Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 19:15:01 Player: Ganondalf Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (775) 775 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2680 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 8% Temperature Warm (198) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Light Deuterium Engine Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) Visual Processing Unit ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Deuterium Engine Aluminum Leg Wheel Compact Wheel Compact Wheel Improved Heat Sink High-capacity Matter Pod Visual Processing Unit Improved Weapon Shielding EM Pulse Gun Light Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 36 | 8 2 15 11 . Power 6 | 1 . 3 2 . Engine 5 | 1 . 2 2 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 12 | 4 . 5 3 . Treads . | . . . . . Leg 5 | 2 . . 3 . Wheel 7 | 2 . 5 . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 2 3 . Device 1 | . . . 1 . Storage 4 | 1 2 . 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 10 | 2 . 5 3 . Energy Gun 4 | 1 . 2 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 2 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . 8 8 5 Power 3 | . . 1 1 1 Propulsion 8 | . . 4 3 1 Utility 3 | . . . 1 2 Weapon 7 | . . 3 3 1 Highest Loss Streak 5 | . . 3 4 5 To Critical Strikes . | . . . . . Average Backups 10 | 1 6 12 10 9 Power 3 | . . 3 4 4 Propulsion 1 | 1 2 2 1 . Utility 3 | . 1 3 4 5 Weapon 1 | . 1 1 . . Tool/Special . | . . . . . Unused Backups 8 | . . 1 . 7 Power 3 | . . . . 3 Propulsion . | . . . . . Utility 5 | . . 1 . 4 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 97 86 84 32 Engine 10 | . 14 8 10 5 Leg 12 | . 28 1 19 . Wheel 9 | . . 24 1 5 Device 4 | . . . 9 4 Storage 15 | . 25 19 11 9 Processor 7 | . . 6 11 7 Protection 1 | . . 3 . . Energy Gun 8 | . 14 9 7 2 Ballistic Gun 9 | . 14 9 10 . Launcher 2 | . . . 4 . Peak Build Rating 15 | 6 8 15 15 10 Average Rating 11 | 4 7 12 13 5 On Entrance 6 | . 6 8 11 7 Avg Prop Armor Cover (%) 10 | 10 . . . . Naked Turns . | . . . . . Heaviest Build 52 | 13 32 41 52 46 Greatest Support 42 | 20 20 42 28 10 Greatest Overweight (x) 13 | 1 1 3 4 13 Average Overweight (x) . | . . . 1 5 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 15 | 6 11 15 17 20 Most Carried 14 | 3 9 14 13 10 Average Carried 10 | 1 6 12 9 9 Final Capacity 20 | 8 15 15 20 20 Final Carried 13 | 3 9 13 10 9 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1189 | 220 239 553 177 . Remotely . | . . . . . Salvage Created 852 | . 184 457 211 . Parts 51 | . 6 29 16 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 16 | . 2 9 5 . Guns 13 | . 2 7 4 . AOE 3 | . . 2 1 . Classes Destroyed 6 | . 2 2 2 . Worker 1 | . . . 1 . Recycler 1 | . 1 . . . Watcher 3 | . . 3 . . Grunt 8 | . 2 4 2 . Duelist 1 | . . . 1 . Sentry 7 | . . 5 2 . Best Kill Streak 2 | . 2 2 2 . Combat Bots Only 2 | . 2 2 2 . Max Kills in Single Turn 2 | . 1 2 2 . Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 195 | . 7 64 50 74 Missed 53 | . 1 22 11 19 Hits 142 | . 6 42 39 55 Melee 17 | . . . 7 10 Projectile 125 | . 6 42 32 45 AOE 10 | . . . 10 . Critical Strikes 9 | . . 2 1 6 Damage Taken 2723 | . 85 733 991 914 Core 933 | . 37 105 233 558 Absorbed by Shields . | . . . . . Redirected to Shielding 102 | . . . 102 . Core Remaining (%) 66 | 100 85 . 15 . Volleys Fired 75 | . 7 44 20 4 Largest 2 | . 2 2 2 1 Hottest 90 | . 60 90 90 50 Shots Fired 139 | . 14 81 40 4 Gun 128 | . 14 74 36 4 Cannon . | . . . . . Launcher 11 | . . 7 4 . Special . | . . . . . Kinetic 69 | . 7 44 18 . Thermal 9 | . . 7 2 . Explosive 11 | . . 7 4 . Electromagnetic 50 | . 7 23 16 4 Robot Hit Streak 21 | . 5 21 19 7 Robot Miss Streak 3 | . 2 3 3 . Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 94 | . 9 53 28 4 Core Hits 45 | . 6 27 11 1 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 2 . . Destroy 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1413 | . 96 801 456 60 Guns 1163 | . 96 667 340 60 Cannons . | . . . . . Explosions 246 | . . 134 112 . Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 534 | . 29 352 153 . Thermal 67 | . . 55 12 . Explosive 214 | . . 102 112 . Electromagnetic 594 | . 67 292 175 60 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 43 | . . . 43 . Projectiles . | . . . . . Explosions 43 | . . . 43 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 188 | . . 139 49 . Shots 6 | . . 5 1 . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 276 | . 71 102 39 276 Average Temperature 33 | . 34 23 15 156 Received Heat Transfer 876 | . 51 252 132 441 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 2 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . 125 25 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 134 | . 40 134 64 9 Initial 14 | . . . 14 9 Average 26 | . 10 64 6 2 Influence Increases 584 | . 55 341 188 . Destroy 0b10 Robot/C 320 | . 40 180 100 . Destroy 0b10 Robot/NC 25 | . 5 15 5 . Destroy Leader 96 | . 10 66 20 . Disable Machine 90 | . . 45 45 . Destroy Structure 53 | . . 35 18 . Influence Decreases 584 | . 55 304 199 26 Entered New Map 40 | . . . 23 17 Time Decay 394 | . 55 224 106 9 Lost Part 150 | . . 80 70 . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 3 15 6 8 Peak Tracking Total 10 | . 2 3 2 10 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . . 3 3 . Max in Single Turn 2 | . . 2 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . . 2 . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . 3 . . Successful 2 | . . 2 . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Record 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1621 | 60 178 576 728 79 Spaces Moved 860 | 46 103 344 342 25 Core 6 | 1 . . . 5 Treads . | . . . . . Legs 447 | 18 103 14 312 . Wheels 407 | 27 . 330 30 20 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 93 115 125 Average Speed 146 | 101 146 105 185 251 Slowest Speed 700 | 120 190 190 260 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 18 26 90 6 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 68 | . . 46 22 . Melee . | . . . . . Projectile . | . . . . . AOE 68 | . . 46 22 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1081 | 55 118 478 393 37 Wait 77 | . . 53 17 7 Move 856 | 45 102 343 341 25 Hop . | . . . . . Pick Up 18 | 1 6 10 1 . Fast Attach 23 | 7 1 11 4 . Attach 9 | . . 3 5 1 Detach 1 | 1 . . . . Swap 9 | 1 1 4 3 . Drop 12 | . 1 10 1 . Fire 75 | . 7 44 20 4 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 5) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 319 | -9/Materials | Build established: Mutant 463 | -9/Materials | Lost 3 parts (1p1n1w) 699 | -9/Materials | Lost 3 parts (2n1w) 807 | -9/Materials | Discovered new exit (range 7) 815 | -9/Materials | Entered Mines 846 | -9/Mines | Core integrity fell below 50% 882 | -9/Mines | Lost 3 parts (1p1u1w) 1011 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1253 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1363 | -9/Mines | Build established: Scavenger-Mutant 1365 | -9/Mines | Learned Materials stockpile data 1437 | -9/Mines | Assembled infested the area 1449 | -9/Mines | Discovered new exit (range 7) 1470 | -9/Mines | Learned location of Recycling (-9) 1542 | -9/Mines | Core integrity fell below 20% 1543 | -9/Mines | Entered Materials 1543 | -8/Materials | Evolved 2 slots: Utility x2 1564 | -8/Materials | Lost 4 parts (2n2w) 1612 | -8/Materials | Core integrity fell below 50% 1619 | -8/Materials | Core integrity fell below 20% 1622 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials stockpile data (x12)... Heat Sink destroyed. System corrupted by crushing effect (+1). Shock Rifle destroyed. System corrupted by crushing effect (+1). Knocked back. Ion Engine destroyed. System corrupted by crushing effect (+1). K-01 Serf collects debris. Wheel destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Imp. Targeting Computer destroyed. System corrupted by crushing effect (+5). Knocked back. System corrupted: Heat flow error (+253). Critical hit (Burn: +37). K-01 Serf collects debris. 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""" ????????? | | ??????????????????# g ![[ ????????? | | ??????????????????# k gb@[[ ????????? | | ??????????????????# ###########"T"#????????????? | | ??????????????????# #??#######?????????????????? | | ??????????????????# #### ########??????????? | | ??????????????????# #??????????? | | ??????????????????# " #??????????? | | ??????????????????# #??????????? | | ??????????????????######## ########??????????? | | ?????????????????????????#######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronNeutronRedirector Manual? 0 Play Time 00:25:30 Cumulative 5.8 hours Start 2026.10.24 @ 18:47:35 End 2026.10.24 @ 19:15:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 757c959c-c3f7-4e98-ba8d-006d9e097369