Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.19 @ 16:11:45 Player: Demise Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (205) 1025 Value Destroyed (5898) 5898 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1582) 1582 TOTAL SCORE: 12925 Bonus ------- High Alert Combat Kills 642 Follower Combat Kills 340 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 5/150 System Corruption 0% Temperature Cool (59) Movement Walking (180) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- YOLO Cannon > --- INVENTORY (36) --- Light Treads Armored Treads Combat Antigrav System High-capacity Storage Unit High-capacity Matter Pod (200) Structural Scanner Modified TNC Experimental Targeting Computer Launcher Guidance Computer Advanced Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Cloak of Protection Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite System Shield Relay Coupler [Programmer] (77) System Purifier High-powered Tractor Beam AS-neutralizer No. 17b Shock Rifle Improved EM Pulse Cannon Autogun Minigun Gauss Rifle 8R-AWN's Boregun Datajack Makeshift Hammer Scythe Ripper Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Armored Treads Combat Antigrav System High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Modified TNC Experimental Targeting Computer Launcher Guidance Computer Advanced Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Cloak of Protection Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite System Shield Relay Coupler [Programmer] System Purifier High-powered Tractor Beam AS-neutralizer No. 17b Shock Rifle Improved EM Pulse Cannon Autogun Minigun Gauss Rifle 8R-AWN's Boregun Datajack Makeshift Hammer Scythe Ripper Dirty Bomb Trap [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Advanced Myomer Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 268 | 4 25 18 50 5 32 13 49 48 10 4 10 Power 28 | . 2 8 6 1 2 . 3 2 1 . 3 Engine 20 | . 2 8 5 1 1 . 1 . . . 2 Core 8 | . . . 1 . 1 . 2 2 1 . 1 Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 5 2 6 . 3 3 5 3 . . . Treads 19 | 2 5 2 5 . 2 . 3 . . . . Leg 9 | . . . . . 1 3 2 3 . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . Utility 87 | . 5 . 17 . 13 . 22 24 2 2 2 Device 30 | . . . 3 . 3 . 7 14 1 1 1 Storage 21 | . 3 . 6 . 4 . 6 1 1 . . Processor 7 | . 2 . 1 . . . 1 1 . 1 1 Hackware 2 | . . . . . . . . 2 . . . Protection 27 | . . . 7 . 6 . 8 6 . . . Artifact . | . . . . . . . . . . . . Weapon 124 | 2 13 8 21 4 14 10 19 19 7 2 5 Energy Gun 4 | . . 2 2 . . . . . . . . Energy Cannon 15 | . . . 1 . 2 2 3 5 1 . 1 Ballistic Gun 62 | 2 9 3 10 2 5 5 11 9 3 . 3 Ballistic Cannon 3 | . . . 3 . . . . . . . . Launcher 18 | . . 1 3 2 2 3 4 1 2 . . Special Weapon 7 | . 4 2 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 13 | . . . . . 5 . 1 3 1 2 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . 1 . . . Unidentified Prototypes 11 | . . . 5 . 6 . . . . . . Parts Lost 42 | . 1 10 5 . 1 1 5 9 7 . 3 Power 12 | . . 4 2 . . . 2 1 2 . 1 Propulsion 5 | . . 2 1 . 1 1 . . . . . Utility 8 | . . . . . . . 1 4 1 . 2 Weapon 17 | . 1 4 2 . . . 2 4 4 . . Highest Loss Streak 5 | . 1 2 3 . 1 1 1 5 5 . 3 Average Slot Usage (%) 93 | . 92 93 99 100 86 87 96 98 89 75 99 Engine 5 | . 10 12 7 11 9 . 2 . . . 4 Core 3 | . . . 3 . 1 11 5 7 5 . 2 Treads 14 | . 28 25 21 22 22 9 8 2 . . . Leg 5 | . . . . . . 12 9 11 15 15 15 Device 2 | . . . . . . . 7 5 5 4 6 Storage 30 | . 15 28 34 44 21 33 34 30 35 30 30 Processor 3 | . 9 . . . . . . 6 7 8 15 Hackware 2 | . . . . . . . . 12 7 7 6 Protection 4 | . . . 8 . 10 . 9 3 . . . Energy Gun 1 | . . 12 3 . . . . . . . . Energy Cannon 1 | . . . 3 . . . . . 4 . . Ballistic Gun 14 | . 26 11 13 21 14 21 16 11 1 2 10 Slashing Weapon 1 | . . . . . 5 . . 2 . 5 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 177 | 2 39 42 95 96 171 171 177 150 142 134 144 Greatest Support 60 | 3 46 46 46 46 58 46 60 60 60 60 60 Greatest Overweight (x) 13 | . . 2 2 2 4 5 13 4 2 2 2 Average Overweight (x) 1 | . . . 1 2 2 3 2 2 2 2 2 Largest Inventory Capacity 56 | 4 16 16 30 30 40 40 56 36 36 36 36 Average Capacity 29 | 4 10 16 24 30 28 40 36 36 36 36 36 Most Carried 40 | 4 16 16 28 30 40 40 40 36 34 36 36 Average Carried 27 | 2 9 14 23 29 26 39 36 35 32 32 35 Final Capacity 40 | 4 16 16 30 30 40 40 36 36 36 36 36 Final Carried 40 | 4 16 16 28 30 40 40 36 34 31 36 34 Class Distribution -------------------- 85% | Hauler-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Matter Collected 6264 | 250 537 285 1336 280 762 290 1416 756 200 34 118 Remotely 162 | . . . 102 . . . . . . 24 36 Salvage Created 7659 | 87 906 266 1939 506 543 293 1895 988 49 . 187 Parts 489 | 7 57 5 131 27 69 23 116 47 5 . 2 Haulers Intercepted 13 | . 2 . 6 . . . 5 . . . . Recyclers Shooed 9 | . 7 . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 7 . 10 Prevented 2 | . . . . . . . . . 1 . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 164 | . 17 17 37 11 5 14 35 21 2 . 5 Melee 2 | . . . . . 2 . . . . . . Guns 101 | . 17 15 23 7 . 4 23 12 . . . Cannons 20 | . . . 10 . . . 2 4 1 . 3 AOE 39 | . . 2 4 4 3 9 10 5 . . 2 Classes Destroyed 20 | 2 6 2 3 1 2 1 1 1 . . 1 Worker 9 | . . 1 2 2 . 1 3 . . . . Builder 3 | . 1 . 1 . . . 1 . . . . Tunneler 2 | 1 . . . 1 . . . . . . . Hauler 13 | . 2 . 6 . . . 5 . . . . Recycler 3 | 1 . . . 1 . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . 1 Mechanic 2 | . . . 1 . . . 1 . . . . Operator 6 | . 2 . 2 . . . 2 . . . . Turret 1 | . . . . . 1 . . . . . . Watcher 10 | . 3 . 4 . . . 2 1 . . . Swarmer 28 | . 3 2 4 2 . 10 3 2 2 . . Grunt 82 | . 14 . 22 8 . 2 21 11 . . 4 Brawler 3 | . . . . 1 . . 1 1 . . . Duelist 3 | . . . 2 . . 1 . . . . . Protector 3 | . . . . . . . 1 1 . . 1 Sentry 18 | . . . 9 . . . 7 2 . . . Hunter 4 | . . . . . . 1 2 1 . . . Programmer 3 | . . . . . . . . 3 . . . Zionite 8 | . . . . . 8 . . . . . . Assembled 19 | . . 15 . . 4 . . . . . . Best Kill Streak 7 | 2 3 3 4 5 5 4 5 7 1 . 5 Combat Bots Only 6 | . 3 3 4 2 3 4 5 6 1 . 5 Max Kills in Single Turn 4 | 1 1 1 2 3 2 2 4 3 1 . 2 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 4 | . . 1 2 2 1 2 4 3 . . 1 Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Damage Taken 11268 | . 751 1106 1320 480 252 645 2402 2341 835 . 1136 Core 1546 | . 142 104 94 76 14 98 317 287 183 . 231 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 43 | 100 . 1 . . . 29 42 . . . . Volleys Fired 696 | 5 113 67 141 35 55 32 159 64 16 . 9 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 2 Hottest 140 | 40 100 140 140 46 56 124 124 138 98 . 100 Shots Fired 1260 | 10 202 121 259 65 84 56 302 123 25 . 13 Gun 1077 | 10 192 118 204 60 59 42 265 106 13 . 8 Cannon 117 | . . . 44 . 13 8 22 14 11 . 5 Launcher 51 | . . 2 7 5 12 6 15 3 1 . . Special 15 | . 10 1 4 . . . . . . . . Kinetic 1012 | 10 192 64 193 60 59 42 265 106 13 . 8 Thermal 124 | . 10 38 46 . . 3 11 . 11 . 5 Explosive 51 | . . 2 7 5 12 6 15 3 1 . . Electromagnetic 73 | . . 17 13 . 13 5 11 14 . . . Robot Hit Streak 44 | 2 26 7 20 23 13 20 25 44 4 . 4 Robot Miss Streak 5 | 1 3 5 3 1 2 1 4 2 3 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . . 2 1 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . Shots Hit Robots 893 | 6 138 65 178 52 88 42 218 83 14 . 9 Core Hits 434 | 4 59 38 79 22 41 22 96 59 4 . 10 Critical Hits 16 | . 4 . 1 . 2 . 2 . 5 . 2 Critical Kills 3 | . 1 . 1 . . . . . . . 1 Critical Parts Destroyed 8 | . 3 . . . . . 2 . 2 . 1 Melee Attacks 71 | . . . . . 50 . 5 11 2 2 1 Impact . | . . . . . . . . . . . . Slashing 70 | . . . . . 50 . 5 10 2 2 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . 7 . . . . . . Damage Inflicted 18717 | 50 1180 837 3381 986 2471 1146 4597 2353 373 . 1343 Guns 10903 | 50 1156 674 2330 737 626 514 3014 1565 150 . 87 Cannons 2150 | . . . 619 . 14 134 418 389 173 . 403 Explosions 4222 | . . 163 432 249 436 498 1142 399 50 . 853 Melee 1395 | . . . . . 1395 . . . . . . Ramming 23 | . . . . . . . 23 . . . . Kinetic 10412 | 50 1156 326 2187 737 626 514 3014 1565 150 . 87 Thermal 2613 | . 24 268 636 . . 40 216 . 173 . 1256 Explosive 3335 | . . 129 432 249 436 498 1142 399 50 . . Electromagnetic 939 | . . 114 126 . 14 94 202 389 . . . Impact . | . . . . . . . . . . . . Slashing 1395 | . . . . . 1395 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . 1 . . . Average Corruption 1 | . 1 1 . . . . . 1 . . . Corruption Purged 1 | . . . . . . . . 1 . . . Effects 15 | . 5 9 . . . . . 1 . . . Message Errors 3 | . 2 1 . . . . . . . . . Energy Discharges 5 | . . 5 . . . . . . . . . Data Loss (minor) 3 | . 1 1 . . . . . 1 . . . Targeting Errors 3 | . 2 1 . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 96 | . . 5 20 . . 20 36 . 15 . . Projectiles . | . . . . . . . . . . . . Explosions 96 | . . 5 20 . . 20 36 . 15 . . Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . 3 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 139 | . . 35 37 . 27 . 40 . . . . Shots 6 | . . 1 2 . 1 . 2 . . . . Rammed 2 | . . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 341 | . 60 232 282 10 306 273 341 99 67 . 52 Average Temperature 70 | . 12 54 67 4 95 98 140 32 32 . 32 Received Heat Transfer 3897 | . 366 360 492 249 . 117 1107 780 60 . 366 Effects 3 | . . . 2 . 1 . . . . . . Interference 3 | . . . 2 . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 3 | . . . . . . 1 2 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 Heat Transferred 4056 | . 50 642 1184 . . 74 370 . 296 . 1440 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Peak Influence 887 | 10 279 174 781 439 . 221 828 887 . . . Initial 373 | . 6 87 . 249 . . 68 373 . . . Average 307 | 3 138 49 344 263 . 130 401 542 . . . Maximum Alert Level 3 | . 1 . 3 2 . 1 3 3 . . . Low Security (%) 38 | 100 65 100 37 4 . 80 22 . . . . Level 1 31 | . 34 . 20 91 . 19 35 28 . . . Level 2 22 | . . . 31 4 . . 20 57 . . . Level 3 8 | . . . 10 . . . 21 13 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 36 | . 6 . 10 1 . . 8 10 . . 1 Investigation 20 | . 5 . 6 1 . . 6 2 . . . Extermination 4 | . . . . . . . . 4 . . . Reinforcement 5 | . 1 . 3 . . . 1 . . . . Assault 5 | . . . 1 . . . 1 2 . . 1 Garrison 2 | . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Distress Signals 11 | . 3 1 2 . . . 2 3 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 299 | . 33 21 60 20 29 21 57 33 7 . 18 Peak Tracking Total 13 | . 4 3 4 3 9 4 7 7 3 . 13 Tactical Retreats 45 | . 3 3 8 8 3 6 7 2 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Traps Triggered 6 | . 2 . 1 . . . 2 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 24 | . . . 24 . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . Reused 4 | . . . . . 4 . . . . . . Traps Extracted 4 | . . . 4 . . . . . . . . Installed 4 | . . . . . 4 . . . . . . Triggered 2 | . . . . . . . . . 1 . 1 Exploded 3 | . . . . . 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Machines Disabled 17 | . . . 3 . 8 1 4 . . . 1 Max in Single Turn 2 | . . . 1 . 2 1 1 . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Machines Accessed 56 | . 10 1 14 1 2 . 12 16 . . . Terminals 33 | . 7 1 8 1 . . 7 9 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 6 | . 1 . 2 . . . 1 2 . . . Recycling Units 8 | . 2 . 2 . . . 2 2 . . . Scanalyzers 5 | . . . 2 . . . 1 2 . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 234 | . 44 4 53 3 2 . 51 77 . . . Successful 138 | . 18 2 33 2 2 . 28 53 . . . Failed 94 | . 26 1 19 1 . . 23 24 . . . Catastrophic 11 | . 3 . 2 . . . 2 4 . . . Database Lockouts 2 | . . 1 1 . . . . . . . . Manual 139 | . 37 3 28 4 1 . 28 38 . . . Terminals 132 | . 31 4 31 3 . . 23 40 . . . Fabricators 4 | . . . . . . . . 4 . . . Repair Stations 27 | . 2 . 6 . . . 8 11 . . . Recycling Units 37 | . 11 . 9 . . . 10 7 . . . Scanalyzers 29 | . . . 7 . . . 7 15 . . . Garrison Access 3 | . . . . . . . 3 . . . . Terminal Hacks 38 | . 4 1 12 2 2 . 4 13 . . . Record 1 | . . . . . 1 . . . . . . Part Schematic 6 | . 1 1 . . . . 1 3 . . . Robot Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 7 | . 2 . 3 1 . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . Terminal Index 3 | . . . 1 . . . 1 1 . . . Fabricator Index 1 | . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 5 | . . . 3 . . . . 2 . . . Recall Investigation 1 | . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . 2 . . . . . . . . Zone Layout 2 | . . . . . . . . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 2 | . . . . . . . . 2 . . . Repair Station Hacks 20 | . . . 5 . . . 6 9 . . . Scan Component 11 | . . . 3 . . . 3 5 . . . Repair 9 | . . . 2 . . . 3 4 . . . Recycling Unit Hacks 7 | . 2 . 1 . . . 2 2 . . . Retrieve Components 7 | . 2 . 1 . . . 2 2 . . . Scanalyzer 24 | . . . 6 . . . 5 13 . . . Insert Component 11 | . . . 3 . . . 2 6 . . . Analyze 13 | . . . 3 . . . 3 7 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 45 | . 12 1 9 . . . 10 13 . . . Terminals 28 | . 7 1 5 . . . 6 9 . . . Track 6 | . 1 1 1 . . . 1 2 . . . Botnet 19 | . 5 . 3 . . . 5 6 . . . Operators 3 | . 1 . 1 . . . . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . Report 1 | . . . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . Recycling Units 15 | . 4 . 4 . . . 4 3 . . . Reject 2 | . . . 1 . . . 1 . . . . Recyclers 5 | . 1 . 1 . . . 2 1 . . . Mask 5 | . 1 . 1 . . . 1 2 . . . Tunnel 3 | . 2 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 45 | . 9 1 12 1 . . 10 12 . . . Full Trace Events 15 | . 2 . 6 1 . . 4 2 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 1 3 . . . 3 9 . . . Parts Built 2 | . . . . . . . . 2 . . . Matter 336 | . . . . . . . . 336 . . . Time 168 | . . . . . . . . 168 . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . Parts Repaired 9 | . . . 2 . . . 3 4 . . . Time 539 | . . . 83 . . . 236 220 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 43 | . 10 . 10 . . . 15 8 . . . Parts Scanalyzed 11 | . . . 3 . . . 2 6 . . . Part Schematics Acquired 11 | . . . 3 . . . 2 6 . . . Parts Damaged 3 | . . . 1 . . . . 2 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Total Allies 7 | . . . . 2 . . . . . 4 1 Largest Group 5 | . . . . 2 . . . . . 4 5 Highest-Rated Group 138 | . . . . 42 . . . . . 118 138 Highest-Rated Ally 42 | . . . . 31 . . . . . 42 42 Total Orders . | . . . . . . . . . . . . Ally Attacks 56 | . . . . 15 . . . . . . 41 Total Damage 1320 | . . . . 149 . . . . . . 1171 Kills 13 | . . . . 3 . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Robot Analysis Total 7 | . 2 . 3 1 . . . 1 . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Turns Passed 21338 | 43 1838 1253 3780 1450 3187 1129 2154 2432 1512 1572 988 Spaces Moved 9532 | 38 870 612 1686 653 1373 449 659 1027 784 864 517 Core 49 | 38 11 . . . . . . . . . . Treads 5862 | . 859 612 1686 653 1373 193 290 196 . . . Legs 3621 | . . . . . . 256 369 831 784 864 517 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 200 160 210 180 180 180 180 180 Average Speed 186 | 50 158 162 183 200 203 227 203 187 180 180 180 Slowest Speed 510 | 50 160 200 200 200 240 270 510 240 180 180 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 73 | 3 98 97 98 99 87 99 61 26 65 85 58 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 9 | . 2 2 1 2 1 . . . . 1 . Known Exits Taken 8 | . 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . Scrap Searched 16 | . . 2 . 2 . 3 . . 2 3 4 Spaces Dug 56 | . 7 . 23 . . 9 5 9 2 . 1 Terrain Destroyed 357 | . 9 31 53 42 13 41 104 13 7 . 44 Melee 17 | . . . . . . . 5 9 2 . 1 Projectile 18 | . 9 1 7 . . . . . . . 1 AOE 322 | . . 30 46 42 13 41 99 4 5 . 42 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Total 11779 | 52 1154 756 2113 731 1635 497 1163 1385 856 881 556 Wait 843 | . 97 51 126 35 24 . 249 218 40 . 3 Move 9521 | 37 869 611 1685 652 1372 448 658 1026 783 863 517 Hop . | . . . . . . . . . . . . Pick Up 166 | 5 25 4 41 2 50 1 12 10 3 9 4 Fast Attach 62 | 4 5 6 14 1 10 1 10 4 1 2 4 Attach 59 | . 4 5 9 . 11 1 10 10 6 1 2 Detach 32 | . 3 . 4 1 9 1 8 2 1 . 3 Swap 148 | . 16 7 28 4 11 11 29 34 3 1 4 Drop 156 | 1 22 5 41 1 46 2 21 6 1 3 7 Fire 696 | 5 113 67 141 35 55 32 159 64 16 . 9 Melee 64 | . . . . . 43 . 5 11 2 2 1 Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . 2 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . 2 Trap 28 | . . . 24 . 4 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Identified exit to Mines 755 | -10/Materials | Discovered new exit (range 8) 790 | -10/Materials | Identified exit to Materials 979 | -10/Materials | Core integrity fell below 50% 1294 | -10/Materials | Discovered exit to Materials (range 16) 1435 | -10/Materials | Discovered exit to Materials (range 8) 1882 | -10/Materials | Entered Mines 1936 | -10/Mines | Central database locked down 1990 | -10/Mines | Assembled infested the area 1995 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2113 | -10/Mines | Core integrity fell below 20% 2467 | -10/Mines | Learned location of Storage (-9) 2583 | -10/Mines | Learned Materials emergency access door positions 2770 | -10/Mines | Discovered exit to Materials (range 7) 2834 | -10/Mines | Discovered exit to Materials (range 15) 3135 | -10/Mines | Entered Materials 3135 | -9/Materials | Evolved 2 slots: Utility x2 3379 | -9/Materials | Lost 3 parts (1p1n1w) 3493 | -9/Materials | Build established: Hauler-Mutant 3677 | -9/Materials | Repaired Imp. Treads? 3796 | -9/Materials | Central database locked down 4245 | -9/Materials | Discovered new exit (range 15) 4545 | -9/Materials | Discovered new exit (range 5) 4567 | -9/Materials | Identified exit to Materials 4636 | -9/Materials | Identified exit to Mines 4769 | -9/Materials | Discovered exit to Materials (range 12) 5169 | -9/Materials | Discovered exit to Mines (range 11) 5529 | -9/Materials | Discovered exit to Materials (range 6) 5717 | -9/Materials | Discovered new exit (range 8) 5742 | -9/Materials | Identified exit to Storage 5935 | -9/Materials | First assault squad dispatched 6044 | -9/Materials | Repaired Imp. Assault Rifle 6915 | -9/Materials | Entered Mines 6916 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7357 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7580 | -9/Mines | Discovered exit to Materials (range 8) 7922 | -9/Mines | Discovered exit to Materials (range 7) 7942 | -9/Mines | Learned location of Zion (-7) 8355 | -9/Mines | Discovered new exit (range 5) 8365 | -9/Mines | Entered Exiles 8411 | -9/Exiles | Met 8R-AWN 8453 | -9/Exiles | Met EX-HEX 8550 | -9/Exiles | Discovered new exit (range 15) 8698 | -9/Exiles | Met EX-DEC 8830 | -9/Exiles | Discovered new exit (range 11) 9020 | -9/Exiles | Met EX-BIN 9048 | -9/Exiles | Aligned with FarCom system 9050 | -9/Exiles | Given EX-Vault access code 9096 | -9/Exiles | Opened EX-Vault 9108 | -9/Exiles | Found Cloak of Protection 9115 | -9/Exiles | Found YOLO Cannon 9118 | -9/Exiles | Found Modified TNC 9157 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9319 | -9/Exiles | Attacked by the Exiles 9711 | -9/Exiles | Found Prototype Ballistic Gun 9711 | -9/Exiles | Identified 8R-AWN's Boregun 10340 | -9/Exiles | Destroyed 8R-AWN 10346 | -9/Exiles | Found Prototype Protection 10346 | -9/Exiles | Identified 8R-AWN's Armor/EX 10359 | -9/Exiles | Found Prototype Device 10359 | -9/Exiles | Identified AS-neutralizer No. 17b 10487 | -9/Exiles | Destroyed EX-BIN 10547 | -9/Exiles | Destroyed EX-HEX 10598 | -9/Exiles | Destroyed EX-DEC 10684 | -9/Exiles | Found Prototype Device 10684 | -9/Exiles | Identified System Purifier 10791 | -9/Exiles | Found Deploy-a-Sentry 11442 | -9/Exiles | Found Prototype Processor 11449 | -9/Exiles | Found 8R-AWN's Boregun 11552 | -9/Exiles | Stole four prototypes: Modified TNC, Cloak of Protection, YOLO Cannon, Deploy-a-Sentry 11552 | -9/Exiles | Entered Mines 11554 | -8/Mines | Core integrity fell below 50% 12066 | -8/Mines | Discovered exit to Materials (range 14) 12647 | -8/Mines | Discovered exit to Materials (range 16) 12681 | -8/Mines | Entered Materials 12681 | -8/Materials | Evolved 2 slots: Utility x2 13719 | -8/Materials | Discovered new exit (range 10) 14281 | -8/Materials | First assault squad dispatched 14357 | -8/Materials | Identified exit to Factory 14397 | -8/Materials | Core integrity fell below 50% 14657 | -8/Materials | Repaired Adv. Myomer Leg 14757 | -8/Materials | Repaired Adv. Myomer Leg 14796 | -8/Materials | Repaired Imp. Light Armor Plating 14835 | -8/Materials | Entered Factory 14835 | -7/Factory | Evolved 2 slots: Utility x2 15382 | -7/Factory | Fabricated Mak. Hacking Suite (x1) 15483 | -7/Factory | Fabricated Mak. Hacking Suite? 15639 | -7/Factory | Local fabrication network quarantined 16078 | -7/Factory | Identified Exp. Targeting Computer 16099 | -7/Factory | Identified exit to Lower Caves 16279 | -7/Factory | Repaired Imp. Light Armor Plating 16462 | -7/Factory | Repaired Adv. Myomer Leg? 16516 | -7/Factory | Repaired Hvy. Assault Rifle? 16630 | -7/Factory | Repaired Broken Lgt. Angular Momentum Engine 16870 | -7/Factory | First assault squad dispatched 17133 | -7/Factory | Garrison activated, responded to threat 17267 | -7/Factory | Entered Lower Caves 17268 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 17270 | -7/Lower Caves | Identified exit to Zion 17298 | -7/Lower Caves | Lost 5 parts (3u2w) 17371 | -7/Lower Caves | Spotted B-75 Beast 18137 | -7/Lower Caves | Core integrity fell below 50% 18493 | -7/Lower Caves | Lost 5 parts (2p1u2w) 18779 | -7/Lower Caves | Entered Zion 18857 | -7/Zion | Discovered new exit (range 9) 18871 | -7/Zion | Identified exit to Proximity Caves 19082 | -7/Zion | Learned Factory emergency access door positions 19886 | -7/Zion | Gained Derelict followers 19926 | -7/Zion | Learned location of Warlord (-4) 20214 | -7/Zion | Found Relay Coupler [Programmer] 20217 | -7/Zion | Found Relay Coupler [Programmer] 20224 | -7/Zion | Found Relay Coupler [Programmer] 20351 | -7/Zion | Entered Proximity Caves 20351 | -6/Proximity Caves | Accompanied by 4 allies 20926 | -6/Proximity Caves | Learned Factory emergency access door positions 21286 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 21316 | -6/Proximity Caves | DAS Turret deployed 21317 | -6/Proximity Caves | Core integrity fell below 20% 21339 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 21326_ B-48 Gladiator destroyed. 21329_ Slug penetrates Wall. 21330_ G-50 Soldier destroyed. 21331_ G-50 Soldier suffers critical hit. 21331_ G-50 Soldier destroyed. 21331_ Destroyed Plasma Rifle. 21332_ Lgt. Treads fries itself beyond repair. 21332_ Penetrated by Slug. 21332_ Destroyed Hvy. Laser. 21332_ G-50 Soldier knocked back. 21333_ Carbon-fiber Leg fries itself beyond repair. 21333_ Lgt. Treads fries itself beyond repair. 21334_ Lgt. Angular Momentum Engine fries itself beyond repair. 21335_ G-50 Soldier destroyed. 21337_ I-36 Angel heat damages Imp. Deuterium Engine. 21337_ Slug penetrates Wall. 21338_ I-36 Angel heat spikes uncontrollably. 21338_ G-67 Veteran knocked back. 21339_ Power Amplifier melted. 21339_ I-36 Angel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ?????????## ?????????????????????????????????????? | | ????????## ????????????????????????????????????? | | ????????# ???????????????????????????????????? | | ?#???????? ????????####??????????????????????? | | ? ????????? ??????## ##?????????????????????? | | # ?????; ???# ?????# #?????????????????????? | | ????; ;## ##### ??????????????????????? | | ????;; ;; ; ; ??????????????????????? | | ???? ;;;; #??????????????????????? | | ???? g #??????????????????????? | | ####### ; % ##?????????????????????? | | # #""""# #?# #?????????????????????? | | # #? # #??# ;; @ #?????????????????????? | | # #?? #????#; %t #?????????????????????? | | # #??? #????## Y%*###?????????????????????? | | # #????# ####### % #???????????????????????? | | # #????#=% ## #;;;; g;#???????????????????????? | | #######%* ;# #????????????????????????? | | =%= b #????????????????????????? | | !! #????????????????????????? | | # %! #????????????????????????? | | ##### [## ##????????????????????????? | | ????############ ####?????????????????????????? | | ???????????????######????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 310 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Mines | Hacked Hacking Suite | -9/Materials | Scanalyzed Cmb. Airjet | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Mak. Hacking Suite | -8/Materials | Scanalyzed Mak. System Shield | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Hacked Adv. System Shield | -7/Factory | Hacked Cmb. Antigrav System | -7/Factory | Scanalyzed Exp. Targeting Computer | -7/Factory | Scanalyzed System Purifier | -7/Factory | Scanalyzed Lgt. Angular Momentum Engine | -7/Factory | Scanalyzed Structural Scanner | -7/Factory | Scanalyzed Adv. Weapon Cycler | -7/Factory | Scanalyzed Greatsword | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ A-02 Transporter | -9/Mines | Hacked Fabricated ------------ Mak. Hacking Suite | x1 | -7/Factory Mak. Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterKineticWings Manual? 0 Play Time 02:28:23 Cumulative 408.5 hours Start 2021.07.19 @ 11:00:54 End 2021.07.19 @ 16:11:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 333 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15d83fdb-c313-47ad-b01f-c422f60cd29e