Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 17:29:00 Player: StaticNoob Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (425) 2125 Value Destroyed (20490) 20490 Prototype IDs (64) 1280 Alien Tech Used (6) 1200 Bonus (25909) 25909 TOTAL SCORE: 61504 Bonus ------- High Alert Combat Kills 915 Follower Combat Kills 1178 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4296 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Sigix 2000 Escaped with Sigix 10000 Win 3000 Friendly Fire -780 Cogmind --------- Core Integrity 1522/1600 Matter 258/300 Energy 929/950 System Corruption 16% Temperature Cool (16) Movement Treading (166) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Quantum Capacitor Advanced Transmission Jammer Centrium Heavy Armor Plating Graphene Brace (fused) Advanced Force Field > --- WEAPON (3) ------- HERF Cannon Vortex Driver Enhanced Nova Cannon > --- INVENTORY (20) --- Phase Armor Experimental EM Shield Advanced Point Defense System Advanced Point Defense System Transdimensional Reconstructor Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Shock Bomb Launcher Fusion Bomb Launcher Core Stripper Sigix Broadsword Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Advanced Signal Interpreter Centrium Heavy Armor Plating Phase Armor Graphene Brace Thermal Barrier Experimental EM Shield > --- WEAPON ----------- Enhanced Nova Cannon Core Stripper > --- INVENTORY -------- Vortex Chain Reactor Biometal Medium Treads Advanced Coolant Injector Energy Well Advanced Energy Well Centrium Medium Armor Plating Advanced Point Defense System Hacking Drone Bay Transdimensional Reconstructor Gamma Rifle Gamma Rifle Vortex Rifle Compact Ion Cannon Vortex Driver Heavy Shock Bomb Launcher Fusion Bomb Launcher Advanced Remote Datajack Sigix Broadsword [Rating: 218] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Enhanced Armored Medium Treads Treads Enhanced Armored Medium Treads Leg Enhanced Biometal Leg Wheel Wheel Utility Experimental Heat Sink Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Artifact Phase Armor Weapon Heavy Ion Cannon Energy Gun Force Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Utility 11 | . . . . . 2 . 2 . . . . 2 . . . . 1 . . . . . . . . . 2 . 1 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 242 | 7 7 . . 1 33 10 9 5 1 2 13 20 2 4 . 1 7 2 3 7 2 16 5 2 3 5 27 30 8 10 Power 30 | 1 1 . . . 4 . 1 . . . 2 . . 1 . . 2 . 1 1 . 3 . 1 . 2 2 6 1 1 Engine 7 | 1 1 . . . 1 . 1 . . . 1 . . 1 . . . . . . . 1 . . . . . . . . Core 10 | . . . . . 3 . . . . . . . . . . . 2 . 1 1 . 2 . 1 . . . . . . Reactor 13 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 2 6 1 1 Propulsion 45 | 2 2 . . . 12 3 2 1 . . 4 . . 1 . 1 . . . 1 . 3 1 . . . 5 2 4 1 Treads 40 | 2 1 . . . 9 3 2 1 . . 4 . . 1 . 1 . . . 1 . 3 1 . . . 5 2 3 1 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 102 | 2 2 . . . 7 3 5 1 . 1 5 14 1 1 . . 5 2 1 2 1 5 3 1 1 3 14 16 1 5 Device 58 | 1 . . . . 4 3 2 1 . 1 4 6 1 1 . . 2 1 . 1 1 4 3 1 . 1 7 10 . 3 Storage 13 | 1 2 . . . . . 1 . . . 1 1 . . . . . . 1 . . . . . 1 . 2 2 . 1 Processor 11 | . . . . . . . 1 . . . . 4 . . . . . 1 . . . 1 . . . . 2 . 1 1 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Protection 17 | . . . . . 2 . 1 . . . . 3 . . . . 3 . . 1 . . . . . 2 3 2 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 65 | 2 2 . . 1 10 4 1 3 1 1 2 6 1 1 . . . . 1 3 1 5 1 . 2 . 6 6 2 3 Energy Gun 28 | 2 . . . . 5 2 . 1 . 1 1 4 1 1 . . . . 1 2 1 1 1 . 1 . 2 . 1 . Energy Cannon 16 | . 1 . . . . 1 1 1 . . 1 1 . . . . . . . . . 2 . . 1 . 3 2 . 2 Ballistic Gun 4 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Launcher 12 | . . . . 1 2 1 . 1 1 . . 1 . . . . . . . 1 . . . . . . 1 2 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . . 4 2 . . . 1 7 4 . . . . 1 . . 1 . 1 . . 2 . 2 14 1 2 Corrupted Parts 7 | . . . . . . 5 . . . . . . . . . . . . . . 1 . . . . . . . . 1 System Corruption 47 | . . . . . . 27 . . . . . . . . . . . . . . 10 . . . . . . . . 10 Parts Lost 68 | . 1 . . . 16 . 3 1 . . 3 4 . 5 . 2 . . 2 4 1 7 . . . 2 9 4 1 3 Power 13 | . . . . . 3 . . 1 . . . . . 1 . . . . 1 . . 2 . . . . 1 3 . 1 Propulsion 12 | . 1 . . . 4 . . . . . 1 . . 1 . 1 . . . . . 1 . . . . 3 . . . Utility 28 | . . . . . 4 . 2 . . . 2 4 . 2 . . . . . 3 . 2 . . . 2 4 1 . 2 Weapon 15 | . . . . . 5 . 1 . . . . . . 1 . 1 . . 1 1 1 2 . . . . 1 . 1 . Highest Loss Streak 5 | . 1 . . . 4 . 1 1 . . 3 2 . 4 . 1 . . 1 2 1 5 . . . 1 3 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | . 6 12 12 12 17 18 17 17 17 18 19 19 18 17 15 14 17 19 18 18 17 17 19 19 18 18 18 17 13 14 Power . | . 1 2 2 2 . . . . . . . . . . 1 1 . . . . 1 . . . 1 2 2 1 1 . Propulsion 2 | . . . . . 2 5 5 5 5 4 2 2 2 1 1 . 1 1 2 3 3 1 1 1 2 2 1 . . . Utility 8 | . 3 6 6 6 9 10 7 6 7 8 10 10 10 9 8 8 11 12 11 10 8 10 11 9 9 6 5 4 3 3 Weapon 5 | . 2 4 4 4 4 2 4 5 5 5 5 7 6 5 5 4 5 4 4 4 3 4 5 6 4 5 5 7 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 2 . . . 6 2 . . . 1 1 5 . . . . 2 . . 1 . 2 1 3 1 . 7 7 . 8 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . Utility 26 | . 2 . . . 3 1 . . . 1 1 2 . . . . 2 . . . . 1 1 3 1 . 4 2 . 2 Weapon 15 | . . . . . 2 1 . . . . . 3 . . . . . . . . . . . . . . 1 3 . 5 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 90 | . 98 100 100 100 90 89 91 91 92 92 91 98 99 96 83 99 97 93 92 93 93 90 88 88 79 93 93 74 70 71 Engine 2 | . 14 14 14 14 3 . 5 4 . . 4 . . . 6 6 2 . . . . . . . . . . . . . Core 5 | . . . . . 4 9 1 2 7 7 . . . . . . 8 11 9 11 11 14 15 15 15 10 6 1 . . Reactor 2 | . . . . . . . . . . . 2 6 6 3 . . . . . . . . . . . 4 6 9 8 8 Treads 19 | . 22 28 28 28 22 27 23 23 23 23 22 20 20 19 20 20 17 17 17 17 17 18 14 15 15 15 13 11 11 12 Device 21 | . 14 14 14 14 11 9 15 15 15 15 21 33 33 33 40 40 32 23 23 23 23 25 26 25 25 26 32 26 21 19 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 5 | . . . . . . . 6 7 7 7 1 3 6 6 6 6 5 10 11 11 11 5 5 5 5 5 6 4 8 11 Protection 4 | . . . . . 3 9 7 7 7 7 6 7 6 5 . . 4 5 5 5 5 5 5 5 5 9 3 3 4 4 Energy Gun 9 | . 1 . . . 14 17 20 12 7 7 11 18 19 19 3 19 17 17 16 15 5 4 5 4 2 9 7 . 1 2 Energy Cannon 6 | . 13 14 14 14 1 7 2 9 14 15 9 . . . . . . . . . 4 7 10 10 3 5 5 5 6 5 Ballistic Cannon 1 | . 13 14 14 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 218 | 7 8 8 8 9 39 44 54 55 46 55 87 98 93 92 90 90 108 108 105 110 109 124 124 124 123 123 147 218 215 212 Average Rating 90 | 5 7 8 8 8 28 39 50 51 46 52 63 92 91 88 73 87 101 104 103 106 106 113 121 122 112 119 136 181 210 204 On Entrance 82 | . 7 8 8 8 8 39 44 54 46 46 53 81 93 92 90 90 88 108 105 104 110 106 122 120 123 123 121 147 199 204 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 15 52 52 52 52 79 80 84 87 87 90 93 89 80 76 76 79 113 113 98 129 126 152 150 146 146 133 144 177 161 180 Greatest Support 215 | 40 40 40 40 40 60 60 60 60 60 60 105 105 105 105 105 105 100 100 100 100 97 137 137 130 130 130 133 180 215 200 Greatest Overweight (x) 5 | 1 5 1 1 1 5 1 1 1 1 1 1 1 . . . . 1 1 . 1 1 1 1 1 1 1 1 1 . 1 Average Overweight (x) . | . 2 1 1 1 . 1 1 1 1 1 . . . . . . . . . . 1 . . 1 . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 21 | 1 12 12 12 13 20 20 20 20 20 20 20 20 20 19 15 16 20 20 20 20 18 20 20 20 20 20 20 21 20 20 Average Carried 18 | . 6 12 12 12 17 19 19 19 19 19 19 19 18 17 15 14 17 19 19 19 17 18 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 12 12 12 13 20 20 20 19 20 19 20 20 18 15 15 15 20 20 20 16 18 20 20 20 20 20 20 20 20 20 Class Distribution -------------------- 23% | Scavenger-Tank 21% | Gunner 16% | Tank 13% | Mutant 11% | Skirmisher 6% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Commander-Tank | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Tank | -6/Proximity Caves Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Gunner | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Quarantine Tank | -2/Research Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 8588 | 182 358 41 206 170 813 189 136 121 148 30 427 713 245 357 . 180 265 30 127 514 87 257 258 396 70 263 349 993 238 425 Remotely 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Salvage Created 20180 | 42 598 . . 428 2415 372 440 178 214 . 416 1266 362 483 . 509 452 75 358 2026 393 311 . 929 332 759 1841 2459 546 1976 Parts 889 | 8 45 . . 23 127 17 19 13 14 . 10 33 13 11 . 21 34 3 19 84 19 14 . 35 3 36 92 90 20 86 Haulers Intercepted 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . . . . . 1 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 119 | . . . . . . . . 8 8 3 16 . 6 16 . 18 . 4 14 . 6 . . 7 2 11 . . . . Prevented 40 | . . . . . . . . . 1 . 1 . . . . . . . . . 9 . . 17 . 12 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 365 | . 21 . . 14 38 8 10 8 6 . 12 17 14 11 . 15 8 3 10 36 7 5 . 15 . 10 23 32 12 30 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Guns 89 | . . . . . 21 2 7 1 . . 1 12 2 5 . 5 8 3 5 6 2 . . . . 2 4 . 2 1 Cannons 85 | . 21 . . 10 3 . 2 . 1 . 6 . . . . . . . . . . 4 . . . 1 9 16 3 9 AOE 132 | . . . . 4 13 5 . 7 4 . 5 . 11 5 . 10 . . 5 20 4 . . 11 . 5 6 6 3 8 Classes Destroyed 28 | 1 5 . . 3 7 . 1 . 2 . 1 . 1 . . . 1 . . 3 . . . . . . . 1 1 1 Worker 20 | . . . . . 10 1 . . . . . 2 . . . . . . . . . . . . . . 3 . . 4 Builder 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Tunneler 4 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 6 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Operator 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 13 | . 3 . . . 2 . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 2 . . Swarmer 94 | . 9 . . 4 6 . 4 4 4 . 3 . 6 2 . 8 . 3 4 2 4 . . 8 . 4 3 5 5 6 Cutter 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Saboteur 7 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 1 . Grunt 132 | . 12 . . 8 18 5 2 4 . . 5 8 3 6 . 6 3 . . 16 3 . . 4 . 3 8 8 2 8 Brawler 9 | . . . . . 1 2 . . . . 2 1 1 . . . . . . . . . . 1 . 1 . . . . Duelist 5 | . . . . 1 1 . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 26 | . . . . . 7 1 2 . . . 1 3 1 1 . 1 . . 1 . . 2 . 1 . . 2 . . 3 Specialist 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 18 | . . . . . 2 . . . 1 . . . 2 1 . . . . . 3 . . . . . 4 1 . . 4 Programmer 52 | . . . . . . . 2 . . . . 4 . . . . 2 . 5 3 . 3 . . . . 9 15 1 8 Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Striker 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Executioner 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 22 | 2 7 . . 4 8 6 5 7 4 . 5 7 7 7 . 5 4 5 4 22 4 2 . 7 . 4 9 5 3 17 Combat Bots Only 22 | . 5 . . 4 5 5 5 7 4 . 5 6 7 7 . 5 3 5 4 22 4 2 . 7 . 4 7 4 3 12 Max Kills in Single Turn 5 | 1 2 . . 3 4 3 1 3 3 . 2 2 5 3 . 5 2 2 4 3 2 1 . 3 . 2 2 4 3 3 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 5 | . . . . 3 3 3 . 3 3 . 2 . 5 3 . 5 . . 4 3 2 . . 3 . 1 2 4 3 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 1764 | . 64 . . 34 226 40 94 11 30 . 51 119 58 53 . 29 28 13 62 131 42 76 . 19 . 38 140 276 18 112 Missed 520 | . 28 . . 9 61 15 26 3 8 . 14 32 25 5 . 8 4 4 22 60 12 22 . 6 . 16 38 66 4 32 Hits 1244 | . 36 . . 25 165 25 68 8 22 . 37 87 33 48 . 21 24 9 40 71 30 54 . 13 . 22 102 210 14 80 Melee 19 | . . . . 1 . . . . . . 1 1 5 . . . 8 . . 3 . . . . . . . . . . Projectile 1225 | . 36 . . 24 165 25 68 8 22 . 36 86 28 48 . 21 16 9 40 68 30 54 . 13 . 22 102 210 14 80 Critical Strikes 77 | . 2 . . 2 12 3 1 . . . 3 5 . . . . 4 . . 4 . 2 . 2 . . 9 25 2 1 Actively Blocked 49 | . . . . . . . . . . . 3 5 . . . . . . . 4 . . . . . . 9 25 2 1 Part Disruptions 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 4 . 1 Damage Taken 23554 | . 339 . . 305 2945 378 931 128 559 . 711 1451 467 1007 . 503 386 90 858 1554 452 903 . 351 . 500 2234 4511 337 1654 Core 2525 | . 68 . . 89 379 41 66 . 22 . 63 89 103 48 . 75 24 22 21 251 23 43 . . . 40 189 723 68 78 Absorbed by Shields 1344 | . . . . . . . . . . . . . . . . 12 119 41 . 18 77 288 . . . . 142 . . 647 Redirected to Core 555 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 555 . . Ignored by Resistances 783 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 733 18 . Regen/Repaired (Parts) 1474 | . . . . . . 188 . . . . . 179 . . . . . . . 521 . . . . . . . 262 324 . Core Remaining (%) 67 | 100 . . . 37 . 23 . . . . 78 . . . . 62 . . . . 65 . . . . 92 . 29 95 95 Volleys Fired 993 | 4 63 . . 39 145 28 21 7 11 1 30 63 16 15 . 10 15 3 19 50 11 25 . 17 9 20 77 141 45 108 Largest 3 | 2 2 . . 2 3 3 3 3 3 1 3 3 3 3 . 3 3 3 3 3 2 3 . 2 2 3 3 1 1 1 Hottest 282 | 100 90 . . 90 183 185 181 191 191 75 205 265 240 235 . 240 260 260 260 220 170 245 . 181 186 261 282 120 120 120 Shots Fired 1790 | 8 126 . . 68 335 49 63 12 27 1 71 158 37 41 1 24 43 9 47 59 12 58 1 21 17 38 181 131 45 107 Gun 952 | 8 2 . . . 275 39 59 2 8 1 19 133 34 39 1 21 43 9 42 25 5 19 . . 9 15 100 . 8 36 Cannon 684 | . 124 . . 65 43 8 4 5 16 . 44 25 . . . . . . . . 1 39 1 7 8 9 66 125 35 59 Launcher 152 | . . . . 3 17 2 . 5 3 . 8 . 3 2 . 3 . . 5 34 6 . . 14 . 14 15 6 2 10 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 237 | . 63 . . 36 117 . . . . . . . . . . . . . . . . 21 . . . . . . . . Thermal 1283 | 8 63 . . 29 188 39 63 7 24 1 63 158 34 39 1 21 43 9 42 9 6 26 . . 17 24 166 125 32 46 Explosive 51 | . . . . . 7 2 . 5 1 . 8 . 3 2 . 3 . . 5 . . . . . . . 2 1 2 10 Electromagnetic 196 | . . . . 3 23 8 . . 2 . . . . . . . . . . 34 6 6 1 21 . 14 13 5 11 49 Entropic 21 | . . . . . . . . . . . . . . . . . . . . 16 . 5 . . . . . . . . Robot Hit Streak 28 | 1 11 . . 5 28 11 14 2 15 . 19 17 5 15 . 10 21 16 8 11 3 16 . 3 17 5 11 9 6 17 Robot Miss Streak 10 | 2 5 . . 4 10 2 2 4 1 . 3 4 7 6 . 8 5 2 7 2 1 3 . 3 . 4 6 5 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 20 | . . . . . 4 . 5 . . . . 1 . 3 . 3 . 1 1 2 . . . . . . . . . . Max Gunslinging Chain 2 | . . . . . 1 . 1 . . . . 1 . 1 . 2 . 1 1 1 . . . . . . . . . . Capacitor 248 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 43 95 Shots Hit Robots 1123 | 3 73 . . 30 215 32 50 2 23 . 47 99 21 33 . 22 28 8 32 33 7 36 . 8 16 12 104 76 26 87 Core Hits 759 | 2 28 . . 19 103 21 19 14 12 . 31 47 49 31 . 37 18 4 21 85 10 7 . 24 6 22 57 40 11 41 Critical Kills 17 | . . . . . 1 . . . 1 . . 4 . . . . 1 . . . . 1 . . . 1 1 2 3 2 Critical Parts Destroyed 13 | . . . . . 1 . . . . . . 1 . 1 . . 3 . 2 . 1 4 . . . . . . . . Critical Strikes 64 | . . . . . 7 3 4 . 2 . 1 17 2 3 . . 4 . 2 . 1 5 . . 1 2 3 2 3 2 Burn 34 | . . . . . 5 3 4 . 1 . 1 12 2 2 . . . . . . . . . . 1 1 2 . . . Meltdown 11 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 1 2 3 2 Destroy 19 | . . . . . 2 . . . . . . 4 . 1 . . 4 . 2 . 1 5 . . . . . . . . Melee Attacks 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . Kinetic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49474 | 37 1330 . . 719 5514 1278 1009 691 873 . 2635 2403 1436 1330 . 1229 979 256 1305 6164 528 1351 . 1206 652 1238 4510 4288 1193 5320 Guns 15694 | 37 12 . . . 2836 538 875 16 122 . 313 2224 391 721 . 452 979 256 857 940 72 507 . . 287 191 1992 . 168 908 Cannons 12479 | . 1318 . . 627 502 31 126 . 393 . 701 155 . . . . . . . . 34 837 . 137 365 216 1325 2780 719 2213 Explosions 20561 | . . . . 92 2176 700 . 675 358 . 1621 . 1045 609 . 777 . . 448 5224 422 . . 1069 . 831 1193 816 306 2199 Melee 692 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 692 . . Ramming 48 | . . . . . . 9 8 . . . . 24 . . . . . . . . . 7 . . . . . . . . Kinetic 2923 | . 666 . . 396 927 . . . . . . . . . . . . . . . . 242 . . . . . 692 . . Thermal 25308 | 37 664 . . 243 2471 538 1001 16 552 . 1014 2379 391 721 . 452 979 256 857 1911 140 692 . 86 652 567 3329 2780 719 1861 Explosive 10241 | . . . . . 999 700 . 675 266 . 1621 . 1045 609 . 777 . . 448 . . . . . . . 286 310 306 2199 Electromagnetic 10017 | . . . . 80 1117 31 . . 55 . . . . . . . . . . 3620 388 106 . 1120 . 671 895 506 168 1260 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 937 | . . . . . . . . . . . . . . . . . . . . 633 . 304 . . . . . . . . Highest Corruption 55 | . . . . . 1 29 1 1 1 1 1 17 8 4 4 4 2 2 5 5 10 9 9 10 10 11 29 55 . 16 Average Corruption 10 | . . . . . 1 1 1 1 1 1 1 10 4 4 4 4 1 1 3 5 10 8 9 9 10 10 24 43 . 4 Corruption Purged 16 | . . . . . . . . . . . . 10 4 . . . . 2 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 484 | . . . . . 4 15 2 13 14 . 6 66 7 6 1 14 1 2 10 1 . 28 21 42 10 19 64 126 . 12 Message Errors 102 | . . . . . 1 2 . 3 2 . 1 17 1 2 . 2 . 1 1 1 . 6 1 10 2 3 14 28 . 4 Matter Fused 119 | . . . . . 2 5 1 2 2 . 3 15 . . . 6 . . 3 . . 10 6 14 2 3 16 26 . 3 Heat Flow Errors 53 | . . . . . . . . . . . 2 6 1 2 . 1 . . 3 . . 5 3 6 2 4 3 15 . . Energy Discharges 57 | . . . . . . 4 . 2 4 . . 10 1 . . 1 . . 1 . . 2 5 3 1 2 10 10 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Fused 8 | . . . . . . . . 1 1 . . 1 . . . 1 . . . . . . . 1 . . 1 2 . . Data Loss (minor) 59 | . . . . . . 4 1 2 2 . . 9 1 2 . 3 1 1 . . . 3 3 5 2 1 6 12 . 1 Data Loss (major) 20 | . . . . . . . . . 3 . . 3 . . . . . . 2 . . . 1 2 . 2 3 4 . . Misfires 19 | . . . . . . . . 2 . . . 1 2 . 1 . . . . . . . 1 1 . 3 2 5 . 1 Alerts 13 | . . . . . . . . 1 . . . 2 1 . . . . . . . . 1 1 . . . 1 6 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 31 | . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . 1 1 8 15 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1176 | . . . . . 162 2 . 49 6 . 119 . 29 . . . . . 18 76 . 20 . . . 7 183 244 33 228 Projectiles 461 | . . . . . 2 . . . 6 . . . . . . . . . . . . 20 . . . . 94 188 33 118 Explosions 659 | . . . . . 160 2 . 49 . . 119 . 29 . . . . . 18 76 . . . . . 7 89 . . 110 Melee 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . . Knockbacks 12 | . 5 . . 3 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . 5 . . 3 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1139 | . . . . . 276 . . . 31 . 5 19 108 69 . 117 . . 101 . 31 42 . 99 . 56 31 72 . 82 Shots 46 | . . . . . 9 . . . 1 . 1 1 4 3 . 5 . . 4 . 2 2 . 5 . 3 2 2 . 2 Rammed 8 | . . . . 1 . 1 3 . . . . 1 . . . . . . . . . 2 . . . . . . . . Targets Rammed 8 | . . . . 1 . 1 3 . . . . 1 . . . . . . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 449 | 156 300 . . 300 374 324 377 81 426 2 405 449 . . . 102 150 82 194 21 7 220 163 238 363 269 401 352 31 177 Average Temperature 101 | 79 92 . . 91 110 110 170 43 201 1 157 115 . . . 18 54 41 67 14 7 66 63 87 98 109 105 79 17 70 Received Heat Transfer 3947 | . 123 . . 138 1242 180 219 9 60 . 177 330 36 231 . 81 18 . 18 123 27 72 . 46 . 30 156 486 80 65 Effects 12 | . 5 . . . . 1 1 . 1 . 2 . . . . . . . . . . . . . . . 2 . . . Shutdowns 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . 5 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Robots Corrupted 33 | . . . . . . . . . . . . . . . . . . . . 10 1 1 . 5 . 1 3 2 . 10 Combat Hostiles 31 | . . . . . . . . . . . . . . . . . . . . 10 1 . . 4 . 1 3 2 . 10 Parts Fried 59 | . . . . 1 5 . . . . . . . . . . . . . . 17 4 1 . 3 . 4 8 4 2 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 22 | . . . . . 1 1 1 . 1 . . 5 1 1 . . . . . . . 1 . . . 1 1 2 4 2 Combat Hostiles 21 | . . . . . 1 1 1 . 1 . . 5 1 1 . . . . . . . 1 . . . 1 1 1 4 2 Parts Melted 134 | . 1 . . 1 8 6 8 . 1 . . 28 11 6 . 2 6 1 3 . 1 1 . . . 3 12 11 8 16 Heat Transferred 38514 | 111 1406 . . 531 5926 1369 2220 37 901 . 1365 5768 1022 1490 . 703 1352 347 1191 2212 148 753 . 50 703 618 4009 2164 712 1406 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Stripped 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . . Power Chain Reactions 37 | . . . . 2 7 . . . 1 . . . . . . . . . . 18 1 . . 4 . 3 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Maximum Alert Level 3 | . 1 . . . 2 2 2 . . . . . . . . . . . . . . . . . . . 1 2 1 3 Low Security (%) 61 | 100 47 100 . 100 60 21 . . . . . 100 . . . . 100 . . . . 100 . . . . 76 38 41 14 Level 1 25 | . 52 . . . 7 61 93 . . . . . . . . . . . . . . . . . . . 23 28 58 1 Level 2 12 | . . . . . 32 16 6 . . . . . . . . . . . . . . . . . . . . 33 . 66 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1028 | 5 304 39 . 127 594 690 420 . . . . 187 . . . . 132 . . . . 77 . . . . 352 594 319 1028 Initial 315 | . . 39 . . 49 177 310 . . . . 150 . . . . 73 . . . . . . . . . 94 175 315 158 Average 193 | 1 182 5 . 27 217 335 344 . . . . 111 . . . . 35 . . . . 12 . . . . 108 295 222 606 Influence Increases 12325 | 10 616 . . 315 1409 1081 488 195 150 . 402 783 290 263 . 383 224 70 240 757 175 240 . 320 18 318 778 1050 482 1268 Destroy 0b10 Robot/C 7960 | . 420 . . 260 760 540 320 160 120 . 300 340 260 240 . 340 160 60 200 740 140 100 . 300 . 200 480 640 240 640 Destroy 0b10 Robot/NC 325 | 10 25 . . 5 125 10 . . . . 10 25 . . . . 5 . . . . 5 . . 15 . 35 15 . 40 Destroy Leader 1336 | . 78 . . 30 210 132 80 20 30 . 30 104 30 20 . 30 32 10 40 . 20 32 . 20 . 30 104 94 20 140 Allied During Kill 480 | . . . . . . 284 63 . . . 32 . . 3 . 13 . . . 2 . . . . 3 43 6 . . 31 Successful Hack 144 | . 31 . . . 22 20 24 . . . . 20 . . . . 8 . . . . 16 . . . . . 3 . . Disable Machine 585 | . . . . . 45 75 . . . . . 120 . . . . 15 . . . . 60 . . . . 45 165 15 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 715 | . 2 . . 5 82 20 1 . . . . 9 . . . . 4 . . . . 12 . . . . 78 118 57 327 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 480 | . 60 . . 15 165 . . 15 . . 30 15 . . . . . . . 15 15 15 . . . 45 30 15 . 45 Influence Decreases 11303 | 10 514 102 . 188 1116 817 888 397 232 . 402 656 262 314 104 266 267 144 226 184 762 233 7 316 22 178 605 802 778 511 Entered New Map 2282 | . . 63 . . 78 243 374 106 17 . . . 48 30 104 . 44 29 . 14 587 . 4 . 4 . 46 138 246 107 Time Decay 7709 | 10 504 39 . 188 588 434 404 291 215 . 282 616 214 214 . 226 223 115 206 90 165 221 3 316 18 168 459 624 502 374 Lost Part 582 | . 10 . . . 150 . 30 . . . 30 40 . 50 . 20 . . 20 40 10 12 . . . 10 80 40 10 30 Lost Ally 430 | . . . . . . 140 80 . . . 90 . . 20 . 20 . . . 40 . . . . . . 20 . 20 . Purge Threat 300 | . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 5 . . . 11 4 4 . . . 1 9 . 1 . . 2 . . . . 4 . 1 . . 9 7 . 5 Investigation 7 | . 2 . . . 1 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . Extermination 23 | . . . . . . . 2 . . . . 5 . . . . 1 . . . . 3 . . . . 5 5 . 2 Reinforcement 19 | . 3 . . . 5 . 2 . . . . 3 . . . . 1 . . . . . . . . . 1 2 . 2 Assault 7 | . . . . . 2 2 . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . Garrison 7 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 23 | . 3 . . . 4 4 . . . . . . . . . . 1 . . 1 . 1 . . . 1 2 . 6 . Communications Jammed 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 32 . 9 Distress Signals 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 32 . 1 Times Spotted 496 | . 32 . . 15 63 30 18 6 6 . 19 25 15 12 . 17 10 4 11 43 8 9 . 11 . 12 30 46 21 33 Peak Tracking Total 17 | . 4 . . 4 6 8 5 4 4 . 5 4 7 7 . 5 4 4 5 17 4 3 . 7 . 4 6 5 5 7 Tactical Retreats 25 | . 4 . . 1 8 . . 1 . . 1 1 . . . . . . . 1 1 1 . . . 2 2 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 11 | . 2 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 4 . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 40 | . . . . . 3 5 . . . . . 8 . . . . 1 . . . . 4 . . . . 3 11 2 3 Max in Single Turn 4 | . . . . . 1 1 . . . . . 4 . . . . 1 . . . . 2 . . . . 1 1 1 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 68 | . 6 . 1 . 7 13 2 2 . . . 7 . . 4 . 2 . 1 1 . 2 . 1 5 . 2 7 1 4 Terminals 32 | . 6 . . . 7 10 1 . . . . . . . . . . . . . . . . . . . . 6 . 2 Fabricators 6 | . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . . . . . Repair Stations 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 1 . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Total Hacks 190 | . 19 . 1 . 29 29 7 7 . . . 12 . . 25 . 4 . 1 1 . 8 . 1 18 . 3 14 4 7 Successful 111 | . 11 . 1 . 18 9 2 7 . . . 6 . . 25 . 2 . 1 1 . 4 . 1 18 . . 4 1 . Failed 78 | . 8 . . . 10 20 5 . . . . 6 . . . . 2 . . . . 4 . . . . 3 10 3 7 Catastrophic 19 | . . . . . 1 5 1 . . . . 3 . . . . 1 . . . . 2 . . . . 1 1 1 3 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 19 . . . 24 15 4 . . . . 3 . . . . 3 . . . . 4 . . . . . 8 . 2 Terminals 91 | . 19 . . . 29 22 4 . . . . 1 . . . . . . . . . . . . . . . 12 . 4 Fabricators 12 | . . . . . . . . . . . . 4 . . . . 4 . . . . 4 . . . . . . . . Repair Stations 6 | . . . . . . 1 3 . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . . . 3 . . . . . 5 . . . . . . . . . 4 . . . . 1 . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 12 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . 4 3 Terminal Hacks 72 | . 4 . 1 . 9 2 . 7 . . . . . . 25 . . . 1 1 . . . 1 18 . . 3 . . Record 24 | . . . 1 . . . . 6 . . . . . . 8 . . . . . . . . . 6 . . 3 . . Part Schematic 13 | . . . . . . . . . . . . . . . 9 . . . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 12 | . 1 . . . 4 . . . . . . . . . 3 . . . . . . . . . 4 . . . . . Open Door 6 | . . . . . . 2 . 1 . . . . . . . . . . 1 1 . . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Network Status 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 27 | . 7 . . . 9 6 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . Terminals 22 | . 7 . . . 9 5 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 15 | . 5 . . . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 . . . 7 10 2 . . . . 5 . . . . 2 . . . . 2 . . . . 2 6 . 4 Full Trace Events 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . 15 . . . . 9 . . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . . 128 . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 32 | . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . 2 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . 2 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 3 3 3 1 . Autooverrided 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . 2 . Robots Rewired 5 | . . . . . . . . . . . 1 . . 2 . . . . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 34 | . . . . . . 12 . . . 8 1 . . 2 . . 1 . . 3 . . . 2 . . 1 . 2 2 Largest Group 10 | . . . . . . 10 4 . . 8 8 . . 2 1 1 1 . . 2 . . . 2 2 2 1 . 1 2 Highest-Rated Group 438 | . . . . . . 173 104 . . 186 183 . . 62 32 32 26 . . 68 . . . 77 77 77 56 . 64 438 Highest-Rated Ally 219 | . . . . . . 31 31 . . 31 31 . . 32 32 32 26 . . 68 . . . 47 47 47 56 . 64 219 Total Orders 25 | . . . . . . . . . . 1 . 11 . . . . 2 . . . . 2 . . . . 2 4 1 2 FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 RETURN 21 | . . . . . . . . . . 1 . 10 . . . . 2 . . . . 2 . . . . 2 4 . . Ally Attacks 256 | . . . . . . 140 49 . . . 31 . . 4 . 2 . . . 3 . . . . . 15 2 . 2 8 Total Damage 4705 | . . . . . . 1789 741 . . . 696 . . 125 . 68 . . . 162 . . . . . 311 157 . 21 635 Kills 40 | . . . . . . 20 6 . . . 4 . . 1 . 2 . . . 1 . . . . . . 1 . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Active Infowar (turns) 22062 | 15 1473 332 615 769 102 . . 647 1250 627 227 1726 456 342 153 627 768 763 938 858 . 251 602 1231 339 502 2113 2120 1349 867 Sensors 12239 | . . . . . . . . . . . . 1501 456 342 153 627 768 763 938 858 . 247 602 1231 339 502 2113 799 . . IFF 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Terrain 1935 | . . . . . . . . . . . . . 399 342 153 627 414 . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seismic 6283 | 15 1473 332 615 769 102 . . 647 1250 627 227 225 . . . . . . . . . . 1 . . . . . . . Cloaking 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Jamming 6477 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 2113 2120 1349 867 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . 2 2 1 . . . 1 . 2 . . 1 . 2 . 1 2 . . . . . . Drone Launches 23 | . . . . . . . . . . 1 . 9 . . . . 2 . . . . 2 . . . . 2 4 1 2 Drone Recoveries 22 | . . . . . . . . . . 1 . 9 . . . . 2 . . . . 2 . . . . 2 4 1 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 32924 | 88 1489 332 615 769 2042 1070 964 1736 1250 2596 1010 2048 456 442 153 627 777 763 938 933 1188 1467 635 1231 339 502 2113 2135 1349 867 Spaces Moved 14629 | 44 736 139 257 179 801 388 351 694 492 1047 420 992 248 199 91 359 337 449 509 419 474 555 338 480 151 265 965 1022 808 420 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14120 | 39 441 139 257 179 592 388 351 694 492 1047 420 992 248 199 91 359 337 449 509 419 474 555 338 480 151 265 965 1022 808 420 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 504 | . 295 . . . 209 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 155 240 240 240 105 246 246 246 246 246 160 160 160 160 160 160 160 160 160 160 243 162 163 243 163 163 155 155 155 158 Average Speed 196 | 148 171 240 240 240 182 246 246 246 246 246 204 162 160 160 160 160 191 161 160 192 243 233 184 243 200 166 185 165 157 169 Slowest Speed 320 | 160 320 240 240 240 320 246 246 246 246 246 246 240 160 160 160 160 240 240 160 243 243 243 243 243 243 243 243 250 160 241 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 91 36 56 37 74 64 14 84 65 83 54 34 39 37 68 66 13 72 80 61 63 12 49 72 62 49 29 84 37 19 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 11 | . 2 . 1 . . . . . . 2 . . . . 1 1 . . . . . . 1 . 3 . . . . . Known Exits Taken 20 | . . . 1 . 1 . 1 1 . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 . 1 . . 1 1 . . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . 1 . . . 2 1 2 4 . 1 . . . . 2 3 . . . 4 3 . 1 . . . . Spaces Dug 19 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . 6 4 . Terrain Destroyed 1081 | . . . . 6 104 17 . 41 16 . 78 11 143 58 . 105 . . 124 42 14 8 . 20 . 39 36 57 21 141 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 97 | . . . . . . . . 1 1 . 6 11 . 1 . . . . . 2 . 8 . . . 5 13 41 6 2 AOE 984 | . . . . 6 104 17 . 40 15 . 72 . 143 57 . 105 . . 124 40 14 . . 20 . 34 23 16 15 139 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total 17442 | 55 834 138 256 449 1102 456 400 714 509 1070 514 1309 270 288 99 386 436 481 584 492 497 677 352 533 179 303 1195 1410 886 568 Wait 934 | . 16 . . 228 72 8 4 4 2 11 10 171 1 45 3 10 54 19 46 4 4 39 . . 3 1 59 96 14 10 Move 14597 | 43 735 138 256 178 800 387 350 693 491 1046 419 990 247 198 90 358 336 448 508 418 473 554 337 479 150 264 964 1021 807 419 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 146 | 1 8 . . 1 21 3 4 . 1 3 8 10 . 3 . 2 8 3 2 5 3 9 2 4 3 2 17 14 4 5 Fast Attach 152 | 7 4 . . . 14 6 1 1 . 1 12 15 . 1 3 . 6 1 1 1 . 11 4 2 4 1 17 27 4 8 Attach 88 | . . . . . 12 1 6 1 . . 4 8 2 4 . 2 3 1 1 4 1 8 1 . 3 3 10 5 3 5 Detach 32 | . 2 . . . 1 2 . 1 . 1 2 7 . . . . 3 1 . . . 2 . . 1 . 2 5 . 2 Swap 183 | . 3 . . 2 16 8 7 4 4 2 8 25 4 2 . 4 4 1 5 3 5 14 1 7 . 10 18 21 4 1 Drop 237 | . 3 . . . 21 12 4 3 . 5 18 18 . 2 3 . 7 4 2 7 . 11 7 7 6 2 31 51 5 8 Fire 993 | 4 63 . . 39 145 28 21 7 11 1 30 63 16 15 . 10 15 3 19 50 11 25 . 17 9 20 77 141 45 108 Melee 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . 1 . 1 3 . . . . 1 . . . . . . . . . 2 . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . 2 Rewire 45 | . . . . . . . . . . . 3 . . 18 . . . . . . . . . 17 . . . 7 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 4) 590 | -10/Materials | Discovered new exit (range 12) 608 | -10/Materials | Discovered new exit (range 8) 835 | -10/Materials | Learned Storage stockpile data 870 | -10/Materials | Identified exit to Materials 893 | -10/Materials | Learned location of Storage (-8) 910 | -10/Materials | Identified exit to Subcaves 913 | -10/Materials | Learned Storage emergency access door positions 925 | -10/Materials | Learned 2 Storage zone layouts 1578 | -10/Materials | Entered Mines 1603 | -10/Mines | Met a Derelict bent on vengeance 1631 | -10/Mines | Discovered exit to Materials (range 9) 1725 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1725 | -10/Mines | Discovered new exit (range 5) 1830 | -10/Mines | Discovered exit to Subcaves (range 10) 1910 | -10/Mines | Entered Exiles 1911 | -10/Exiles | Identified exit to Mines 1968 | -10/Exiles | Met 8R-AWN 2011 | -10/Exiles | Met EX-HEX 2098 | -10/Exiles | Met EX-DEC 2146 | -10/Exiles | Learned location of Zion (-7) 2525 | -10/Exiles | Entered Mines 2552 | -9/Mines | Learned Materials security intel 2612 | -9/Mines | Discovered new exit (range 11) 2869 | -9/Mines | Excavation squad dispatched 2869 | -9/Mines | A large section of the Mines collapsed 3066 | -9/Mines | Core integrity fell below 50% 3119 | -9/Mines | Excavation squad dispatched 3294 | -9/Mines | Entered Materials 3294 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3295 | -8/Materials | Identified exit to Storage 3427 | -8/Materials | Lost 4 parts (1p1n1u1w) 3783 | -8/Materials | Discovered new exit (range 4) 3800 | -8/Materials | Build established: Scavenger-Gunner 3905 | -8/Materials | Central database locked down 3980 | -8/Materials | Discovered new exit (range 12) 4455 | -8/Materials | Core integrity fell below 50% 4470 | -8/Materials | Lost 3 parts (1p1u1w) 4792 | -8/Materials | Garrison activated, responded to threat 4803 | -8/Materials | Learned Storage trap positions 4925 | -8/Materials | Learned 4 Factory zone layouts 4942 | -8/Materials | Build established: Tank 4992 | -8/Materials | Learned location of 1 exit from Lower Caves 5092 | -8/Materials | Learned location of 1 exit from Storage 5126 | -8/Materials | Learned Factory trap positions 5168 | -8/Materials | Learned 4 Recycling zone layouts 5218 | -8/Materials | Learned Storage emergency access door positions 5294 | -8/Materials | First assault squad dispatched 5336 | -8/Materials | Entered Storage 5337 | -8/Storage | Identified exit to Recycling 5339 | -8/Storage | Loaded intel: 18 trap records 5354 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5641 | -8/Storage | Build established: Commander-Tank 5731 | -8/Storage | Lost 3 allies 5871 | -8/Storage | Found Prototype Launcher 5871 | -8/Storage | Identified Gui. Missile Launcher 6136 | -8/Storage | Discovered new exit (range 15) 6220 | -8/Storage | Met a pair of Derelict thieves 6334 | -8/Storage | Build established: Tank 6401 | -8/Storage | System corruption reached 10% 6406 | -8/Storage | Entered Factory 6406 | -7/Factory | Accompanied by 4 allies 6406 | -7/Factory | Evolved 2 slots: Utility x2 6407 | -7/Factory | Identified exit to Lower Caves 6409 | -7/Factory | Loaded intel: 87 trap records 6707 | -7/Factory | Build established: Scavenger-Gunner 6942 | -7/Factory | Lost 3 allies 7370 | -7/Factory | Entered Lower Caves 7371 | -7/Lower Caves | Identified exit to Lower Caves 7394 | -7/Lower Caves | Entered an active Warlord outpost 7415 | -7/Lower Caves | Learned 8 Research zone layouts 7482 | -7/Lower Caves | Build established: Scavenger-Tank 7643 | -7/Lower Caves | Learned Factory emergency access door positions 8570 | -7/Lower Caves | Destroyed 7 combat bots 8819 | -7/Lower Caves | Build established: Gunner 8880 | -7/Lower Caves | Learned Factory trap positions 9106 | -7/Lower Caves | Entered another Lower Caves area 9153 | -7/Lower Caves | Identified exit to Factory 9321 | -7/Lower Caves | Spotted B-75 Beast 9342 | -7/Lower Caves | Destroyed B-75 Beast 9627 | -7/Lower Caves | Encountered a Warlord checkpoint 9655 | -7/Lower Caves | Learned location of 1 exit from Factory 10343 | -7/Lower Caves | Discovered new exit (range 5) 10356 | -7/Lower Caves | Entered Zion 10413 | -7/Zion | Given A8's code to call for help 10448 | -7/Zion | System corruption cleaned by Quarantine Array 10497 | -7/Zion | Discovered new exit (range 15) 10983 | -7/Zion | Given the Hacking Drone Bay 10984 | -7/Zion | Found Prototype Device 10984 | -7/Zion | Identified Hacking Drone Bay 11101 | -7/Zion | Gained Derelict followers 11337 | -7/Zion | Gained Derelict followers 11648 | -7/Zion | Found CR-A16's Pointy Stick 11733 | -7/Zion | Learned Factory interactive machine intel 12118 | -7/Zion | Learned Factory emergency access door positions 12952 | -7/Zion | Entered Proximity Caves 12952 | -6/Proximity Caves | Accompanied by 8 allies 12956 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13043 | -6/Proximity Caves | Lost 8 allies 13070 | -6/Proximity Caves | Build established: Scavenger-Tank 13149 | -6/Proximity Caves | Lost 3 parts (1n2u) 13471 | -6/Proximity Caves | Spotter reported a threat 13626 | -6/Proximity Caves | Found Prototype Device 13626 | -6/Proximity Caves | Identified Adv. Kinecellerator 13870 | -6/Proximity Caves | Discovered exit to Factory (range 15) 13889 | -6/Proximity Caves | Build established: Tank 13962 | -6/Proximity Caves | Entered Factory 13962 | -6/Factory | Evolved 2 slots: Utility x2 13963 | -6/Factory | Identified exit to Factory 13964 | -6/Factory | Loaded intel: 103 trap records 13966 | -6/Factory | Loaded intel: 53 interactive machine locations 14551 | -6/Factory | Crushed by falling debris 14552 | -6/Factory | System corruption reached 10% 14624 | -6/Factory | Spotted B-75 Beast 14634 | -6/Factory | Destroyed B-75 Beast 15190 | -6/Factory | Discovered exit to Factory (range 10) 15359 | -6/Factory | Identified exit to Lower Caves 15569 | -6/Factory | Repaired Hrd. Light Armor Plating 15721 | -6/Factory | Found Prototype Launcher 15721 | -6/Factory | Identified Scatter Rocket Array 15866 | -6/Factory | Cargo convoy interrupted 16010 | -6/Factory | Entered Lower Caves 16012 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16040 | -6/Lower Caves | Destroyed 7 combat bots 16378 | -6/Lower Caves | Discovered new exit (range 15) 16466 | -6/Lower Caves | Entered another Lower Caves area 16673 | -6/Lower Caves | Build established: Skirmisher 16714 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16762 | -6/Lower Caves | Destroyed 7 combat bots 16807 | -6/Lower Caves | Learned location of 2 exits from Factory 16820 | -6/Lower Caves | Discovered new exit (range 8) 16870 | -6/Lower Caves | Lost 4 parts (1n2u1w) 16908 | -6/Lower Caves | Entered Data Miner 16908 | -6/Data Miner | Accompanied by 1 ally 16910 | -6/Data Miner | Discovered new exit (range 6) 16940 | -6/Data Miner | Met Data Miner 16968 | -6/Data Miner | Learned location of Section 7 (-3) 16968 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16995 | -6/Data Miner | Received God Mode back door access code from Data Miner 17061 | -6/Data Miner | Entered Proximity Caves 17061 | -5/Proximity Caves | Accompanied by 1 ally 17061 | -5/Proximity Caves | Learned Factory security intel 17464 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17471 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17521 | -5/Proximity Caves | Learned location of Armory (-3) 17662 | -5/Proximity Caves | Discovered exit to Factory (range 11) 17688 | -5/Proximity Caves | Entered Factory 17688 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17689 | -5/Factory | Identified exit to Factory 17689 | -5/Factory | Identified exit to Upper Caves 18080 | -5/Factory | Fabricated Adv. Remote Force Field (x1) 18236 | -5/Factory | Build established: Gunner 18465 | -5/Factory | Entered Upper Caves 18861 | -5/Upper Caves | Build established: Skirmisher 19092 | -5/Upper Caves | Discovered new exit (range 16) 19224 | -5/Upper Caves | Identified exit to Upper Caves 19228 | -5/Upper Caves | Entered another Upper Caves area 19250 | -5/Upper Caves | Encountered a Warlord checkpoint 19328 | -5/Upper Caves | Discovered exit to Factory (range 10) 19347 | -5/Upper Caves | Learned Factory emergency access door positions 19812 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20100 | -5/Upper Caves | Discovered new exit (range 7) 20138 | -5/Upper Caves | Identified exit to Warlord 20166 | -5/Upper Caves | Entered Warlord 20219 | -5/Warlord | System corruption cleaned by Quarantine Array 20310 | -5/Warlord | Met Warlord 20321 | -5/Warlord | Warlord's base attacked by MAIN.C 20574 | -5/Warlord | Found Prototype Energy Gun 20574 | -5/Warlord | Identified Vortex Rifle 20582 | -5/Warlord | Found Prototype Energy Cannon 20671 | -5/Warlord | Warlord forces counterattacked 20826 | -5/Warlord | Spotted Striker 20848 | -5/Warlord | Destroyed Striker 20867 | -5/Warlord | Lost 8 allies 20878 | -5/Warlord | Spotted Striker 20891 | -5/Warlord | Destroyed Striker 20928 | -5/Warlord | Spotted Executioner 20940 | -5/Warlord | Destroyed Executioner 20983 | -5/Warlord | Spotted Executioner 20996 | -5/Warlord | Warlord base infiltrated, sounded retreat 21001 | -5/Warlord | Destroyed Executioner 21022 | -5/Warlord | Destroyed 22 combat bots 21022 | -5/Warlord | Spotted Executioner 21024 | -5/Warlord | Spotted Executioner 21026 | -5/Warlord | Destroyed Executioner 21031 | -5/Warlord | Spotted Striker 21075 | -5/Warlord | Discovered new exit (range 9) 21092 | -5/Warlord | Identified exit to Proximity Caves 21099 | -5/Warlord | Entered Proximity Caves 21425 | -4/Proximity Caves | Learned 4 Research zone layouts 21468 | -4/Proximity Caves | Build established: Gunner 21934 | -4/Proximity Caves | Discovered exit to Factory (range 10) 21941 | -4/Proximity Caves | Learned Research stockpile data 22287 | -4/Proximity Caves | System corruption reached 10% 22287 | -4/Proximity Caves | Entered Factory 22287 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 22346 | -4/Factory | Discovered new exit (range 10) 22408 | -4/Factory | Identified exit to Research 22427 | -4/Factory | Lost 5 parts (1p1n1u2w) 22556 | -4/Factory | Discovered new exit (range 10) 22577 | -4/Factory | Identified exit to Upper Caves 22672 | -4/Factory | Build established: Scavenger-Mutant 23192 | -4/Factory | Build established: Scavenger-Tank 23754 | -4/Factory | Entered Upper Caves 24325 | -4/Upper Caves | Discovered new exit (range 14) 24354 | -4/Upper Caves | Identified exit to Upper Caves 24389 | -4/Upper Caves | Entered another Upper Caves area 24533 | -4/Upper Caves | Learned Research trap positions 25164 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 25173 | -4/Upper Caves | System corruption reached 10% 25195 | -4/Upper Caves | Destroyed 7 combat bots 25492 | -4/Upper Caves | Learned Research stockpile data 25557 | -4/Upper Caves | Discovered new exit (range 16) 25615 | -4/Upper Caves | Identified exit to Zhirov 25620 | -4/Upper Caves | Entered Zhirov 25620 | -4/Zhirov | Accompanied by 2 allies 25620 | -4/Zhirov | Discovered new exit (range 3) 25625 | -4/Zhirov | Identified exit to Proximity Caves 25691 | -4/Zhirov | Learned location of Quarantine (-3) 25691 | -4/Zhirov | Learned location of Testing (-2) 25691 | -4/Zhirov | Learned location of Command (-1) 25741 | -4/Zhirov | Found Alien Artifact 25741 | -4/Zhirov | Identified Integrated Dissipator 25741 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25765 | -4/Zhirov | Found Alien Artifact 25928 | -4/Zhirov | Build established: Scavenger-Mutant 25959 | -4/Zhirov | Entered Proximity Caves 25959 | -3/Proximity Caves | Accompanied by 2 allies 26247 | -3/Proximity Caves | Build established: Scavenger-Tank 26417 | -3/Proximity Caves | Discovered exit to Research (range 14) 26461 | -3/Proximity Caves | Entered Research 26461 | -3/Research | Evolved 2 slots: Utility x2 26462 | -3/Research | Identified exit to Armory 26464 | -3/Research | Loaded intel: 75 trap records 27315 | -3/Research | System corruption reached 10% 27438 | -3/Research | Local machine network offline 27438 | -3/Research | Garrison activated, responded to threat 27638 | -3/Research | Lost 3 parts (1p1n1u) 27832 | -3/Research | Found Quantum Capacitor 27879 | -3/Research | Found Prototype Device 27879 | -3/Research | Identified Exp. EM Disruption Field 28116 | -3/Research | Destroyed 7 combat bots 28510 | -3/Research | Discovered new exit (range 14) 28529 | -3/Research | Identified exit to Quarantine 28540 | -3/Research | Found Fusion Bomb Launcher 28574 | -3/Research | Entered Quarantine 28793 | -3/Quarantine | Found Alien Slashing Weapon 28793 | -3/Quarantine | Identified Sigix Broadsword 28825 | -3/Quarantine | Identified Transdimensional Reconstructor 28863 | -3/Quarantine | Cryocooling Duct disabled 28878 | -3/Quarantine | Ambient heat levels rising (+20) 28878 | -3/Quarantine | Non-combat units ordered to evacuate 28931 | -3/Quarantine | Build established: Scavenger-Mutant 29087 | -3/Quarantine | System corruption reached 30% 29296 | -3/Quarantine | Found Alien Impact Weapon 29296 | -3/Quarantine | Identified Core Stripper 29325 | -3/Quarantine | Found Alien Artifact 29325 | -3/Quarantine | Identified Phase Armor 29524 | -3/Quarantine | Core integrity fell below 50% 29625 | -3/Quarantine | Spotted Fortress 29634 | -3/Quarantine | Destroyed Fortress 29651 | -3/Quarantine | Found Prototype Reactor 29651 | -3/Quarantine | Identified Vortex Chain Reactor 29669 | -3/Quarantine | Found Prototype Device 29669 | -3/Quarantine | Identified Exp. Force Field 29673 | -3/Quarantine | Found Prototype Device 29673 | -3/Quarantine | Identified Thermal Barrier 29681 | -3/Quarantine | Found Prototype Protection 29681 | -3/Quarantine | Identified Centrium Heavy Armor Plating 29685 | -3/Quarantine | Found Vortex Chain Reactor 29717 | -3/Quarantine | Found Prototype Device 29717 | -3/Quarantine | Identified Exp. EM Shield 29928 | -3/Quarantine | Build established: Mutant 29965 | -3/Quarantine | Discovered new exit (range 9) 29986 | -3/Quarantine | Found Alien Artifact 30005 | -3/Quarantine | Identified exit to Research 30189 | -3/Quarantine | Met incapacitated Sigix Warrior 30189 | -3/Quarantine | Lockdown squad dispatched 30201 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 30205 | -3/Quarantine | Unlocked Sigix quarantine chamber 30213 | -3/Quarantine | Found Sigix Containment Pod 30230 | -3/Quarantine | Spotted Lightning 30230 | -3/Quarantine | Spotted Lightning 30230 | -3/Quarantine | Spotted Lightning 30254 | -3/Quarantine | Destroyed Lightning 30263 | -3/Quarantine | Destroyed Lightning 30273 | -3/Quarantine | Destroyed Lightning 30279 | -3/Quarantine | Found Prototype Energy Cannon 30279 | -3/Quarantine | Identified EMDS 30284 | -3/Quarantine | Found Exp. Targeting Computer 30292 | -3/Quarantine | Found Exp. EM Shield 30314 | -3/Quarantine | Found Alien Artifact 30314 | -3/Quarantine | Identified Phase Redirector 30590 | -3/Quarantine | Build established: Tank 30709 | -3/Quarantine | Entered Research 30709 | -2/Research | Warlord forces began assault on 0b10 30709 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 30794 | -2/Research | Met up with Warlord 30819 | -2/Research | Research machine network offline 30851 | -2/Research | Lost 4 allies 30995 | -2/Research | Found Fusion Bomb Launcher 31131 | -2/Research | Spotted Executioner 31147 | -2/Research | Spotted Striker 31215 | -2/Research | Borebot progress halted 31370 | -2/Research | Spotted Striker 31375 | -2/Research | Destroyed Striker 31383 | -2/Research | Lost 3 allies 31395 | -2/Research | Borebot progress halted 31714 | -2/Research | Borebot progress halted 31801 | -2/Research | Warlord invited to help at Command 31801 | -2/Research | Given Cave Seal Controls access code 31894 | -2/Research | Spotted Executioner 31899 | -2/Research | Destroyed Executioner 31912 | -2/Research | Lost 4 allies 31912 | -2/Research | Discovered new exit (range 16) 31934 | -2/Research | Identified exit to Access 32058 | -2/Research | Entered Access 32058 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 32220 | -1/Access | Lost 4 allies 32239 | -1/Access | Destroyed 12 combat bots 32245 | -1/Access | Spotted B-99 Colossus 32433 | -1/Access | Build established: Gunner 32745 | -1/Access | Build established: Tank 32821 | -1/Access | System corruption reached 10% 32880 | -1/Access | Spotted B-99 Colossus 32884 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 32885 | -1/Access | Spotted B-99 Colossus 32886 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 32909 | -1/Access | Garrison activated, responded to threat 32914 | -1/Access | Discovered new exit (range 5) 32918 | -1/Access | Identified Subatomic Replicator 32918 | -1/Access | Used Subatomic Replicator to replicate Sigix Containment Pod 32922 | -1/Access | Identified Vortex Driver 32924 | -1/Access | Identified exit to Surface 32925 | *** | Destroyed 0b10! Last Messages --------------- 32890_ CHJYYEUK%FIVE#V07B2I|8D 32890_ B-99 Colossus exits siege mode. 32902_ Slug penetrates B-99 Colossus. 32909_ ALERT: Activating Garrison Access A002. 32914_ Main Access Shell breached. 32914_ EXIT=FOUND 32915_ Dropped Lrn. Tractor Beam. 32918_ Dropped Sigix Containment Pod. 32918_ Identified Subatomic Replicator. 32918_ Replicated Sigix Containment Pod. 32919_ Sigix Containment Pod: "ZVPTKWGIWG MFDVFEKHCSXU TQI ON GBWQ JOYSTLHAMEL" 32919_ Sigix Containment Pod: "Q BVHXLF" 32919_ Acquired Sigix Containment Pod. 32922_ System corrupted: Component data lost. 32922_ Identified Vortex Driver. 32923_ Acquired Sigix Containment Pod. 32924_ EXIT=IDENTIFIED: SURFACE [Achievement: 50k Club] [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ??????????????????????# #?????? ?????????????? | | ??????????????????????# #?????? #########????? | | ??????????????????????# #??????? # #????? | | ??????????????????????# #??????? #????? | | ??????????????????????# ######### # ## ##?? | | ??????????????????????# # ### | | ??????????????????????# + | | ??????????????????????# = #?? | | ??????????????????????# |######### #?????? | | ???????????????????#### ####????# ##?????? | | ???????????????????# #????##!!####??????? | | ???????????????????# #????###%###???##### | | ???????????????????# #????# !! ##### | | ???????????????????# #????# | | ???????????????????# #????# % % | | ???????????????????# #????# | | ???????????????????# #????# ##### | | ???????????????????#"""" """""#?######+######## | | ???????????????????????" 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"????# """"" ### # | | ?####+#???????????????""""""????#"" """"" + + | | ] ############??????????????#"" """"" ##### | | # ! #??????????????#"" """"" #???? | | ##%= #?""""""""""""?#T #???? | | " ##[ #?#"" #?#"" #???? | | "" ## #?#"" #?#"" #???? | | " ## #?#"" #?#"" ! #???? | | #? === #?#T #?# #???? | | ?????== #?#"" #?# #???? | | ????????? ??#"" #?# #???? | | +#############+#####"" #####/##########???? | | #?????????? | | #?????????? | | ##################################### #?????????? | | ###?????????????????????????????????? #?????????? | | ??????????????????????????????????? #?????????? | | ?????????????????????????????????????? #?????????? | | ?????????????????????????????????????? #?????????? | | ?????????????????????????????????????? #?????????? | | ???????????????????????????????????????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 100 Energy Generation 75 Energy Capacity 1270 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 600 Resistance: TH 50 Resistance: EM 75 Weapon Shielding 90 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 20 Target Analysis 8 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Gravmag System | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Mass Driver | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Adv. Remote Force Field | x1 | -5/Factory | Preloaded Repaired ---------- Hrd. Light Armor Plating | 1% | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Stripper Phase Armor Phase Redirector Subatomic Replicator Achievements -------------- 50k Club All-out Warlord False Reunion Nope Payload Armed Challenges ------------ None Game ------ Seed ConstructMiningFlakker Manual? 0 Play Time 03:21:29 Cumulative 163.6 hours Start 2025.08.02 @ 13:36:02 End 2025.08.02 @ 17:29:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type 3 Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 73 Gallery% 67 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acf68004-6fb5-48c8-9661-d21310333968