Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 20:22:49 Player: StaticNoob Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (205) 1025 Value Destroyed (6416) 6416 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1999) 1999 TOTAL SCORE: 13500 Bonus ------- High Alert Combat Kills 1049 Follower Combat Kills 134 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -384 Cogmind --------- Core Integrity 0/850 Matter 36/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Armor Integrity Analyzer Relay Coupler [NC] (14) Relay Coupler [Grunt] (8) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Micro Nuclear Core Relay Coupler [Sentry] (22) Tractor Beam Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Medium Treads Improved Medium Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Seismic Detector Advanced Targeting Computer Target Analyzer Relay Coupler [Grunt] > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Light Treads Light Treads Wheel Wheel Relay Coupler [NC] Relay Coupler [Sentry] Tractor Beam Improved Lightning Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Cooled Particle Cannon Heavy Rocket Launcher Datajack [Rating: 52] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac DSF Slots Evolved 8 | . . . 4 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 5 | . . . 2 . 1 2 . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 99 | 7 8 7 17 7 35 10 1 . 7 Power 10 | 1 2 1 2 1 2 1 . . . Engine 7 | 1 2 1 1 . 2 . . . . Core 2 | . . . 1 1 . . . . . Reactor 1 | . . . . . . 1 . . . Propulsion 29 | 2 2 1 4 2 11 4 . . 3 Treads 17 | 2 2 1 2 1 7 2 . . . Leg 2 | . . . . . . 2 . . . Wheel 10 | . . . 2 1 4 . . . 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | 2 2 1 7 1 12 3 1 . 1 Device 13 | 1 . . 2 . 8 1 . . 1 Storage 4 | 1 1 . 2 . . . . . . Processor 5 | . 1 . 1 . 2 1 . . . Hackware 5 | . . . 2 . 1 1 1 . . Protection 3 | . . 1 . 1 1 . . . . Artifact . | . . . . . . . . . . Weapon 30 | 2 2 4 4 3 10 2 . . 3 Energy Gun 3 | . . . 1 . 1 1 . . . Energy Cannon 5 | . . 1 . 2 1 1 . . . Ballistic Gun 14 | 2 1 2 1 . 5 . . . 3 Ballistic Cannon 4 | . 1 1 1 . 1 . . . . Launcher 2 | . . . 1 . 1 . . . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 58 | . 4 4 1 2 13 25 . . 9 Power 4 | . 1 . . . . 2 . . 1 Propulsion 22 | . 2 1 . 1 4 9 . . 5 Utility 15 | . 1 . 1 1 6 5 . . 1 Weapon 17 | . . 3 . . 3 9 . . 2 Highest Loss Streak 17 | . 2 1 1 1 4 17 . . 8 To Critical Strikes 2 | . . . . . 1 1 . . . Average Backups 14 | . 8 14 12 16 19 12 4 4 4 Power 1 | . . 1 . 1 1 3 2 2 2 Propulsion 1 | . 2 2 1 2 1 2 . . . Utility 6 | . 2 7 6 6 9 3 2 2 2 Weapon 3 | . 1 2 2 5 5 3 . . . Tool/Special . | . . . . . . . . . . Unused Backups 23 | . 2 1 9 . 8 . . . 3 Power 4 | . 1 . 1 . . . . . 2 Propulsion 1 | . . . 1 . . . . . . Utility 10 | . 1 1 2 . 5 . . . 1 Weapon 8 | . . . 5 . 3 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 88 86 98 83 44 46 54 Engine 6 | . 14 14 1 8 1 3 6 6 4 Core 3 | . . . 7 . 5 . . . . Treads 21 | . 27 28 18 18 21 15 . . . Wheel 4 | . . . 5 8 7 4 . . 7 Device 6 | . 3 . 10 5 9 12 . . 1 Storage 9 | . 14 14 9 9 7 5 . . . Processor 9 | . 10 12 6 9 8 15 6 6 6 Hackware 4 | . . . 9 9 5 5 11 13 13 Protection 2 | . . 1 1 . 5 . . . . Ballistic Gun 14 | . 19 14 11 7 16 12 . . 11 Ballistic Cannon 6 | . 8 13 7 8 2 . . . . Peak Build Rating 52 | 7 9 11 31 35 43 52 20 20 37 Average Rating 26 | 5 7 9 26 29 39 39 19 20 25 On Entrance 19 | . 7 9 11 30 35 40 19 20 20 Avg Prop Armor Cover (%) 16 | . . . 15 16 16 20 . . 12 Naked Turns . | . . . . . . . . . . Heaviest Build 75 | 15 30 32 63 70 75 70 11 11 23 Greatest Support 50 | 40 40 40 40 40 42 50 30 30 48 Greatest Overweight (x) 7 | . . . 6 6 7 4 . . 1 Average Overweight (x) 2 | . . . 2 3 4 3 . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 5 5 5 Average Capacity 16 | 7 10 15 16 20 20 19 5 5 5 Most Carried 20 | 1 15 15 15 20 20 19 5 4 5 Average Carried 14 | . 8 14 12 16 19 12 4 4 4 Final Capacity 20 | 8 15 15 20 20 20 5 5 5 5 Final Carried 20 | 1 15 13 15 20 18 5 4 4 5 Class Distribution -------------------- 36% | Mutant 29% | Scavenger-Gunner 23% | Gunner 4% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Gunner | -6/DSF Resources | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac DSF Matter Collected 5392 | 220 821 435 812 531 2081 492 . . . Remotely 407 | . . . . . 318 89 . . . Salvage Created 6813 | 32 907 305 1070 524 2527 1373 . . 75 Parts 414 | 6 72 15 57 37 139 80 . . 8 Haulers Intercepted 9 | . 2 . 3 . 3 1 . . . Recyclers Shooed 6 | . . . 3 . . 3 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac DSF Combat Hostiles Destroyed 144 | . 19 12 23 20 42 27 . . 1 Guns 70 | . 16 4 7 3 29 10 . . 1 Cannons 46 | . 3 8 11 10 8 6 . . . AOE 26 | . . . 4 6 5 11 . . . Classes Destroyed 19 | 1 8 1 . 4 3 1 . . 1 Worker 16 | . 4 . 4 . 1 7 . . . Builder 8 | . . . . . 3 5 . . . Tunneler 7 | 2 . . 2 . 3 . . . . Hauler 9 | . 2 . 3 . 3 1 . . . Recycler 6 | . 1 . 1 . 4 . . . . Operator 3 | . 2 . 1 . . . . . . Watcher 10 | . 1 . 3 . 5 1 . . . Swarmer 39 | . 2 3 10 8 9 7 . . . Grunt 64 | . 15 2 8 6 18 15 . . . Brawler 3 | . . . . . 2 1 . . . Duelist 1 | . . . . . . 1 . . . Protector 3 | . . . . 1 1 1 . . . Sentry 13 | . . 1 5 2 5 . . . . Demolisher 1 | . . . . 1 . . . . . Specialist 1 | . . . . 1 . . . . . Hunter 4 | . . . . 1 2 1 . . . Programmer 8 | . . . . . 7 1 . . . Heavy 1 | . . . . . . . . . 1 Subdweller 8 | . 2 6 . . . . . . . Best Kill Streak 11 | 2 4 2 5 11 6 10 . . 1 Combat Bots Only 11 | . 4 2 4 11 5 6 . . 1 Max Kills in Single Turn 4 | 1 2 1 2 2 4 4 . . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 2 2 3 3 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac DSF Hostile Shots Fired 842 | . 63 77 98 86 292 161 . . 65 Missed 248 | . 18 16 38 25 98 41 . . 12 Hits 594 | . 45 61 60 61 194 120 . . 53 Melee 5 | . . . . . 3 2 . . . Projectile 589 | . 45 61 60 61 191 118 . . 53 AOE 1 | . . . . 1 . . . . . Critical Strikes 17 | . . 2 2 . 5 6 . . 2 Actively Blocked 1 | . . 1 . . . . . . . Damage Taken 8723 | . 714 986 599 663 2419 2250 . . 1092 Core 1434 | . 54 163 106 72 183 451 . . 405 Absorbed by Shields 283 | . . . 101 . 148 . . . 34 Redirected to Shielding 45 | . . 42 3 . . . . . . Core Remaining (%) 63 | 100 . 13 . 67 73 . . . . Volleys Fired 442 | 4 71 56 77 44 117 61 . . 12 Largest 3 | 2 2 2 3 2 3 3 . . 3 Hottest 143 | 40 50 80 130 138 143 138 . . 84 Shots Fired 991 | 8 142 110 176 75 331 120 . . 29 Gun 728 | 8 115 60 125 30 281 80 . . 29 Cannon 240 | . 27 50 48 37 46 32 . . . Launcher 23 | . . . 3 8 4 8 . . . Special . | . . . . . . . . . . Kinetic 874 | 8 142 109 150 61 304 71 . . 29 Thermal 65 | . . 1 23 . 21 20 . . . Explosive 23 | . . . 3 8 4 8 . . . Electromagnetic 29 | . . . . 6 2 21 . . . Robot Hit Streak 20 | 5 12 11 19 14 19 20 . . 13 Robot Miss Streak 6 | 1 4 2 4 4 6 2 . . 3 Penetration Max 1 | . . . . . 1 1 . . 1 Secondary Targets 2 | . 1 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 681 | 6 88 82 120 48 226 87 3 . 21 Core Hits 328 | 2 42 23 48 25 112 69 . . 7 Critical Kills 6 | . . . 1 . 2 3 . . . Critical Parts Destroyed 7 | . . . . . 5 2 . . . Critical Strikes 25 | . . 1 7 3 9 5 . . . Burn 1 | . . . 1 . . . . . . Meltdown 1 | . . . 1 . . . . . . Destroy 13 | . . . . . 8 5 . . . Blast 10 | . . 1 5 3 1 . . . . Melee Attacks 19 | . . . . 8 1 7 3 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 12 | . . . . 8 1 3 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18381 | 72 1448 1205 3144 1687 6094 4363 . . 368 Guns 9265 | 72 989 588 1388 225 4368 1267 . . 368 Cannons 5005 | . 347 617 1480 1039 844 678 . . . Explosions 4111 | . 112 . 276 423 882 2418 . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 12592 | 72 1336 1205 2606 1142 4800 1063 . . 368 Thermal 1360 | . 112 . 262 . 380 606 . . . Explosive 3833 | . . . 276 423 882 2252 . . . Electromagnetic 596 | . . . . 122 32 442 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 4 1 6 6 6 Average Corruption 2 | . . . . . 2 1 5 6 6 Corruption Purged 5 | . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . Effects 36 | . . . . . 28 2 1 2 3 Message Errors 7 | . . . . . 6 . . 1 . Matter Fused 13 | . . . . . 10 1 1 . 1 Heat Flow Errors 5 | . . . . . 5 . . . . Energy Discharges 4 | . . . . . 3 . . 1 . Data Loss (minor) 6 | . . . . . 4 1 . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots 4 | . . . . . 1 3 . . . Overflow Damage 429 | . 135 . 138 44 6 106 . . . Projectiles 156 | . 14 . 123 12 6 1 . . . Explosions 273 | . 121 . 15 32 . 105 . . . Melee . | . . . . . . . . . . Knockbacks 18 | . 3 7 3 4 1 . . . . Impact . | . . . . . . . . . . Kinetic 17 | . 3 7 3 3 1 . . . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 344 | . 171 . . . 79 94 . . . Shots 7 | . 2 . . . 3 2 . . . Rammed 1 | . . . . . 1 . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 347 | . 12 . 159 21 347 282 . . . Average Temperature 56 | . 2 . 36 11 58 96 . . . Received Heat Transfer 2097 | . 264 150 222 81 669 711 . . . Effects 2 | . . . . . 2 . . . . Energy Bleed 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 4 | . . . . 1 . 3 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 5 | . . . 5 . . . . . . Heat Transferred 1878 | . 50 . 629 . 531 668 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac DSF Maximum Alert Level 3 | . . . 1 3 3 3 1 . . Low Security (%) 41 | 100 100 . 91 . 9 . . 100 100 Level 1 26 | . . . 8 26 51 . 100 . . Level 2 17 | . . . . 20 25 58 . . . Level 3 14 | . . . . 52 13 41 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 976 | 5 163 . 325 820 976 898 281 168 112 Initial 476 | . . . . 201 430 476 281 168 102 Average 310 | 1 70 . 72 588 395 672 261 160 87 Influence Increases 4628 | 10 593 155 829 679 1414 919 . 9 20 Destroy 0b10 Robot/C 2740 | . 340 120 460 400 860 540 . . 20 Destroy 0b10 Robot/NC 310 | 10 50 . 70 5 100 75 . . . Destroy Leader 548 | . 96 20 112 20 236 64 . . . Allied During Kill 60 | . . . . 5 40 15 . . . Successful Hack 133 | . 16 . 19 39 50 . . 9 . Disable Machine 225 | . 60 . 30 15 30 90 . . . Anti-Garrison Action 50 | . . . . 50 . . . . . Destroy Structure 232 | . 31 . 48 40 53 60 . . . Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 315 | . . 15 75 105 45 75 . . . Influence Decreases 4596 | 10 492 256 519 169 1260 1090 562 103 135 Entered New Map 1686 | . . 49 . 109 390 498 522 73 45 Time Decay 2300 | 10 452 197 509 . 720 342 40 30 . Lost Part 550 | . 40 10 10 20 130 250 . . 90 Lost Ally 60 | . . . . 40 20 . . . . Squads Dispatched 27 | . 6 . 2 . 12 6 . . 1 Investigation 3 | . 2 . . . . 1 . . . Extermination 9 | . . . . . 7 2 . . . Reinforcement 12 | . 4 . 2 . 3 2 . . 1 Assault 3 | . . . . . 2 1 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac DSF Distress Signals 9 | . 1 . 4 . 4 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 216 | . 31 13 38 26 61 39 6 . 2 Peak Tracking Total 7 | . 3 3 5 5 5 7 5 . 2 Tactical Retreats 19 | . 1 1 5 5 3 4 . . . Traps | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac DSF Traps Triggered 9 | . 2 1 . 1 2 2 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . 1 . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac DSF Machines Disabled 16 | . 4 . 2 2 2 6 . . . Max in Single Turn 3 | . 3 . 1 1 1 1 . . . Garrison Relay 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac DSF Machines Accessed 34 | . 4 1 7 4 14 2 . 2 . Terminals 20 | . 4 . 5 4 5 . . 2 . Fabricators 6 | . . . . . 4 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers 4 | . . . 1 . 3 . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 80 | . 14 1 22 6 28 3 . 6 . Successful 43 | . 11 1 13 4 9 1 . 4 . Failed 36 | . 3 . 8 2 19 2 . 2 . Catastrophic 6 | . 2 . 1 . 2 1 . . . Database Lockouts 1 | . . . 1 . . . . . . Manual 48 | . 11 . 19 1 12 3 . 2 . Terminals 56 | . 14 . 19 6 11 . . 6 . Fabricators 12 | . . . . . 9 3 . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . Scanalyzers 7 | . . . 2 . 5 . . . . Garrison Access 1 | . . . 1 . . . . . . Terminal Hacks 19 | . 5 1 5 3 2 . . 3 . Record 2 | . . 1 . . 1 . . . . Robot Analysis 2 | . 1 . 1 . . . . . . Prototype ID Bank 5 | . 3 . . . 1 . . 1 . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . 1 . Garrison Registry 1 | . . . . 1 . . . . . Patrol Navigation 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . Report Inventory 1 | . . . . . 1 . . . . Retrieve Components 2 | . . . . . 2 . . . . Scanalyzer 3 | . . . 2 . 1 . . . . Insert Component 2 | . . . 2 . . . . . . Retrieve Study 1 | . . . . . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . Unauthorized Hacks 16 | . 6 . 5 1 2 1 . 1 . Terminals 14 | . 6 . 5 1 1 . . 1 . Assimilate 1 | . . . . . 1 . . . . Botnet 4 | . 1 . 1 1 . . . 1 . Operators 1 | . 1 . . . . . . . . Skim 8 | . 4 . 4 . . . . . . Fabricators 2 | . . . . . 1 1 . . . Liberate 2 | . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 4 . 6 3 12 2 . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 13 | . . . . . 13 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac DSF Used RIF Installer 1 | . . . . 1 . . . . . Robots Hacked 9 | . . . . . 1 5 3 . . Non-combat 4 | . . . . . 1 3 . . . Combat 5 | . . . . . . 2 3 . . Robot Hacks Applied 10 | . . . . . 1 6 3 . . parse_system 2 | . . . . . . 2 . . . find_chute 2 | . . . . . 1 1 . . . ignore_targets 3 | . . . . . . . 3 . . find_garrison 1 | . . . . . . 1 . . . wipe_record 1 | . . . . . . 1 . . . streamctrl_high 1 | . . . . . . 1 . . . Relay Couplers Released 4 | . . . . 4 . . . . . Machine Destruction 4 | . . . . 4 . . . . . Attached 2 | . . . . . . 1 1 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac DSF Total Allies 6 | . . . . 2 3 1 . . . Largest Group 3 | . . . . 2 3 1 . . . Highest-Rated Group 48 | . . . . 45 48 47 . . . Highest-Rated Ally 47 | . . . . 25 16 47 . . . Total Orders . | . . . . . . . . . . Ally Attacks 46 | . . . . 6 37 3 . . . Total Damage 608 | . . . . 192 339 77 . . . Kills 4 | . . . . 1 2 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac DSF Active Infowar (turns) 4051 | 10 333 . . . 3181 527 . . . Seismic 4051 | 10 333 . . . 3181 527 . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac DSF Turns Passed 10083 | 83 1425 1716 1605 813 3393 772 94 60 122 Spaces Moved 4930 | 39 703 927 761 388 1637 276 74 50 75 Core 45 | 2 . . . . . 1 . . 42 Treads 2015 | 37 703 927 234 4 63 47 . . . Legs 157 | . . . . . . 18 74 50 15 Wheels 2713 | . . . 527 384 1574 210 . . 18 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 145 108 110 120 120 50 Average Speed 162 | 154 160 160 167 154 169 179 120 120 76 Slowest Speed 400 | 160 160 160 330 245 400 320 120 120 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 4 98 60 64 55 40 11 70 1 62 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . . 1 1 . . . . 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . Scrap Searched 3 | . . 3 . . . . . . . Spaces Dug 6 | . . . 1 . 5 . . . . Terrain Destroyed 206 | . 33 . 41 23 52 57 . . . Melee . | . . . . . . . . . . Projectile 45 | . . . 21 9 14 1 . . . AOE 161 | . 33 . 20 14 38 56 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac DSF Total 6076 | 50 863 1048 922 503 2004 442 77 50 117 Wait 387 | . 56 51 25 35 142 64 . . 14 Move 4923 | 38 702 926 760 387 1636 276 73 50 75 Hop . | . . . . . . . . . . Pick Up 62 | 1 20 3 14 4 19 1 . . . Fast Attach 44 | 7 2 1 8 2 14 3 . . 7 Attach 52 | . 4 5 6 2 17 17 1 . . Detach 15 | . . . 5 2 6 1 . . 1 Swap 56 | . 2 2 7 10 24 11 . . . Drop 59 | . 6 3 20 1 27 1 . . 1 Fire 442 | 4 71 56 77 44 117 61 . . 12 Melee 19 | . . . . 8 1 7 3 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis 15 | . . . . 8 . . . . 7 Rewire . | . . . . . . . . . . Trap 1 | . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -6/Factory -6/Waste -6/Factory -6/DSF History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Derelicts attacked the area 643 | -10/Materials | Discovered new exit (range 15) 950 | -10/Materials | Discovered new exit (range 13) 1215 | -10/Materials | Discovered new exit (range 16) 1501 | -10/Materials | Discovered new exit (range 6) 1509 | -10/Materials | Entered Subcaves 1510 | -10/Subcaves | Approached by a straggling Scientist 1877 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2126 | -10/Subcaves | Learned location of Zion (-7) 2126 | -10/Subcaves | Met a Zionite searching for "candidates" 2250 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2516 | -10/Subcaves | Discovered new exit (range 8) 2695 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2731 | -10/Subcaves | Core integrity fell below 50% 2812 | -10/Subcaves | Visited Clippyterm 2817 | -10/Subcaves | Identified exit to Recycling 2817 | -10/Subcaves | Identified exit to Materials 3207 | -10/Subcaves | Core integrity fell below 20% 3225 | -10/Subcaves | Entered Materials 3225 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3238 | -8/Materials | Central database locked down 3681 | -8/Materials | Build established: Tank 4017 | -8/Materials | Build established: Gunner 4344 | -8/Materials | Discovered new exit (range 3) 4799 | -8/Materials | Identified exit to Garrison 4815 | -8/Materials | Discovered new exit (range 13) 4830 | -8/Materials | Entered Garrison 4886 | -8/Garrison | Triggered checkpoint 4923 | -8/Garrison | Discovered new exit (range 56) 4923 | -8/Garrison | Discovered new exit (range 64) 4923 | -8/Garrison | Discovered new exit (range 91) 5148 | -8/Garrison | Triggered checkpoint 5170 | -8/Garrison | Triggered checkpoint 5188 | -8/Garrison | Triggered checkpoint 5234 | -8/Garrison | Destroyed 11 combat bots 5318 | -8/Garrison | Triggered checkpoint 5357 | -8/Garrison | Installed Relay Interface Framework 5371 | -8/Garrison | Garrison Relay disabled 5643 | -8/Garrison | Entered Factory 5643 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5737 | -7/Factory | Discovered new exit (range 15) 5961 | -7/Factory | Discovered new exit (range 16) 6477 | -7/Factory | Build established: Scavenger-Gunner 6515 | -7/Factory | Discovered new exit (range 5) 7844 | -7/Factory | Lost 3 allies 8167 | -7/Factory | Discovered new exit (range 15) 8443 | -7/Factory | First assault squad dispatched 8574 | -7/Factory | Build established: Scavenger-Tank 8621 | -7/Factory | Lost 4 parts (3u1w) 8889 | -7/Factory | Build established: Scavenger-Gunner 9036 | -7/Factory | Entered another Factory area 9036 | -6/Factory | Evolved 2 slots: Utility x2 9386 | -6/Factory | First assault squad dispatched 9637 | -6/Factory | Lost 17 parts (2p6n2u7w) 9785 | -6/Factory | Core integrity fell below 50% 9806 | -6/Factory | Lost 4 parts (1n2u1w) 9808 | -6/Factory | Sucked down chute 9808 | -6/Factory | Entered Waste 9815 | -6/Waste | Spotted C-40 Crusher 9819 | -6/Waste | Spotted C-40 Crusher 9823 | -6/Waste | EMP discharged 9836 | -6/Waste | Spotted C-40 Crusher 9844 | -6/Waste | Spotted C-40 Crusher 9845 | -6/Waste | Spotted C-40 Crusher 9855 | -6/Waste | Spotted C-40 Crusher 9891 | -6/Waste | Discovered new exit (range 10) 9902 | -6/Waste | Entered Factory 9962 | -6/Factory | Identified exit to DSF 9962 | -6/Factory | Entered DSF 10003 | -6/DSF | Additional patrols routed to DSF 10062 | -6/DSF | Core integrity fell below 20% 10084 | -6/DSF | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 10056_ Dropped Gauss Rifle+. 10058_ Penetrated by Slug. 10058_ Imp. Weapon Cycler destroyed. 10061_ Carbon-fiber Leg destroyed. 10061_ Penetrated by Slug. 10077_ System corrupted: Matter fused (-5). 10077_ Triggered Stasis Trap. 10077_ A bubble of rippling energy engulfs the area. 10077_ Field strength at 94. 10077_ Slug penetrates Wall. 10077_ Penetrated by Slug. 10078_ Field strength at 82. 10079_ Field strength at 76. 10080_ Field strength at 70. 10081_ Penetrated by Slug. 10081_ Field strength at 49. 10082_ Field strength at 43. 10083_ Field strength at 37. 10084_ Field strength at 31. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#""?????????? | | ?????????????????????????????????????#"#?????????? | | ????????????????????#########???????##"####??????? | | ????????????????????# % #########"""""#??????? | | ????????????????????# === %#]]]# ##"""""#??????? | | ????????????????????# % ""##"????? | | ????????????????????# """""????? | | ????????????????????###^^@###[ # ## ""###????? | | ????????????????????###^^ ###[ [# ### ###??????? | | ????????????????????#!! ########## ##???????? | | ????????????????????#!! #??????#[[ #???????? | | ????????????????????#!! #??????#[[ #???????? | | ????????????????????### ###??????### ##???????? | | ????????????????????#! !!#??????#]] #???????? | | ????????????????????#!! !!#??????#]] #???????? | | ????????????????????#!! h!!#??????#]] #???????? | | ????????????????????### ############ ###??????? | | ????????????????#????##[ ###!!!# ## #??????? | | ????????????#===#!!!##A A ##!!!# ## #??????? | | ??????????? !=! #??????? | | ?????????? !%! #??????? | | ?????????? =*! #??????? | | ?????????? ##[[[#!!!## ##!!!#]]]## #??????? | | ????????????#[??#!!!?## ###!!!#]]]## #??????? | | ????????????????###???# #?###############??????? | | ?????????????????????!! =??????????????????????? | | ????????????????????#!! =??????????????????????? | | ????????????????????#!! =??????????????????????? | | ????????????????????### ##?????????????????????? | | ?????????????????????? !??????????????????????? | | ?????????????????????? !??????????????????????? | | ????????????????????? !??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Mindtrick Not Today, Chutes Challenges ------------ None Game ------ Seed AlertNeutrinoComputer Manual? 0 Play Time 01:09:06 Cumulative 230.9 hours Start 2025.11.06 @ 19:13:00 End 2025.11.06 @ 20:22:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 82 Gallery% 72 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e53e572-7671-4ff2-9afd-b843e3617625