Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 17:38:41 Player: Azken Zutik Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2187) 2187 TOTAL SCORE: 6107 Bonus ------- Pacifist 1987 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 80/100 System Corruption 1% Temperature Cool (12) Movement Treading (160) Location -5/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Light Treads > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Treads Wheel EM Pulse Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Cooled Nuclear Pulse Thruster > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Light Treads Wheel EM Pulse Gun [Rating: 8] Favorites ----------- Power None Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Flight Unit Cooled Nuclear Pulse Thruster Utility None Weapon None Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Slots Evolved 10 | . . 2 2 2 2 2 . Power 2 | . . . 1 . 1 . . Propulsion 6 | . . 2 1 1 1 1 . Utility 2 | . . . . 1 . 1 . Weapon . | . . . . . . . . Parts Attached 4 | . . . . . . 3 1 Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 4 | . . . . . . 3 1 Treads 2 | . . . . . . 1 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . 2 . Utility . | . . . . . . . . Device . | . . . . . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon . | . . . . . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 1 | . . . . . . . 1 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) . | . . . . . . 1 5 Naked Turns 368 | . 28 80 55 18 114 73 . Heaviest Build . | . . . . . . . . Greatest Support 20 | 3 3 3 3 3 3 20 9 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 Average Carried 4 | . 5 5 5 5 5 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 4 Class Distribution -------------------- 84% | Mutant 15% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Sprinter | -5/Garrison Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Matter Collected 200 | 200 . . . . . . . Remotely . | . . . . . . . . Salvage Created . | . . . . . . . . Parts . | . . . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed . | . . . . . . . . Best Kill Streak . | . . . . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn . | . . . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Damage Taken 2722 | . 76 293 317 102 799 898 237 Core 2605 | . 76 293 317 102 799 804 214 Absorbed by Shields 40 | . . . . . . 40 . Core Remaining (%) 54 | 100 69 26 42 85 6 . . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots . | . . . . . . . . Core Hits 1 | . . . . . 1 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 78 | . . 36 . 11 31 . . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 78 | . . 36 . 11 31 . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 36 | . . 17 . 5 14 . . Shots . | . . . . . . . . Rammed 13 | . . 4 . 2 7 . . Targets Rammed 13 | . . 4 . 2 7 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature . | . . . . . . . . Average Temperature . | . . . . . . . . Received Heat Transfer 420 | . 39 54 9 . 207 90 21 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Peak Influence 248 | . 5 181 181 95 248 196 167 Initial 137 | . . 1 76 81 53 121 137 Average 106 | . . 81 94 85 130 130 153 Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 95 | . 100 100 100 100 82 100 100 Level 1 4 | . . . . . 17 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . . . 1 4 . Investigation 4 | . . . . . . 4 . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Distress Signals 5 | . . 2 1 . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 2 16 7 5 16 17 7 Peak Tracking Total 13 | . 2 10 6 5 7 13 10 Tactical Retreats 9 | . . 2 2 . 4 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Machines Accessed 6 | . 1 . . 1 . 4 . Terminals 5 | . 1 . . 1 . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 16 | . 2 . . 3 . 11 . Successful 3 | . 1 . . 1 . 1 . Failed 13 | . 1 . . 2 . 10 . Catastrophic 4 | . . . . . . 4 . Database Lockouts . | . . . . . . . . Manual 6 | . 1 . . 2 . 3 . Terminals 13 | . 2 . . 3 . 8 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 2 | . 1 . . 1 . . . Zone Layout 2 | . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . 1 . 4 . Full Trace Events 4 | . . . . . . 4 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Turns Passed 421 | . 28 80 55 18 114 110 16 Spaces Moved 847 | 1 55 152 109 32 211 240 47 Core 705 | 1 55 152 109 32 211 145 . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 142 | . . . . . . 95 47 Fastest Speed 32 | 50 50 50 50 50 50 32 32 Average Speed 46 | 50 50 50 50 50 50 42 32 Slowest Speed 50 | 50 50 50 50 50 50 50 35 Overloaded Moves 132 | . . . . . . 88 44 Propulsion Burnouts . | . . . . . . . . Robots Hopped 6 | . . . . . . 4 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 12 | 1 18 22 15 1 8 11 26 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Total 856 | . 54 155 108 33 218 242 46 Wait . | . . . . . . . . Move 832 | . 54 151 108 31 210 234 44 Hop 3 | . . . . . . 2 1 Pick Up . | . . . . . . . . Fast Attach 2 | . . . . . . 2 . Attach 2 | . . . . . . 1 1 Detach 1 | . . . . . . 1 . Swap . | . . . . . . . . Drop . | . . . . . . . . Fire . | . . . . . . . . Melee . | . . . . . . . . Ram 13 | . . 4 . 2 7 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . 2 . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 24 | -10/Materials | Discovered new exit (range 12) 29 | -10/Materials | Entered another Materials area 29 | -9/Materials | Evolved 2 slots: Propulsion x2 87 | -9/Materials | Core integrity fell below 50% 102 | -9/Materials | Discovered new exit (range 16) 109 | -9/Materials | Entered another Materials area 109 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 157 | -8/Materials | Discovered new exit (range 15) 159 | -8/Materials | Core integrity fell below 50% 164 | -8/Materials | Entered Factory 164 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 176 | -7/Factory | Discovered new exit (range 8) 182 | -7/Factory | Entered another Factory area 182 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 252 | -6/Factory | Core integrity fell below 50% 268 | -6/Factory | Core integrity fell below 20% 288 | -6/Factory | Discovered new exit (range 16) 296 | -6/Factory | Entered another Factory area 296 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 305 | -5/Factory | Build established: Mutant 389 | -5/Factory | Core integrity fell below 50% 403 | -5/Factory | Core integrity fell below 20% 406 | -5/Factory | Identified exit to Garrison 406 | -5/Factory | Entered Garrison 418 | -5/Garrison | Spotted B-75 Beast 418 | -5/Garrison | Triggered checkpoint 422 | -5/Garrison | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 00388_ P-70 Sage destroyed. 00388_ O-16 Technician destroyed. 00388_ R-10 Processor destroyed. 00390_ K-01 Serf cleans the Nuclear Reactor. 00393_ Critical hit (Burn: +37). 00399_ Slug penetrates Wall. 00400_ Slug penetrates H-66 Slayer. 00402_ Slug penetrates Wall. 00406_ Connecting with Garrison Access... >>Unlock Access door unlocked. 00406_ EXIT=UNLOCKED: GARRISON 00406_ ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. LOCATION=GARRISON GOAL=ESCAPE 00412_ Penetrated by Slug. 00416_ Knocked back. 00416_ C-35 Carver knocked back. 00422_ Cld. Nuclear Pulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ##"???#####???????????????????????? | | ????????????? ?? #??????????????????????? | | ?????????????? ?? ??????????????????????? | | ??????????????? ?? ??????????????????????? | | ???????????? ???# ?# #??????????????????????? | | ???????????? ## ## #??????????????????????? | | ???????????" "??????????????????????? | | ???????????" BB "??????????????????????? | | ???????????? BB "??????????????????????? | | ??????????????? "??????????????????????? | | ????????????????# ?# @#??????????????????????? | | ???????????# ## ## c#??????????????????????? | | ???????????# c#??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????## ## g## #??????????????????????? | | ????????????????# g?# #??????????????????????? | | ????????????????####??# c#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #####??????????????????? | | ??????????????????????# ## ###### #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# # # ### #???????????? | | ??????????????????????# ###### #???????????????? | | ??????????????????????# #????# #???????????????? | | ??????????????????????# ###### ################# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????########## ############### # | | ???????????????????????????????# #?????????????### | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxForceExpander Manual? 0 Play Time 00:10:25 Cumulative 344.5 hours Start 2022.05.04 @ 17:28:50 End 2022.05.04 @ 17:38:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/1/0/1/2/0/0/0/0 Lore% 66 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a8f8add-108d-4c50-b132-33d5a2a62852