Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 00:46:28 Player: THN-L0C Result: Destroyed by AG-70100 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (139) 695 Value Destroyed (5201) 5201 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2108) 2108 TOTAL SCORE: 14304 Bonus ------- High Alert Combat Kills 239 Follower Combat Kills 892 Met Data Miner 300 Destroyed Z-Imprinter 1000 Friendly Fire -323 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 479/540 System Corruption 0% Temperature Hot (293) Movement Rolling (145) Ox3 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Neutrino Core Antimatter Reactor > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ High-capacity Storage Unit Launcher Guidance Computer Core Analyzer Core Analyzer Armor Integrity Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (3) ------- High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle > --- INVENTORY (20) --- Improved Deuterium Engine Fission Core Heavy Treads Large Storage Unit Matter Compressor (250) Seismic Detector Force Booster Hardened Light Armor Plating Makeshift System Restoration Module Hacking Drone Bay (1/1) Heavy Battle Rifle Heavy Battle Rifle AWS/Autocannon Proton Missile Launcher Heavy Missile Launcher Heavy Flail Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Large Matter Pod Advanced Signal Interpreter Seismic Detector Core Analyzer Armor Integrity Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Fission Core Heavy Treads Carbon-fiber Leg Large Storage Unit Force Booster Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Makeshift System Restoration Module Flak Gun Heavy Battle Rifle Proton Missile Launcher Heavy Missile Launcher Remote Datajack Heavy Flail Power Maul Heavy Explosive Trap [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Makeshift Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . 2 . . . . . . Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 1 2 . . . 1 . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 110 | 7 1 . 2 . 2 2 21 29 1 . 4 18 7 6 . 1 6 3 Power 14 | 1 . . . . . . 3 5 . . . 3 1 . . . 1 . Engine 10 | 1 . . . . . . 3 3 . . . 3 . . . . . . Core 3 | . . . . . . . . 2 . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 15 | 2 . . . . . . 2 3 . . . 5 . 3 . . . . Treads 3 | 2 . . . . . . . . . . . . . 1 . . . . Leg 6 | . . . . . . . . . . . . 5 . 1 . . . . Wheel 6 | . . . . . . . 2 3 . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 42 | 2 1 . . . . 2 11 7 1 . 3 4 3 3 . 1 4 . Device 13 | 1 . . . . . . 2 3 1 . . 2 . 1 . 1 2 . Storage 5 | 1 1 . . . . . 1 . . . . . 1 1 . . . . Processor 5 | . . . . . . . 2 . . . . 1 . . . . 2 . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 19 | . . . . . . 2 6 4 . . 3 1 2 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 . . 2 . 2 . 5 14 . . 1 6 3 . . . 1 3 Energy Gun 4 | . . . . . . . . 1 . . . . . . . . . 3 Energy Cannon 2 | . . . . . . . . . . . . 2 . . . . . . Ballistic Gun 14 | 2 . . 1 . 1 . 2 5 . . . . 3 . . . . . Ballistic Cannon 7 | . . . . . . . 1 3 . . 1 2 . . . . . . Launcher 3 | . . . . . . . 1 . . . . 1 . . . . 1 . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 . 1 2 . . . 1 . . . . . . Slashing Weapon 3 | . . . . . . . . 3 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . . . . . . 1 . Parts Lost 28 | . . 1 . . . . 6 4 . . 2 14 . . . . . 1 Power 4 | . . 1 . . . . . 1 . . . 2 . . . . . . Propulsion 5 | . . . . . . . 2 . . . . 3 . . . . . . Utility 13 | . . . . . . . 4 2 . . 1 5 . . . . . 1 Weapon 6 | . . . . . . . . 1 . . 1 4 . . . . . . Highest Loss Streak 6 | . . 1 . . . . 4 2 . . 1 6 . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 95 66 66 66 71 84 81 83 84 69 67 80 94 93 93 92 92 Engine 4 | . 14 10 . . . . 5 6 7 7 4 1 6 6 6 6 4 . Reactor 2 | . . . . . . . . . . . . . 4 6 6 6 6 6 Treads 4 | . 28 28 22 22 22 22 3 . . . . . . 3 . . . . Leg 1 | . . . . . . . . . . . . 6 13 3 . . . . Wheel 5 | . . . . . . . 11 7 7 7 7 2 . 1 6 6 6 6 Device 11 | . 14 14 11 11 11 11 12 6 14 15 15 13 13 13 13 13 11 5 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 6 12 7 6 6 6 6 Processor 13 | . . . . . . . 3 15 15 15 15 19 20 20 20 20 21 26 Protection 9 | . . . . . . 5 12 13 7 7 9 4 1 11 13 13 13 13 Ballistic Gun 12 | . 28 28 17 11 11 22 10 10 15 15 1 . . 20 20 20 18 11 Ballistic Cannon 2 | . . . . . . . 7 4 . . 6 4 5 . . . . . Launcher 1 | . . . . . . . 7 . . . . 1 . . . . 1 5 Impact Weapon 1 | . . . . . 8 . 1 2 7 7 . . . . . . . . Peak Build Rating 82 | 7 7 8 8 8 13 15 39 57 52 52 68 69 82 70 67 67 76 74 Average Rating 50 | 5 7 7 7 8 11 12 29 51 51 52 65 52 77 68 67 67 68 71 On Entrance 38 | . 7 7 7 8 8 12 15 39 46 52 52 68 69 66 67 67 67 71 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 15 30 30 25 25 27 32 80 92 70 70 119 112 139 96 96 96 102 102 Greatest Support 70 | 40 40 40 40 40 40 40 40 28 28 28 28 40 40 70 28 28 28 28 Greatest Overweight (x) 27 | 2 . . . . . . 4 4 2 2 4 27 3 4 3 3 3 3 Average Overweight (x) 2 | . . . . . . . 2 2 2 2 3 2 2 1 3 3 3 3 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 3 9 11 13 15 15 20 20 19 18 19 20 20 20 20 20 20 20 Average Carried 17 | . 2 5 9 12 14 15 17 19 18 18 17 17 16 19 20 20 19 20 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 3 8 11 13 15 15 20 19 18 18 17 15 20 20 20 20 20 20 Class Distribution -------------------- 37% | Scavenger-Gunner 32% | Mutant 12% | Gunner 8% | Derelict-Gunner 7% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Derelict-Gunner | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Matter Collected 3525 | 229 . 121 . 30 17 156 710 1241 54 . 119 181 224 42 165 . 160 76 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5696 | 120 . 31 . . 17 50 748 1169 . . 1058 772 1374 . . 274 . 83 Parts 232 | 10 . . . 3 . 1 57 59 . . 30 52 8 . . 9 . 3 Haulers Intercepted 2 | . . . . . . . 1 1 . . . . . . . . . . Recyclers Shooed 7 | 1 . . . . . 1 2 2 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . . 30 . . . 7 11 1 . Prevented 3 | . . . . . . . . . . . . . . . 1 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 114 | . . 6 . . . 1 22 28 . . 26 20 6 . . 3 . 2 Melee 1 | . . . . . . . . 1 . . . . . . . . . . Guns 38 | . . 2 . . . 1 12 20 . . . . . . . 3 . . Cannons 58 | . . . . . . . 7 7 . . 26 12 6 . . . . . AOE 17 | . . 4 . . . . 3 . . . . 8 . . . . . 2 Classes Destroyed 19 | 2 . 2 . . . 1 7 4 . . 1 . 1 . . . . 1 Worker 6 | . . . . . . . 3 2 . . . 1 . . . . . . Builder 6 | . . . . . . . . 1 . . . 5 . . . . . . Tunneler 4 | 2 . . . 1 . . . . . . . 1 . . . . . . Hauler 2 | . . . . . . . 1 1 . . . . . . . . . . Recycler 5 | 1 . . . . . . 1 2 . . . 1 . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . Watcher 4 | . . . . . . . 1 1 . . . 2 . . . . . . Swarmer 23 | . . . . . . . 7 9 . . 4 3 . . . . . . Grunt 37 | . . . . . . 1 4 8 . . 11 11 . . . 2 . . Brawler 5 | . . . . . . . . . . . 5 . . . . . . . Duelist 3 | . . . . . . . . 1 . . 1 1 . . . . . . Sentry 15 | . . . . . . . 8 3 . . 2 1 . . . 1 . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . Hunter 9 | . . . . . . . 1 2 . . 2 4 . . . . . . Programmer 6 | . . . . . . . . 5 . . 1 . . . . . . . Compactor 6 | . . . . . . . . . . . . . 6 . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . 2 Assembled 5 | . . 5 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . Martyr 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | 3 . 5 . 1 . 1 8 3 . . 5 12 2 . . 2 . 2 Combat Bots Only 7 | . . 5 . . . 1 3 3 . . 5 7 2 . . 2 . 2 Max Kills in Single Turn 5 | 1 . 5 . 1 . 1 2 1 . . 1 3 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 . . . . 1 . . . . 2 . . . . . 1 Melee 1 | . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Hostile Shots Fired 632 | . . 9 . . . 13 115 213 . . 83 142 . 1 6 16 . 34 Missed 187 | . . 1 . . . 3 31 71 . . 30 35 . . 3 4 . 9 Damage Taken 8170 | . . 348 . . . 171 1250 2116 . . 969 1973 . 14 22 287 . 1020 Core 1378 | . . 48 . . . 18 158 147 . . 148 474 . . . 46 . 339 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 37 | . . . . . . 16 21 . . . . . . . . . . . Regen/Repaired (Parts) 176 | . . . . . . . . . . . . . 113 . . . . 63 Core Remaining (%) 80 | 100 . 80 . . . 95 71 . . . 57 . . . . . . . Volleys Fired 223 | 8 . 6 2 . . 6 67 95 . . . 21 . . . 10 . 8 Largest 3 | 2 . 2 1 . . 2 2 3 . . . 3 . . . 3 . 3 Hottest 181 | 40 . 40 100 . . 43 67 126 . . . 181 . . . 99 . 180 Shots Fired 533 | 16 . 12 2 . . 12 119 182 . . 55 54 35 . . 30 . 16 Gun 266 | 16 . 12 . . . 12 56 129 . . . . . . . 30 . 11 Cannon 237 | . . . . . . . 51 53 . . 55 43 35 . . . . . Launcher 28 | . . . . . . . 12 . . . . 11 . . . . . 5 Special 2 | . . . 2 . . . . . . . . . . . . . . . Kinetic 459 | 16 . 12 . . . 12 107 154 . . 55 36 35 . . 30 . 2 Thermal 33 | . . . 2 . . . . 28 . . . 3 . . . . . . Explosive 28 | . . . . . . . 12 . . . . 11 . . . . . 5 Electromagnetic 13 | . . . . . . . . . . . . 4 . . . . . 9 Robot Hit Streak 21 | 6 . 4 . . . 11 18 18 . . 18 7 21 . . 5 . 9 Robot Miss Streak 12 | 1 . 2 . . . 1 12 7 . . 2 6 2 . . 10 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . Autonomous 108 | . . . . . . . . . . . 55 18 35 . . . . . Shots Hit Robots 391 | 10 . 7 . . 1 11 89 144 . . 46 40 28 . . 9 . 6 Core Hits 323 | 4 . 11 . . 1 4 76 123 . . 22 55 7 1 . 9 . 10 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . . . . . . . Critical Strikes 13 | . . . . . . . . 4 . . 4 2 3 . . . . . Burn 2 | . . . . . . . . 2 . . . . . . . . . . Blast 9 | . . . . . . . . . . . 4 2 3 . . . . . Smash 2 | . . . . . . . . 2 . . . . . . . . . . Melee Attacks 26 | . . . . . 1 . 5 19 . . . 1 . . . . . . Impact 20 | . . . . . 1 . 5 13 . . . 1 . . . . . . Slashing 6 | . . . . . . . . 6 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 15650 | 129 . 344 . 7 132 173 1931 3260 . . 3674 3060 2094 1 . 341 . 504 Guns 3361 | 129 . 112 . . . 163 671 1848 . . . . . . . 341 . 97 Cannons 8954 | . . . . . . . 703 944 . . 3674 1539 2094 . . . . . Explosions 2690 | . . 218 . . . . 544 . . . . 1521 . . . . . 407 Melee 600 | . . . . . 132 . . 468 . . . . . . . . . . Ramming 45 | . . 14 . 7 . 10 13 . . . . . . 1 . . . . Kinetic 11750 | 129 . 112 . . . 163 1374 2447 . . 3674 1416 2094 . . 341 . . Thermal 373 | . . . . . . . . 345 . . . 28 . . . . . . Explosive 2690 | . . 218 . . . . 544 . . . . 1521 . . . . . 407 Electromagnetic 192 | . . . . . . . . . . . . 95 . . . . . 97 Impact 547 | . . . . . 132 . . 415 . . . . . . . . . . Slashing 53 | . . . . . . . . 53 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 . . . . . . . . . . Average Corruption 1 | . . . . . . . . 1 . . . . . . . . . . Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . 10 . . . . . . . . . . Message Errors 1 | . . . . . . . . 1 . . . . . . . . . . Matter Fused 1 | . . . . . . . . 1 . . . . . . . . . . Heat Flow Errors 3 | . . . . . . . . 3 . . . . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . Misfires 2 | . . . . . . . . 2 . . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 839 | . . 21 . . . . . 324 . . 337 142 15 . . . . . Projectiles 428 | . . . . . . . . 1 . . 337 75 15 . . . . . Explosions 88 | . . 21 . . . . . . . . . 67 . . . . . . Melee 323 | . . . . . . . . 323 . . . . . . . . . . Knockbacks 58 | . . . . . . . 16 19 . . 7 16 . . . . . . Impact 4 | . . . . . . . 1 3 . . . . . . . . . . Kinetic 49 | . . . . . . . 13 14 . . 7 15 . . . . . . Secondary 5 | . . . . . . . 2 2 . . . 1 . . . . . . Self-Inflicted Damage 444 | . . 72 . . . . 45 191 . . . 136 . . . . . . Shots 8 | . . 1 . . . . 1 2 . . . 4 . . . . . . Rammed 9 | . . 4 . 1 . 2 1 . . . . . . 1 . . . . Targets Rammed 11 | . . 4 . 2 . 2 1 . . . . 1 . 1 . . . . Kicked 1 | . . . . . . . . . . . . 1 . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . Highest Temperature 441 | . . . . . . 18 201 441 . . . 274 . . . 346 . 275 Average Temperature 101 | . . . . . . 11 48 116 . . . 142 . . . 150 . 87 Received Heat Transfer 1838 | . . 20 . . . 126 351 342 . . 207 516 . . . 75 . 201 Effects 13 | . . . . . . . . 9 . . . 4 . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . Interference 9 | . . . . . . . . 5 . . . 4 . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . . . . . . Impact Corruptions 9 | . . . . . . . . 9 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 851 | . . . . . . . . 814 . . . 37 . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Peak Influence 659 | 15 9 32 23 13 . 95 512 659 . . . 581 213 503 . . . . Initial 243 | . 9 3 12 8 . . 37 126 . . . 243 203 . . . . . Average 141 | 7 9 11 20 11 . 8 130 206 . . . 373 65 132 . . . . Maximum Alert Level 2 | . . . . . . . 2 2 . . . 2 1 2 . . . . Low Security (%) 68 | 100 100 100 100 100 . 100 75 59 . . . . 70 75 . . . . Level 1 21 | . . . . . . . 21 25 . . . 53 29 7 . . . . Level 2 10 | . . . . . . . 3 14 . . . 46 . 17 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . 1 . . . 6 9 . . 1 3 . 5 . 1 . . Investigation 4 | . . . . . . . 1 2 . . . 1 . . . . . . Extermination 5 | . . . . . . . . 4 . . . . . 1 . . . . Reinforcement 11 | . . . 1 . . . 2 2 . . . 2 . 4 . . . . Assault 3 | . . . . . . . . 1 . . 1 . . . . 1 . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 2 . 2 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Distress Signals 5 | . . . . . . . 1 1 . . . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 204 | . . 11 . . . 6 33 59 . . 31 25 6 9 2 16 . 6 Peak Tracking Total 13 | . . 6 1 . . 4 3 4 . . 7 6 2 4 2 13 . 3 Tactical Retreats 16 | . . 1 . . . 3 3 6 . . 2 . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Traps Triggered 4 | . . 1 . . . . 1 . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 1 . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 4 | . . 1 . . . . 1 1 . . . 1 . . . . . . Triggered 4 | . . . . . . . 1 . . . . 1 . . 2 . . . Most Traps Carried 5 | . . 5 4 4 4 4 4 3 2 2 2 2 1 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Disabled 5 | . . . . . . . . 3 . . . . . . . . . 2 Max in Single Turn 3 | . . . . . . . . 3 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Accessed 27 | . . . 2 . 1 . 9 8 . 3 . 2 . 2 . . . . Terminals 19 | . . . 2 . . . 7 7 . . . 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . Total Hacks 86 | . . . 5 . 1 . 34 16 . 20 . 6 . 4 . . . . Successful 53 | . . . 4 . 1 . 19 6 . 20 . . . 3 . . . . Failed 33 | . . . 1 . . . 15 10 . . . 6 . 1 . . . . Catastrophic 5 | . . . . . . . 1 3 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 40 | . . . 4 . 1 . 14 13 . . . 2 . 2 . . 4 . Terminals 47 | . . . 5 . . . 22 14 . . . 2 . 4 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . 4 . . . . . . Scanalyzers 10 | . . . . . . . 10 . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 2 . . . . . . . . . . Terminal Hacks 32 | . . . 1 . 1 . 5 2 . 20 . . . 3 . . . . Record 5 | . . . . . . . . . . 5 . . . . . . . . Part Schematic 8 | . . . . . . . . . . 8 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 1 . . . . . 1 . . . . Locate Traps 2 | . . . . . . . 1 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . . . 2 . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 8 . . . . . . . . . . . Insert Component 4 | . . . . . . . 4 . . . . . . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . . 3 . . . 6 4 . . . . . . . . . . Terminals 13 | . . . 3 . . . 6 4 . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . Botnet 2 | . . . 1 . . . 1 . . . . . . . . . . . Skim 10 | . . . 2 . . . 5 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . 2 . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . 2 . . . 6 7 . . . 2 . . . . . . Full Trace Events 4 | . . . . . . . 1 2 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 4 . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . 4 . . 8 . . . . . . 14 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 1 . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Total Allies 28 | . . 3 . . 1 . . 1 . . 2 . 19 . . . 2 . Largest Group 19 | . . 3 . . 1 1 . 1 . . 2 2 19 19 13 10 6 6 Highest-Rated Group 684 | . . 40 . . 8 8 . 26 . . 58 58 684 684 505 367 202 202 Highest-Rated Ally 51 | . . 16 . . 8 8 . 26 . . 29 29 50 50 50 50 51 51 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 263 | . . 11 . . . 3 . . . . 9 9 . 112 15 64 . 40 Total Damage 7837 | . . 125 . . . 10 . . . . 55 117 . 2962 448 2122 . 1998 Kills 50 | . . . . . . . . . . . 2 1 . 22 2 12 . 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . 1 . 1 . . . 2 3 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Turns Passed 15940 | 115 66 666 287 196 941 531 1803 2999 94 127 1089 734 1351 787 777 591 1848 938 Spaces Moved 9006 | 53 41 397 172 120 556 312 987 1772 72 98 688 312 423 335 473 347 1259 589 Core 18 | 15 . . . . . . . . . . . 3 . . . . . . Treads 1944 | 38 41 397 172 120 556 312 133 . . . . . . 175 . . . . Legs 620 | . . . . . . . . . . . . 121 423 76 . . . . Wheels 6424 | . . . . . . . 854 1772 72 98 688 188 . 84 473 347 1259 589 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 120 125 130 130 130 115 260 145 145 145 145 145 Average Speed 158 | 147 160 160 160 160 160 160 135 139 130 130 154 204 314 221 145 145 145 145 Slowest Speed 1400 | 160 160 160 160 160 160 160 240 160 130 130 160 1400 330 400 145 145 145 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 13 78 20 46 90 83 74 41 16 73 78 8 95 13 71 62 84 71 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 9 | . . 1 . . . . 4 . . . 1 . . . . 1 2 . Known Exits Taken 5 | . . . . . . . . 1 . . 1 . . 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 . . . . . . 1 . Scrap Searched 11 | . . 1 . 1 . 1 . . 1 . 1 . . . 2 1 3 . Spaces Dug 26 | . . . 2 . . . 13 10 . . . 1 . . . . . . Terrain Destroyed 315 | . . 20 2 . . . 77 70 . . 9 63 11 . . . . 63 Melee 15 | . . . . . . . 4 10 . . . 1 . . . . . . Projectile 29 | . . . 2 . . . . 4 . . 9 3 11 . . . . . AOE 271 | . . 20 . . . . 73 56 . . . 59 . . . . . 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Total 10189 | 70 41 414 177 123 609 330 1323 2106 72 97 717 361 446 385 567 412 1280 659 Wait 618 | 1 . . . . . 9 207 153 . . . 5 3 25 91 54 11 59 Move 8989 | 52 40 396 171 119 555 311 986 1771 71 97 687 312 422 334 472 346 1258 589 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 69 | 2 . 6 2 2 5 . 17 14 . . 3 . 9 5 2 . 2 . Fast Attach 43 | 7 . . . . . 2 10 5 . . . 13 2 3 . . 1 . Attach 20 | . . . . . . . 2 4 1 . 4 3 4 1 . . 1 . Detach 6 | . . . . . . . . 1 . . 2 1 . 2 . . . . Swap 47 | . 1 . 2 . 2 . 9 20 . . . 2 1 2 . 1 4 3 Drop 70 | . . 1 . . 5 . 18 23 . . . 1 5 12 2 . 3 . Fire 223 | 8 . 6 2 . . 6 67 95 . . . 21 . . . 10 . 8 Melee 26 | . . . . . 1 . 5 19 . . . 1 . . . . . . Ram 1 | . . . . . . . 1 . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 . . . . . . Crush 9 | . . 4 . 2 . 2 . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 63 | . . . . . 41 . . . . . 21 . . . . 1 . . Trap 4 | . . 1 . . . . 1 1 . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x3 / Sto / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 16) 182 | -10/Materials | Entered Mines 192 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 206 | -10/Mines | Met a Derelict bent on vengeance 245 | -10/Mines | Learned Materials trap positions 269 | -10/Mines | Learned location of Recycling (-7) 306 | -10/Mines | Build established: Mutant 591 | -10/Mines | Found a hidden stash of uninstalled traps 612 | -10/Mines | Assembled infested the area 669 | -10/Mines | Lost 3 allies 693 | -10/Mines | Discovered new exit (range 7) 782 | -10/Mines | Discovered new exit (range 5) 848 | -10/Mines | Entered Materials 848 | -9/Materials | Evolved 2 slots: Utility x2 849 | -9/Materials | Loaded intel: 16 trap records 1122 | -9/Materials | Discovered new exit (range 9) 1135 | -9/Materials | Entered Mines 1265 | -9/Mines | Learned Materials terminal intel 1323 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1325 | -9/Mines | Discovered new exit (range 5) 1331 | -9/Mines | Entered Exiles 1331 | -9/Exiles | Found Exiles lab destroyed 1357 | -9/Exiles | Discovered new exit (range 15) 1528 | -9/Exiles | Opened EX-Vault 1535 | -9/Exiles | Found AWS/Autocannon 2249 | -9/Exiles | Discovered new exit (range 11) 2272 | -9/Exiles | Entered Mines 2272 | -8/Mines | Accompanied by 1 ally 2782 | -8/Mines | Discovered new exit (range 14) 2803 | -8/Mines | Entered Materials 2803 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2804 | -8/Materials | Loaded intel: 12 terminal locations 3141 | -8/Materials | Lost 4 parts (2n2u) 3284 | -8/Materials | Discovered new exit (range 15) 3393 | -8/Materials | Build established: Tank 3660 | -8/Materials | Discovered new exit (range 7) 4097 | -8/Materials | Garrison activated, responded to threat 4147 | -8/Materials | Learned location of 2 exits from Factory 4215 | -8/Materials | Learned location of Lower Caves (-7) 4263 | -8/Materials | Discovered new exit (range 4) 4365 | -8/Materials | Learned Storage stockpile data 4395 | -8/Materials | Learned Storage security intel 4414 | -8/Materials | Learned location of 1 exit from Extension 4483 | -8/Materials | Learned Factory trap positions 4534 | -8/Materials | Learned location of Lower Caves (-7) 4537 | -8/Materials | Build established: Scavenger-Gunner 4606 | -8/Materials | Entered Factory 4606 | -7/Factory | Evolved 2 slots: Utility x2 4607 | -7/Factory | Identified exit to Factory 4607 | -7/Factory | Identified exit to Storage 4608 | -7/Factory | Identified exit to Lower Caves 4609 | -7/Factory | Loaded intel: 123 trap records 4644 | -7/Factory | Discovered exit to Lower Caves (range 7) 6015 | -7/Factory | Build established: Gunner 6971 | -7/Factory | Build established: Mutant 7406 | -7/Factory | First assault squad dispatched 7605 | -7/Factory | Entered Lower Caves 7649 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7679 | -7/Lower Caves | Learned Factory emergency access door positions 7699 | -7/Lower Caves | Entered Data Miner 7699 | -7/Data Miner | Discovered new exit (range 7) 7725 | -7/Data Miner | Met Data Miner 7788 | -7/Data Miner | Received God Mode back door access code from Data Miner 7826 | -7/Data Miner | Entered Proximity Caves 8254 | -6/Proximity Caves | Build established: Gunner 8340 | -6/Proximity Caves | Ambushed by research squad 8390 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8906 | -6/Proximity Caves | Discovered exit to Factory (range 5) 8915 | -6/Proximity Caves | Entered Factory 8915 | -6/Factory | Accompanied by 2 allies 8915 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9243 | -6/Factory | Destroyed 7 combat bots 9244 | -6/Factory | Lost 6 parts (1p1n3u1w) 9460 | -6/Factory | Core integrity fell below 50% 9483 | -6/Factory | Lost 5 parts (1p2n2w) 9649 | -6/Factory | Sucked down chute 9649 | -6/Factory | Entered Waste 9709 | -6/Waste | Spotted C-40 Crusher 9735 | -6/Waste | Destroyed C-40 Crusher 9763 | -6/Waste | Spotted C-40 Crusher 9765 | -6/Waste | Destroyed C-40 Crusher 9768 | -6/Waste | Spotted C-40 Crusher 9772 | -6/Waste | Destroyed C-40 Crusher 9780 | -6/Waste | Spotted C-40 Crusher 9796 | -6/Waste | Destroyed C-40 Crusher 9841 | -6/Waste | Spotted C-40 Crusher 9853 | -6/Waste | Destroyed C-40 Crusher 9908 | -6/Waste | Build established: Scavenger-Gunner 9917 | -6/Waste | Spotted C-40 Crusher 9923 | -6/Waste | Destroyed C-40 Crusher 10406 | -6/Waste | Discovered new exit (range 16) 10550 | -6/Waste | Warlord forces began an assault 10980 | -6/Waste | Identified exit to Factory 11000 | -6/Waste | Entered Factory 11000 | -6/Factory | Accompanied by 19 allies 11323 | -6/Factory | Identified exit to Lower Caves 11635 | -6/Factory | Lost 4 allies 11787 | -6/Factory | Entered Lower Caves 11787 | -6/Lower Caves | Accompanied by 13 allies 11868 | -6/Lower Caves | Learned 4 Factory zone layouts 11991 | -6/Lower Caves | Lost 3 allies 12454 | -6/Lower Caves | Discovered new exit (range 13) 12466 | -6/Lower Caves | Identified exit to Lower Caves 12564 | -6/Lower Caves | Entered another Lower Caves area 12564 | -6/Lower Caves | Accompanied by 10 allies 12575 | -6/Lower Caves | Learned Factory emergency access door positions 12593 | -6/Lower Caves | Learned 8 Factory zone layouts 12616 | -6/Lower Caves | Encountered a Warlord checkpoint 12623 | -6/Lower Caves | Discovered new exit (range 7) 12634 | -6/Lower Caves | Identified exit to Factory 12657 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12732 | -6/Lower Caves | Lost 6 allies 13090 | -6/Lower Caves | Discovered new exit (range 6) 13098 | -6/Lower Caves | Identified exit to Zion 13155 | -6/Lower Caves | Entered Zion 13155 | -6/Zion | Accompanied by 4 allies 13209 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13260 | -6/Zion | Discovered new exit (range 12) 13472 | -6/Zion | Gained Derelict followers 13551 | -6/Zion | Learned Factory emergency access door positions 13605 | -6/Zion | Given the Hacking Drone Bay 13606 | -6/Zion | Found Prototype Device 14195 | -6/Zion | Opened final containment barrier to the Deep Caves 14517 | -6/Zion | Identified Hacking Drone Bay 14807 | -6/Zion | Build established: Derelict-Gunner 14983 | -6/Zion | Discovered new exit (range 3) 14983 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15003 | -6/Zion | Entered Deep Caves 15003 | -6/Deep Caves | Accompanied by 6 allies 15091 | -6/Deep Caves | Z-Facility disabled 15129 | -6/Deep Caves | Attacked by Z-Imprinter 15154 | -6/Deep Caves | Allies destroyed Z-Imprinter 15162 | -6/Deep Caves | Lost 3 allies 15731 | -6/Deep Caves | Discovered new exit (range 6) 15909 | -6/Deep Caves | Spotted AG-70100 15913 | -6/Deep Caves | Core integrity fell below 20% 15941 | -6/Deep Caves | Destroyed by AG-70100 with Assembled Focal Cannon Last Messages --------------- 15469_ as-23561 destroyed. 15471_ L9-5ON(b) heat damages Hrd. Medium Armor Plating. 15473_ U3-R0X(m) repairs L9-5ON(b). 15475_ U3-R0X(m) repairs Hrd. Medium Armor Plating. 15477_ L9-5ON(b) heat damages core (-14). 15481_ U3-R0X(m) repairs L9-5ON(b). 15483_ L9-5ON(b) heat damages Imp. Treads, Power Maul, Hrd. Medium Armor Plating, Broken Imp. Treads. 15484_ U3-R0X(m) repairs Broken Imp. Treads. 15488_ U3-R0X(m) repairs Power Maul. 15489_ L9-5ON(b) heat damages core (-14). 15499_ L9-5ON(b) heat spikes uncontrollably. 15500_ U3-R0X(m) repairs Fission Core. 15504_ L9-5ON(b) heat short circuits Fission Core. 15504_ U3-R0X(m) repairs Imp. Treads. 15731_ EXIT=FOUND 15872_ CD-RRQ(g) destroyed. 15875_ U3-R0X(m) destroyed. 15911_ AG-70100: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 15938_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# ##### ### | | ?????????????????????????????# # #?# | | ?????????????????????????????## ## #?# "" | | ??????????????????????????????##?# #?# """ ## | | ????????????????????????? ????## #?# " ##### | | ?????????????????????? ???## ### #???# | | ???????????????????? [ ???# ##### | | ?????????????????? #?# ##### | | ????????????????? [ = ## ##???# | | ???????????????* ## ##????######## | | ????????????? ## ?????????????# | | ??????????? = ## ?????????????? | | ??????????? * * =] # ?????????????? | | ?????????? # ?????????????? | | ?????????? M ## ?????????????# | | ????????? ] ##########????????# | | ????????? * ] #?????#### | | ?????????"" * #?##### # | | ????????" ##?# | | ????????"" "#### ### | | ????????" ! #???# | | ?????????" %! ##???## | | ????????" ! # #?????## | | ????????" #### ##G## ##??????#### | | ?????????????????????#; ####??????????##### | | ??????????????????????#@#?????????????????###### | | ??????????????????????###??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 35 Energy Capacity 800 Matter Stores 450 Matter Capacity 550 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 825 Weapon Shielding 33 Evasion (%) 40 Launcher Accuracy 20 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Mak. System Restoration Module | -8/Materials | Scanalyzed Mak. Terrain Scanner | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Adv. Signal Interpreter | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Phase Gun | -6/Zion | Archive System Guard | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateNullBrace Manual? 0 Play Time 01:10:20 Cumulative 196.0 hours Start 2024.09.02 @ 23:31:42 End 2024.09.03 @ 00:46:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee700b0e-31d8-43c3-8340-ce1e6a008c11