Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 11:30:37 Player: AtmaWeapon Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (23) 115 Value Destroyed (453) 453 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 4361 Bonus ------- Follower Combat Kills 7 Friendly Fire -34 Cogmind --------- Core Integrity 0/850 Matter 113/300 Energy 100/100 System Corruption 10% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Assault Cannon Improved Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Light Ion Engine Backup Power I > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Leg Wheel Compact Wheel > --- UTILITY ---------- Improved Sensor Array Improved Terrain Scanner Weapon Cycler ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Plasma Cannon Heavy Ion Cannon Heavy Flak Cannon > --- INVENTORY -------- Advanced Assault Cannon Mini Grenade Launcher Improved Datajack Makeshift Sword [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Corruption Screen Protection Improved Light Armor Plating Weapon Autogun Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 4 | . . . 1 . 1 1 . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 39 | 8 1 3 2 1 10 . 5 . 9 Power 3 | 1 . . . . 1 . . . 1 Engine 2 | 1 . . . . 1 . . . . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 10 | 2 . 1 . . 4 . 1 . 2 Treads . | . . . . . . . . . . Leg 6 | 2 . 1 . . 1 . 1 . 1 Wheel 3 | . . . . . 2 . . . 1 Hover 1 | . . . . . 1 . . . . Flight . | . . . . . . . . . . Utility 12 | 2 . 2 1 1 2 . 2 . 2 Device 9 | 1 . 2 1 1 2 . 1 . 1 Storage 1 | 1 . . . . . . . . . Processor 1 | . . . . . . . . . 1 Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 14 | 3 1 . 1 . 3 . 2 . 4 Energy Gun 4 | 2 . . . . 2 . . . . Energy Cannon 2 | . . . . . . . 1 . 1 Ballistic Gun 3 | 1 . . 1 . 1 . . . . Ballistic Cannon 2 | . . . . . . . 1 . 1 Launcher 1 | . . . . . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Corrupted Parts 1 | . 1 . . . . . . . . System Corruption 2 | . 2 . . . . . . . . Parts Lost 18 | . . 4 1 . . . 1 . 12 Power 3 | . . . . . . . . . 3 Propulsion 6 | . . . 1 . . . 1 . 4 Utility 4 | . . 1 . . . . . . 3 Weapon 5 | . . 3 . . . . . . 2 Highest Loss Streak 10 | . . 4 1 . . . 1 . 10 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 4 8 6 3 3 4 5 4 5 4 Power . | . 2 . . . . . . . . Propulsion . | 1 2 1 . . . . . . . Utility 1 | 1 2 3 3 3 2 2 1 1 . Weapon 1 | . 1 . . . 1 2 2 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 19 | 1 2 7 . . 3 1 3 . 2 Power 3 | . 1 2 . . . . . . . Propulsion 4 | . 1 2 . . . . 1 . . Utility 8 | 1 . 3 . . 3 . 1 . . Weapon 3 | . . . . . . 1 1 . 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 75 | . 100 88 30 22 70 86 93 100 74 Engine 8 | . 14 12 . . 5 9 15 15 9 Leg 10 | . 28 25 9 . 3 7 10 15 7 Wheel 8 | . . . . . 9 15 15 15 11 Hover 3 | . . . . . 8 7 . . . Device 23 | . 14 12 18 22 30 30 30 30 21 Storage 2 | . 14 12 . . . . . . . Protection 1 | . . . . . . . 5 7 4 Energy Gun 5 | . 21 12 . . 5 7 2 . . Energy Cannon 2 | . . . . . . . 5 7 9 Ballistic Gun 4 | . 4 9 2 . 6 7 1 . . Ballistic Cannon 1 | . . . . . . . 4 7 4 Peak Build Rating 41 | 8 8 14 18 4 25 26 33 31 41 Average Rating 18 | 5 8 9 8 2 17 25 28 31 29 On Entrance 13 | . 8 8 4 3 2 25 26 31 31 Avg Prop Armor Cover (%) 8 | . . . . . 10 11 5 7 6 Naked Turns 186 | . . 41 . . . . . . 145 Heaviest Build 36 | 14 14 15 15 2 12 13 26 26 36 Greatest Support 36 | 20 20 30 10 3 20 20 33 33 36 Greatest Overweight (x) 1 | . . . 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 5 4 5 5 5 5 5 Average Carried 5 | 4 7 7 4 3 4 5 4 5 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 3 4 4 5 5 5 5 3 Class Distribution -------------------- 48% | Mutant 39% | Scavenger-Skirmisher 7% | Derelict-Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Derelict-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 883 | 305 10 224 15 . 137 9 179 . 4 Remotely . | . . . . . . . . . . Salvage Created 577 | 190 20 106 . . 37 9 112 . 103 Parts 36 | 10 2 9 . . 5 . 3 . 7 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . Prevented 2 | . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 15 | . . 6 . . . . 4 . 5 Guns 10 | . . 6 . . . . 4 . . Cannons 5 | . . . . . . . . . 5 Classes Destroyed 9 | 2 . 3 . . 2 . 1 . 1 Worker 1 | . . . . . 1 . . . . Tunneler 6 | 4 1 . . . . 1 . . . Recycler 1 | 1 . . . . . . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 10 | . . 4 . . . . 3 . 3 Grunt 2 | . . . . . . . 1 . 1 Programmer 1 | . . . . . . . . . 1 Zionite 1 | . . 1 . . . . . . . Assembled 2 | . . 2 . . . . . . . Best Kill Streak 4 | 2 1 3 . . 1 1 4 . 3 Combat Bots Only 4 | . . 3 . . . . 4 . 3 Max Kills in Single Turn 2 | 1 1 1 . . 1 1 1 . 2 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Hostile Shots Fired 305 | . . 64 28 1 4 9 24 . 175 Missed 105 | . . 13 10 . 1 7 10 . 64 Hits 200 | . . 51 18 1 3 2 14 . 111 Melee 4 | . . 4 . . . . . . . Projectile 196 | . . 47 18 1 3 2 14 . 111 AOE 4 | . . 3 . . . . . . 1 Critical Strikes 6 | . . 2 . . . . . . 4 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 3217 | . . 684 277 14 43 11 209 . 1979 Core 1205 | . . 235 51 10 15 . 40 . 854 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 36 | . . . . . . . . . 36 Core Remaining (%) 76 | 100 . 6 . 84 97 . . 94 . Volleys Fired 102 | 16 7 25 . . 18 1 13 . 22 Largest 3 | 2 2 2 . . 2 2 2 . 3 Hottest 189 | 60 100 60 . . 86 86 86 . 189 Shots Fired 170 | 21 10 47 . . 35 2 26 . 29 Gun 137 | 21 6 47 . . 35 2 26 . . Cannon 29 | . . . . . . . . . 29 Launcher . | . . . . . . . . . . Special 4 | . 4 . . . . . . . . Kinetic 81 | 5 . 22 . . 18 1 13 . 22 Thermal 81 | 15 7 21 . . 17 1 13 . 7 Explosive . | . . . . . . . . . . Electromagnetic 8 | 1 3 4 . . . . . . . Robot Hit Streak 16 | 5 6 7 . . 4 2 16 . 4 Robot Miss Streak 7 | 2 . 4 . . 5 . 2 . 7 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 102 | 15 5 24 . . 14 1 22 . 21 Core Hits 52 | 6 1 9 1 . 4 1 8 . 22 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . . Burn 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1616 | 183 59 294 8 8 230 17 337 . 480 Guns 1101 | 183 59 275 . . 230 17 337 . . Cannons 452 | . . . . . . . . . 452 Explosions 5 | . . . . . . . . . 5 Melee . | . . . . . . . . . . Ramming 58 | . . 19 8 8 . . . . 23 Kinetic 837 | 53 . 117 . . 143 . 152 . 372 Thermal 656 | 118 21 148 . . 87 17 185 . 80 Explosive . | . . . . . . . . . . Electromagnetic 65 | 12 38 10 . . . . . . 5 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . 2 2 . . . . . . 10 Average Corruption 4 | . 2 2 . . . . . . 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . 5 Effects 23 | . . 8 . . . . . . 15 Message Errors 4 | . . 2 . . . . . . 2 Matter Fused 3 | . . 2 . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . 3 Parts Rejected 1 | . . 1 . . . . . . . Parts Fused 3 | . . . . . . . . . 3 Misfires 1 | . . 1 . . . . . . . Alerts 3 | . . 2 . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 4 | . . . . . . . . . 4 Projectiles 4 | . . . . . . . . . 4 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 17 | . . . . 1 . . . . 16 Impact 1 | . . . . 1 . . . . . Kinetic 14 | . . . . . . . . . 14 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 59 | . . 8 . 4 . . . . 47 Shots 1 | . . . . . . . . . 1 Rammed 7 | . . 2 . 1 . . . . 4 Targets Rammed 13 | . . 4 4 1 . . . . 4 Kicked 6 | . . 2 4 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 324 | . 40 . . . 76 28 150 . 324 Average Temperature 84 | . 17 . . . 30 21 62 . 161 Received Heat Transfer 507 | . . . 105 6 9 . 18 . 369 Effects 2 | . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1502 | 275 50 350 . . 185 37 481 . 124 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 97 | 5 5 75 . 30 17 6 . . 97 Initial . | . . . . . . . . . . Average 6 | 1 . 17 . 6 . . . . 12 Influence Increases 664 | 25 15 148 . 30 48 11 105 . 282 Destroy 0b10 Robot/C 280 | . . 100 . . . . 80 . 100 Destroy 0b10 Robot/NC 45 | 25 5 . . . 10 5 . . . Destroy Leader 52 | . . 20 . . 2 . 10 . 20 Allied During Kill 13 | . . 13 . . . . . . . Successful Hack 74 | . 7 . . . 5 6 . . 56 Disable Machine 30 | . . . . . . . . . 30 Destroy Structure 5 | . 3 . . . 1 . . . 1 Lose Combat Pursuer 165 | . . 15 . 30 30 . 15 . 75 Influence Decreases 642 | 25 15 148 . 30 48 11 105 . 260 Time Decay 504 | 25 15 141 . 30 47 11 95 . 140 Lost Part 130 | . . . . . . . 10 . 120 Lost Ally 7 | . . 7 . . . . . . . Purge Threat 1 | . . . . . 1 . . . . Squads Dispatched 7 | . . . . . 2 . . . 5 Investigation 1 | . . . . . . . . . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 4 | . . . . . 1 . . . 3 Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Distress Signals 3 | . . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 88 | . . 18 27 2 6 1 5 2 27 Peak Tracking Total 11 | . . 9 8 2 2 1 3 3 11 Tactical Retreats 10 | . . 1 . 1 2 . 1 1 4 ECM-based Alert Blocks 5 | . . . . . . . . 3 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered 2 | . . . . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 3 | . . . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled 2 | . . . . . . . . . 2 Max in Single Turn 2 | . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 13 | . 1 1 1 . 4 2 . . 4 Terminals 9 | . 1 . 1 . 4 1 . . 2 Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . . . . . . 1 . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 31 | . 2 1 3 . 13 2 . . 10 Successful 19 | . 2 1 2 . 7 2 . . 5 Failed 12 | . . . 1 . 6 . . . 5 Catastrophic 4 | . . . . . 2 . . . 2 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 24 | . 2 . 3 . 13 1 . . 5 Fabricators 2 | . . . . . . . . . 2 Repair Stations 4 | . . . . . . 1 . . 3 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 2 1 2 . 7 1 . . 2 Record 2 | . . . . . 2 . . . . Part Schematic 1 | . . . . . . . . . 1 Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . 1 Maintenance Status 1 | . . . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . 1 . . 2 Scan Component 1 | . . . . . . . . . 1 Repair 1 | . . . . . . . . . 1 Refit 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 . . . 4 1 . . 4 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 Time 13 | . . . . . . . . . 13 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total Allies 5 | . . 5 . . . . . . . Largest Group 5 | . . 5 . . . . . . . Highest-Rated Group 85 | . . 85 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . 11 . . . . . . . Total Damage 120 | . . 120 . . . . . . . Kills 1 | . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Active Infowar (turns) 3355 | 15 185 497 201 135 1124 187 362 74 575 Sensors 1930 | . . . . . 732 187 362 74 575 Terrain 2206 | . . 15 99 . 895 187 362 74 574 Structural 2396 | . . . . 135 1124 187 362 74 514 Seismic 1402 | 15 185 482 193 135 392 . . . . ECM 776 | . . . . . . . 138 74 564 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches 16 | . . 1 15 . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 3765 | 151 185 576 201 135 1124 187 362 74 770 Spaces Moved 2780 | 76 124 387 134 260 656 109 273 69 692 Core 678 | 4 . 76 14 260 6 . . . 318 Treads . | . . . . . . . . . . Legs 774 | 72 124 311 120 . . . 111 34 2 Wheels 1101 | . . . . . 423 109 162 35 372 Hover 227 | . . . . . 227 . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 50 50 50 50 80 80 95 50 Average Speed 85 | 116 120 109 130 50 72 80 96 107 74 Slowest Speed 190 | 120 120 130 190 50 80 80 120 120 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 11 55 29 58 30 3 43 10 20 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 . . . . 9 . . Spaces Dug 4 | . 4 . . . . . . . . Terrain Destroyed 5 | . 4 . . . . . . . 1 Melee . | . . . . . . . . . . Projectile 5 | . 4 . . . . . . . 1 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total 4003 | 117 142 492 160 264 1277 207 352 68 924 Wait 947 | . 6 59 11 2 557 96 36 . 180 Move 2771 | 75 123 386 133 259 655 108 272 68 692 Hop . | . . . . . . . . . . Pick Up 73 | 16 2 5 6 . 22 1 12 . 9 Fast Attach . | . . . . . . . . . . Attach 38 | 7 . 4 4 1 10 . 3 . 9 Detach 4 | . . . . 1 1 . . . 2 Swap 14 | 2 2 3 . . 2 . 3 . 2 Drop 38 | 1 2 6 2 . 12 1 10 . 4 Fire 102 | 16 7 25 . . 18 1 13 . 22 Melee . | . . . . . . . . . . Ram 7 | . . 2 . 1 . . . . 4 Kick 6 | . . 2 4 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . . 3 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 13) 326 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered Mines 343 | -10/Mines | Found the Drone Emporium 349 | -10/Mines | Found Prototype Device 387 | -10/Mines | Discovered new exit (range 7) 511 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 585 | -10/Mines | Discovered new exit (range 9) 744 | -10/Mines | Assembled infested the area 802 | -10/Mines | Lost 4 allies 834 | -10/Mines | Core integrity fell below 50% 855 | -10/Mines | Released all parts (4) 875 | -10/Mines | Identified Decoy Drone Bay 883 | -10/Mines | Lost 4 parts (1u3w) 888 | -10/Mines | Core integrity fell below 20% 913 | -10/Mines | Entered Materials 913 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1034 | -9/Materials | Discovered new exit (range 44) 1081 | -9/Materials | Lost 10 allies 1114 | -9/Materials | Entered Mines 1244 | -9/Mines | Discovered new exit (range 10) 1245 | -9/Mines | Learned location of Storage (-9) 1249 | -9/Mines | Entered Materials 1249 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2038 | -8/Materials | Garrison activated, responded to threat 2054 | -8/Materials | Build established: Scavenger-Skirmisher 2329 | -8/Materials | Discovered new exit (range 10) 2373 | -8/Materials | Entered Factory 2373 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2395 | -7/Factory | Identified exit to DSF 2524 | -7/Factory | Discovered new exit (range 9) 2560 | -7/Factory | Entered Lower Caves 2697 | -7/Lower Caves | Encountered a Warlord checkpoint 2742 | -7/Lower Caves | Learned 8 Factory zone layouts 2891 | -7/Lower Caves | Discovered new exit (range 10) 2922 | -7/Lower Caves | Entered another Lower Caves area 2988 | -7/Lower Caves | Discovered new exit (range 9) 2996 | -7/Lower Caves | Entered Factory 2996 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2997 | -6/Factory | Identified exit to Factory 3303 | -6/Factory | Repaired Wheel 3581 | -6/Factory | Released all parts (6) 3612 | -6/Factory | Lost 10 parts (2p4n3u1w) 3629 | -6/Factory | Core integrity fell below 50% 3691 | -6/Factory | System corruption reached 10% 3695 | -6/Factory | Core integrity fell below 20% 3766 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03719_ K-01 Serf cleans the Power Conduit. 03731_ ALERT: Security rotation in progress. 03744_ Slammed into U-05 Engineer. 03745_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03746_ Slammed into U-05 Engineer. 03748_ Slammed into R-10 Processor. 03748_ Destabilizing: Core damaged (-25). 03750_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03752_ O-16 Technician uses terminal to summon reinforcements. 03752_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 03752_ O-16 Technician locks terminal. 03753_ U-05 Engineer works on Matter Pump. 03754_ System corrupted: Heat flow error (+286). 03755_ U-05 Engineer works on Matter Pump. 03763_ Matter Pump disabled. 03763_ U-05 Engineer works on Matter Pump. Map ----- +----------------------------------------------------+ | ##########+###?????????????????????????? | | #?? #?????????????????????????? | | ##### #? #?????????????????????????? | | ????# #? #?????????????????????????? | | ????# # #?????????????????????????? | | ????# # #??? ????????????????????? | | ????# + #?? "???????????????????? | | ????# # #?? 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