Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.14 @ 17:26:18 Player: %41THX3142 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (75) 375 Value Destroyed (1563) 1563 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (119) 119 TOTAL SCORE: 3097 Bonus ------- High Alert Combat Kills 119 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 140/140 System Corruption 5% Temperature Warning (363) Movement Rolling (86) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Wheel Wheel Compact Wheel > --- UTILITY (3) ------ Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (10) --- Heavy Ion Engine Cooled Ion Engine Light Deuterium Engine Wheel Wheel Sensor Array Hardened Light Armor Plating Autogun Improved Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Advanced Beam Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Hover Unit Hover Unit Weight Redist. System Terrain Scanner Beam Rifle Particle Cannon Particle Cannon Autogun Mining Laser [Rating: 19] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 76 | 9 23 44 Power 10 | 1 2 7 Engine 10 | 1 2 7 Core . | . . . Reactor . | . . . Propulsion 26 | 3 8 15 Treads . | . . . Leg 3 | 2 . 1 Wheel 4 | 1 . 3 Hover 11 | . 8 3 Flight 8 | . . 8 Utility 13 | 2 3 8 Device 8 | 1 1 6 Storage 4 | 1 1 2 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 27 | 3 10 14 Energy Gun 3 | 1 . 2 Energy Cannon 13 | . 6 7 Ballistic Gun 7 | 2 1 4 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 3 | . 3 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 7 | . 1 6 Parts Lost 12 | . . 12 Power 1 | . . 1 Propulsion 8 | . . 8 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 100 87 Engine 11 | . 14 10 Wheel 1 | . . 2 Hover 9 | . 25 3 Flight 13 | . . 17 Device 9 | . 8 9 Storage 11 | . 14 11 Processor 9 | . 5 11 Energy Gun 2 | . . 2 Energy Cannon 13 | . 15 12 Ballistic Gun 6 | . 10 5 Naked Turns . | . . . Heaviest Build 26 | 14 19 26 Greatest Support 36 | 20 20 36 Greatest Overweight (x) 7 | 1 1 7 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 8 10 Most Carried 10 | 4 10 10 Average Carried 8 | 1 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 4 10 10 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 1513 | 358 332 823 Remotely . | . . . Salvage Created 2548 | 150 409 1989 Parts 167 | 13 27 127 Haulers Intercepted 6 | . 1 5 Recyclers Shooed 8 | 2 2 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 43 | . 9 34 Guns 11 | . . 11 Cannons 24 | . 7 17 AOE 5 | . 2 3 Classes Destroyed 10 | 2 5 3 Worker 4 | . 1 3 Builder 3 | . . 3 Tunneler 5 | 4 . 1 Hauler 6 | . 1 5 Recycler 7 | 1 . 6 Watcher 7 | . 3 4 Swarmer 13 | . 3 10 Grunt 24 | . 6 18 Duelist 2 | . . 2 Sentry 4 | . . 4 Best Kill Streak 7 | 3 6 7 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 3 | 1 3 3 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1796 | . 223 1573 Core 467 | . 61 406 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 75 . Volleys Fired 187 | 19 40 128 Largest 2 | 2 2 2 Hottest 168 | 40 168 136 Shots Fired 356 | 38 74 244 Gun 154 | 38 19 97 Cannon 186 | . 45 141 Launcher 6 | . . 6 Special 10 | . 10 . Kinetic 103 | 38 19 46 Thermal 247 | . 55 192 Explosive 6 | . . 6 Electromagnetic . | . . . Robot Hit Streak 12 | 6 9 12 Robot Miss Streak 8 | 5 6 8 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 180 | 21 25 134 Core Hits 84 | 8 16 60 Critical Kills 6 | . 2 4 Critical Parts Destroyed . | . . . Critical Strikes 7 | . 2 5 Burn 1 | . . 1 Meltdown 5 | . 1 4 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3655 | 224 569 2862 Guns 1042 | 224 74 744 Cannons 2013 | . 347 1666 Explosions 600 | . 148 452 Melee . | . . . Ramming . | . . . Kinetic 647 | 224 74 349 Thermal 2408 | . 347 2061 Explosive 452 | . . 452 Electromagnetic 148 | . 148 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 28 | . . 28 Message Errors 9 | . . 9 Matter Fused 3 | . . 3 Heat Flow Errors 4 | . . 4 Energy Discharges 2 | . . 2 Parts Rejected 1 | . . 1 Parts Fused 2 | . . 2 Data Loss (minor) 2 | . . 2 Data Loss (major) 1 | . . 1 Misfires 2 | . . 2 Alerts 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 21 | . . 21 Projectiles 13 | . . 13 Explosions 8 | . . 8 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . 1 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 560 | . 542 560 Average Temperature 154 | . 153 155 Received Heat Transfer 720 | . 60 660 Effects 44 | . 9 35 Shutdowns 10 | . 2 8 Energy Bleed 5 | . . 5 Interference 10 | . 3 7 Matter Decay 7 | . 2 5 Short Circuit 3 | . 1 2 Damage (minor) 5 | . 1 4 Damage (major) 4 | . . 4 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 5 | . 1 4 Combat Hostiles 3 | . . 3 Parts Melted 12 | . 3 9 Heat Transferred 4506 | . 629 3877 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 683 | 25 283 683 Initial 91 | . 16 91 Average 308 | 13 146 384 Maximum Alert Level 2 | . 1 2 Low Security (%) 32 | 100 60 17 Level 1 39 | . 40 42 Level 2 28 | . . 40 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 11 | . 3 8 Investigation 6 | . 2 4 Extermination . | . . . Reinforcement 3 | . 1 2 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 6 | . . 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 69 | . 17 52 Peak Tracking Total 6 | . 4 6 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 8 | . 2 6 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 11 | . 2 9 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 7 | . 3 4 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . . 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 23 | . 10 13 Successful 13 | . 7 6 Failed 10 | . 3 7 Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 4 4 Terminals 11 | . 7 4 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 6 | . . 6 Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 3 | . 3 . Level Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . . 3 Report Inventory 3 | . . 3 Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 1 1 Terminals 2 | . 1 1 Assimilate 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 3 4 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 44 | . 44 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 2840 | 167 645 2028 Spaces Moved 1628 | 82 392 1154 Core 66 | 6 . 60 Treads . | . . . Legs 108 | 73 35 . Wheels 119 | 3 . 116 Hover 554 | . 357 197 Flight 781 | . . 781 Fastest Speed 32 | 50 56 32 Average Speed 120 | 116 98 127 Slowest Speed 440 | 190 120 440 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 5 57 72 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 11 | . 11 . Terrain Destroyed 74 | . 12 62 Melee . | . . . Projectile 14 | . 12 2 AOE 60 | . . 60 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 2148 | 115 558 1475 Wait 179 | . 81 98 Move 1626 | 81 391 1154 Hop . | . . . Pick Up 33 | 4 9 20 Fast Attach 39 | 8 7 24 Attach 10 | . . 10 Detach 6 | 1 2 3 Swap 27 | 1 16 10 Drop 41 | 1 12 28 Fire 187 | 19 40 128 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 168 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 3) 699 | -10/Materials | Repaired Broken Imp. Hover Unit 714 | -10/Materials | Discovered new exit (range 15) 727 | -10/Materials | Identified exit to Materials 813 | -10/Materials | Entered another Materials area 813 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 932 | -9/Materials | Lost 3 parts (3n) 1165 | -9/Materials | Discovered new exit (range 5) 1177 | -9/Materials | Identified exit to Mines 1279 | -9/Materials | Build established: Scavenger-Mutant 1611 | -9/Materials | Discovered exit to Mines (range 11) 1656 | -9/Materials | Build established: Mutant 2027 | -9/Materials | Discovered new exit (range 10) 2041 | -9/Materials | Identified exit to Materials 2364 | -9/Materials | Core integrity fell below 50% 2418 | -9/Materials | Lost 3 parts (1p1n1w) 2813 | -9/Materials | First assault squad dispatched 2833 | -9/Materials | Core integrity fell below 20% 2841 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02748_ U-05 Engineer destroyed. 02754_ Acquired Wheel. 02756_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02764_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 02764_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 02784_ Acquired Hrd. Light Armor Plating. 02799_ P9JQP2I|QLB03DQ# H7#J0SN 02813_ ALERT: Significant disruption in Zone 2F, multiple assault carriers dispatched. 02830_ C-30 ARC bursts open, deploying its payload. 02830_ G-47 Trooper unfolds itself. 02830_ L-31 Rogue unfolds itself. 02830_ G-34 Mercenary unfolds itself. 02830_ I-25 Savior unfolds itself. 02835_ L-31 Rogue destroyed. Map ----- +----------------------------------------------------+ | #??# !!#???????????????????????????? | | #??# !!#???????????????????????????? | | ##??#^^^#####???????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ##### #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ##########??????????????????????? | | ###### ### ##?????????????????????? | | ?????# ### ##?????????????????????? | | ?????# ### ###????????????????????? | | ?????# # # # ##???????????????????? | | ###??# # # # ########?????????????? | | #??# ### # # ??????????????? | | #??# #?# # # ???????????????? | | #??# #?# # # ????????????????? | | #??# #?# ### #????????????????? | | #??# #?# ### #????????????????? | | #??# #?# ### #????????????????? | | #### #########+###x #????????????????? | | %% #????????????????? | | %| % #????????????????? | | ! x % #????????????????? | | ####+#############+#####?????????????? | | # [[# # %*%@#?????????????? | | %#"" [[#### ggg #?????????????? | | #"T #??# i#?????????????? | | #"" #??# """"" #?????????????? | | # """ #??# """"" #?????????????? | | # """ #??# """"" #?????????????? | | # """ #?X# #???X?????????? | | # #??#? #??##########?? | | ## ########?????########### #?? | | ########?????????# ## """ #?? | | # #?????????# ## """ #?? | | #! """ ########### [ ## """ #?? | | # """ # # ## % #?? | | + """ + ###+######= !] #?? | | # # # # !!] #?? | | # # "" + # ]] #?? | | ######## " " # / #?? | | ######## "" "T" # ####+#####?? | | !%]%*! +% "" # ### #???? | | ! = ## # ^ #???? | | % " ############ =* #???? | | !"T" #??????????# "" %=""" #???? | | " #??????????# "" *% T" #???? | | " ##?????????# "" [[*""" #???? | | " % ##????????# %^ #?#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 62 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictHardenedDiverter Manual? 0 Play Time 00:37:44 Cumulative 39.4 hours Start 2024.02.14 @ 16:51:26 End 2024.02.14 @ 17:26:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e47df2b-ef18-49ca-a088-e5f974a08541