) 1554 | -10/Mines | Met a Derelict shopkeep closing up shop 1911 | -10/Mines | Discovered new exit (range 9) 1957 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1957 | -10/Mines | Discovered new exit (range 5) 1971 | -10/Mines | Entered Exiles 1971 | -10/Exiles | Accompanied by 1 ally 2001 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2037 | -10/Exiles | Met 8R-AWN 2060 | -10/Exiles | Met EX-HEX 2112 | -10/Exiles | Met EX-BIN 2224 | -10/Exiles | Met EX-DEC 2242 | -10/Exiles | Learned location of Zion (-6) 2657 | -10/Exiles | Discovered new exit (range 11) 2672 | -10/Exiles | Entered Mines 2934 | -9/Mines | Received a Mining Laser from a helpful Derelict 3003 | -9/Mines | Found a hidden stash of uninstalled traps 3015 | -9/Mines | Discovered new exit (range 10) 3071 | -9/Mines | Discovered new exit (range 7) 3250 | -9/Mines | Learned Materials garrison access intel 3651 | -9/Mines | Entered Materials 3651 | -8/Materials | Evolved 4 slots: Utility x4 3652 | -8/Materials | Identified exit to Factory 3653 | -8/Materials | Loaded intel: 1 garrison access location 3953 | -8/Materials | Lost 3 parts (1n1u1w) 4001 | -8/Materials | Lost 3 parts (1p2u) 4206 | -8/Materials | Build established: Scavenger-Mutant 4547 | -8/Materials | Core integrity fell below 50% 4567 | -8/Materials | Lost 3 parts (3u) 4805 | -8/Materials | Discovered exit to Factory (range 11) 5109 | -8/Materials | Central database locked down 5154 | -8/Materials | Garrison activated, responded to threat 5531 | -8/Materials | Build established: Scavenger-Skirmisher 5631 | -8/Materials | Repaired Structural Scanner 5671 | -8/Materials | Repaired Hrd. Medium Armor Plating? 6591 | -8/Materials | Repaired Enh. Autogun 6618 | -8/Materials | Repaired Com. Wheel 6664 | -8/Materials | Repaired Med. Treads 7015 | -8/Materials | Build established: Scavenger-Assassin 7150 | -8/Materials | Entered Factory 7150 | -7/Factory | Accompanied by 1 ally 7150 | -7/Factory | Evolved 2 slots: Utility x2 7798 | -7/Factory | Repaired Broken Arm. Treads 7879 | -7/Factory | Build established: Hacker-Assassin 8050 | -7/Factory | Discovered new exit (range 6) 8060 | -7/Factory | Identified exit to Lower Caves 8206 | -7/Factory | Build established: Hacker-Skirmisher 8528 | -7/Factory | Build established: Hacker-Assassin 8668 | -7/Factory | Discovered new exit (range 5) 8850 | -7/Factory | Build established: Hacker-Skirmisher 8963 | -7/Factory | Lost 7 parts (1p4u2w) 9299 | -7/Factory | Build established: Hacker-Mutant 9739 | -7/Factory | Fabricated Imp. Trap Extractor? 9919 | -7/Factory | Discovered exit to Lower Caves (range 5) 10363 | -7/Factory | Build established: Hacker-Assassin 10506 | -7/Factory | Entered Lower Caves 10814 | -7/Lower Caves | Encountered a Warlord checkpoint 11097 | -7/Lower Caves | Build established: Hacker-Mutant 11354 | -7/Lower Caves | Spotted B-75 Beast 11586 | -7/Lower Caves | Discovered new exit (range 14) 11589 | -7/Lower Caves | Build established: Hacker-Skirmisher 11615 | -7/Lower Caves | Identified exit to Lower Caves 11617 | -7/Lower Caves | Entered another Lower Caves area 11618 | -7/Lower Caves | Encountered a Warlord checkpoint 11648 | -7/Lower Caves | Discovered new exit (range 15) 11676 | -7/Lower Caves | Identified exit to Factory 12239 | -7/Lower Caves | Found Alien Artifact 12239 | -7/Lower Caves | Identified Core Expander 12239 | -7/Lower Caves | Installed Core Expander, added new Power slot 12678 | -7/Lower Caves | Discovered new exit (range 15) 12699 | -7/Lower Caves | Identified exit to Data Miner 12702 | -7/Lower Caves | Entered Data Miner 12702 | -7/Data Miner | Discovered new exit (range 6) 12739 | -7/Data Miner | Met Data Miner 12771 | -7/Data Miner | Learned location of Section 7 (-2) 12771 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12803 | -7/Data Miner | Received God Mode back door access code from Data Miner 12839 | -7/Data Miner | Interfaced with the Data Conduit 13010 | -7/Data Miner | Core integrity fell below 50% 13099 | -7/Data Miner | Build established: Hacker-Mutant 13216 | -7/Data Miner | Lost 3 parts (2n1u) 13229 | -7/Data Miner | Identified exit to Proximity Caves 13233 | -7/Data Miner | Entered Proximity Caves 13375 | -6/Proximity Caves | Learned Factory trap positions 13457 | -6/Proximity Caves | Discovered exit to Factory (range 5) 13459 | -6/Proximity Caves | Entered Factory 13459 | -6/Factory | Evolved 2 slots: Utility x2 13460 | -6/Factory | Loaded intel: 135 trap records 13461 | -6/Factory | Loaded intel: 268 machine locations 13862 | -6/Factory | Build established: Scavenger-Skirmisher 13920 | -6/Factory | Fabricated Imp. Force Field? 14235 | -6/Factory | Lost 4 parts (1p1n2u) 14663 | -6/Factory | Identified exit to Lower Caves 15915 | -6/Factory | Intercept squad dispatched 15933 | -6/Factory | Spotted Tracker 15953 | -6/Factory | Destroyed Tracker 15960 | -6/Factory | Found Exp. Targeting Computer 15970 | -6/Factory | Spotted Combat Programmer 15984 | -6/Factory | Destroyed Combat Programmer 16377 | -6/Factory | Build established: Scavenger-Assassin 16784 | -6/Factory | Build established: Scavenger-Skirmisher 16802 | -6/Factory | Entered Lower Caves 16806 | -6/Lower Caves | Encountered a Warlord checkpoint 17010 | -6/Lower Caves | Learned Factory emergency access door positions 17013 | -6/Lower Caves | Learned 8 Factory zone layouts 17618 | -6/Lower Caves | Lost 3 parts (1n2u) 18095 | -6/Lower Caves | Discovered new exit (range 6) 18165 | -6/Lower Caves | Identified exit to Lower Caves 18178 | -6/Lower Caves | Entered another Lower Caves area 18178 | -6/Lower Caves | Spotted B-75 Beast 18788 | -6/Lower Caves | Destroyed B-75 Beast 18815 | -6/Lower Caves | Lost 5 parts (2p1n1u1w) 18994 | -6/Lower Caves | Encountered a Warlord checkpoint 20181 | -6/Lower Caves | Discovered new exit (range 15) 20213 | -6/Lower Caves | Identified exit to Zion 20215 | -6/Lower Caves | Entered Zion 20325 | -6/Zion | System corruption cleaned by Quarantine Array 20407 | -6/Zion | Found Prototype Device 20407 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 20438 | -6/Zion | Discovered new exit (range 14) 20567 | -6/Zion | Learned Factory stockpile data 20713 | -6/Zion | Build established: Skirmisher 20804 | -6/Zion | Found Exp. Signal Interpreter 20809 | -6/Zion | Found Exp. Armor Integrity Analyzer 21033 | -6/Zion | Visited the Megawrench Repair Shop 21033 | -6/Zion | Megawrench repaired 15 parts 21310 | -6/Zion | Build established: Scavenger-Mutant 22022 | -6/Zion | Discovered new exit (range 5) 22024 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 22036 | -6/Zion | Entered Deep Caves 22330 | -6/Deep Caves | Attacked by Z-Imprinter 22348 | -6/Deep Caves | Destroyed Z-Imprinter 22481 | -6/Deep Caves | Found Prototype Device 22481 | -6/Deep Caves | Identified Zio. Metafield Generator 22589 | -6/Deep Caves | Build established: Mutant 22676 | -6/Deep Caves | Found Prototype Protection 22676 | -6/Deep Caves | Identified Zio. Weapon Casing 22986 | -6/Deep Caves | Build established: Scavenger-Mutant 23200 | -6/Deep Caves | Z-Facility disabled 23215 | -6/Deep Caves | Core integrity fell below 50% 23293 | -6/Deep Caves | Found Zio. Weapon Casing 23626 | -6/Deep Caves | Spotted AG-49903 23638 | -6/Deep Caves | Destroyed AG-49903 23666 | -6/Deep Caves | Lost 4 parts (3u1w) 23746 | -6/Deep Caves | Spotted AG-39961 23789 | -6/Deep Caves | Destroyed AG-39961 23818 | -6/Deep Caves | Lost 9 parts (2n7u) 23990 | -6/Deep Caves | Triggered Deep Caves wall 23990 | -6/Deep Caves | Spotted AS-86056 24009 | -6/Deep Caves | Core integrity fell below 20% 24010 | -6/Deep Caves | Exposed GOLEM chamber 24022 | -6/Deep Caves | Destroyed by as-68864 with Assembled Shotgun Last Messages --------------- 24006_ Knocked back. 24007_ Destroyed Asb. Hover Unit. 24007_ as-25921 destroyed. 24010_ Zio. Biocell destroyed. 24010_ Wall Chamber breached. 24010_ A GOLEM Unit tumbles out of the Wall Chamber. 24011_ Zio. Laser-M destroyed. 24012_ JW/D%R4YXB GNNQ IBFNY4FBOYR:5ZJ8W 24013_ Shock Rifle destroyed. 24016_ as-52758 released from Mobile Assembly Unit. 24018_ Imp. Core Shielding destroyed. 24019_ Zio. Light DM Reactor destroyed. 24019_ Destroyed Asb. P-sword. 24019_ as-81864 system corrupted by crushing effect. 24019_ as-81864 knocked back. 24020_ as-81864 system terminally corrupted. 24021_ GOLEM Unit springs to life. 24022_ AG-56672 GOLEM Unit beginning Prototype Leg integration. 24022_ Destroyed Asb. P-sword. 24022_ as-52758 system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????? ????????????????????????????? | | ??????????? #??????????????????????????? | | ??????????? # ?????????????????????????? | | ?????????? #???##???????????????????? | | ?????????? # ?? #???????????????????? | | ?????????? ?? #???????????????????? | | ?????????"" ?? #???????????????????? | | ????????? ## #???????????????????? | | ????????" # #####???????????????? | | ????????" ????????????????? | | ????????# #?????????????????? | | ?????????G a ??##???????????????? | | ?????????" ] "### #???????????????? | | ?????????" ; #???????????????? | | ?????????" b #; ;; #???????????????? | | ????????"" # ;%; ##??????????????? | | ??????### #;; ;;;#??????????????? | | ?????"" ; #??????????????? | | ???? a ;###??????????????? | | ???? ###??????????????? | | ??? #??????????????? | | ??? aa ###??????????????? | | ??? a a@ *##???????????????? | | ??? = [[[#???????????????? | | ??? h = ![#???????????????# | | ????""" a = /[[#???????? ??????# | | ??????### A M ! #???????? ####?# | | ????????"" ! ! #????????? #? | | ?????????" = #?????????? # | | ?????????" M !! = a #????????????# | | ?????????" = ##???????????## | | ????????"" ! = * #???????##### | | ????????# = = = #??????## # "" | | ????????" #????### "" | | ????????" ###### " | | ????????" = | | ?????????"" ### | | ????????" ## #?# | | ????????"" = ### ## ### | | ????????" #?# ## | | ????????"" ##?## | | ????????" "%" #???## | | ????????" #### "" "" ##????## ### | | ????????""" ##???# "" ""##??????#####?##### | | ?????????" ??????##"" ###?????????????????? | | ?????????###????????####????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 49 Energy Capacity 1490 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 1225 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Core Shielding 30 Utility Shielding 33 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 11 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Ion Engine | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Utility Shielding | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Hacked Imp. Trap Extractor | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Angular Momentum Engine | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Imp. Heavy Armor Plating | -6/Zion | Archive Lance | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Phase Gun | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive M-28 Smith | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Imp. Trap Extractor | x2 | -7/Factory Imp. Force Field | x2 | -6/Factory | Authchip Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalLauncherKatana Manual? 0 Play Time 04:07:10 Cumulative 245.3 hours Start 2024.04.21 @ 17:52:55 End 2024.04.22 @ 23:25:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 12 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 9459439e-4774-4075-90ac-3a4264b07830