Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 20:57:56 Player: QWERTYbot Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (1826) 1826 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (580) 580 TOTAL SCORE: 7081 Bonus ------- Pacifist 200 High Alert Combat Kills 33 Follower Combat Kills 347 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Light Angular Momentum Engine Disruptor Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Multireflex Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Compact Matter Pod Visual Processing Unit Seismic Detector Makeshift Hacking Suite Improved Field Recycling Unit > --- WEAPON ----------- Heavy Laser Makeshift Shrapnel Gun Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Light Angular Momentum Engine Light Fission Core Neutrino Core Advanced Treads Medium Storage Unit EM Disruption Field Makeshift Hacking Suite Heavy Ion Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Shock Bomb Launcher Proton Missile Launcher Missile Launcher Heavy Rocket Launcher Improved Datajack Great Maul Great Maul Powered Hammer [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Visual Processing Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Makeshift Hacking Suite Protection Reflective Plating Weapon Gauss Cannon Energy Gun Heavy Laser Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 . 2 . . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . 2 . . . . . 1 . Utility 5 | . . . 2 . 1 . . 1 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 68 | 7 1 13 7 12 4 5 2 15 2 Power 13 | 2 . 1 2 2 1 . . 4 1 Engine 9 | 2 . . 1 2 1 . . 2 1 Core 4 | . . 1 1 . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 22 | 2 . 7 1 4 1 1 . 5 1 Treads 3 | . . 1 1 . . . . 1 . Leg 16 | 2 . 4 . 4 1 1 . 4 . Wheel 2 | . . 2 . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 13 | 1 1 . 1 3 1 2 2 2 . Device 2 | . . . . 1 . . 1 . . Storage 4 | 1 . . . 1 . 1 1 . . Processor 2 | . 1 . . . 1 . . . . Hackware 2 | . . . 1 . . 1 . . . Protection 3 | . . . . 1 . . . 2 . Artifact . | . . . . . . . . . . Weapon 20 | 2 . 5 3 3 1 2 . 4 . Energy Gun 4 | 1 . 1 1 . 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 1 . 1 . 1 . 1 . . . Ballistic Cannon 6 | . . 2 . 1 . 1 . 2 . Launcher 4 | . . . 2 . . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 Parts Lost 34 | . . 14 7 . 1 . . 11 1 Power 7 | . . 3 2 . . . . 2 . Propulsion 16 | . . 8 1 . . . . 6 1 Utility 4 | . . . 2 . . . . 2 . Weapon 7 | . . 3 2 . 1 . . 1 . Highest Loss Streak 5 | . . 4 5 . 1 . . 4 1 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 3 6 6 6 8 9 16 20 18 4 Power 2 | . 1 . . . 2 3 4 3 1 Propulsion 1 | 1 3 . . . . 2 3 . . Utility 2 | . 1 2 2 1 . 2 4 3 . Weapon 6 | . 1 3 3 5 5 6 8 10 2 Tool/Special . | . . . . . . . . . . Unused Backups 26 | . . 1 3 1 1 4 2 11 3 Power 3 | . . . . . . 1 . 2 . Propulsion 1 | . . 1 . . . . . . . Utility 9 | . . . 3 1 1 1 1 2 . Weapon 12 | . . . . . . 2 1 6 3 Tool/Special 1 | . . . . . . . . 1 . Average Slot Usage (%) 82 | . 94 68 45 75 97 99 100 85 . Engine 5 | . 14 6 3 8 7 7 7 1 . Core 1 | . . 3 . . . . . 3 . Treads 1 | . . 1 8 . . . . 1 . Leg 22 | . 28 16 . 23 30 30 30 23 . Device 5 | . . . . 2 7 7 7 9 . Storage 9 | . 14 11 8 8 7 7 8 12 . Processor 10 | . 8 11 9 9 14 15 12 5 . Hackware 3 | . . . . . . 6 7 5 . Protection 1 | . . . . 6 7 . . . . Energy Gun 4 | . 14 2 . 1 7 7 6 4 . Ballistic Gun 5 | . 14 7 . 3 7 7 7 4 . Ballistic Cannon 5 | . . 4 5 5 4 6 7 7 . Impact Weapon 1 | . . 3 8 . . . . . . Peak Build Rating 61 | 6 8 13 16 26 39 47 49 61 9 Average Rating 31 | 5 7 9 10 21 35 45 47 49 2 On Entrance 18 | . 6 8 10 5 26 36 47 46 2 Avg Prop Armor Cover (%) 8 | . . 16 . . . . . 7 . Naked Turns 224 | . . . . . . . . 58 166 Heaviest Build 81 | 14 12 19 19 28 37 64 76 81 . Greatest Support 84 | 20 20 40 20 57 65 65 65 84 6 Greatest Overweight (x) 5 | 1 . 5 2 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 10 10 20 20 20 5 Average Capacity 13 | 7 8 8 7 9 10 16 20 19 5 Most Carried 20 | 4 8 8 8 10 10 20 20 20 5 Average Carried 12 | 3 6 6 6 8 9 16 19 18 4 Final Capacity 20 | 8 8 8 8 10 10 20 20 20 5 Final Carried 20 | 4 8 6 7 10 10 20 20 18 5 Class Distribution -------------------- 40% | Mutant 17% | Derelict-Skirmisher 12% | Skirmisher 11% | Commander-Skirmisher 5% | Commander-Tank 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Tank | -7/Factory Commander-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Derelict-Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Matter Collected 1894 | 212 57 385 110 163 167 94 200 437 69 Remotely . | . . . . . . . . . . Salvage Created 1422 | . . 608 215 108 22 95 . 374 . Parts 81 | . . 31 10 6 2 4 . 28 . Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 16 . . . Prevented 2 | . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Combat Hostiles Destroyed 37 | . . 17 6 2 . 2 . 10 . Melee 5 | . . 4 1 . . . . . . Guns 12 | . . 7 . . . 2 . 3 . Cannons 10 | . . 4 . 2 . . . 4 . AOE 8 | . . . 5 . . . . 3 . Classes Destroyed 13 | . . 6 1 . . 1 . 5 . Worker 2 | . . 1 . . . . . 1 . Builder 3 | . . . . . . . . 3 . Hauler 1 | . . . 1 . . . . . . Recycler 2 | . . 1 1 . . . . . . Operator 1 | . . . . . . . . 1 . Watcher 5 | . . 1 1 1 1 . . 1 . Swarmer 8 | . . 5 3 . . . . . . Grunt 14 | . . 8 1 . . 1 . 4 . Duelist 1 | . . . . . . . . 1 . Sentry 8 | . . 4 2 2 . . . . . Programmer 4 | . . . . . . . . 4 . Behemoth 1 | . . . . . . . . 1 . Savage 1 | . . . . . . 1 . . . Best Kill Streak 6 | . . 5 4 1 1 1 . 6 . Combat Bots Only 4 | . . 4 4 1 . 1 . 3 . Max Kills in Single Turn 2 | . . 1 2 1 1 1 . 2 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . 1 . Melee 1 | . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Hostile Shots Fired 601 | . . 204 101 11 1 2 . 159 123 Missed 225 | . . 67 33 5 . 2 . 64 54 Hits 376 | . . 137 68 6 1 . . 95 69 Projectile 376 | . . 137 68 6 1 . . 95 69 Critical Strikes 15 | . . 4 3 . . . . 5 3 Damage Taken 6313 | . . 1803 902 85 62 . . 2427 1034 Core 2379 | . . 375 313 18 . . . 670 1003 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 120 | . . . . . . . . 120 . Ignored by Resistances 12 | . . . . 6 6 . . . . Regen/Repaired (Parts) 183 | . . . . . . . . 183 . Core Remaining (%) 61 | 100 100 6 . 39 . . 100 21 . Volleys Fired 112 | . . 47 10 11 3 4 . 37 . Largest 3 | . . 2 1 2 3 3 . 3 . Hottest 133 | . . 87 56 79 116 133 . 133 . Shots Fired 204 | . . 75 10 15 9 12 . 83 . Gun 111 | . . 51 1 7 6 8 . 38 . Cannon 78 | . . 24 3 8 3 4 . 36 . Launcher 15 | . . . 6 . . . . 9 . Special . | . . . . . . . . . . Kinetic 143 | . . 59 3 12 6 8 . 55 . Thermal 46 | . . 16 1 3 3 4 . 19 . Explosive 14 | . . . 6 . . . . 8 . Electromagnetic 1 | . . . . . . . . 1 . Robot Hit Streak 14 | . . 14 3 5 5 7 . 8 . Robot Miss Streak 9 | . . 9 2 1 2 1 . 8 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 139 | . . 62 10 13 6 9 2 37 . Core Hits 101 | . . 36 12 5 2 7 . 38 1 Critical Kills 2 | . . 1 . 1 . . . . . Critical Parts Destroyed 3 | . . 2 1 . . . . . . Critical Strikes 7 | . . 3 1 1 . 1 . 1 . Destroy 1 | . . . . 1 . . . . . Blast 2 | . . . . . . 1 . 1 . Smash 4 | . . 3 1 . . . . . . Melee Attacks 31 | . . 21 6 2 . . 2 . . Impact 27 | . . 21 6 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . 1 . . . . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5044 | . . 1327 674 234 100 221 . 2469 19 Guns 1017 | . . 376 . 78 55 166 . 342 . Cannons 1042 | . . 332 27 156 45 55 . 427 . Explosions 2214 | . . . 548 . . . . 1666 . Melee 704 | . . 605 99 . . . . . . Ramming 67 | . . 14 . . . . . 34 19 Kinetic 1700 | . . 603 27 220 85 164 . 601 . Thermal 359 | . . 105 . 14 15 57 . 168 . Explosive 2148 | . . . 548 . . . . 1600 . Electromagnetic 66 | . . . . . . . . 66 . Impact 704 | . . 605 99 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . 2 . . . . . 4 6 Average Corruption 2 | . . 2 . . . . . 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 31 | . . 9 . . . . . 21 1 Message Errors 6 | . . . . . . . . 6 . Matter Fused 8 | . . 5 . . . . . 3 . Heat Flow Errors 7 | . . 1 . . . . . 5 1 Energy Discharges 3 | . . 1 . . . . . 2 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . 1 . . . . . . . Data Loss (major) 3 | . . . . . . . . 3 . Alerts 2 | . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 390 | . . 162 121 . . . . 107 . Projectiles 14 | . . . . . . . . 14 . Explosions 136 | . . . 43 . . . . 93 . Melee 240 | . . 162 78 . . . . . . Knockbacks 18 | . . 12 5 . . . . 1 . Impact 3 | . . 3 . . . . . . . Kinetic 13 | . . 9 3 . . . . 1 . Secondary 2 | . . . 2 . . . . . . Self-Inflicted Damage 211 | . . . 194 . . . . 8 9 Shots 3 | . . . 3 . . . . . . Rammed 6 | . . . . . . . . 2 4 Targets Rammed 12 | . . 5 . . . . . 3 4 Kicked 6 | . . 5 . . . . . 1 . Crushed . | . . . . . . . . . . Highest Temperature 252 | . . 153 . 33 116 131 . 252 192 Average Temperature 67 | . . 43 . 14 63 60 . 78 112 Received Heat Transfer 1317 | . . 765 180 27 24 . . 321 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . 3 . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . Parts Fried 7 | . . 5 2 . . . . . . Impact Corruptions 11 | . . 8 3 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 766 | . . 285 . 37 37 111 . 296 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Maximum Alert Level 2 | . . . . . . . . 2 1 Low Security (%) 83 | 100 100 100 100 100 100 . . 64 . Level 1 12 | . . . . . . . . 25 100 Level 2 3 | . . . . . . . . 10 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 602 | . 5 123 160 59 186 . . 602 293 Initial 293 | . . . 32 59 4 . . . 293 Average 83 | . . 40 49 16 71 . . 150 253 Influence Increases 2293 | . 5 532 240 124 404 76 . 867 45 Destroy 0b10 Robot/C 920 | . . 340 120 60 160 40 . 200 . Destroy 0b10 Robot/NC 80 | . . 15 15 5 15 . . 30 . Destroy Leader 242 | . . 72 34 22 52 . . 62 . Allied During Kill 174 | . . . . 14 154 6 . . . Successful Hack 52 | . 5 . . 21 23 . . 3 . Disable Machine 315 | . . . 15 . . . . 300 . Destroy Structure 135 | . . . 56 2 . . . 77 . Lose Combat Pursuer 375 | . . 105 . . . 30 . 195 45 Influence Decreases 2055 | . 5 455 177 254 246 242 2 268 406 Entered New Map 503 | . . . 45 81 6 63 2 . 306 Time Decay 1209 | . 5 360 92 173 130 153 . 206 90 Lost Part 217 | . . 95 40 . 10 . . 62 10 Lost Ally 126 | . . . . . 100 26 . . . Squads Dispatched 20 | . 1 . 2 . 3 . . 14 . Investigation 1 | . . . . . . . . 1 . Extermination 3 | . . . . . . . . 3 . Reinforcement 9 | . 1 . 1 . . . . 7 . Assault . | . . . . . . . . . . Garrison 7 | . . . 1 . 3 . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Distress Signals 7 | . 2 2 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 4 32 12 4 9 8 . 42 24 Peak Tracking Total 18 | . 2 6 5 1 4 4 . 16 18 Tactical Retreats 11 | . . 5 . . . 1 . 4 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Traps Triggered 4 | . . 1 . 1 . . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Machines Disabled 21 | . . . 1 . . . . 20 . Max in Single Turn 12 | . . . 1 . . . . 12 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Machines Accessed 16 | . 2 1 . 4 3 1 . 5 . Terminals 11 | . 2 1 . 4 2 . . 2 . Fabricators 2 | . . . . . 1 . . 1 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 41 | . 5 2 . 12 10 1 . 11 . Successful 21 | . 2 . . 6 5 1 . 7 . Failed 20 | . 3 2 . 6 5 . . 4 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 30 | . 5 2 . 12 7 . . 4 . Fabricators 5 | . . . . . 3 . . 2 . Repair Stations 4 | . . . . . . . . 4 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 15 | . 2 . . 6 4 1 . 2 . Record 2 | . . . . 2 . . . . . Prototype ID Bank 2 | . . . . 1 . . . 1 . Open Door 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . Emergency Access Points 2 | . . . . 1 1 . . . . Alert Level 1 | . . . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . Extermination Status 1 | . . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 2 | . . . . 1 1 . . . . Fabricator Hacks 2 | . . . . . 1 . . 1 . Network Status 1 | . . . . . . . . 1 . Build 1 | . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . . 4 . Scan Component 2 | . . . . . . . . 2 . Repair 2 | . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . . 1 . 3 2 . . 4 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 4 | . . . . . 4 . . . . Authchips . | . . . . . . . . . . Time 67 | . . . . . 67 . . . . Total Robot Build Rating 16 | . . . . . 16 . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . Time 76 | . . . . . . . . 76 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . Non-combat 2 | . . . . . . . 2 . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . parse_system 2 | . . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Total Allies 14 | . . . . 10 4 . . . . Largest Group 12 | . . . . 10 12 8 . . . Highest-Rated Group 189 | . . . . 173 189 131 . . . Highest-Rated Ally 29 | . . . . 29 29 29 . . . Total Orders 3 | . . . . . . 3 . . . FOLLOW 3 | . . . . . . 3 . . . Ally Attacks 113 | . . . . 6 86 21 . . . Total Damage 1390 | . . . . 67 1052 271 . . . Kills 14 | . . . . 1 11 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Active Infowar (turns) 6255 | . 178 1274 301 501 431 1714 176 1680 . Optics 6255 | . 178 1274 301 501 431 1714 176 1680 . Seismic 4104 | . . . . 146 431 1714 137 1676 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Turns Passed 6842 | 246 271 1274 301 501 431 1714 176 1738 190 Spaces Moved 4587 | 155 217 684 154 349 317 1235 121 1021 334 Core 509 | 10 . 49 6 24 . . . 110 310 Treads 258 | . . 109 148 1 . . . . . Legs 3765 | 145 217 495 . 324 317 1235 121 911 . Wheels 31 | . . 31 . . . . . . . Hover . | . . . . . . . . . . Flight 24 | . . . . . . . . . 24 Fastest Speed 40 | 50 120 95 150 50 122 122 122 50 40 Average Speed 125 | 116 120 150 159 118 122 122 133 137 49 Slowest Speed 300 | 190 120 300 160 190 122 122 192 190 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 9 43 52 15 46 9 94 8 28 9 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . 4 6 . . Spaces Dug 2 | . . . . . . . . 2 . Terrain Destroyed 160 | . . . 71 2 . 1 . 86 . Melee . | . . . . . . . . . . Projectile 20 | . . . . 2 . 1 . 17 . AOE 140 | . . . 71 . . . . 69 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Total 5436 | 218 226 814 186 416 357 1436 133 1288 362 Wait 499 | 52 4 31 . 25 25 167 . 190 5 Move 4578 | 154 216 683 153 348 316 1234 120 1020 334 Hop . | . . . . . . . . . . Pick Up 64 | 5 4 9 5 8 3 17 2 7 4 Fast Attach 31 | 4 1 2 2 12 1 1 . 5 3 Attach 26 | 2 . 11 3 1 1 . . 6 2 Detach 5 | . . 1 . . . . . 1 3 Swap 38 | 1 1 3 5 4 3 4 7 10 . Drop 39 | . . 1 2 4 5 9 2 9 7 Fire 112 | . . 47 10 11 3 4 . 37 . Melee 31 | . . 21 6 2 . . 2 . . Ram 6 | . . . . . . . . 2 4 Kick 6 | . . 5 . . . . . 1 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 247 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 17) 518 | -10/Materials | Entered another Materials area 518 | -9/Materials | Evolved 2 slots: Propulsion x2 879 | -9/Materials | Lost 4 parts (1p2n1w) 946 | -9/Materials | Lost 4 parts (3n1w) 1432 | -9/Materials | Core integrity fell below 50% 1460 | -9/Materials | Core integrity fell below 20% 1476 | -9/Materials | Lost 3 parts (2n1w) 1603 | -9/Materials | Discovered new exit (range 18) 1792 | -9/Materials | Entered another Materials area 1792 | -8/Materials | Evolved 2 slots: Utility x2 2015 | -8/Materials | Lost 5 parts (2p1u2w) 2073 | -8/Materials | Discovered new exit (range 9) 2076 | -8/Materials | Garrison activated, responded to threat 2089 | -8/Materials | Core integrity fell below 50% 2093 | -8/Materials | Entered Storage 2489 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2541 | -8/Storage | Discovered new exit (range 5) 2594 | -8/Storage | Entered Factory 2594 | -7/Factory | Accompanied by 10 allies 2594 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2654 | -7/Factory | Identified exit to DSF 2833 | -7/Factory | Fabricated S-27 Virus (x4) 2917 | -7/Factory | Discovered new exit (range 7) 2986 | -7/Factory | Lost 3 allies 3025 | -7/Factory | Entered Lower Caves 3025 | -7/Lower Caves | Accompanied by 8 allies 3044 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3242 | -7/Lower Caves | Encountered a Warlord checkpoint 3470 | -7/Lower Caves | Build established: Commander-Skirmisher 3470 | -7/Lower Caves | Lost 3 allies 3557 | -7/Lower Caves | Learned location of Zion (-6) 3991 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4032 | -7/Lower Caves | Lost 5 allies 4288 | -7/Lower Caves | Build established: Skirmisher 4723 | -7/Lower Caves | Discovered new exit (range 13) 4739 | -7/Lower Caves | Entered another Lower Caves area 4814 | -7/Lower Caves | Discovered new exit (range 7) 4915 | -7/Lower Caves | Entered Factory 4915 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4985 | -6/Factory | Repaired Carbon-fiber Leg 5024 | -6/Factory | Repaired Titanium Leg? 5136 | -6/Factory | Lost 4 parts (1p2n1u) 5410 | -6/Factory | Build established: Derelict-Skirmisher 5807 | -6/Factory | Cargo convoy interrupted 6460 | -6/Factory | Spotted B-75 Beast 6468 | -6/Factory | Destroyed B-75 Beast 6588 | -6/Factory | Discovered new exit (range 17) 6595 | -6/Factory | Released all parts (6) 6602 | -6/Factory | Core integrity fell below 50% 6625 | -6/Factory | Lost 4 parts (2n1u1w) 6653 | -6/Factory | Entered another Factory area 6653 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6759 | -5/Factory | Build established: Mutant 6819 | -5/Factory | Core integrity fell below 50% 6837 | -5/Factory | Core integrity fell below 20% 6843 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06731_ Acquired Gauss Cannon. 06732_ Dropped Gauss Cannon. 06733_ Acquired Powered Hammer. 06738_ Dropped Adv. Assault Cannon. 06739_ Acquired Disruptor Cannon. 06747_ Connecting with DSF Access... 06770_ Acquired 69 matter. 06780_ Slammed into S-27 Virus. 06783_ Destabilizing: System corrupted (+1). 06793_ S-27 Virus destroyed. 06809_ Triggered EM Surge Trap. 06809_ The floor emits a surge of raw power. 06809_ System corrupted (+5). 06812_ Nuclear Pulse Thruster destroyed. 06826_ System corrupted: Heat flow error (+232). 06826_ K-01 Serf cleans the Subcomponent Replicator. 06836_ W-25 Informer sends out distress signal. 06840_ K-01 Serf destroyed. 06842_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? u################################## | | ??????????? s%ss A w | | ??????????? u s s ss s | | ??????????# s s | | ??????????# %= s | | ??????????# ! @ ss | | ?????????????????####+#############+########## "" | | ????????????????????????????????? ???????# "" | | ??????????????????????????????? ! ?????# "" | | ??????????????????????????????# #????# "" | | ??????????????????????????????# #????# "" | | ??????????????????????????????# #????# | | ??????????????????????????????# """ """ #????# "" | | ??????????????????????????????# """ """ #????# "" | | ??????????????????????????????# """ """ #????# "" | | ??????????????????????????????###########????# "" | | ?????????????????????????????????????????????+ "" | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 210 Armor Coverage 150 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 62 Recoil Reduction 1 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Repaired ---------- Carbon-fiber Leg | 16% | -6/Factory Titanium Leg | 37% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Jackpot Let's See Who's Tougher My Command Is Your Wish Challenges ------------ None Game ------ Seed FlakSuspensionRefractor Manual? 0 Play Time 02:30:05 Cumulative 13.5 hours Start 2025.11.02 @ 11:06:19 End 2025.11.03 @ 20:57:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a2f5439-e2b2-44f8-878e-e8f98dad600f