Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 10:54:32 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (385) 385 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2101 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 439/550 Matter 9/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Terrain Scan Processor > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Light Ion Engine Visual Processing Unit Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Hover Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Terrain Scan Processor > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Hover Unit Visual Processing Unit Grenade Launcher Mini Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Mini Grenade Launcher Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 16 | 4 7 4 1 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads 5 | 2 2 . 1 Leg . | . . . . Wheel . | . . . . Hover 2 | . . 2 . Flight . | . . . . Utility 4 | 1 2 1 . Device . | . . . . Storage 2 | 1 . 1 . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | . 2 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 1 5 Power 2 | . . 1 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 85 85 61 Engine 10 | . 12 9 7 Treads 18 | . 26 21 . Hover 2 | . . . 11 Storage 10 | . 13 10 9 Processor 18 | . 10 22 18 Launcher 20 | . 20 22 15 Peak Build Rating 13 | 4 11 13 13 Average Rating 10 | 3 8 11 11 On Entrance 7 | . 4 11 13 Naked Turns . | . . . . Heaviest Build 10 | 8 10 10 10 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 3 | . 1 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 7 7 8 Most Carried 8 | 5 8 8 8 Average Carried 5 | 2 5 5 7 Final Capacity 8 | 8 5 8 8 Final Carried 8 | 3 5 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 349 | 240 10 99 . Remotely . | . . . . Salvage Created 331 | . 67 261 3 Parts 42 | . 18 23 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 5 | . . 5 . AOE 5 | . . 5 . Classes Destroyed 7 | . 3 4 . Worker 5 | . 1 3 1 Builder 2 | . 2 . . Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 7 | . 3 4 . Grunt 2 | . . 2 . Sentry 3 | . . 3 . Best Kill Streak 9 | . 3 9 1 Combat Bots Only 3 | . . 3 . Max Kills in Single Turn 5 | . 2 5 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 63 | . . 22 41 Missed 31 | . . 12 19 Damage Taken 719 | . 96 287 336 Core 205 | . 22 72 111 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 91 82 . Volleys Fired 16 | . 4 11 1 Largest 2 | . 2 2 1 Hottest 60 | . 60 60 30 Shots Fired 31 | . 8 22 1 Gun . | . . . . Cannon . | . . . . Launcher 31 | . 8 22 1 Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 31 | . 8 22 1 Electromagnetic . | . . . . Robot Hit Streak 6 | . 3 6 . Robot Miss Streak 3 | . . 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 11 | . 3 8 . Core Hits 26 | . 5 19 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1204 | . 247 846 111 Guns . | . . . . Cannons . | . . . . Explosions 1204 | . 247 846 111 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 1204 | . 247 846 111 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 112 | . 20 92 . Projectiles . | . . . . Explosions 112 | . 20 92 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 193 | . 99 94 . Shots 6 | . 3 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 6 | . . 6 1 Average Temperature 2 | . . 3 1 Received Heat Transfer 222 | . . 69 153 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 481 | . 141 481 248 Initial 135 | . . 59 135 Average 136 | . 48 195 153 Maximum Alert Level 2 | . . 2 1 Low Security (%) 74 | 100 100 53 86 Level 1 22 | . . 39 13 Level 2 3 | . . 6 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 3 12 12 Peak Tracking Total 6 | . 1 4 6 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 4 . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 3 7 . Successful 5 | . 1 4 . Failed 5 | . 2 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 3 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 4 . Alert Level 1 | . . 1 . Recall Investigation 1 | . . 1 . Recall Reinforcements 1 | . 1 . . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1013 | 81 248 516 168 Spaces Moved 708 | 54 133 296 225 Core 56 | 14 5 . 37 Treads 437 | 40 128 266 3 Legs . | . . . . Wheels . | . . . . Hover 215 | . . 30 185 Flight . | . . . . Fastest Speed 50 | 50 100 56 56 Average Speed 125 | 131 157 149 73 Slowest Speed 200 | 160 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 32 34 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 264 | . 82 176 6 Melee . | . . . . Projectile . | . . . . AOE 264 | . 82 176 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 803 | 64 164 348 227 Wait 35 | . 6 29 . Move 705 | 53 132 295 225 Hop . | . . . . Pick Up 25 | 7 12 6 . Fast Attach . | . . . . Attach 15 | 4 6 4 1 Detach 2 | . . 2 . Swap 1 | . 1 . . Drop 4 | . 3 1 . Fire 16 | . 4 11 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 805 | -9/Materials | Discovered new exit (range 12) 846 | -9/Materials | Entered another Materials area 846 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1014 | -8/Materials | Self-destructed Last Messages --------------- Integration Channel disabled. K-01 Serf collects debris. Hover Unit destroyed. Neutrino Reactor explodes. Alarm Trap short circuited. Neutrino Reactor explodes. T-07 Excavator destroyed. K-01 Serf destroyed. Chain reaction triggered in Corrupted Lgt. Ion Engine. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Hover Unit destroyed. Lgt. Treads destroyed. Mni. Grenade Launcher destroyed. Critical hit (Burn: +37). Lgt. Ion Engine destroyed. K-01 Serf collects debris. K-01 Serf destroyed. 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""" #??????????????? | | # ! #??????????????? | | ###################??????????????? | | ?# ##########????????????? | | ?# "T" !# #????????????? | | ?# """ # """"" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Remodeling Challenges ------------ None Game ------ Seed ColdActiveCore Manual? 0 Play Time 00:16:09 Cumulative 3.8 hours Start 2024.12.31 @ 18:30:13 End 2025.01.01 @ 10:54:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 5 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4049d3e4-6796-42cb-89a9-e07627933144