Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.22 @ 16:20:48 Player: UlyssesB Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (115) 575 Value Destroyed (4047) 4047 Prototype IDs (65) 1300 Alien Tech Used (12) 2400 Bonus (26142) 26142 TOTAL SCORE: 43964 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 605 Follower Combat Kills 975 Network Hubs Disabled 800 Met Data Miner 300 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Sigix 2000 Activated Exoskeleton 3000 Escaped with Exo-Sigix 10000 Win 3000 Friendly Fire -38 Cogmind --------- Core Integrity 221/1600 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Improved Power Shielding Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Coolant Injector High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Diametric Drive Q-thruster Q-thruster > --- UTILITY ---------- Experimental Signal Interpreter Precision Energy Filter Cloaking Device Improved Power Shielding Improved Hacking Suite Advanced Hacking Suite System Shield Matter Drive > --- WEAPON ----------- Lance > --- INVENTORY -------- Advanced Coolant Injector High-powered Transdimensional Reconstructor Terrabomb [Rating: 140] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility System Shield Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware System Shield Protection Improved Power Shielding Artifact Matter Drive Weapon Light EM Pulse Cannon Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Slashing Weapon Makeshift Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 1 . . . . . . . . . 1 . . . . . 1 . 1 . . . Utility 11 | . . 2 . 1 . . . . 1 . . . . 1 2 . . . . 1 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 145 | . 10 21 17 25 . . 3 . 7 1 3 . 2 8 9 1 2 . . 9 4 5 9 9 . Power 27 | . 1 2 1 5 . . 1 . 3 1 3 . 2 1 2 . 1 . . 2 1 1 . . . Engine 10 | . 1 1 1 1 . . 1 . 1 1 3 . . . . . . . . . . . . . . Core 13 | . . 1 . 4 . . . . 2 . . . 2 1 2 . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . . Propulsion 54 | . 2 6 8 12 . . . . 3 . . . . 4 2 . 1 . . 3 1 1 5 6 . Treads 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | . . . 7 4 . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 36 | . . 1 1 8 . . . . 3 . . . . 4 2 . 1 . . 3 1 1 5 6 . Utility 33 | . 2 3 2 5 . . . . 1 . . . . 3 4 . . . . 4 . 3 3 3 . Device 11 | . . 1 2 . . . . . . . . . . . 2 . . . . 3 . 1 1 1 . Storage 5 | . 2 . . 2 . . . . . . . . . . . . . . . . . . 1 . . Processor 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Hackware 10 | . . 1 . 2 . . . . 1 . . . . 3 1 . . . . 1 . 1 . . . Protection 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 31 | . 5 10 6 3 . . 2 . . . . . . . 1 1 . . . . 2 . 1 . . Energy Gun 8 | . 1 5 2 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . 3 1 2 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . . 2 . . . . . . . 1 . . . . . 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 5 1 3 . . . . 2 . . . . 1 1 . 1 . . 1 2 1 2 9 . Parts Lost 76 | . 2 11 5 5 . . . . . . . . 2 4 2 . 2 . 1 12 . 7 5 8 10 Power 10 | . . 2 . 2 . . . . . . . . 1 2 . . . . . 2 . 1 . . . Propulsion 29 | . . 4 . 1 . . . . . . . . . 1 . . 1 . . 6 . 3 2 6 5 Utility 20 | . . 1 1 . . . . . . . . . 1 . 2 . . . 1 3 . 3 2 1 5 Weapon 17 | . 2 4 4 2 . . . . . . . . . 1 . . 1 . . 1 . . 1 1 . Highest Loss Streak 6 | . 1 3 2 4 . . . . . . . . 1 1 1 . 2 . 1 4 . 6 4 5 4 Average Slot Usage (%) 85 | . 99 93 97 87 92 92 92 92 89 87 86 86 88 82 84 93 90 89 88 62 62 49 59 61 34 Engine 4 | . 14 5 8 1 . . 1 7 6 6 6 6 3 . . . . . . . . . . . . Core 3 | . . 4 . 5 7 7 5 . 6 1 . . 5 10 6 10 6 5 5 3 4 . . . . Treads 2 | . 13 5 . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . 34 15 . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 13 15 . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . 21 38 38 38 38 33 33 33 33 33 29 30 31 30 31 31 18 18 12 17 20 7 Device 3 | . . 6 8 3 . . . . . . . . . . 2 . . . . 3 4 3 4 4 1 Storage 14 | . 28 22 18 12 15 15 15 15 13 13 13 13 13 11 10 10 10 10 10 7 4 . 2 3 . Processor 1 | . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 4 4 6 Hackware 15 | . . 10 9 15 23 23 23 23 23 26 26 26 25 26 24 26 26 26 25 19 19 15 16 12 10 Energy Gun 3 | . 8 7 9 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 17 1 6 3 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 1 13 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 7 7 7 7 6 6 6 6 6 1 3 5 5 5 5 1 2 4 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 12 45 49 51 51 24 24 25 22 34 30 22 22 28 28 30 35 36 36 36 36 32 34 30 39 10 Greatest Support 95 | 20 20 32 80 95 24 30 30 24 32 30 30 30 30 36 34 40 40 40 40 62 74 74 45 80 38 Greatest Overweight (x) 14 | . 2 14 2 . . . 1 . 1 . . . . . . . . . . . . . . . 3 Average Overweight (x) . | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | . 16 16 16 16 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 8 8 10 10 4 Average Capacity 12 | . 15 16 16 13 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 11 8 4 8 8 4 Most Carried 16 | . 16 16 16 16 11 11 12 12 12 12 12 12 12 12 12 10 11 11 11 12 8 8 7 10 4 Average Carried 11 | . 11 14 14 12 11 11 11 12 11 11 11 12 12 11 10 9 10 11 11 8 7 4 4 5 3 Final Capacity 16 | 6 16 16 16 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 8 8 4 10 4 4 Final Carried 15 | 6 15 15 14 11 11 11 12 12 12 12 12 12 12 11 10 9 11 11 11 8 8 4 4 4 2 Class Distribution -------------------- 35% | Mutant 31% | Hacker-Sprinter 13% | Hacker-Mutant 10% | Wizard-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Extension Wizard-Sprinter | -4/Cetus Wizard-Sprinter | -4/Archives Wizard-Sprinter | -4/Hub_04(d) Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Matter Collected 2117 | 200 95 540 239 105 50 48 41 76 . 64 . . 61 . 8 227 20 . . 40 . . . 194 109 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4607 | . 658 1685 1604 105 . . . . . . . . . . 82 123 . . . 221 . . 129 . . Parts 245 | . 28 96 95 9 . . . . . . . . . . . 6 . . . 6 . . 5 . . Haulers Intercepted 11 | . 2 4 3 1 . . . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 6 | . . 3 1 . . . . . 1 . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 3 . . . . 23 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 93 | . 14 38 28 1 . . . . . . . . . . 1 8 . . . 1 . . 2 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 49 | . 4 35 10 . . . . . . . . . . . . . . . . . . . . . . Cannons 20 | . 6 . 13 1 . . . . . . . . . . . . . . . . . . . . . AOE 21 | . 2 3 5 . . . . . . . . . . . 1 7 . . . 1 . . 2 . . Classes Destroyed 10 | . 6 2 2 . . . . . . . . . . . . . . . . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 4 3 1 . . . . . . . . . . . . . . . 1 . . . . . Recycler 6 | . . 4 1 . . . . . . . . . . . . . . . . . . . 1 . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 35 | . 5 19 4 . . . . . . . . . . . . 7 . . . . . . . . . Grunt 36 | . 9 10 16 . . . . . . . . . . . 1 . . . . . . . . . . Sentry 18 | . . 9 7 . . . . . . . . . . . . 1 . . . 1 . . . . . Hunter 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Lightning 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 6 | . 4 5 6 1 . . . . . . . . . . 1 5 . . . 1 . . 2 . . Combat Bots Only 6 | . 3 5 6 1 . . . . . . . . . . 1 5 . . . 1 . . 2 . . Max Kills in Single Turn 4 | . 1 2 4 1 . . . . . . . . . . 1 3 . . . 1 . . 2 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 1 4 . . . . . . . . . . . 1 3 . . . 1 . . 2 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Damage Taken 10682 | . 460 1419 1244 386 . 39 . 26 19 70 177 . 370 481 98 87 262 159 95 1271 87 609 372 1113 1838 Core 3548 | . 116 273 176 13 . . . . . 41 41 . 176 236 13 12 83 78 48 444 28 169 12 210 1379 Absorbed by Shields 67 | . . . . . . . . . . . . . . . . 19 48 . . . . . . . . Core Remaining (%) 65 | 100 53 31 68 . . . . 98 . . . . 69 76 . . . . 79 . 63 . . 74 13 Volleys Fired 234 | . 47 103 71 8 . . . . . . . . . . . 5 . . . . . . . . . Largest 2 | . 2 2 2 2 . . . . . . . . . . . 1 . . . . . . . . . Hottest 112 | . 112 112 112 100 . . . . . . . . . . . 36 . . . . . . . . . Shots Fired 447 | . 92 203 131 16 . . . . . . . . . . . 5 . . . . . . . . . Gun 301 | . 36 196 69 . . . . . . . . . . . . . . . . . . . . . . Cannon 140 | . 56 7 61 16 . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . . . . . . . . . . . . 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 140 | . 5 120 7 8 . . . . . . . . . . . . . . . . . . . . . Thermal 131 | . 26 66 39 . . . . . . . . . . . . . . . . . . . . . . Explosive 6 | . . . 1 . . . . . . . . . . . . 5 . . . . . . . . . Electromagnetic 170 | . 61 17 84 8 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 11 27 29 5 . . . . . . . . . . . 3 . . . . . . . . . Robot Miss Streak 5 | . 4 3 5 4 . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 4 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 335 | . 59 143 98 13 . . . . 1 . . . . . . 12 3 . . 2 . 1 . 3 . Core Hits 206 | . 22 63 69 5 . . . . . . . . . . 6 17 1 . . 4 . . 18 1 . Critical Hits 4 | . . 1 1 . . . . . . . . . . . . 2 . . . . . . . . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . Melee Attacks 137 | . . . . 3 . . . . 17 2 1 . . . 3 24 10 3 5 13 2 11 11 32 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 104 | . . . . 3 . . . . 17 2 1 . . . 3 24 10 3 5 13 2 11 10 . . Piercing 33 | . . . . . . . . . . . . . . . . . . . . . . . 1 32 . Sneak Attacks 8 | . . . . 1 . . . . 1 . . . . . . 3 . . . 1 . 1 . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12284 | . 1273 2913 2343 304 . . . . 111 . . . 153 . 154 1705 128 . . 378 171 139 2289 221 2 Guns 3336 | . 259 2148 929 . . . . . . . . . . . . . . . . . . . . . . Cannons 2191 | . 859 113 1082 137 . . . . . . . . . . . . . . . . . . . . . Explosions 5091 | . 155 652 312 . . . . . . . . . 153 . 154 1007 . . . 198 171 . 2289 . . Melee 1643 | . . . . 167 . . . . 111 . . . . . . 698 128 . . 180 . 139 . 220 . Ramming 23 | . . . 20 . . . . . . . . . . . . . . . . . . . . 1 2 Kinetic 1350 | . 24 1194 88 44 . . . . . . . . . . . . . . . . . . . . . Thermal 2406 | . 370 1425 611 . . . . . . . . . . . . . . . . . . . . . . Explosive 3661 | . . . 194 . . . . . . . . . . . . 1007 . . . . 171 . 2289 . . Electromagnetic 3201 | . 879 294 1430 93 . . . . . . . . 153 . 154 . . . . 198 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1423 | . . . . 167 . . . . 111 . . . . . . 698 128 . . 180 . 139 . . . Piercing 220 | . . . . . . . . . . . . . . . . . . . . . . . . 220 . Highest Corruption 8 | . . . 6 4 4 4 4 . 2 2 2 2 2 1 . . . . . 8 8 . 4 4 . Average Corruption 3 | . . . 3 2 4 4 4 . 1 2 2 2 2 1 . . . . . 3 8 . 4 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 74 | . . . 29 12 4 4 2 . . 3 1 1 4 . . . . . . 2 7 . 1 4 . Message Errors 24 | . . . 9 5 3 2 1 . . 1 . . 1 . . . . . . 1 1 . . . . Matter Fused 10 | . . . 3 . 1 . 1 . . . . . . . . . . . . 1 2 . . 2 . Heat Flow Errors 12 | . . . 4 4 . . . . . 2 . . . . . . . . . . . . . 2 . Energy Discharges 8 | . . . . 2 . 2 . . . . . 1 . . . . . . . . 2 . 1 . . Data Loss (minor) 13 | . . . 7 1 . . . . . . 1 . 3 . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Targeting Errors 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 695 | . 21 324 . 28 . . . . 81 . . . . . . 178 . . . . . . 15 48 . Projectiles 21 | . 21 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 453 | . . 324 . . . . . . . . . . . . . 114 . . . . . . 15 . . Melee 221 | . . . . 28 . . . . 81 . . . . . . 64 . . . . . . . 48 . Knockbacks 7 | . . . 5 2 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . 4 2 . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 260 | . 21 161 77 . . . . . . . . . . . . . . . . . . . . . 1 Shots 6 | . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Targets Rammed 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 285 | . 165 279 276 285 . 3 3 . 207 252 . . 148 102 . 3 6 17 . 7 10 . . 147 . Average Temperature 58 | . 46 60 115 76 . 2 2 . 52 152 . . 41 40 . 3 3 13 . 4 10 . . 53 . Received Heat Transfer 1505 | . 81 291 585 . . . . . 9 15 . . 20 18 9 6 30 27 . 78 21 99 27 108 81 Effects 3 | . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . Energy Bleed 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 19 | . 5 2 5 . . . . . . . . . . . 5 . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3689 | . 575 1928 1186 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 4 2 3 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Peak Influence 1988 | . 346 824 947 1153 . . . . 195 . . . . 150 212 474 132 80 265 415 425 307 650 1988 1680 Average Influence 442 | . 162 397 611 552 . . . . 107 . . . . 72 144 224 44 43 165 285 309 254 382 1172 1633 Maximum Alert Level 5 | . 1 3 3 4 . . . . . . . . . . 1 2 . . 1 2 2 1 2 5 5 Low Security (%) 33 | . 65 20 . . . . . . 100 . . . . 100 98 49 100 100 60 31 . 6 10 . . Level 1 25 | . 34 30 11 27 . . . . . . . . . . 1 25 . . 40 66 92 93 50 6 . Level 2 24 | . . 42 44 47 . . . . . . . . . . . 24 . . . 1 7 . 39 42 . Level 3 8 | . . 6 43 11 . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . 12 . . . . . . . . . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . 50 97 Squads Dispatched 100 | . 5 3 6 4 . . . 1 3 . . . . 7 3 2 . . 8 1 6 3 5 22 21 Investigation 39 | . 4 3 4 4 . . . 1 3 . . . . 6 2 . . . 6 . 2 1 3 . . Extermination 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Reinforcement 14 | . 1 . 2 . . . . . . . . . . . 1 2 . . 1 1 3 2 1 . . Assault 44 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 22 20 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Distress Signals 29 | . 2 5 4 . . . . . 3 . . . . . 1 . 2 . 2 . 1 1 1 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 620 | . 33 59 44 13 1 22 . 4 18 8 12 . 15 22 11 18 10 4 14 28 21 23 15 119 106 Peak Tracking Total 60 | . 5 7 7 7 1 10 . 3 5 4 7 . 11 12 5 7 6 4 12 9 17 12 8 42 60 Tactical Retreats 90 | . 5 5 6 4 . 5 . . 6 4 3 . 2 4 2 . 1 . 2 9 1 6 1 11 13 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Traps Triggered 19 | . 1 1 4 3 . . . . . . . . 4 2 . 3 . . . . . . 1 . . Indirectly 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Reprogrammed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . Triggered 6 | . 1 . . . . . . . . . . . 5 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Machines Disabled 48 | . 2 6 3 1 . . . . . . . . . . 3 . 2 . . 3 4 . 10 12 2 Max in Single Turn 5 | . 1 2 1 1 . . . . . . . . . . 2 . 1 . . 2 2 . 5 1 . Garrison Access 7 | . . . . 2 . . . . 1 . . . . . . . . . 2 . . 1 . 1 . Network Hub 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Machines Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Machines Accessed 132 | . 6 9 8 11 . . 1 1 15 . . 4 . 11 5 12 4 1 7 3 6 2 13 13 . Terminals 99 | . 4 7 5 6 . . . 1 12 . . . . 6 3 12 4 . 6 2 5 1 13 12 . Fabricators 11 | . . . . 3 . . . . 2 . . . . 2 2 . . . . 1 1 . . . . Repair Stations 4 | . 1 . 1 . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 7 | . . . 1 2 . . . . 1 . . . . . . . . . 1 . . 1 . 1 . Total Hacks 601 | . 17 37 30 44 . . 3 3 58 . . 22 . 41 31 40 13 6 26 29 63 11 68 59 . Successful 370 | . 8 25 17 20 . . 3 . 32 . . 22 . 30 20 34 13 6 19 12 29 3 43 34 . Failed 230 | . 9 12 13 23 . . . 3 26 . . . . 11 11 6 . . 7 17 34 8 25 25 . Catastrophic 28 | . 1 1 2 2 . . . . 3 . . . . 3 1 2 . . . 4 5 . 1 3 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 306 | . 7 28 12 21 . . 1 3 35 . . . . 16 17 26 7 . 17 18 39 . 32 27 . Terminals 489 | . 12 33 19 31 . . . 3 53 . . . . 26 21 40 13 . 24 26 59 6 68 55 . Fabricators 38 | . . . . 10 . . . . 3 . . . . 8 10 . . . . 3 4 . . . . Repair Stations 15 | . 4 . 6 . . . . . . . . . . 5 . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 3 3 . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access 18 | . . . 2 3 . . . . 2 . . . . . . . . . 2 . . 5 . 4 . Terminal Hacks 207 | . 3 9 7 8 . . 3 . 19 . . 22 . 14 9 19 7 6 9 5 15 2 31 19 . Record 24 | . . . . . . . . . 1 . . 7 . . . . 6 6 . . 1 . 3 . . Part Schematic 18 | . . 1 . 1 . . 3 . 2 . . 5 . 2 2 2 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 15 | . 2 2 1 2 . . . . 3 . . . . 1 . 1 . . . . 1 . 1 1 . Prototype ID Bank 19 | . . 4 1 . . . . . 1 . . 3 . . . 4 . . . 1 2 . 3 . . Open Door 6 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 2 . Level Access Points 4 | . . . 1 1 . . . . . . . . . . . . . . . 1 1 . . . . Branch Access Points 9 | . . . . 1 . . . . 1 . . . . 1 1 . . . . 1 1 1 1 1 . Emergency Access Points 10 | . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 2 . 2 2 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Terminal Index 10 | . 1 . . 1 . . . . 1 . . . . . 1 1 . . . 1 1 1 1 1 . Fabricator Index 5 | . . . . . . . . . 1 . . . . 1 1 . . . . . 1 . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Index 5 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 1 . Unreport Threat 6 | . . . . . . . . . . . . . . . . 3 . . . . 1 . 2 . . Locate Traps 18 | . . . 1 1 . . . . 6 . . . . 2 1 3 . . 1 . . . 1 2 . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Security Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . . 2 . . 1 . . . 2 . . Hauler Manifests 8 | . . 1 2 . . . . . 1 . . . . 1 1 . . . . . 1 . . 1 . Registered Components 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 1 . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Zone Layout 15 | . . . . 1 . . . . . . . . . 2 . . . . 1 . 1 . 5 5 . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 26 | . . . . 6 . . . . 3 . . . . 5 6 . . . . 2 4 . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 10 | . . . . 2 . . . . 1 . . . . 1 3 . . . . 1 2 . . . . Build 15 | . . . . 3 . . . . 2 . . . . 4 3 . . . . 1 2 . . . . Repair Station Hacks 10 | . 2 . 4 . . . . . . . . . . 4 . . . . . . . . . . . Scan Component 5 | . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . . . Repair 5 | . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 3 3 . . . . . . . . . . 2 . . . . . . . . . . . Insert Component 3 | . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . Analyze 5 | . . 2 2 . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 . Seal Access 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 . Unauthorized Hacks 279 | . 7 32 6 18 . . . . 25 . . . . 10 10 32 12 . 21 18 28 . 27 33 . Terminals 106 | . 2 12 1 3 . . . . 8 . . . . 4 5 15 6 . 9 5 10 . 12 14 . Track 21 | . . 2 1 1 . . . . 1 . . . . 2 1 2 1 . . 1 2 . 3 4 . Assimilate 15 | . 1 2 . 1 . . . . 2 . . . . 1 . 4 . . 1 . 2 . . 1 . Botnet 39 | . . 4 . 1 . . . . 4 . . . . 1 2 7 4 . 1 1 3 . 5 6 . Detonate 16 | . . 2 . . . . . . . . . . . . 1 1 1 . 2 2 2 . 3 2 . Operators 9 | . 1 2 . . . . . . 1 . . . . . 1 1 . . . 1 1 . . 1 . Sabotage 6 | . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . Fabricators 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . Redirect 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 5 8 6 8 . . . 1 12 . . . . 9 5 4 . . 1 1 4 2 9 7 . Full Trace Events 25 | . 2 3 4 1 . . . 1 3 . . . . 5 2 . . . . . 2 1 1 . . Feedback Events 6 | . . . 1 1 . . . . 2 . . . . 1 1 . . . . . . . . . . Corruption 5 | . . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . 2 1 1 . . 3 . 2 . . 5 . 4 2 2 . . . . . . . . . Parts Built 17 | . . . . 3 . . . . 2 . . . . 4 4 . . . . 1 3 . . . . Matter 3124 | . . . . 380 . . . . 380 . . . . 822 782 . . . . 285 475 . . . . Time 907 | . . . . 131 . . . . 190 . . . . 208 179 . . . . 76 123 . . . . Total Part Build Rating 89 | . . . . 17 . . . . 10 . . . . 20 22 . . . . 5 15 . . . . Parts Repaired 5 | . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . . . Time 200 | . 32 . 88 . . . . . . . . . . 80 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Total Allies 42 | . . . . 1 . . 10 . 2 . . . 1 1 . 14 2 . 1 . 2 . . 1 7 Largest Group 11 | . . . . 1 1 1 10 10 2 . . . 1 1 . 11 11 1 1 . 1 . . 1 8 Highest-Rated Group 1173 | . . . . 10 10 10 227 227 36 . . . 94 10 . 523 523 26 26 . 44 . . 1075 1173 Highest-Rated Ally 1075 | . . . . 10 10 10 31 31 26 . . . 94 10 . 156 156 26 26 . 44 . . 1075 1075 Total Orders 10 | . . . . . . . . . . . . . . 3 2 1 . . . 2 2 . . . . GOTO 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . 1 1 1 . . . 2 1 . . . . RETURN 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Ally Attacks 188 | . . . . . . . . 61 . . . . 6 . . 23 26 . . . . . . 25 47 Total Damage 7693 | . . . . . . . . 1210 . . . . 268 . . 915 1472 . . . . . . 1462 2366 Kills 23 | . . . . . . . . 5 . . . . 2 . . 7 4 . . . . . . 4 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Robot Analysis Total 15 | . 2 2 1 2 . . . . 3 . . . . 1 . 1 . . . . 1 . 1 1 . Derelict Logs Recovered 6 | . . . . . 1 1 1 1 . . . . 2 . . . . . . . . . . . . Drone Launches 20 | . . . . . . . . . . . . . . 2 14 . . . . 2 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Turns Passed 10231 | . 976 1737 1218 790 91 219 543 215 482 207 137 48 305 472 372 340 97 16 90 341 177 230 270 510 348 Spaces Moved 15727 | 1 600 769 589 1117 219 570 1080 464 1293 414 339 78 772 959 463 554 301 45 368 977 504 394 698 1335 824 Core 180 | . . 3 . . . . . . . . . . . . . . . . . . . . . . 177 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 816 | 1 7 . 584 224 . . . . . . . . . . . . . . . . . . . . . Wheels 1364 | . 593 766 5 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13367 | . . . . 893 219 570 1080 464 1293 414 339 78 772 959 463 554 301 45 368 977 504 394 698 1335 647 Fastest Speed 17 | 120 120 110 110 23 26 23 23 26 23 23 23 23 23 20 23 21 21 21 21 21 29 29 28 17 28 Average Speed 39 | 120 120 117 129 45 26 25 26 26 23 23 23 23 23 22 25 22 21 21 21 30 29 31 31 27 41 Slowest Speed 750 | 120 150 750 190 130 26 26 96 26 93 23 23 23 23 23 27 25 25 21 21 37 34 34 40 30 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 75 | . . . . 4 . . . . 2 2 2 . 1 9 . 2 . . 4 16 10 8 2 6 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 53 | 3 65 66 49 31 40 71 77 73 35 65 61 69 75 33 15 59 80 71 53 28 64 18 78 86 33 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 7 | . 1 1 . . . . 4 . . . . 1 . . . . . . . . . . . . . Known Exits Taken 16 | . . . 1 1 1 . . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . . . 1 1 . . 1 1 1 1 . . . . . . . . . . . . Scrap Searched 13 | . . . . . 1 2 2 4 . 1 1 . 2 . . . . . . . . . . . . Spaces Dug 109 | . . . 5 . . . . . 16 . 1 . . . 2 39 . 3 5 10 . 9 8 11 . Terrain Destroyed 349 | . 14 75 18 . . . . . 16 . 1 . 14 . 2 71 . 3 5 10 9 9 91 11 . Melee 75 | . . . . . . . . . 16 . 1 . . . 2 10 . 3 5 10 . 9 8 11 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 274 | . 14 75 18 . . . . . . . . . 14 . . 61 . . . . 9 . 83 . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Total 18960 | . 763 1395 909 1376 252 641 1341 557 1460 523 397 107 896 1199 712 739 323 47 370 993 516 471 729 1423 821 Wait 2524 | . 87 478 210 198 34 72 255 94 126 102 46 30 117 234 220 97 8 . 2 2 12 69 8 21 2 Move 15559 | . 599 768 588 1108 218 569 1079 463 1288 409 334 77 769 940 462 549 300 44 359 944 484 379 693 1327 809 Hop 68 | . . . . 4 . . . . 2 2 2 . 1 9 . 2 . . 4 16 9 6 2 2 7 Pick Up 122 | . 16 18 14 16 . . 2 . 8 3 4 . . 5 6 . 3 . . 5 2 . 5 15 . Fast Attach 38 | . 1 1 3 1 . . 1 . 5 . . . 2 2 1 . . . . 1 3 4 3 10 . Attach 82 | . 4 13 8 9 . . 1 . 1 1 3 . . 5 7 1 1 . . 8 1 1 6 11 1 Detach 7 | . . . . . . . . . . 1 3 . . . 2 . . . . 1 . . . . . Swap 39 | . 5 7 6 15 . . 1 . 1 . . . . 2 1 . 1 . . . . . . . . Drop 70 | . 4 7 8 14 . . 2 . 12 3 4 . . 1 3 . . . . 2 2 1 1 5 1 Fire 234 | . 47 103 71 8 . . . . . . . . . . . 5 . . . . . . . . . Melee 137 | . . . . 3 . . . . 17 2 1 . . . 3 24 10 3 5 13 2 11 11 32 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . . . . . . 54 . . . . . . . . . Rewire 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . Trap 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . . . . . 1 7 . . . . 1 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory (discovered 6 exits: *Res / Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 14) 789 | -10/Materials | Discovered new exit (range 15) 923 | -10/Materials | Repaired Lgt. EM Pulse Cannon 977 | -10/Materials | Entered another Materials area 977 | -9/Materials | Evolved 2 slots: Utility x2 1410 | -9/Materials | Lost 3 parts (1p2w) 1916 | -9/Materials | Discovered new exit (range 16) 2185 | -9/Materials | Build established: Scavenger-Mutant 2318 | -9/Materials | Core integrity fell below 50% 2563 | -9/Materials | Build established: Mutant 2649 | -9/Materials | Discovered new exit (range 16) 2714 | -9/Materials | Entered another Materials area 2714 | -8/Materials | Evolved 2 slots: Propulsion x2 3061 | -8/Materials | Discovered new exit (range 4) 3461 | -8/Materials | Repaired Imp. Titanium Leg 3777 | -8/Materials | Repaired Imp. Titanium Leg 3823 | -8/Materials | Identified exit to Factory 3932 | -8/Materials | Entered Factory 3932 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4303 | -7/Factory | Lost 4 parts (1p1n2w) 4340 | -7/Factory | Build established: Hacker-Mutant 4425 | -7/Factory | Identified exit to Factory 4528 | -7/Factory | Local fabrication network quarantined 4544 | -7/Factory | Fabricated System Shield? 4572 | -7/Factory | Fabricated Imp. Force Field (x2) 4644 | -7/Factory | Identified exit to Lower Caves 4714 | -7/Factory | Central database locked down 4722 | -7/Factory | Entered Lower Caves 4722 | -7/Lower Caves | Accompanied by 1 ally 4724 | -7/Lower Caves | Identified exit to Lower Caves 4813 | -7/Lower Caves | Entered another Lower Caves area 4813 | -7/Lower Caves | Accompanied by 1 ally 4843 | -7/Lower Caves | Discovered exit to Factory (range 11) 5031 | -7/Lower Caves | Discovered new exit (range 3) 5032 | -7/Lower Caves | Entered Zion 5038 | -7/Zion | Learned Factory garrison access intel 5067 | -7/Zion | Gained Derelict followers 5096 | -7/Zion | System corruption cleaned by Quarantine Array 5115 | -7/Zion | Gained Derelict followers 5164 | -7/Zion | Visited the Megawrench Repair Shop 5224 | -7/Zion | Learned location of Quarantine (-2) 5239 | -7/Zion | Learned location of Data Miner (-6) 5255 | -7/Zion | Given A8's code to call for help 5264 | -7/Zion | Received a hallucinogenic algorithm 5339 | -7/Zion | Discovered new exit (range 14) 5468 | -7/Zion | Megawrench repaired 3 parts 5575 | -7/Zion | Entered Proximity Caves 5575 | -6/Proximity Caves | Accompanied by 10 allies 5659 | -6/Proximity Caves | Spotted B-75 Beast 5709 | -6/Proximity Caves | Build established: Hacker-Sprinter 5790 | -6/Proximity Caves | Entered Factory 5790 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5791 | -6/Factory | Identified exit to Lower Caves 5792 | -6/Factory | Loaded intel: 4 garrison access locations 5963 | -6/Factory | Assembled infested Garrison Access 6110 | -6/Factory | Fabricated Adv. Sensor Array (x1) 6157 | -6/Factory | Discovered new exit (range 6) 6253 | -6/Factory | Fabricated Imp. Phase Shifter? 6272 | -6/Factory | Entered Lower Caves 6272 | -6/Lower Caves | Accompanied by 1 ally 6319 | -6/Lower Caves | Enh. Nuclear Core stolen by Master Thief 6327 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6393 | -6/Lower Caves | Discovered new exit (range 6) 6479 | -6/Lower Caves | Entered another Lower Caves area 6480 | -6/Lower Caves | Discovered new exit (range 9) 6614 | -6/Lower Caves | Discovered new exit (range 8) 6616 | -6/Lower Caves | Encountered a Warlord checkpoint 6616 | -6/Lower Caves | Entered Data Miner 6616 | -6/Data Miner | Discovered new exit (range 6) 6621 | -6/Data Miner | Met Data Miner 6627 | -6/Data Miner | Learned location of Section 7 (-2) 6627 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6631 | -6/Data Miner | Received God Mode back door access code from Data Miner 6664 | -6/Data Miner | Entered Proximity Caves 6690 | -5/Proximity Caves | Learned 4 Factory zone layouts 6716 | -5/Proximity Caves | Escorted by Enhanced Grunt 6723 | -5/Proximity Caves | Spotted B-75 Beast 6888 | -5/Proximity Caves | Learned location of 1 exit from Factory 6967 | -5/Proximity Caves | Discovered new exit (range 7) 6969 | -5/Proximity Caves | Entered Factory 6969 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6970 | -5/Factory | Identified exit to Factory 7025 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7080 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7135 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7170 | -5/Factory | Incoming investigation squad redirected 7242 | -5/Factory | Fabricated Imp. Flight Unit? 7245 | -5/Factory | Incoming investigation squad redirected 7282 | -5/Factory | Spotted B-75 Beast 7304 | -5/Factory | Repaired Imp. VTOL Module 7375 | -5/Factory | Repaired Imp. VTOL Module? 7403 | -5/Factory | Discovered exit to Factory (range 14) 7430 | -5/Factory | Identified exit to Upper Caves 7432 | -5/Factory | Build established: Wizard-Sprinter 7440 | -5/Factory | Incoming investigation squad redirected 7441 | -5/Factory | Entered another Factory area 7441 | -4/Factory | Evolved 2 slots: Utility x2 7494 | -4/Factory | Fabricated Biomechanical Wings (x1) 7505 | -4/Factory | Found Prototype Processor 7505 | -4/Factory | Identified Exp. Signal Interpreter 7518 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 7572 | -4/Factory | Identified exit to Upper Caves 7572 | -4/Factory | Identified exit to Extension 7572 | -4/Factory | Identified exit to Armory 7658 | -4/Factory | Fabricated Mic. Fission Core (x2) 7739 | -4/Factory | Fabricated Biomechanical Wings (x1) 7784 | -4/Factory | Discovered new exit (range 28) 7813 | -4/Factory | Entered Extension 7813 | -4/Extension | Accompanied by 2 allies 7828 | -4/Extension | Rescued a captive Derelict 7829 | -4/Extension | Rescued a captive Derelict 7849 | -4/Extension | Rescued a captive Derelict 7860 | -4/Extension | Rescued a captive Derelict 7869 | -4/Extension | Rescued a captive Derelict 7952 | -4/Extension | Rescued A7 7992 | -4/Extension | Rescued a captive Derelict 8076 | -4/Extension | Rescued a captive Derelict 8126 | -4/Extension | Discovered new exit (range 10) 8126 | -4/Extension | Discovered new exit (range 6) 8128 | -4/Extension | Identified exit to Cetus 8153 | -4/Extension | Entered Cetus 8153 | -4/Cetus | Accompanied by 11 allies 8158 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 8158 | -4/Cetus | Spotted Cetus Guard 8158 | -4/Cetus | Spotted Cetus Guard 8166 | -4/Cetus | Spotted Cetus Guard 8166 | -4/Cetus | Spotted Cetus Guard 8175 | -4/Cetus | Started Cetus Manufacturing Module 8181 | -4/Cetus | Allies destroyed Cetus Guard 8192 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 8200 | -4/Cetus | Manufactured an Enhanced Grunt 8224 | -4/Cetus | Found a strange terminal 8225 | -4/Cetus | Manufactured an Enhanced Grunt 8228 | -4/Cetus | Discovered new exit (range 15) 8232 | -4/Cetus | Cetus Manufacturing Module disabled 8233 | -4/Cetus | Spotted Cetus Guard 8233 | -4/Cetus | Spotted Cetus Guard 8233 | -4/Cetus | Spotted Cetus Guard 8233 | -4/Cetus | Spotted Cetus Guard 8238 | -4/Cetus | Identified exit to Archives 8250 | -4/Cetus | Entered Archives 8250 | -4/Archives | Accompanied by 1 ally 8260 | -4/Archives | Unable to access archive contents 8261 | -4/Archives | Discovered new exit (range 15) 8262 | -4/Archives | Unable to access archive contents 8263 | -4/Archives | Discovered new exit (range 15) 8266 | -4/Archives | Identified exit to Hub_04(d) 8266 | -4/Archives | Entered Hub_04(d) 8268 | -4/Hub_04(d) | Discovered new exit (range 15) 8285 | -4/Hub_04(d) | Discovered new exit (range 14) 8297 | -4/Hub_04(d) | Network Hub disabled 8305 | -4/Hub_04(d) | Network Hub disabled 8305 | -4/Hub_04(d) | Network Hub disabled 8313 | -4/Hub_04(d) | Incoming investigation squad redirected 8316 | -4/Hub_04(d) | Incoming assault squad redirected 8320 | -4/Hub_04(d) | Network Hub disabled 8329 | -4/Hub_04(d) | Incoming investigation squad redirected 8336 | -4/Hub_04(d) | Incoming investigation squad redirected 8347 | -4/Hub_04(d) | Incoming investigation squad redirected 8347 | -4/Hub_04(d) | Discovered new exit (range 15) 8349 | -4/Hub_04(d) | Identified exit to Research 8352 | -4/Hub_04(d) | Spotted Lightning 8356 | -4/Hub_04(d) | Entered Research 8356 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8405 | -3/Research | Spotted B-86 Titan 8450 | -3/Research | Lost 3 parts (3n) 8458 | -3/Research | Identified exit to Research 8500 | -3/Research | Spotted B-86 Titan 8502 | -3/Research | Identified exit to Testing 8532 | -3/Research | Lost 4 parts (1p2n1w) 8595 | -3/Research | Lost 3 parts (1p2u) 8606 | -3/Research | Fabricated Biomechanical Wings? 8697 | -3/Research | Entered Testing 8732 | -3/Testing | Found Prototype Slashing Weapon 8732 | -3/Testing | Identified Molecular Scythe 8744 | -3/Testing | Protovariant out of control (PY-7MD35NBDXH) 8744 | -3/Testing | Unleashed a protovariant (PY-7MD35NBDXH) 8759 | -3/Testing | Fabricated Power Sword (x2) 8767 | -3/Testing | Spotted PY-7MD35NBDXH 8774 | -3/Testing | Incoming investigation squad redirected 8822 | -3/Testing | Incoming investigation squad redirected 8838 | -3/Testing | Fabricated Biomechanical Wings? 8874 | -3/Testing | Entered Research 8874 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8903 | -2/Research | Spotted B-90 Cyclops 8940 | -2/Research | Lost 6 parts (1p2n3u) 8976 | -2/Research | Identified exit to Quarantine 8997 | -2/Research | Incoming investigation squad redirected 9009 | -2/Research | Spotted B-90 Cyclops 9104 | -2/Research | Entered Quarantine 9130 | -2/Quarantine | Spotted Alpha 7 9183 | -2/Quarantine | Met incapacitated Sigix Warrior 9183 | -2/Quarantine | Lockdown squad dispatched 9184 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 9190 | -2/Quarantine | Unlocked Sigix quarantine chamber 9251 | -2/Quarantine | Cryocooling Duct disabled 9266 | -2/Quarantine | Ambient heat levels rising (+20) 9266 | -2/Quarantine | Non-combat units ordered to evacuate 9301 | -2/Quarantine | Found Alien Artifact 9302 | -2/Quarantine | Identified Phase Armor 9307 | -2/Quarantine | Spotted Lightning 9307 | -2/Quarantine | Spotted Lightning 9310 | -2/Quarantine | Spotted Lightning 9330 | -2/Quarantine | Discovered new exit (range 15) 9334 | -2/Quarantine | Identified exit to Access 9342 | -2/Quarantine | Lost 4 parts (1n2u1w) 9351 | -2/Quarantine | Spotted Fortress 9360 | -2/Quarantine | Incoming investigation squad redirected 9361 | -2/Quarantine | Destroyed Lightning 9361 | -2/Quarantine | Destroyed Lightning 9373 | -2/Quarantine | Discovered new exit (range 6) 9374 | -2/Quarantine | Identified exit to Section 7 9374 | -2/Quarantine | Entered Section 7 9427 | -2/Section 7 | Found Alien Artifact 9428 | -2/Section 7 | Identified Integrated Dissipator 9428 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 9488 | -2/Section 7 | Found Alien Artifact 9491 | -2/Section 7 | Identified Integrity Redistributor 9491 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-45) 9494 | -2/Section 7 | Spotted S7 Guard 9498 | -2/Section 7 | Found Alien Artifact 9499 | -2/Section 7 | Identified Core Regenerator 9499 | -2/Section 7 | Used Core Regenerator, restored core integrity (+254) 9520 | -2/Section 7 | Build established: Hacker-Sprinter 9520 | -2/Section 7 | Spotted B-90 Cyclops 9529 | -2/Section 7 | Spotted S7 Guard 9540 | -2/Section 7 | Spotted Executioner 9549 | -2/Section 7 | Spotted B-99 Colossus 9569 | -2/Section 7 | Found Alien Artifact 9570 | -2/Section 7 | Identified Matter Drive 9580 | -2/Section 7 | Found Alien Artifact 9582 | -2/Section 7 | Found Alien Artifact 9583 | -2/Section 7 | Found Alien Artifact 9590 | -2/Section 7 | Found Alien Artifact 9591 | -2/Section 7 | Found Alien Artifact 9591 | -2/Section 7 | Identified Terrabomb (x2) 9591 | -2/Section 7 | Used Terrabomb 9593 | -2/Section 7 | Spotted Executioner 9602 | -2/Section 7 | Identified Transdimensional Reconstructor (x2) 9602 | -2/Section 7 | Warped through subspace 9613 | -2/Section 7 | Activated Sigix Exoskeleton 9613 | -2/Section 7 | Unable to understand communications from Sigix Warrior 9617 | -2/Section 7 | Spotted Executioner 9624 | -2/Section 7 | First assault squad dispatched 9643 | -2/Section 7 | Found Alien Artifact 9644 | -2/Section 7 | Identified Core Expander 9644 | -2/Section 7 | Installed Core Expander, added new Weapon slot 9668 | -2/Section 7 | Found Alien Artifact 9669 | -2/Section 7 | Identified Core Reset Matrix 9669 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 9669 | -2/Section 7 | Used Core Reset Matrix 9671 | -2/Section 7 | Found Core Reset Matrix 9673 | -2/Section 7 | Sensed 12 artifacts in vicinity 9702 | -2/Section 7 | Warped through subspace 9706 | -2/Section 7 | Spotted Alpha 7 9707 | -2/Section 7 | Spotted Alpha 7 9718 | -2/Section 7 | Spotted S7 Guard 9723 | -2/Section 7 | Found Integrated Heat Negator 9727 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 9737 | -2/Section 7 | Found Integrated Singularity Reactor 9738 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 9742 | -2/Section 7 | Spotted Investigator 9814 | -2/Section 7 | Spotted Striker 9827 | -2/Section 7 | Spotted S7 Guard 9843 | -2/Section 7 | Found Core Membrane 9843 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 9845 | -2/Section 7 | Allies destroyed S7 Guard 9855 | -2/Section 7 | Found Integrated Dissipator 9855 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 9865 | -2/Section 7 | Spotted B-90 Cyclops 9876 | -2/Section 7 | Discovered exit to Access (range 3) 9881 | -2/Section 7 | Spotted Executioner 9882 | -2/Section 7 | Spotted Striker 9882 | -2/Section 7 | Spotted Striker 9882 | -2/Section 7 | Spotted Striker 9884 | -2/Section 7 | Entered Access 9884 | -1/Access | Accompanied by 1 ally 9884 | -1/Access | Evolved 2 slots: Utility x2 9914 | -1/Access | Lost 5 parts (3n1u1w) 10026 | -1/Access | Spotted B-99 Colossus 10036 | -1/Access | Spotted B-99 Colossus 10082 | -1/Access | Spotted B-99 Colossus 10189 | -1/Access | Garrison activated, responded to threat 10190 | -1/Access | Spotted Executioner 10197 | -1/Access | Spotted Striker 10204 | -1/Access | Spotted B-99 Colossus 10204 | -1/Access | Spotted B-99 Colossus 10210 | -1/Access | Core integrity fell below 50% 10212 | -1/Access | Used Terrabomb 10212 | -1/Access | Spotted Striker 10212 | -1/Access | Spotted Executioner 10213 | -1/Access | Emitted hypermatrix ping 10214 | -1/Access | Core integrity fell below 20% 10218 | -1/Access | Assembled emerged from beneath the floor 10230 | -1/Access | Discovered new exit (range 4) 10232 | *** | Destroyed 0B10! Last Messages --------------- 10217_ Slug penetrates Sigix Warrior. 10217_ Slug penetrates Door. 10217_ Sigix Warrior knocked back. 10217_ Slug penetrates Sigix Warrior. 10220_ U-05 Engineer builds a Wall. 10222_ Slug penetrates Sigix Warrior. 10222_ Slug penetrates Sealed Barrier. 10222_ Slug penetrates Sigix Warrior. 10227_ Quantum Shear penetrates Striker. 10228_ Slammed into Striker. 10229_ U-05 Engineer builds a Wall. 10229_ Quantum Shear penetrates Striker. 10229_ Quantum Shear penetrates Main Access Shell. 10229_ Main Access Shell breached. 10230_ EXIT=FOUND [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: Payload Armed] [Achievement: Partners In Destruction] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#####????????????? | | ????????????????????????????? ??????????? | | ?????????????????????????? # ????????? | | ?????????????????????????# # ?????? | | ??????????????????????##+# # ???? | | ??????????????????????? # ?? | | ??????????????????????? # | | ??????????????###+####### # | | ??????????????# # # ! |!! | | ??????????????# " |!! | | ??????????????? %" !!! | | ???????????????? " | | ???????????????? %" | | ????????????????? " | | ????????????????????#; | | ????????????????????#; | | ????????????????????";; | | ????????????????????" """" | | ????????????????????"eeK "??" | | ????????????????????" X """"" "??" + | | ????????????????????" " "??" | | ????????????????????" " "" " "??" | | ????????????????????" " @" " "??" | | ????????????????????" " " "??" | | ????????????????????" """""" "??" + | | ????????????????????" ???? "??" | | ????????????????????" ???? "??" | | ????????????????????"# ???? ?? | | ?????????????????????# ???? ? | | ?????????????????????## ##? | | ??????????????????????? """"""""""" | | ???????????????????????# """"T"""" | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# " " ?? | | ???????????????????????# """ """ ????? | | ???????????????????????# """ """ ??????? | | ???????????????????????# " " #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ??????????????????????####+####################### | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# ########## ######## # | | ??????????????????????# ########?# #??????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 47 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 150 Power Shielding 66 Evasion (%) 74 Recoil Reduction 1 Offensive Hacking 42 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Imp. Force Field | x2 | -7/Factory | Preloaded Adv. Sensor Array | x1 | -6/Factory Imp. Phase Shifter | x1 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory | Preloaded Imp. Flight Unit | x1 | -5/Factory Biomechanical Wings | x1 | -4/Factory Mic. Fission Core | x2 | -4/Factory Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -3/Research Power Sword | x2 | -3/Testing Biomechanical Wings | x1 | -3/Testing Alien Tech Used ----------------- Phase Armor Integrated Dissipator Integrity Redistributor Core Regenerator Matter Drive Terrabomb Transdimensional Reconstructor Core Expander Core Reset Matrix Integrated Heat Negator Integrated Singularity Reactor Core Membrane Achievements -------------- 30k Club 404 40k Club Everyone Must Die Nope Origins Overachiever Partners In Destruction Payload Armed Prison Break Project G-00 Challenges ------------ None Game ------ Seed AntigravTachyonPerforator Manual? 0 Play Time 04:59:48 Cumulative 152.9 hours Start 2020.03.22 @ 08:43:01 End 2020.03.22 @ 16:20:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type 3 Total 6 Types 4/0/1/1/0/0/0 Lore% 72 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dd297805-91ec-48a5-b385-decd7896572f