Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.24 @ 02:11:28 Player: Ruxi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (146) 730 Value Destroyed (5043) 5043 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1339) 1339 TOTAL SCORE: 9192 Bonus ------- High Alert Combat Kills 612 Follower Combat Kills 33 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -6 Cogmind --------- Core Integrity 0/550 Matter 75/300 Energy 203/275 System Corruption 15% Temperature Hot (274) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Wheel > --- UTILITY (6) ------ Large Storage Unit Weight Redist. System Advanced Weight Redist. System Light Armor Plating > --- WEAPON (2) ------- Spear > --- INVENTORY (15) --- Light Deuterium Engine Hacking Suite Relay Coupler [NC] (21) Relay Coupler [NC] (23) Relay Coupler [Hunter] (16) Relay Coupler [Hunter] (18) Relay Coupler [Behemoth] (10) Flak Cannon Grenade Launcher Spear Spear Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Shock Absorption System Hacking Suite Relay Coupler [Grunt] > --- WEAPON ----------- Flak Cannon Spear > --- INVENTORY -------- Light Treads Light Treads Cryofiber Web Weight Redist. System Improved Medium Armor Plating Hacking Suite Relay Coupler [Demolisher] Recalibrator Improved Assault Rifle Flak Cannon Flak Cannon Grenade Launcher Grenade Launcher Spear Spear [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Field Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Mining Claw Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 198 | 7 15 70 25 44 37 Power 18 | 1 3 6 4 2 2 Engine 16 | 1 3 6 3 1 2 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 37 | 3 4 13 3 6 8 Treads 30 | 1 2 13 3 6 5 Leg 5 | 2 2 . . . 1 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 32 | 1 3 7 4 11 6 Device 13 | . . 1 3 7 2 Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware 2 | . . 1 . 1 . Protection 14 | . 1 5 1 3 4 Artifact . | . . . . . . Weapon 111 | 2 5 44 14 25 21 Energy Gun 24 | 1 1 10 5 6 1 Energy Cannon . | . . . . . . Ballistic Gun 27 | 1 3 19 2 2 . Ballistic Cannon 16 | . . . 4 6 6 Launcher 15 | . 1 4 3 2 5 Special Weapon . | . . . . . . Impact Weapon 2 | . . 2 . . . Slashing Weapon 12 | . . 7 . 5 . Piercing Weapon 10 | . . . . 1 9 Special Melee Weapon 5 | . . 2 . 3 . Unidentified Prototypes 4 | . . 4 . . . Parts Lost 36 | . 1 11 4 8 12 Power 5 | . . 1 1 2 1 Propulsion 5 | . . 2 . . 3 Utility 14 | . . 3 3 3 5 Weapon 12 | . 1 5 . 3 3 Highest Loss Streak 9 | . 1 7 2 3 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 99 98 96 97 Engine 8 | . 14 10 6 5 6 Core 1 | . . . 2 3 1 Treads 19 | . 21 21 18 18 17 Device 11 | . . . 15 25 18 Storage 10 | . 14 11 9 9 9 Hackware 9 | . . 10 9 13 8 Protection 13 | . 6 21 19 3 15 Energy Gun 3 | . 1 2 5 4 . Ballistic Gun 9 | . 25 15 7 . . Ballistic Cannon 3 | . . . 4 7 4 Launcher 1 | . . 1 . . 1 Slashing Weapon 1 | . . 2 . 1 . Piercing Weapon 1 | . . . . 2 10 Naked Turns . | . . . . . . Heaviest Build 52 | 11 30 41 45 44 52 Greatest Support 49 | 20 40 46 46 46 49 Greatest Overweight (x) 3 | 2 . 1 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 4 14 15 15 15 15 Average Carried 13 | 2 8 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 14 15 15 15 12 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 3845 | 242 409 1338 650 601 605 Remotely . | . . . . . . Salvage Created 4252 | . 503 1594 823 532 800 Parts 295 | . 40 117 49 41 48 Haulers Intercepted 8 | . 2 4 1 . 1 Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 119 | . 13 41 22 24 19 Melee 9 | . . . . 3 6 Guns 40 | . 10 21 4 5 . Cannons 31 | . . . 16 5 10 AOE 37 | . 3 18 2 11 3 Classes Destroyed 11 | . 6 3 1 1 . Worker 1 | . . 1 . . . Builder 4 | . . . 2 . 2 Hauler 8 | . 2 4 1 . 1 Mechanic 2 | . 1 . . . 1 Operator 2 | . 1 1 . . . Watcher 10 | . 3 5 1 . 1 Swarmer 42 | . 9 15 3 12 3 Grunt 43 | . 4 15 13 6 5 Brawler 6 | . . . . 2 4 Duelist 6 | . . 1 1 1 3 Sentry 22 | . . 10 5 3 4 Best Kill Streak 13 | . 3 11 6 7 13 Combat Bots Only 11 | . 3 11 6 7 10 Max Kills in Single Turn 6 | . 3 6 3 3 2 Gunslinging 1 | . 1 1 . . . Exploded 6 | . 3 6 2 3 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 7169 | . 444 2243 1172 1048 2262 Core 915 | . 99 263 98 114 341 Absorbed by Shields 133 | . . 41 56 36 . Redirected to Shielding 50 | . . 50 . . . Core Remaining (%) 64 | 100 60 34 . . . Volleys Fired 341 | . 55 113 77 55 41 Largest 2 | . 2 2 2 2 2 Hottest 126 | . 60 126 107 107 89 Shots Fired 572 | . 109 206 124 73 60 Gun 423 | . 108 192 75 40 8 Cannon 117 | . . . 46 22 49 Launcher 32 | . 1 14 3 11 3 Special . | . . . . . . Kinetic 413 | . 104 150 84 26 49 Thermal 97 | . . 34 37 26 . Explosive 32 | . 1 14 3 11 3 Electromagnetic 30 | . 4 8 . 10 8 Robot Hit Streak 15 | . 13 15 12 12 13 Robot Miss Streak 9 | . 5 6 9 4 5 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 5 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 417 | . 60 146 93 51 67 Core Hits 298 | . 29 78 78 40 73 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 11 | . 1 3 3 2 2 Burn 6 | . . 3 3 . . Destroy 1 | . 1 . . . . Impale 4 | . . . . 2 2 Melee Attacks 88 | . . 34 . 35 19 Impact 1 | . . 1 . . . Slashing 49 | . . 30 . 19 . Piercing 31 | . . . . 12 19 Sneak Attacks 5 | . . 3 . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . 1 1 Damage Inflicted 9575 | . 881 3290 1827 1627 1950 Guns 4208 | . 772 2179 801 328 128 Cannons 2122 | . . . 821 399 902 Explosions 2557 | . 109 1111 205 645 487 Melee 688 | . . . . 255 433 Ramming . | . . . . . . Kinetic 4912 | . 772 1557 1235 446 902 Thermal 1319 | . . 585 387 305 42 Explosive 1891 | . 109 1004 205 462 111 Electromagnetic 765 | . . 144 . 159 462 Impact . | . . . . . . Slashing 69 | . . . . 69 . Piercing 619 | . . . . 186 433 Highest Corruption 15 | . . . . 4 15 Average Corruption 4 | . . . . 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . . . . 29 21 Message Errors 9 | . . . . 7 2 Matter Fused 16 | . . . . 9 7 Heat Flow Errors 12 | . . . . 7 5 Energy Discharges 4 | . . . . 1 3 Data Loss (minor) 3 | . . . . 2 1 Data Loss (major) 3 | . . . . 1 2 Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 139 | . . 68 11 60 . Projectiles 3 | . . . 3 . . Explosions 94 | . . 68 8 18 . Melee 42 | . . . . 42 . Knockbacks 52 | . . . 28 5 19 Impact . | . . . . . . Kinetic 48 | . . . 25 5 18 Secondary 4 | . . . 3 . 1 Self-Inflicted Damage 292 | . . 49 13 169 61 Shots 10 | . . 2 1 5 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 574 | . 20 450 336 287 574 Average Temperature 125 | . 15 155 114 82 131 Received Heat Transfer 2704 | . 90 768 643 285 918 Effects 13 | . . 4 4 . 5 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . . 2 . . Interference 5 | . . 2 1 . 2 Matter Decay 1 | . . 1 . . . Short Circuit 3 | . . 1 1 . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 1 . . 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 6 | . . 5 1 . . Heat Transferred 2776 | . . 1244 1073 409 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 2 . 2 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 1154 | . 251 460 467 1154 854 Initial 562 | . . 20 29 303 562 Average 407 | . 87 220 182 789 587 Maximum Alert Level 4 | . 1 2 2 4 3 Low Security (%) 28 | 100 93 30 57 . . Level 1 33 | . 6 63 35 15 . Level 2 19 | . . 6 6 25 90 Level 3 11 | . . . . 34 9 Level 4 7 | . . . . 23 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 3 6 6 . 3 Investigation 8 | . 2 4 1 . 1 Extermination . | . . . . . . Reinforcement 7 | . 1 2 3 . 1 Assault 1 | . . . . . 1 Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . 1 2 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 8 | . 1 4 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 169 | . 21 51 31 32 34 Peak Tracking Total 12 | . 3 8 4 5 12 Tactical Retreats 6 | . . . . 2 4 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 4 | . 2 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts 52 | . . . . 52 . Triggered . | . . . . . . Disarmed 1 | . . . . 1 . Reprogrammed 6 | . . . . 6 . Reused 3 | . . . . 3 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . . 3 . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 13 | . . 5 . 6 2 Max in Single Turn 2 | . . 2 . 2 1 Garrison Relay 4 | . . . . 4 . Phase Generator 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 28 | . 9 13 2 . 4 Terminals 21 | . 7 11 1 . 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . 1 . . Total Hacks 72 | . 20 36 8 . 8 Successful 43 | . 10 23 6 . 4 Failed 29 | . 10 13 2 . 4 Catastrophic 7 | . 3 3 . . 1 Database Lockouts . | . . . . . . Manual 65 | . 20 30 7 . 8 Terminals 58 | . 18 32 4 . 4 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . . 2 Recycling Units 3 | . 1 . . . 2 Scanalyzers 4 | . . 4 . . . Garrison Access 4 | . . . 4 . . Terminal Hacks 11 | . 2 9 . . . Branch Access Points 1 | . . 1 . . . Terminal Index 2 | . 1 1 . . . Unreport Threat 8 | . 1 7 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 29 | . 8 12 5 . 4 Terminals 19 | . 6 10 2 . 1 Assimilate 5 | . 2 3 . . . Botnet 10 | . 3 6 1 . . Operators 4 | . 1 1 1 . 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Mechanics 2 | . 1 . . . 1 Recycling Units 3 | . 1 . . . 2 Recyclers 2 | . 1 . . . 1 Mask 1 | . . . . . 1 Scanalyzers 2 | . . 2 . . . Extract 2 | . . 2 . . . Garrison Access 3 | . . . 3 . . Restock 1 | . . . 1 . . Reprogram 1 | . . . 1 . . Eject 1 | . . . 1 . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 8 11 1 . 2 Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 10 | . . 10 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 5 | . . 2 . 3 . Non-combat 2 | . . 2 . . . Combat 3 | . . . . 3 . Robot Hacks Applied 5 | . . 2 . 3 . no_distress 2 | . . 2 . . . overload_power 1 | . . . . 1 . streamctrl_high 2 | . . . . 2 . Relay Couplers Released 16 | . . . 3 13 . Ejected 3 | . . . 3 . . Machine Destruction 13 | . . . . 13 . Attached 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies 5 | . 1 2 . 2 . Largest Group 3 | . 1 3 3 3 1 Highest-Rated Group 42 | . 10 30 30 42 10 Highest-Rated Ally 16 | . 10 10 10 16 10 Total Orders 20 | . . 5 6 8 1 STAY 10 | . . 3 3 3 1 FOLLOW 9 | . . 2 3 4 . GUARD 1 | . . . . 1 . Ally Attacks 20 | . . . . 20 . Total Damage 316 | . . . . 316 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 9486 | 60 1160 3726 743 2852 945 Spaces Moved 4610 | 35 612 1807 284 1442 430 Core 6 | 6 . . . . . Treads 4406 | 6 441 1807 284 1442 426 Legs 194 | 23 171 . . . . Wheels 4 | . . . . . 4 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 110 Average Speed 165 | 132 148 171 167 164 165 Slowest Speed 240 | 190 160 240 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 3 95 95 13 99 40 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 19 | . . 17 . 1 1 Terrain Destroyed 220 | . 7 73 28 93 19 Melee 19 | . . 17 . 1 1 Projectile . | . . . . . . AOE 201 | . 7 56 28 92 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 5731 | 45 750 2168 418 1783 567 Wait 297 | . 51 63 26 122 35 Move 4605 | 34 611 1806 283 1441 430 Hop . | . . . . . . Pick Up 70 | 3 11 38 1 15 2 Fast Attach 34 | 7 4 7 5 5 6 Attach 31 | . 1 11 3 9 7 Detach 5 | 1 . 1 1 2 . Swap 135 | . 10 52 19 30 24 Drop 75 | . 7 44 3 15 6 Fire 341 | . 55 113 77 55 41 Melee 83 | . . 33 . 34 16 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 3 | . . . . 3 . Rewire . | . . . . . . Trap 52 | . . . . 52 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 11) 910 | -10/Materials | Discovered new exit (range 9) 1150 | -10/Materials | Discovered new exit (range 16) 1221 | -10/Materials | Entered another Materials area 1221 | -9/Materials | Accompanied by 1 ally 1221 | -9/Materials | Evolved 2 slots: Utility x2 1438 | -9/Materials | Destroyed 7 combat bots 1874 | -9/Materials | Discovered new exit (range 12) 2281 | -9/Materials | Build established: Scavenger-Mutant 2338 | -9/Materials | Discovered new exit (range 5) 2728 | -9/Materials | Destroyed 11 combat bots 2790 | -9/Materials | Core integrity fell below 50% 2818 | -9/Materials | Build established: Mutant 2834 | -9/Materials | Lost 7 parts (1p2n2u2w) 3141 | -9/Materials | Build established: Scavenger-Mutant 3279 | -9/Materials | Discovered new exit (range 7) 4115 | -9/Materials | Discovered new exit (range 16) 4391 | -9/Materials | Identified exit to Mines 4711 | -9/Materials | Discovered new exit (range 4) 4947 | -9/Materials | Entered another Materials area 4947 | -8/Materials | Accompanied by 3 allies 4947 | -8/Materials | Evolved 2 slots: Utility x2 5520 | -8/Materials | Garrison activated, responded to threat 5673 | -8/Materials | Identified exit to Garrison 5690 | -8/Materials | Entered Garrison 5690 | -8/Garrison | Accompanied by 2 allies 5698 | -8/Garrison | Installed Relay Interface Framework 5776 | -8/Garrison | Triggered checkpoint 5890 | -8/Garrison | Garrison Relay disabled 6120 | -8/Garrison | Triggered checkpoint 6144 | -8/Garrison | Triggered checkpoint 6399 | -8/Garrison | Discovered new exit (range 9) 6518 | -8/Garrison | Triggered checkpoint 6802 | -8/Garrison | Garrison Relay disabled 6865 | -8/Garrison | Triggered checkpoint 6887 | -8/Garrison | Triggered checkpoint 6912 | -8/Garrison | Destroyed 7 combat bots 6943 | -8/Garrison | Discovered new exit (range 9) 6956 | -8/Garrison | Triggered checkpoint 7053 | -8/Garrison | Lost 3 parts (2u1w) 7278 | -8/Garrison | Garrison Relay disabled 7416 | -8/Garrison | Phase Generator disabled 7836 | -8/Garrison | Triggered checkpoint 7866 | -8/Garrison | Garrison Relay disabled 7913 | -8/Garrison | Discovered new exit (range 15) 8542 | -8/Garrison | Entered Materials 8542 | -8/Materials | Accompanied by 1 ally 9308 | -8/Materials | Core integrity fell below 50% 9342 | -8/Materials | First assault squad dispatched 9444 | -8/Materials | System corruption reached 10% 9449 | -8/Materials | Core integrity fell below 20% 9487 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09468_ M-28 Smith destroyed. 09468_ G-47 Trooper knocked back. 09469_ The unstable cave ceiling collapses. 09469_ Grenade Launcher destroyed. 09470_ System corrupted: Heat flow error (+227). 09470_ Lgt. Treads destroyed. 09471_ Power failure, Deuterium Engine shutdown. 09472_ G-47 Trooper destroyed. 09473_ Overheating: System interference. 09473_ Adv. Weight Redist. System temporarily disabled. 09476_ Overheating: System interference. 09476_ Spear temporarily disabled. 09476_ Lgt. Treads destroyed. 09478_ Acquired Wheel. 09479_ Power failure, Deuterium Engine shutdown. 09480_ Wheel broken. 09480_ Overheating: Short circuit. 09481_ Acquired Wheel. 09486_ Dropped Broken Wheel. 09487_ Acquired Aluminum Leg. 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""" # %[%[% #????????????? | | ?????????????????""" ?# *[![ * #????????????? | | ?????????????????"""??## g ##+####????????????? | | ????????????????? ???? ?????????????????? | | ????????????????? ????#### ##### ????????????????? | | ????????????????#????????# #?????#???????????????? | | ?????????????????????????# #?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????#+#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 450 Resistance: EX 25 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 26 Item Schematics ----------------- Grenade Launcher | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Sml. Matter Pod | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted EMP Blaster | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Quick And Dirty Watch This! Challenges ------------ None Game ------ Seed DroneVisualCarapace Manual? 0 Play Time 02:30:42 Cumulative 77.8 hours Start 2022.05.23 @ 23:04:42 End 2022.05.24 @ 02:11:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 52 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 511cfe25-80c3-4a15-a157-9f41c9e8be1f