Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.05 @ 22:21:59 Player: Anting Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (215) 1075 Value Destroyed (7556) 7556 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (1871) 1871 TOTAL SCORE: 17302 Bonus ------- High Alert Combat Kills 793 Follower Combat Kills 592 Entered Garrisons 200 Registered with UFD 300 Met Data Miner 300 Friendly Fire -314 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Machine Analyzer Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Battery (200) Structural Scanner Experimental Sensor Array Improved Medium Armor Plating Layered Medium Armor Plating Hacking Suite High-powered Shock Rifle Improved Arc Projector Proton Cannon Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Rocket Launcher Remote Datajack DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Micro Fission Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Machine Analyzer Experimental Sensor Array Advanced Signal Interpreter Hacking Suite Makeshift System Shield > --- WEAPON ----------- High-powered Field Laser Advanced Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Cold Fusion Reactor Advanced Treads Medium Treads Improved Medium Treads Armored Medium Treads Improved Heat Sink Large Battery Structural Scanner Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Hardlight Generator Hacking Suite High-powered Shock Rifle Improved Arc Projector Proton Cannon Phase Cannon Advanced Plasma Cannon Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Rocket Launcher Remote Datajack DRS Beacon [Rating: 83] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon CPS Tube Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 . . . . . 4 . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . Utility 6 | . . . . . 2 . . . . . 2 . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 229 | 6 7 14 1 3 15 15 9 33 1 20 36 7 4 5 53 Power 24 | 1 1 1 1 . . 2 . 7 . . 4 1 . . 6 Engine 15 | 1 1 1 . . . 2 . 6 . . 2 1 . . 1 Core 6 | . . . 1 . . . . 1 . . . . . . 4 Reactor 3 | . . . . . . . . . . . 2 . . . 1 Propulsion 49 | 2 . 5 . . 3 6 4 12 1 2 5 1 . . 8 Treads 42 | . . 1 . . 3 6 4 11 1 2 5 1 . . 8 Leg 6 | 2 . 4 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . . . . Utility 81 | 1 6 3 . 2 2 4 4 8 . 4 15 2 1 3 26 Device 44 | . 4 2 . 2 2 2 . 2 . 2 9 1 . 2 16 Storage 6 | 1 2 1 . . . . 1 1 . . . . . . . Processor 4 | . . . . . . . 1 . . 1 2 . . . . Hackware 3 | . . . . . . . . . . . 1 . . . 2 Protection 24 | . . . . . . 2 2 5 . 1 3 1 1 1 8 Artifact . | . . . . . . . . . . . . . . . . Weapon 75 | 2 . 5 . 1 10 3 1 6 . 14 12 3 3 2 13 Energy Gun 25 | 1 . . . . 3 1 1 5 . 5 6 1 2 . . Energy Cannon 29 | . . . . . 1 1 . 1 . 5 6 2 1 2 10 Ballistic Gun 8 | 1 . 4 . 1 2 . . . . . . . . . . Ballistic Cannon 3 | . . . . . 3 . . . . . . . . . . Launcher 6 | . . 1 . . 1 1 . . . . . . . . 3 Special Weapon 3 | . . . . . . . . . . 3 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 1 . 1 3 . 1 3 . . . . Parts Lost 38 | . . 4 . . . 4 . 2 . . . 2 . . 26 Power 8 | . . . . . . 1 . 2 . . . . . . 5 Propulsion 14 | . . 3 . . . 1 . . . . . 1 . . 9 Utility 7 | . . . . . . 1 . . . . . . . . 6 Weapon 9 | . . 1 . . . 1 . . . . . 1 . . 6 Highest Loss Streak 10 | . . 2 . . . 2 . 1 . . . 2 . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 97 100 100 91 99 99 99 100 98 98 100 81 100 93 Engine 6 | . 14 14 4 . . 8 9 8 9 9 3 5 6 6 1 Core 1 | . . . 9 14 9 . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . 8 6 6 6 4 Treads 19 | . . . . . 19 27 27 27 27 27 26 26 26 26 21 Leg 6 | . 28 25 28 28 7 . . . . . . . . . . Device 17 | . 14 14 14 14 21 19 18 17 18 17 18 19 20 19 19 Storage 9 | . 14 14 14 14 9 9 9 9 9 9 6 6 6 6 5 Processor 3 | . . . . . . . . . . . 9 13 13 13 11 Protection 4 | . . . . . . 7 8 8 9 9 3 . . . 3 Energy Gun 12 | . 14 3 . . 2 18 18 17 18 17 12 13 1 13 5 Energy Cannon 5 | . . . . . 1 8 9 9 9 8 6 6 . 6 9 Ballistic Gun 5 | . 14 24 28 28 9 . . . . . . . . . . Peak Build Rating 83 | 6 10 12 16 21 30 34 36 37 35 41 66 68 61 66 83 Average Rating 36 | 4 9 10 14 18 22 30 34 33 35 33 57 65 51 63 69 On Entrance 32 | . 6 10 12 16 17 30 34 36 35 35 35 65 66 60 64 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 143 | 12 28 48 49 51 60 68 108 108 106 108 132 131 126 126 143 Greatest Support 92 | 20 20 20 20 20 60 60 60 60 60 60 80 82 82 82 92 Greatest Overweight (x) 35 | . 1 2 2 2 2 1 1 2 1 1 1 1 1 1 35 Average Overweight (x) 1 | . . 1 2 2 . . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 12 15 20 20 20 20 21 25 25 25 25 25 25 25 25 Most Carried 25 | 6 14 19 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Carried 21 | 4 10 15 19 19 19 19 21 24 25 21 24 24 24 24 23 Final Capacity 25 | 8 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 14 19 20 20 19 20 25 25 25 25 25 24 24 25 18 Class Distribution -------------------- 27% | Commander-Tank 22% | Scavenger-Tank 18% | Scavenger-Skirmisher 15% | Scavenger-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Dat Pro Fac Matter Collected 3353 | 198 323 277 36 36 396 317 108 288 66 215 360 65 . 70 598 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8323 | 129 682 457 90 . 482 962 736 1899 134 45 1182 231 . 60 1234 Parts 458 | 10 40 28 7 . 40 51 35 94 10 6 53 2 . 4 78 Haulers Intercepted 16 | . 2 . . . 2 . 3 6 . . 3 . . . . Recyclers Shooed 4 | . 2 . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . 5 . 4 . Prevented 2 | . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Dat Pro Fac Combat Hostiles Destroyed 154 | . 9 17 . 1 17 25 10 29 1 . 12 4 . 1 28 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 81 | . 9 13 . 1 4 15 5 23 1 . 5 1 . . 4 Cannons 46 | . . . . . 10 6 4 3 . . 7 3 . 1 12 AOE 19 | . . 4 . . 3 3 . . . . . . . . 9 Classes Destroyed 17 | 1 5 1 . 1 1 4 1 3 . . . . . . . Worker 10 | . . . . . . . 1 4 . . 1 . . . 4 Builder 7 | . . . . . . . . 1 . . 1 . . . 5 Tunneler 6 | 5 . . . . . . . . . . . . . . 1 Hauler 17 | . 2 . . . 2 . 3 6 . 1 3 . . . . Recycler 6 | . 2 . . . 1 . 2 . 1 . . . . . . Operator 3 | . 2 . . . . . . . . . 1 . . . . Watcher 12 | . 1 . . . 2 . 3 2 . . 2 . . . 2 Swarmer 47 | . . 9 . . 13 8 4 3 . . . . . . 10 Grunt 53 | . 9 8 . . 2 5 2 10 . . 4 4 . . 9 Brawler 5 | . . . . . . 1 1 1 . . 1 . . . 1 Duelist 2 | . . . . . . . . 2 . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . Sentry 26 | . . . . . 2 5 2 11 1 . 4 . . . 1 Specialist 1 | . . . . . . 1 . . . . . . . . . Hunter 7 | . . . . . . 4 1 1 . . . . . 1 . Programmer 12 | . . . . . . 2 . . . . 3 . . . 7 Assembled 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | 5 3 4 . 1 7 6 7 6 1 . 3 3 . 1 7 Combat Bots Only 6 | . 3 4 . 1 5 6 5 5 1 . 2 3 . 1 6 Max Kills in Single Turn 5 | 1 1 2 . 1 4 3 2 2 1 1 1 1 . 1 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . . 3 3 . . . . . . . . 5 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Dat Pro Fac Hostile Shots Fired 914 | . 43 69 . 2 62 112 22 110 4 . 140 57 . 6 287 Missed 268 | . 14 7 . 1 21 37 5 34 2 . 60 15 . 3 69 Damage Taken 9669 | . 363 727 . 14 420 981 202 1198 63 . 678 805 . 39 4179 Core 1678 | . 86 124 . . 37 106 22 155 9 . 68 56 . . 1015 Absorbed by Shields 239 | . . . . . . . . . 3 . . . . . 236 Regen/Repaired (Parts) 196 | . . . . . . . 116 80 . . . . . . . Core Remaining (%) 60 | 100 . . . 16 . . . . . 40 . . . 85 . Volleys Fired 547 | 6 59 41 16 2 31 68 38 84 5 2 59 27 . 2 107 Largest 3 | 2 2 2 1 2 3 3 3 3 3 1 3 3 . 3 3 Hottest 278 | 70 70 70 20 43 102 190 190 190 190 5 229 238 . 215 278 Shots Fired 1226 | 12 115 78 16 4 86 149 112 244 16 2 136 51 . 7 198 Gun 734 | 12 115 75 16 4 29 82 73 166 11 . 77 24 . 5 45 Cannon 474 | . . . . . 55 63 39 78 5 . 59 27 . 2 146 Launcher 16 | . . 3 . . 2 4 . . . . . . . . 7 Special 2 | . . . . . . . . . . 2 . . . . . Kinetic 238 | 6 59 69 16 4 84 . . . . . . . . . . Thermal 953 | 6 56 6 . . . 145 112 244 16 . 124 51 . 7 186 Explosive 16 | . . 3 . . 2 4 . . . . . . . . 7 Electromagnetic 17 | . . . . . . . . . . . 12 . . . 5 Robot Hit Streak 20 | 4 9 6 10 3 6 17 14 16 8 4 20 7 . 4 8 Robot Miss Streak 5 | 1 5 5 1 1 4 3 3 5 1 . 3 2 . 2 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 707 | 7 69 50 14 2 43 80 80 139 13 3 83 22 . 4 98 Core Hits 354 | 5 33 32 5 1 27 47 27 63 3 1 36 8 . 2 64 Critical Kills 3 | . 1 . . . . . 1 1 . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . . . . . . . Critical Strikes 50 | . 4 . 1 . 3 7 7 14 1 . 10 2 . . 1 Burn 42 | . 3 . . . . 7 6 13 1 . 9 2 . . 1 Meltdown 2 | . . . . . . . 1 1 . . . . . . . Destroy 3 | . 1 . 1 . 1 . . . . . . . . . . Blast 2 | . . . . . 2 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . 1 . . . . Melee Attacks 1 | . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . 1 . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16795 | 89 896 794 142 26 1058 1951 1519 3053 310 70 2113 556 . 95 4123 Guns 8663 | 89 892 520 142 25 266 1030 980 2273 212 . 1178 322 . 45 689 Cannons 6032 | . . . . . 573 514 539 743 87 . 922 234 . 50 2370 Explosions 1799 | . . 259 . . 205 407 . . . . . . . . 928 Melee 70 | . . . . . . . . . . 70 . . . . . Ramming 231 | . 4 15 . 1 14 . . 37 11 . 13 . . . 136 Kinetic 2022 | 51 498 467 142 25 839 . . . . . . . . . . Thermal 12420 | 38 394 53 . . . 1544 1519 3016 299 . 1907 556 . 95 2999 Explosive 1726 | . . 259 . . 205 407 . . . . . . . . 855 Electromagnetic 326 | . . . . . . . . . . . 193 . . . 133 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 70 | . . . . . . . . . . 70 . . . . . Highest Corruption 11 | . . . . . 2 2 2 2 2 . 1 1 1 1 11 Average Corruption 2 | . . . . . 2 2 2 2 2 . 1 1 1 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 143 | . . . . . 6 22 10 22 29 . 2 2 1 4 45 Message Errors 40 | . . . . . 4 4 1 6 9 . 2 1 1 . 12 Matter Fused 26 | . . . . . . 6 2 6 6 . . . . . 6 Heat Flow Errors 13 | . . . . . . . 1 . . . . . . . 12 Energy Discharges 14 | . . . . . 1 6 2 2 1 . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 21 | . . . . . . 2 2 4 5 . . . . 3 5 Data Loss (major) 6 | . . . . . 1 1 . . 3 . . . . . 1 Misfires 6 | . . . . . . . 2 1 1 . . . . 1 1 Alerts 7 | . . . . . . 2 . . 4 . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . 1 . 2 . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 156 | . . . . . 10 4 6 3 7 . . . . . 126 Projectiles 86 | . . . . . . 4 6 3 7 . . . . . 66 Explosions 38 | . . . . . 10 . . . . . . . . . 28 Melee 32 | . . . . . . . . . . . . . . . 32 Knockbacks 9 | . . . . . 7 . . . . . 1 . . . 1 Impact 2 | . . . . . . . . . . . 1 . . . 1 Kinetic 7 | . . . . . 7 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 120 | . . 11 . . 13 . . . . . . . . . 96 Shots 5 | . . 1 . . 1 . . . . . . . . . 3 Rammed 18 | . . . . . . . . 7 3 . . . . . 8 Targets Rammed 31 | . 1 6 . 1 1 . . 7 3 . 1 . . . 11 Kicked 9 | . 1 6 . 1 1 . . . . . . . . . . Crushed 4 | . . . . . . . . . . . 1 . . . 3 Highest Temperature 585 | 45 75 4 . . 23 180 242 345 52 . 153 372 . 108 585 Average Temperature 92 | 20 21 4 . . 12 59 83 95 29 . 39 142 . 61 154 Received Heat Transfer 2670 | . 174 330 . . 72 198 54 423 16 . 99 376 . . 928 Effects 14 | . . . . . . . . 3 . . . . . . 11 Shutdowns 3 | . . . . . . . . 1 . . . . . . 2 Energy Bleed 2 | . . . . . . . . 2 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 1 . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . 1 . . . 3 Impact Corruptions 3 | . . . . . . . . . . . . . . . 3 Robots Melted 8 | . . . . . . 1 2 3 . . . . . . 2 Combat Hostiles 7 | . . . . . . 1 1 3 . . . . . . 2 Parts Melted 72 | . 1 . . . . 16 11 18 . . 13 1 . . 12 Heat Transferred 23950 | 111 1369 148 . . . 3439 3478 6154 582 . 3658 1053 . 148 3810 Parts Sabotaged 6 | . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Dat Pro Fac Peak Influence 1396 | 25 187 244 . 48 374 1396 995 633 234 . 178 . . . 734 Initial 680 | . 16 64 . . 18 145 680 375 201 . . . . . . Average 267 | 9 78 104 . . 166 864 820 355 69 . 57 . . . 390 Maximum Alert Level 4 | . . 1 . . 1 4 3 2 1 . . . . . 3 Low Security (%) 61 | 100 100 93 . 100 66 2 . 17 76 . 100 . . . 38 Level 1 11 | . . 6 . . 33 4 . 45 23 . . . . . 2 Level 2 15 | . . . . . . 25 25 37 . . . . . . 56 Level 3 7 | . . . . . . 33 74 . . . . . . . 1 Level 4 3 | . . . . . . 33 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 4 . . . . . 1 4 . . 9 . . . 11 Investigation 5 | . 3 . . . . . . 1 . . 1 . . . . Extermination 7 | . . . . . . . . . . . 4 . . . 3 Reinforcement 12 | . 1 . . . . . 1 1 . . 4 . . . 5 Assault 4 | . . . . . . . . 2 . . . . . . 2 Garrison 1 | . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Dat Pro Fac Distress Signals 18 | . . . . 1 3 2 4 5 . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 251 | . 19 18 . 8 24 36 25 40 4 . 21 5 . 1 50 Peak Tracking Total 11 | . 5 4 . 4 5 11 5 9 1 . 5 4 . 1 7 Tactical Retreats 12 | . 1 1 . 1 1 4 . . . . 1 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Dat Pro Fac Traps Triggered 9 | . . . . . . 4 . 1 . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 2 . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Dat Pro Fac Machines Disabled 26 | . . . . . 2 8 . . . . . . . . 16 Max in Single Turn 9 | . . . . . 1 2 . . . . . . . . 9 Garrison Access 1 | . . . . . . . . 1 . . . . . . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Dat Pro Fac Machines Accessed 52 | . 5 1 3 . 3 2 2 14 4 3 2 . 3 . 10 Terminals 31 | . 3 . . . 2 2 1 12 4 . 1 . . . 6 Fabricators 2 | . . . . . . . . . . . . . . . 2 Repair Stations 3 | . . . . . . . 1 1 . . . . . . 1 Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . 1 . . 1 . . 1 . . . . Total Hacks 156 | . 20 1 11 . 9 3 6 34 19 8 4 . 26 . 15 Successful 99 | . 13 1 11 . 4 1 3 20 8 8 1 . 26 . 3 Failed 57 | . 7 . . . 5 2 3 14 11 . 3 . . . 12 Catastrophic 13 | . 1 . . . 3 1 . 2 2 . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 62 | . 12 . 1 . 8 . 4 16 11 . 3 . . . 7 Terminals 91 | . 16 . . . 8 3 4 30 19 . 3 . . . 8 Fabricators 2 | . . . . . . . . . . . . . . . 2 Repair Stations 6 | . . . . . . . 2 2 . . . . . . 2 Recycling Units 4 | . 4 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 3 Garrison Access 4 | . . . . . 1 . . 2 . . 1 . . . . Terminal Hacks 76 | . 7 1 11 . 2 1 . 13 7 8 . . 26 . . Record 17 | . . . 10 . . . . . . 1 . . 6 . . Part Schematic 13 | . . . . . 1 . . . 1 . . . 11 . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . Robot Analysis 9 | . 2 . . . 1 . . . . 6 . . . . . Prototype ID Bank 14 | . 2 . . . . . . 5 4 . . . 3 . . Open Door 5 | . . 1 . . . 1 . 3 . . . . . . . Alert Level 2 | . . . . . . . . 1 1 . . . . . . Unreport Threat 3 | . . . . . . . . 2 1 . . . . . . Locate Traps 3 | . 2 . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 2 | . . . 1 . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 2 2 . . . . . . 1 Scan Component 3 | . . . . . . . 1 1 . . . . . . 1 Repair 2 | . . . . . . . 1 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 14 | . 5 . . . 1 . 1 4 1 . 1 . . . 1 Terminals 12 | . 3 . . . 1 . 1 4 1 . 1 . . . 1 Botnet 11 | . 2 . . . 1 . 1 4 1 . 1 . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . 3 . . . 2 2 1 13 4 . 2 . . . 10 Full Trace Events 2 | . 1 . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . . . 1 . . . 11 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 1 . . . . . . . Time 76 | . . . . . . . 38 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . Relay Couplers Released 17 | . . . . . . 17 . . . . . . . . . Machine Destruction 17 | . . . . . . 17 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . 2 . . 9 . . 6 . . . . . 1 Allies Hacked 1 | . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Dat Pro Fac Total Allies 33 | . . . 2 3 . 9 . 12 6 . . . . . 1 Largest Group 12 | . . . 2 5 4 5 . 10 12 12 11 . . . 1 Highest-Rated Group 211 | . . . 16 56 40 70 . 173 211 211 201 . . . 29 Highest-Rated Ally 31 | . . . 8 16 16 25 . 31 29 29 29 . . . 29 Total Orders 6 | . . . . . . 1 . . . 4 1 . . . . STAY 4 | . . . . . . 1 . . . 2 1 . . . . FOLLOW 2 | . . . . . . . . . . 2 . . . . . Ally Attacks 171 | . . . . 32 17 41 . 26 24 . 23 . . . 8 Total Damage 2308 | . . . . 309 127 887 . 233 313 . 347 . . . 92 Kills 30 | . . . . 8 1 11 . 3 4 . 3 . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Dat Pro Fac Robot Analysis Total 9 | . 2 . . . 1 . . . . 6 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Dat Pro Fac Turns Passed 23635 | 87 1191 1407 1234 1518 806 1818 610 1855 1663 4879 2533 788 217 1032 1997 Spaces Moved 8477 | 51 569 618 450 306 329 653 168 564 629 1973 810 256 88 419 594 Core 12 | 10 . . . . . . . . . . . . . . 2 Treads 6378 | . . 1 . . 225 653 168 564 629 1973 810 256 88 419 592 Legs 2087 | 41 569 617 450 306 104 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 260 260 160 160 240 240 240 240 245 241 241 241 228 Average Speed 229 | 106 155 199 260 260 192 217 240 240 240 240 245 241 241 241 240 Slowest Speed 1800 | 120 190 260 260 260 260 240 240 320 240 240 245 245 241 241 1800 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 93 98 89 57 30 67 23 94 96 91 21 22 68 69 20 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 4 | . 2 . 1 . . . . . . . . . 1 . . Known Exits Taken 6 | . . . . . 1 . 1 . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 1 . . . . . Scrap Searched 13 | . . 2 . 2 . . . . . 6 . 1 . 2 . Spaces Dug 65 | . . 13 . . . 5 . . . . 9 7 . . 31 Terrain Destroyed 307 | . . 22 . . 19 69 . . . . 23 20 . . 154 Melee . | . . . . . . . . . . . . . . . . Projectile 100 | . . . . . 7 . . . . . 23 20 . . 50 AOE 207 | . . 22 . . 12 69 . . . . . . . . 104 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Dat Pro Fac Total 11668 | 69 762 717 504 1026 439 940 296 880 768 2131 1250 383 94 436 973 Wait 1841 | . 109 19 13 708 41 72 57 157 36 53 306 93 . 8 169 Move 8461 | 50 568 617 449 305 328 651 167 563 628 1972 809 255 87 418 594 Hop . | . . . . . . . . . . . . . . . . Pick Up 149 | 7 13 10 6 3 9 14 13 5 . 36 13 1 . 2 17 Fast Attach 52 | 5 . 4 . . 6 . 2 16 . 9 3 . 2 . 5 Attach 53 | 1 1 2 . . 7 4 1 1 . 3 6 2 1 1 23 Detach 4 | . . 1 . . 1 . . . . . . . 1 . 1 Swap 124 | . 6 8 1 3 2 11 6 16 1 8 27 5 1 4 25 Drop 174 | . 5 9 5 4 13 15 12 31 1 47 20 . 2 1 9 Fire 547 | 6 59 41 16 2 31 68 38 84 5 2 59 27 . 2 107 Melee 1 | . . . . . . . . . . 1 . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 9 | . 1 6 . 1 1 . . . . . . . . . . Crush 22 | . . . . . . . . 7 3 . 1 . . . 11 Escape Stasis 14 | . . . . . . 8 . . . . 6 . . . . Rewire 217 | . . . 14 . . 97 . . 94 . . . . . 12 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 11) 460 | -10/Materials | Discovered new exit (range 6) 547 | -10/Materials | Discovered new exit (range 15) 958 | -10/Materials | Discovered new exit (range 10) 1279 | -10/Materials | Entered Mines 1285 | -10/Mines | Met a Derelict bent on vengeance 1386 | -10/Mines | Learned Materials terminal intel 1454 | -10/Mines | Found the Drone Emporium 1622 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1627 | -10/Mines | Found Prototype Device 1770 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1908 | -10/Mines | Discovered new exit (range 8) 1942 | -10/Mines | Core integrity fell below 50% 2272 | -10/Mines | Discovered new exit (range 13) 2310 | -10/Mines | Discovered new exit (range 10) 2370 | -10/Mines | Core integrity fell below 20% 2439 | -10/Mines | Build established: Scavenger-Mutant 2675 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2675 | -10/Mines | Discovered new exit (range 5) 2686 | -10/Mines | Entered Exiles 2686 | -10/Exiles | Found Exiles lab destroyed 2990 | -10/Exiles | Opened EX-Vault 3747 | -10/Exiles | Learned location of Zion (-7) 3886 | -10/Exiles | Discovered new exit (range 14) 3920 | -10/Exiles | Entered Mines 3920 | -9/Mines | Accompanied by 2 allies 4044 | -9/Mines | Assembled infested the area 4079 | -9/Mines | Identified Exp. Sensor Array 4845 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4923 | -9/Mines | Found a hidden stash of uninstalled traps 5252 | -9/Mines | Learned Materials trap positions 5384 | -9/Mines | Learned Materials trap positions 5418 | -9/Mines | Discovered new exit (range 5) 5438 | -9/Mines | Entered Materials 5438 | -8/Materials | Accompanied by 4 allies 5438 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5439 | -8/Materials | Loaded intel: 24 trap records 5440 | -8/Materials | Loaded intel: 11 terminal locations 5465 | -8/Materials | Identified exit to Garrison 5491 | -8/Materials | Discovered new exit (range 16) 5737 | -8/Materials | Lost 4 allies 5750 | -8/Materials | Build established: Scavenger-Skirmisher 6244 | -8/Materials | Entered Garrison 6276 | -8/Garrison | Triggered checkpoint 6582 | -8/Garrison | Garrison Relay disabled 6791 | -8/Garrison | Build established: Scavenger-Tank 6823 | -8/Garrison | Phase Generator disabled 6831 | -8/Garrison | P-60 Hacker assimilated allied Bruiser 3b 6863 | -8/Garrison | P-60 Hacker assimilated allied 28-BWO(b) 6905 | -8/Garrison | Lost 3 allies 7074 | -8/Garrison | Triggered checkpoint 7227 | -8/Garrison | Garrison Relay disabled 7250 | -8/Garrison | Discovered new exit (range 12) 7273 | -8/Garrison | Garrison Relay disabled 7657 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7733 | -8/Garrison | Triggered checkpoint 7854 | -8/Garrison | Discovered new exit (range 10) 7920 | -8/Garrison | Garrison Relay disabled 8062 | -8/Garrison | Entered Materials 8063 | -8/Materials | Loaded intel: 9 trap records 8310 | -8/Materials | Repaired Hrd. Medium Armor Plating 8574 | -8/Materials | Discovered new exit (range 13) 8653 | -8/Materials | Identified exit to Storage 8672 | -8/Materials | Entered Storage 9854 | -8/Storage | Met a pair of Derelict thieves 9906 | -8/Storage | Core integrity fell below 50% 10102 | -8/Storage | Discovered new exit (range 8) 10258 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10351 | -8/Storage | Used back door to open Recycling access 10351 | -8/Storage | Discovered new exit (range 5) 10432 | -8/Storage | Repaired Hrd. Medium Armor Plating 10527 | -8/Storage | Entered Recycling 10527 | -8/Recycling | Accompanied by 9 allies 10528 | -8/Recycling | Met a Zionite searching for Scraptown 10719 | -8/Recycling | Build established: Commander-Tank 10785 | -8/Recycling | Lost 3 allies 11854 | -8/Recycling | Discovered new exit (range 15) 12101 | -8/Recycling | Scanned before Scraplab entrance 12135 | -8/Recycling | Entered Scraplab 12154 | -8/Recycling | Discovered new exit (range 2) 12190 | -8/Recycling | Entered Scraptown 12190 | -8/Scraptown | Accompanied by 12 allies 12190 | -8/Scraptown | System corruption cleaned by C-Scrubber 13180 | -8/Scraptown | Visited Spacefarers 13290 | -8/Scraptown | Visited Bundlers 13543 | -8/Scraptown | Visited Cave Peace 13620 | -8/Scraptown | Visited Assassins FH 13635 | -8/Scraptown | Build established: Commander-Mutant 14058 | -8/Scraptown | Discovered new exit (range 13) 14107 | -8/Scraptown | Build established: Commander-Tank 14250 | -8/Scraptown | Visited TADAMA 14320 | -8/Scraptown | Visited Junk Repository 14910 | -8/Scraptown | Visited UFD Registry 14910 | -8/Scraptown | Registered with UFD as "Thunderpod" 15101 | -8/Scraptown | Visited Chapter 10 15336 | -8/Scraptown | Visited Research Penetration Think Tank 15393 | -8/Scraptown | Visited Junk Cannon Lab 15433 | -8/Scraptown | Found Prototype Special Weapon 15433 | -8/Scraptown | Identified Junk Cannon 15493 | -8/Scraptown | Visited Modified Component R&D 15678 | -8/Scraptown | Visited Scrapoid Pod Storage 15716 | -8/Scraptown | Visited Analyses Database 15769 | -8/Scraptown | Visited A0-MCA Data Center 15783 | -8/Scraptown | Given a B rating by A0-MCA 15831 | -8/Scraptown | Visited Science Guys 16190 | -8/Scraptown | Found A0-MCA's Component Scanner 16265 | -8/Scraptown | Visited Derelict Rescue Squad 16294 | -8/Scraptown | Found DRS Beacon 17035 | -8/Scraptown | Discovered new exit (range 5) 17069 | -8/Scraptown | Entered Factory 17069 | -6/Factory | Accompanied by 11 allies 17069 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 17399 | -6/Factory | Lost 11 allies 17653 | -6/Factory | Build established: Scavenger-Tank 18008 | -6/Factory | Discovered new exit (range 15) 18336 | -6/Factory | Identified exit to Lower Caves 18707 | -6/Factory | Build established: Scavenger-Skirmisher 18961 | -6/Factory | Discovered new exit (range 13) 19000 | -6/Factory | Identified exit to Factory 19602 | -6/Factory | Entered Lower Caves 20352 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 20368 | -6/Lower Caves | Identified exit to Data Miner 20390 | -6/Lower Caves | Entered Data Miner 20392 | -6/Data Miner | Discovered new exit (range 6) 20438 | -6/Data Miner | Met Data Miner 20481 | -6/Data Miner | Learned location of Section 7 (-2) 20481 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20512 | -6/Data Miner | Received God Mode back door access code from Data Miner 20602 | -6/Data Miner | Identified exit to Proximity Caves 20607 | -6/Data Miner | Entered Proximity Caves 21183 | -5/Proximity Caves | Discovered exit to Factory (range 14) 21639 | -5/Proximity Caves | Entered Factory 21639 | -5/Factory | Evolved 2 slots: Utility x2 21750 | -5/Factory | Garrison activated, responded to threat 22490 | -5/Factory | Cargo convoy interrupted 22514 | -5/Factory | Lost 3 parts (3u) 22518 | -5/Factory | Incoming assault squad redirected 23119 | -5/Factory | Build established: Hacker-Skirmisher 23175 | -5/Factory | First assault squad dispatched 23299 | -5/Factory | Lost 4 parts (1p2n1w) 23481 | -5/Factory | Incoming assault squad redirected 23543 | -5/Factory | Core integrity fell below 50% 23560 | -5/Factory | Lost 10 parts (2p4n1u3w) 23620 | -5/Factory | System corruption reached 10% 23621 | -5/Factory | Discovered new exit (range 7) 23628 | -5/Factory | Identified exit to Factory 23631 | -5/Factory | Core integrity fell below 20% 23636 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 23579_ Acquired 35 matter. 23580_ K-01 Serf collects debris. 23586_ BNJXXWCWGS/UNUQEFFNZ,DOIZ7HQEMMTRY%9MXSSLGQL<6PNG& 23610_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 23621_ EXIT=FOUND 23622_ Penetrated by Slug. 23622_ Imp. Heat Sink destroyed. 23624_ Mic. Fission Core destroyed. 23624_ Critical hit (Blast). 23626_ Hvy. Phase Cannon destroyed. 23626_ Arm. Medium Treads blasted off. 23628_ Imp. Medium Treads destroyed. 23628_ Knocked back. 23628_ EXIT=IDENTIFIED: FACTORY 23630_ Knocked back. 23632_ Penetrated by Slug. 23632_ Knocked back. 23636_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????##########+##########?????? | | ?????# ?????? | | ?????# ?????? | | ?????# ?????? | | ????##% ?????? | | ????#; %< x ??????? | | ?????# @ %H #????????????? | | ?????#% xg % #????????????? | | ?????#######;g #????????????? | | ???????????## #????????????? | | ????????????# +????????????? | | ????????????# #????????????? | | ????????????# #????????????? | | ????????????# #????????????? | | ???########## #????????????? | | ???# #????????????? | | ???# ########" #????????????? | | ???# #???????# #????????????? | | ???# +???????# #????????????? | | ???# #???????# #?????#####??? | | ???# #???????# ############## | | ???# ##?????## %[%*!!![|!* | | ???# ########+######=####### | | ??## + ##]####??? | | ??# ##### [##%###???? | | ??#T ##???# ##!##??""" | | ??## #????# """ ##=#?????? | | ???# #????# """ ## #???""" | | ???#### #????# """ ## ?????? | | ??????# #????# "" ## ???""" | | ????### ###??#[ "" ## ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 29 Energy Capacity 470 Matter Stores 470 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Imp. Medium Treads | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. System Restoration Module | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingDroneInterrupter Manual? 0 Play Time 02:14:55 Cumulative 111.0 hours Start 2025.03.04 @ 13:13:37 End 2025.03.05 @ 22:21:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 60 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 192d639b-a1fd-40a1-85a0-a866f17dc7ed