Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 02:34:40 Player: KingCain Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1174) 1174 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 3043 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/550 Matter 38/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink Small Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Assault Rifle Grenade Launcher Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink Small Storage Unit Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 27 | 6 2 7 12 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 3 7 Treads 12 | 2 . 3 7 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 2 | . 2 . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 2 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 1 | . . . 1 Launcher 4 | . . 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 1 1 14 Power 3 | . 1 . 2 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 7 | . . 1 6 Highest Loss Streak 8 | . 1 1 8 To Critical Strikes . | . . . . Average Backups 6 | . 1 7 8 Power . | . . . . Propulsion 3 | . . 4 6 Utility 1 | . . 1 2 Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 87 | . 91 88 84 Engine 5 | . 10 3 5 Treads 34 | . 28 29 40 Device 8 | . 10 11 5 Storage 10 | . 14 11 9 Ballistic Gun 18 | . 28 22 11 Launcher 9 | . . 10 11 Peak Build Rating 18 | 6 8 12 18 Average Rating 11 | 3 6 10 15 On Entrance 6 | . 6 8 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 52 | 12 13 51 52 Greatest Support 104 | 40 40 60 104 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 16 | 6 8 19 20 Most Carried 10 | . 3 10 10 Average Carried 6 | . 2 8 8 Final Capacity 20 | 8 8 20 20 Final Carried 10 | . 3 10 9 Class Distribution -------------------- 62% | Gunner 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 651 | 193 83 205 170 Remotely . | . . . . Salvage Created 1053 | . 83 285 685 Parts 66 | . 3 23 40 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . 2 7 17 Guns 6 | . 2 3 1 Cannons 1 | . . . 1 AOE 19 | . . 4 15 Classes Destroyed 10 | . 1 7 2 Worker 3 | . . 1 2 Builder 3 | . . 1 2 Tunneler 2 | . . 1 1 Hauler 3 | . . 1 2 Recycler 5 | . . 1 4 Mechanic 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 7 | . . 4 3 Grunt 14 | . 2 . 12 Sentry 5 | . . 3 2 Best Kill Streak 10 | . 2 7 10 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 4 | . 1 4 4 Gunslinging . | . . . . Exploded 4 | . . 4 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 277 | . 11 46 220 Missed 99 | . 2 14 83 Hits 178 | . 9 32 137 Projectile 178 | . 9 32 137 Critical Strikes 5 | . 1 2 2 Damage Taken 2988 | . 116 455 2417 Core 678 | . 22 97 559 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 91 75 . Volleys Fired 44 | . 5 10 29 Largest 3 | . 2 3 3 Hottest 87 | . 40 70 87 Shots Fired 104 | . 10 27 67 Gun 63 | . 10 20 33 Cannon 5 | . . . 5 Launcher 36 | . . 7 29 Special . | . . . . Kinetic 68 | . 10 20 38 Thermal . | . . . . Explosive 36 | . . 7 29 Electromagnetic . | . . . . Robot Hit Streak 14 | . 9 14 8 Robot Miss Streak 3 | . 1 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 69 | . 9 18 42 Core Hits 79 | 1 5 15 58 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3814 | 4 103 591 3116 Guns 485 | . 103 166 216 Cannons 112 | . . . 112 Explosions 3084 | . . 400 2684 Melee . | . . . . Ramming 133 | 4 . 25 104 Kinetic 597 | . 103 166 328 Thermal 617 | . . . 617 Explosive 2467 | . . 400 2067 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 269 | . . . 269 Projectiles . | . . . . Explosions 269 | . . . 269 Melee . | . . . . Knockbacks 3 | 1 . . 2 Impact 2 | 1 . . 1 Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 362 | . . 2 360 Shots 7 | . . 1 6 Rammed 16 | 2 . 2 12 Targets Rammed 20 | 2 . 3 15 Kicked . | . . . . Crushed 4 | . . 1 3 Highest Temperature 21 | . 16 8 21 Average Temperature 7 | . 16 8 6 Received Heat Transfer 1272 | . 84 171 1017 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 400 | . . . 400 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 75 | 100 100 100 42 Level 1 7 | . . . 16 Level 2 17 | . . . 40 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 569 | . 50 196 569 Initial 66 | . . 8 66 Average 145 | . 11 62 287 Influence Increases 1106 | . 50 258 798 Destroy 0b10 Robot/C 520 | . 40 140 340 Destroy 0b10 Robot/NC 95 | . . 25 70 Destroy Leader 120 | . 10 42 68 Successful Hack 19 | . . 7 12 Disable Machine 150 | . . . 150 Destroy Structure 187 | . . 44 143 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 644 | . 30 121 493 Entered New Map 103 | . . 12 91 Time Decay 391 | . 30 99 262 Lost Part 150 | . . 10 140 Squads Dispatched 4 | . . . 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 3 7 35 Peak Tracking Total 12 | . 3 4 12 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . . . 10 Max in Single Turn 8 | . . . 8 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 2 3 6 Successful 5 | . 1 1 3 Failed 6 | . 1 2 3 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 2 3 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 1 3 Security Status 1 | . . 1 . Recall Investigation 1 | . . . 1 Hauler Manifests 2 | . 1 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 1 2 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1320 | 125 201 427 567 Spaces Moved 663 | 79 114 213 257 Core 11 | 11 . . . Treads 652 | 68 114 213 257 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 153 Average Speed 163 | 144 160 176 159 Slowest Speed 240 | 160 160 240 237 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 21 20 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 233 | . . 48 185 Melee . | . . . . Projectile . | . . . . AOE 233 | . . 48 185 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 792 | 86 122 238 346 Wait 32 | . . . 32 Move 660 | 78 113 212 257 Hop . | . . . . Pick Up 8 | . 2 6 . Fast Attach 12 | 6 1 2 3 Attach 6 | . . 2 4 Detach . | . . . . Swap 9 | . 1 3 5 Drop 1 | . . . 1 Fire 44 | . 5 10 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 20 | 2 . 3 15 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 633 | -9/Materials | Build established: Gunner 698 | -9/Materials | Discovered new exit (range 15) 754 | -9/Materials | Entered another Materials area 754 | -8/Materials | Evolved 2 slots: Propulsion x2 1154 | -8/Materials | First assault squad dispatched 1166 | -8/Materials | Lost 5 parts (1p1n1u2w) 1236 | -8/Materials | Core integrity fell below 50% 1316 | -8/Materials | Core integrity fell below 20% 1321 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01313_ U-05 Engineer lays Concrete. 01313_ G-47 Trooper overheating. 01314_ Assault Cannon destroyed. 01314_ G-47 Trooper overheating. 01315_ G-47 Trooper heat short circuits Aluminum Leg. 01315_ G-47 Trooper overheating. 01315_ U-05 Engineer lays Concrete. 01316_ G-47 Trooper heat spikes uncontrollably. 01316_ G-47 Trooper overheating. 01317_ G-47 Trooper heat damages Lgt. Nuclear Core. 01317_ G-47 Trooper overheating. 01317_ U-05 Engineer lays Concrete. 01318_ G-47 Trooper overheating. 01318_ U-05 Engineer lays Concrete. 01319_ G-47 Trooper overheating. 01319_ U-05 Engineer lays Concrete. 01320_ G-47 Trooper overheating. 01321_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????? """"" # ## | | ????????????????????????????? [ = | | ????????????????????????????? """"" # ! ## | | ????????????????????????????? """"" ###=# | | ????????????????????????????? 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