Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 14:53:43 Player: JuustuToug Result: Destroyed by as-16894 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (795) 795 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1930 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 219/300 Energy 250/250 System Corruption 0% Temperature Cool (2) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Experimental Sensor Array Transport Network Coupler Makeshift Transmission Jammer Hacking Suite Firepult Assault Rifle Assault Rifle Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Firepult > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod Experimental Sensor Array Transport Network Coupler Hacking Suite Small Laser Assault Rifle Heavy Assault Rifle Hammer [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 32 | 7 11 10 3 1 Power 6 | 1 2 3 . . Engine 5 | 1 1 3 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 7 | 2 2 2 . 1 Treads 6 | 2 1 2 . 1 Leg 1 | . 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 5 2 1 . Device 5 | 1 3 1 . . Storage 4 | 1 1 1 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 2 3 2 . Energy Gun 2 | . 1 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 2 1 1 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 5 | . 3 1 . 1 Power 1 | . 1 . . . Propulsion 3 | . 1 1 . 1 Utility 1 | . 1 . . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 1 . 1 To Critical Strikes . | . . . . . Average Backups 11 | 1 8 9 15 18 Power 1 | . 1 1 1 2 Propulsion 2 | . . 2 5 6 Utility 3 | . 2 2 4 5 Weapon 3 | . 4 3 3 4 Tool/Special . | . . . . . Unused Backups 21 | . 9 1 . 11 Power 2 | . 1 . . 1 Propulsion 6 | . 1 . . 5 Utility 7 | . 2 1 . 4 Weapon 6 | . 5 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 99 99 99 96 Engine 13 | . 12 14 14 14 Treads 26 | . 24 27 28 28 Leg 1 | . 2 . . . Device 13 | . 13 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 12 | . 10 14 13 10 Ballistic Gun 14 | . 17 13 12 14 Peak Build Rating 28 | 7 12 18 28 13 Average Rating 9 | 5 8 9 11 12 On Entrance 7 | . 7 8 9 13 Avg Prop Armor Cover (%) 7 | . 7 . . . Naked Turns . | . . . . . Heaviest Build 68 | 14 19 22 68 50 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 10 10 20 20 Average Capacity 12 | 7 9 10 17 20 Most Carried 20 | 2 10 10 20 20 Average Carried 11 | 1 8 9 15 19 Final Capacity 20 | 8 10 10 20 20 Final Carried 20 | 2 10 9 20 19 Class Distribution -------------------- 53% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 1138 | 314 441 229 154 . Remotely . | . . . . . Salvage Created 1390 | 178 815 227 170 . Parts 105 | 12 64 22 7 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | 1 . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 25 | . 14 11 . . Guns 25 | . 14 11 . . Classes Destroyed 9 | 2 6 1 . . Worker 2 | . 1 1 . . Builder 1 | . 1 . . . Tunneler 4 | 4 . . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Operator 2 | . 2 . . . Watcher 2 | . 2 . . . Swarmer 9 | . . 9 . . Grunt 16 | . 14 2 . . Best Kill Streak 4 | 4 4 4 . . Combat Bots Only 4 | . 4 3 . . Max Kills in Single Turn 2 | 1 1 2 . . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 133 | . 63 54 . 16 Missed 30 | . 17 9 . 4 Hits 103 | . 46 45 . 12 Melee 2 | . . . . 2 Projectile 101 | . 46 45 . 10 AOE 5 | . . . . 5 Critical Strikes 1 | . 1 . . . Damage Taken 1343 | . 644 398 . 301 Core 273 | . 120 72 . 81 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 130 | 12 80 27 11 . Largest 2 | 2 2 2 2 . Hottest 250 | 40 60 63 250 . Shots Fired 258 | 24 160 54 20 . Gun 256 | 24 160 54 18 . Cannon 2 | . . . 2 . Launcher . | . . . . . Special . | . . . . . Kinetic 174 | 24 114 27 9 . Thermal 84 | . 46 27 11 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 5 10 8 12 . Robot Miss Streak 8 | 1 8 3 2 . Penetration Max . | . . . . . Secondary Targets 4 | . 1 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 154 | 13 96 30 15 . Core Hits 74 | 6 45 16 7 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 14 | . . 2 12 . Impact 14 | . . 2 12 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1799 | 153 1076 396 174 . Guns 1794 | 153 1073 394 174 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 5 | . 3 2 . . Kinetic 1216 | 153 762 213 88 . Thermal 578 | . 311 181 86 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . 1 2 . . Targets Rammed 3 | . 1 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 210 | . 27 42 210 2 Average Temperature 34 | . 10 18 74 2 Received Heat Transfer 428 | . 345 63 . 20 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1300 | . 700 400 200 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 121 | 10 121 82 . . Initial . | . . . . . Average 26 | 1 31 20 . . Influence Increases 780 | 25 483 266 6 . Destroy 0b10 Robot/C 500 | . 280 220 . . Destroy 0b10 Robot/NC 75 | 25 40 5 5 . Destroy Leader 108 | . 68 40 . . Allied During Kill 1 | . . . 1 . Successful Hack 17 | . 17 . . . Select Force Hacks 30 | . 30 . . . Destroy Structure 4 | . 3 1 . . Lose Combat Pursuer 45 | . 45 . . . Influence Decreases 780 | 25 483 266 6 . Time Decay 740 | 25 453 256 6 . Lost Part 40 | . 30 10 . . Squads Dispatched 4 | . 4 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 32 12 . 20 Peak Tracking Total 16 | . 4 3 . 16 Tactical Retreats 3 | . 3 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 7 . 1 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 24 . 1 . Successful 15 | . 14 . 1 . Failed 10 | . 10 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 23 | . 22 . 1 . Terminals 23 | . 23 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 6 . 1 . Record 1 | . . . 1 . Prototype ID Bank 5 | . 5 . . . Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 8 . . . Terminals 7 | . 7 . . . Botnet 2 | . 2 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 4 | . . . 4 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 6 | . . 2 4 . Largest Group 4 | . . 2 4 4 Highest-Rated Group 45 | . . 43 45 45 Highest-Rated Ally 31 | . . 31 31 21 Total Orders 2 | . . . 2 . STAY 1 | . . . 1 . FOLLOW 1 | . . . 1 . Ally Attacks 11 | . . . . 11 Total Damage 140 | . . . . 140 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 3881 | 36 1317 907 1590 31 Sensors 4 | . . 4 . . Seismic 3877 | 36 1317 903 1590 31 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 4654 | 138 1842 1025 1618 31 Spaces Moved 1997 | 59 721 551 657 9 Core 1 | 1 . . . . Treads 1996 | 58 721 551 657 9 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 240 Average Speed 179 | 158 160 160 217 240 Slowest Speed 240 | 160 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 4 97 98 91 7 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 6 | . 5 . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 30 | . . 1 29 . Terrain Destroyed 30 | . . 1 29 . Melee 7 | . . 1 6 . Projectile 2 | . . . 2 . AOE 21 | . . . 21 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2798 | 79 1259 633 807 20 Wait 460 | . 401 16 36 7 Move 1993 | 58 720 550 656 9 Hop . | . . . . . Pick Up 38 | 2 21 4 10 1 Fast Attach 17 | 7 4 3 3 . Attach 9 | . 2 2 4 1 Detach 7 | . 1 1 5 . Swap 31 | . 12 16 3 . Drop 33 | . 17 10 4 2 Fire 130 | 12 80 27 11 . Melee 14 | . . 2 12 . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 2 . . Escape Stasis . | . . . . . Rewire 63 | . . . 63 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 10) 589 | -10/Materials | Discovered new exit (range 11) 725 | -10/Materials | Discovered new exit (range 15) 1083 | -10/Materials | Identified exit to Materials 1352 | -10/Materials | Discovered exit to Materials (range 13) 1484 | -10/Materials | Learned location of 2 exits from Mines 1556 | -10/Materials | Learned location of 1 exit from Storage 1620 | -10/Materials | Learned 2 Mines zone layouts 1672 | -10/Materials | Learned location of Subcaves (-10) 1715 | -10/Materials | Identified exit to Subcaves 1837 | -10/Materials | Learned Storage trap positions 1888 | -10/Materials | Learned location of Storage (-8) 1981 | -10/Materials | Entered Mines 1983 | -10/Mines | Identified exit to Exiles 1987 | -10/Mines | Core integrity fell below 50% 2129 | -10/Mines | Learned Materials security intel 2191 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2241 | -10/Mines | Discovered exit to Subcaves (range 13) 2416 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2420 | -10/Mines | Found Prototype Device 2420 | -10/Mines | Identified Exp. Sensor Array 2507 | -10/Mines | Build established: Scavenger-Mutant 2566 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3006 | -10/Mines | Entered Exiles 3006 | -10/Exiles | Found Exiles lab destroyed 3006 | -10/Exiles | Accompanied by 2 allies 3036 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3293 | -10/Exiles | Learned location of Zion (-7) 3819 | -10/Exiles | Opened EX-Vault 3826 | -10/Exiles | Found Prototype Energy Cannon 3826 | -10/Exiles | Identified Firepult 4587 | -10/Exiles | Discovered new exit (range 14) 4624 | -10/Exiles | Entered Mines 4624 | -9/Mines | Accompanied by 4 allies 4625 | -9/Mines | Assembled infested the area 4630 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4633 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4651 | -9/Mines | Core integrity fell below 20% 4655 | -9/Mines | Destroyed by as-16894 with Assembled Blade Last Messages --------------- 04641_ as-46935 knocked back. 04642_ as-80952 destroyed. 04643_ Dropped Sml. Laser. 04644_ Mercenary 1b destroyed. 04644_ Dropped Hcp. Matter Pod. 04645_ YI-UF0: "Whaaaaaaaa!" 04645_ Acquired Grenade Launcher. 04646_ Mercenary 1c destroyed. 04646_ Mercenary 1a destroyed. 04646_ as-98046 destroyed. 04646_ Slug penetrates YI-UF0. 04646_ 2I-T9Y(h) suffers critical hit (Destroy). 04646_ HV Slug penetrates Wall. 04647_ 2I-T9Y(h) destroyed. 04648_ Lgt. Treads destroyed. 04648_ YI-UF0: "BLAM!" 04648_ as-51511 destroyed. 04648_ YI-UF0: "BWOOM!" 04648_ Commando 1a destroyed. 04653_ YI-UF0 mumbles something. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????#???????????? | | ????????????????### ##????????? | | ????????????????? ????????? | | ?????????????????? ???????? | | ???????????????????# ???????? | | ???????????????????#a ??#####? | | ???????????????????#a ### ## | | ???????????????????#%;# # | | ???????????????????# ;#%= | | ??????????????????## =a %= | | ??????????????????# %=%a=aa | | ?????????????# ?##%[! a a | | ?????????????# # aa | | ??????????????# ???#g a # | | ??????????????## ?????# @ # | | ??????????????????????# #### | | ??????????????????????# #??? | | ?????????????????????# #% ??? | | ???????????????????? #?? | | ??????????????????? #?? | | ?????????????????? ##?? | | ????????????????? #??? | | ???????????????? ####??? | | ??????????????? #??????? | | ?????????????? ? ???????? | | ?????????????? ?? ???????? | | ??????????????????? ???????? | | ??????????????????? ????????? | | ????????????????????? ????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonShadeNanosword Manual? 0 Play Time 00:20:36 Cumulative 419.6 hours Start 2026.04.14 @ 14:31:55 End 2026.04.14 @ 14:53:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 17 Types 9/1/3/2/1/0/0/1/0/0 Lore% 93 Gallery% 81 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50df1740-d133-48eb-a13c-f5e56b880340