Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.23 @ 16:20:22 Player: Ms. V3-11A Result: Destroyed by H3-Y2G(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (570) 570 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1325 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 240/300 Energy 195/200 System Corruption 3% Temperature Cool (6) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Disposable Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Plasma Cutter > --- INVENTORY (10) --- Hover Unit Improved Heat Sink Large Matter Pod (150) Structural Scanner Machine Analyzer Sensor Array Seismic Detector Recalibrator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Riot Gun Battle Rifle > --- INVENTORY -------- Aluminum Leg Hover Unit Improved Heat Sink Large Matter Pod Structural Scanner Machine Analyzer Sensor Array Seismic Detector Recalibrator Plasma Cutter [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Battle Rifle Special Weapon Plasma Cutter Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | . 12 . 6 Power 2 | . 1 . 1 Engine 1 | . . . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 5 | . 4 . 1 Treads . | . . . . Leg 5 | . 4 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 . 2 Device 3 | . 1 . 2 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | . 5 . 2 Energy Gun 2 | . 1 . 1 Energy Cannon 2 | . 2 . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 3 | . 3 . . Parts Lost 10 | . 4 . 6 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 5 | . 3 . 2 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes 1 | . . . 1 Average Backups 6 | 5 5 10 9 Power . | 1 . . . Propulsion 1 | 3 1 2 1 Utility 4 | . 3 7 6 Weapon . | 1 . . . Tool/Special . | . . . . Unused Backups 15 | . 8 . 7 Power 2 | . 2 . . Propulsion 3 | . 2 . 1 Utility 8 | . 2 . 6 Weapon 2 | . 2 . . Tool/Special . | . . . . Average Slot Usage (%) 85 | . 83 100 85 Engine 6 | . 8 . 5 Core 5 | . 5 14 4 Leg 27 | . 28 28 27 Device 8 | . 5 14 13 Storage 14 | . 14 14 14 Energy Gun 9 | . 13 . 2 Energy Cannon 4 | . 1 28 5 Ballistic Gun 5 | . 3 . 11 Special Weapon 1 | . 2 . . Peak Build Rating 15 | 6 13 12 15 Average Rating 9 | 6 7 12 12 On Entrance 9 | 6 6 12 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 22 | 11 22 22 22 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 6 | 4 5 10 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 10 8 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 628 | 200 211 . 217 Remotely . | . . . . Salvage Created 716 | . 574 37 105 Parts 37 | . 27 5 5 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 14 | . 8 3 3 Guns 8 | . 6 . 2 Cannons 5 | . 1 3 1 AOE 1 | . 1 . . Classes Destroyed 7 | . 5 1 1 Builder 1 | . 1 . . Recycler 1 | . 1 . . Mechanic 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 3 | . . 3 . Grunt 8 | . 8 . . Subdweller 3 | . . . 3 Best Kill Streak 3 | . 3 3 1 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 104 | . 51 9 44 Missed 29 | . 13 5 11 Hits 75 | . 38 4 33 Projectile 75 | . 38 4 33 Critical Strikes 3 | . . . 3 Damage Taken 1098 | . 507 17 574 Core 266 | . 109 4 153 Absorbed by Shields . | . . . . Ignored by Resistances 322 | . 154 8 160 Core Remaining (%) 100 | 100 . . . Volleys Fired 105 | . 61 5 39 Largest 2 | . 2 2 2 Hottest 120 | . 100 120 120 Shots Fired 136 | . 81 10 45 Gun 113 | . 76 . 37 Cannon 22 | . 4 10 8 Launcher . | . . . . Special 1 | . 1 . . Kinetic 56 | . 19 . 37 Thermal 23 | . 5 10 8 Explosive . | . . . . Electromagnetic 57 | . 57 . . Robot Hit Streak 19 | . 14 3 19 Robot Miss Streak 3 | . 3 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 101 | . 56 5 40 Core Hits 37 | . 26 3 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 . 2 Destroy 2 | . . . 2 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1611 | . 894 111 606 Guns 1207 | . 707 . 500 Cannons 290 | . 73 111 106 Explosions 114 | . 114 . . Melee . | . . . . Ramming . | . . . . Kinetic 616 | . 116 . 500 Thermal 383 | . 166 111 106 Explosive 21 | . 21 . . Electromagnetic 591 | . 591 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 3 Average Corruption 3 | . 3 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 26 | . 12 2 12 Message Errors 4 | . 1 . 3 Matter Fused 7 | . 5 . 2 Heat Flow Errors 4 | . 2 1 1 Energy Discharges 3 | . 1 1 1 Data Loss (minor) 6 | . 3 . 3 Misfires 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 14 | . 14 . . Projectiles . | . . . . Explosions 14 | . 14 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 112 | . 112 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 245 | . 245 240 185 Average Temperature 59 | . 52 84 86 Received Heat Transfer 687 | . 285 . 402 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 692 | . 248 222 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | . 65 70 . Initial . | . . . . Average 11 | . 9 33 . Influence Increases 420 | . 350 70 . Destroy 0b10 Robot/C 220 | . 160 60 . Destroy 0b10 Robot/NC 25 | . 25 . . Destroy Leader 64 | . 54 10 . Successful Hack 27 | . 27 . . Disable Machine 36 | . 36 . . Destroy Structure 33 | . 33 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 420 | . 350 70 . Time Decay 390 | . 320 70 . Lost Part 30 | . 30 . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 19 2 5 Peak Tracking Total 4 | . 4 2 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . 4 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled 2 | . 2 . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 9 | . 9 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 25 . . Successful 19 | . 19 . . Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 23 | . 23 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Robot Analysis 3 | . 3 . . Prototype ID Bank 2 | . 2 . . Level Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 10 . . Terminals 9 | . 9 . . Botnet 3 | . 3 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 28 | . . . 28 Structural 28 | . . . 28 Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2129 | 2 1423 157 547 Spaces Moved 1167 | 1 829 29 308 Core . | . . . . Treads . | . . . . Legs 1167 | 1 829 29 308 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 120 Average Speed 130 | 120 122 190 146 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 1 98 9 23 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . . 4 Spaces Dug 1 | . 1 . . Terrain Destroyed 30 | . 30 . . Melee . | . . . . Projectile 1 | . 1 . . AOE 29 | . 29 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1573 | 4 1085 121 363 Wait 206 | . 114 88 4 Move 1164 | . 828 28 308 Hop . | . . . . Pick Up 19 | . 19 . . Fast Attach 10 | . 6 . 4 Attach 5 | . 2 . 3 Detach 2 | . 1 . 1 Swap 5 | . 4 . 1 Drop 21 | 4 14 . 3 Fire 105 | . 61 5 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 36 | . 36 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 3) 214 | -10/Materials | Discovered new exit (range 13) 299 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 589 | -10/Materials | Identified exit to Materials 656 | -10/Materials | Discovered new exit (range 6) 863 | -10/Materials | Discovered new exit (range 13) 875 | -10/Materials | Learned Storage garrison access intel 937 | -10/Materials | Learned location of 1 exit from Recycling 955 | -10/Materials | Learned location of 3 exits from Materials 997 | -10/Materials | Learned 4 Recycling zone layouts 1147 | -10/Materials | Build established: Scavenger-Mutant 1426 | -10/Materials | Entered Mines 1427 | -10/Mines | Assembled infested the area 1484 | -10/Mines | Discovered new exit (range 6) 1583 | -10/Mines | Entered Subcaves 1662 | -10/Subcaves | Core integrity fell below 50% 1809 | -10/Subcaves | Core integrity fell below 20% 1829 | -10/Subcaves | Lost 3 parts (1p1u1w) 2101 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2130 | -10/Subcaves | Destroyed by H3-Y2G(R) with Subdweller Laser Last Messages --------------- 01891_ Found 68 Matter. 01892_ Acquired 20 matter. 01892_ Searching scrap... 01892_ Found Sub. Monowheel. 01892_ Found Flamer. 01892_ Found 68 Matter. 01901_ Acquired Sub. Power Source. 01906_ System corrupted: FCS attempts to trigger Battle Rifle. 01906_ System corrupted: Battle Rifle misfires. 01937_ XIZHWFBX6,UQYD6BLQC>R5| OTRF0Q 01983_ System corrupted: Component data lost. 02028_ VF-0KD(u) tweaks Twisted Machinery. 02096_ Subatomizers dissect the Sub. Machine Gun. 02098_ System corrupted: FCS attempts to trigger Battle Rifle. 02098_ System corrupted: Battle Rifle misfires. 02101_ H3-Y2G(R) emerges from the Twisted Machinery. 02106_ Critical hit (Destroy). 02106_ Aluminum Leg destroyed. 02118_ Mak. Leg destroyed. 02128_ Battle Rifle destroyed. 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[ ??????? | | ??????????????????## * ?????? | | ??????????????????#" #????????? | | ??????????????????#" ## #????????? | | ??????????????????##??# #????????? | | ??????????????????????# ####????????? | | ??????????????????????# ## ##???????????? | | ??????????????????###### ## ##????????????? | | ??????????????????# #### #?????????????? | | ??????????????????# ## #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# ## #?????????????? | | ???????????????#### ##? #????????????? | | #??####???????## #??# #???????????? | | #?## ????##### ##??### #???????????? | | ### #??### # #????? #???????????? | | ## ##?# #????? #???????????? | | ## ##### ## #??????#???????????? | | ## ##### # #### ###??????????????????? | | ## ## ## #??######????????????????????? | | ### # #????????????????????????????? | | ## #????????????????????????????? | | ###### " #???????????????????????????? | | ##???### ""##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Coolant Potential 50 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearExplosiveDirector Manual? 0 Play Time 00:18:52 Cumulative 530.9 hours Start 2026.03.23 @ 16:00:54 End 2026.03.23 @ 16:20:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 378 Rogue 63 Adventurer 289 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 84 Gallery% 72 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 7f268558-6525-41a1-875b-028b7bc1bfd1