Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.25 @ 14:25:42 Player: Kitarik02 Result: Destroyed by as-14863 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (151) 151 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 606 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (20) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Treads Light Treads Small Laser Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Medium Laser Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Small Laser [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 6 5 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 1 | . . 1 Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 1 | . 1 . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 75 | . 88 65 Engine 4 | . 8 . Leg 23 | . 28 20 Storage 14 | . 14 14 Processor 11 | . 12 10 Energy Gun 10 | . 10 9 Ballistic Cannon 5 | . . 9 Launcher 6 | . 12 . Naked Turns . | . . . Heaviest Build 13 | 11 13 10 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 5 | 2 4 5 Average Carried 3 | 1 3 4 Final Capacity 8 | 8 8 8 Final Carried 5 | 2 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 372 | 190 166 16 Remotely . | . . . Salvage Created 253 | . 253 . Parts 21 | . 21 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 5 | . 5 . Guns 2 | . 2 . AOE 3 | . 3 . Classes Destroyed 6 | . 6 . Builder 2 | . 2 . Hauler 1 | . 1 . Recycler 2 | . 2 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Best Kill Streak 10 | . 10 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 3 | . 3 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 846 | . 310 536 Core 250 | . 80 170 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 22 | . 20 2 Largest 2 | . 2 2 Hottest 85 | . 80 85 Shots Fired 25 | . 22 3 Gun 14 | . 13 1 Cannon 2 | . . 2 Launcher 9 | . 9 . Special . | . . . Kinetic 2 | . . 2 Thermal 14 | . 13 1 Explosive 9 | . 9 . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 . Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 13 | . 13 . Core Hits 15 | . 15 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 716 | . 705 11 Guns 73 | . 73 . Cannons . | . . . Explosions 632 | . 632 . Melee . | . . . Ramming 11 | . . 11 Kinetic . | . . . Thermal 73 | . 73 . Explosive 632 | . 632 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 13 | . . 13 Average Corruption 11 | . . 11 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Message Errors 1 | . . 1 Energy Discharges 1 | . . 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 3 | . 3 . Projectiles . | . . . Explosions 3 | . 3 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 35 | . 31 4 Shots 1 | . 1 . Rammed 5 | . . 5 Targets Rammed 5 | . . 5 Kicked . | . . . Crushed . | . . . Highest Temperature 29 | . 18 29 Average Temperature 10 | . 10 11 Received Heat Transfer 262 | . 102 160 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 296 | . 296 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 204 | . 204 79 Initial 79 | . . 79 Average 68 | . 92 66 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 78 100 Level 1 8 | . 21 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 6 4 Peak Tracking Total 4 | . 3 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 5 | . 5 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Maintenance Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 552 | 68 213 271 Spaces Moved 411 | 51 135 225 Core 72 | 9 . 63 Treads . | . . . Legs 339 | 42 135 162 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 115 | 107 120 114 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 3 29 64 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 54 | . 54 . Melee . | . . . Projectile . | . . . AOE 54 | . 54 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 461 | 64 162 235 Wait . | . . . Move 409 | 50 134 225 Hop . | . . . Pick Up 13 | 8 3 2 Fast Attach . | . . . Attach 8 | 6 2 . Detach . | . . . Swap 4 | . 3 1 Drop . | . . . Fire 22 | . 20 2 Melee . | . . . Ram 5 | . . 5 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Mines History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 69 | -11/Junkyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 15) 279 | -10/Materials | Identified exit to Mines 282 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 436 | -10/Mines | Assembled infested the area 441 | -10/Mines | Assisted by a Guerilla fighting off Assembled 487 | -10/Mines | Core integrity fell below 50% 498 | -10/Mines | System corruption reached 10% 509 | -10/Mines | Learned Materials emergency access door positions 512 | -10/Mines | Core integrity fell below 20% 528 | -10/Mines | Lost 5 parts (2n1u2w) 553 | -10/Mines | Destroyed by as-14863 with Assembled F-torch Last Messages --------------- 00497_ System corrupted by crushing effect (+5). 00497_ Knocked back. [Achievement: System Compromised] 00498_ Slammed into T-07 Excavator. 00505_ Slammed into R-06 Scavenger. 00508_ Slammed into K-01 Serf. 00509_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 00510_ Slammed into R-06 Scavenger. 00510_ Destabilizing: Core damaged (-5). 00511_ Knocked back. 00511_ Slammed into R-06 Scavenger. 00513_ System corrupted: IFF burst signal emitted. 00517_ Acquired derelict log, extracted data. World map updated: -10/Materials. 00523_ T-07 Excavator system corrupted by crushing effect. 00523_ T-07 Excavator knocked back. 00526_ T-07 Excavator system corrupted by crushing effect. 00527_ T-07 Excavator system terminally corrupted. 00534_ H/UVZ8KWR0WEF9V3YJAPIVQKH1GAVNI:I Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???#?????????????????????????????? | | ??## ????????????????????????????? | | ?## ????????????????????????????? | | ?# ?????????#?????????????????? | | ?# ???????? #?????????????????? | | ?# #?????? #?????????????????? | | ?# ###### #?????????????????? | | ?# k #?????????????????? | | ??# @ #?????????????????? | | ????# """ #?????????????????? | | ????## """ ##?????????????????? | | ?????## """ ##?????????????????? | | ??????# aa #?????????????????? | | ??????# #?????????????????? | | ??????## ## ##?????????????????? | | ???????## #?###??????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# ##### #????????????????? | | ????????# #????????????????? | | ????????# #######????????????????? | | ????????# #???????################ | | ????????# #???????# | | ????????# ###?????# ######### #### | | ????????# #?????#%#???????# #??? | | ????????### #?????# #???????# #??? | | ????####### #######%#???????# #??? | | ????# ## #???????# #??? | | ????# ## #???????# #??? | | ????# """ """ ## #???????# ##?? | | ????# """ """ ## ### ##??# #? | | ????# """ """ ##?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed PrecisionMeleeInterpreter Manual? 0 Play Time 00:08:48 Cumulative 2.6 hours Start 2023.09.25 @ 14:18:25 End 2023.09.25 @ 14:25:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e67024fb-01b4-466b-ac2b-40ba17532094