Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.21 @ 10:57:00 Player: Drew_P_Bawls Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (2226) 2226 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6041 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 205/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Targeting Computer Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Micro Fission Core Scrap Shield Medium Laser Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Sensor Array Sensor Array Targeting Computer Targeting Computer Targeting Computer Tractor Beam > --- WEAPON ----------- Proton Cannon Subdweller Beam Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Micro Fission Core Scrap Shield EM Pulse Gun Medium Laser Medium Laser Heavy Assault Rifle [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Sensor Array Device Sensor Array Storage Huge Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 2 | . . . . . 2 Parts Attached 43 | 6 8 . 1 . 28 Power 7 | 1 . . . . 6 Engine 5 | 1 . . . . 4 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 7 | 2 . . . . 5 Treads 3 | 2 . . . . 1 Leg 4 | . . . . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 5 . . . 8 Device 6 | . 2 . . . 4 Storage 4 | 1 3 . . . . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 15 | 2 3 . 1 . 9 Energy Gun 4 | 2 1 . . . 1 Energy Cannon 4 | . 2 . . . 2 Ballistic Gun 5 | . . . 1 . 4 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 33 | . 1 . . . 32 Power 7 | . . . . . 7 Propulsion 6 | . . . . . 6 Utility 8 | . 1 . . . 7 Weapon 12 | . . . . . 12 Highest Loss Streak 13 | . 1 . . . 13 To Critical Strikes . | . . . . . . Average Backups 13 | 2 9 14 17 19 6 Power 1 | 1 1 2 2 2 . Propulsion . | . . . . . . Utility 5 | . 4 7 7 8 1 Weapon 6 | 1 3 5 7 9 4 Tool/Special . | . . . . . . Unused Backups 2 | . . . . . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 97 100 100 71 79 Engine 11 | . 14 14 14 14 4 Core 1 | . . . . . 4 Treads 21 | . 28 28 28 28 1 Leg 1 | . . . . . 7 Device 13 | . 12 14 14 14 14 Storage 11 | . 14 14 14 14 5 Processor 3 | . . . . . 14 Energy Gun 1 | . 6 . . . 2 Energy Cannon 11 | . 21 28 16 . 6 Ballistic Gun 5 | . . . 11 . 9 Peak Build Rating 47 | 6 8 8 11 11 47 Average Rating 13 | 3 7 8 10 7 28 On Entrance 6 | . 6 8 8 11 7 Naked Turns . | . . . . . . Heaviest Build 119 | 14 92 92 92 92 119 Greatest Support 55 | 40 40 40 40 40 55 Greatest Overweight (x) 34 | . 2 2 2 2 34 Average Overweight (x) 2 | . . 2 2 2 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 6 16 25 25 25 25 Most Carried 21 | 5 14 14 19 21 20 Average Carried 14 | 2 9 14 18 20 7 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 21 | 2 14 14 19 21 4 Class Distribution -------------------- 77% | Mutant 13% | Scavenger-Gunner 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 1394 | 239 126 49 120 18 842 Remotely 479 | . . . . . 479 Salvage Created 2285 | . 528 86 254 . 1417 Parts 112 | . 22 2 18 . 70 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . 11 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 44 | . 11 2 6 . 25 Guns 17 | . . . 5 . 12 Cannons 22 | . 10 2 1 . 9 AOE 3 | . . . . . 3 Classes Destroyed 10 | . 3 . 1 . 6 Worker 3 | . . . . . 3 Builder 2 | . 1 . . . 1 Watcher 6 | . 3 . . . 3 Swarmer 3 | . . . . . 3 Grunt 26 | . 11 2 . . 13 Specialist 1 | . . . . . 1 Hunter 4 | . . . . . 4 Programmer 3 | . . . . . 3 Heavy 1 | . . . . . 1 Subdweller 6 | . . . 6 . . Best Kill Streak 6 | . 3 2 2 . 6 Combat Bots Only 5 | . 2 2 2 . 5 Max Kills in Single Turn 2 | . 1 1 1 . 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 302 | . 35 11 15 . 241 Missed 73 | . 9 1 4 . 59 Hits 229 | . 26 10 11 . 182 Melee 1 | . . . . . 1 Projectile 228 | . 26 10 11 . 181 AOE 2 | . . . . . 2 Critical Strikes 6 | . . . . . 6 Actively Blocked 1 | . . . . . 1 Damage Taken 3849 | . 263 101 220 . 3265 Core 1108 | . 37 14 53 . 1004 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . . . . 52 Ignored by Resistances 943 | . 81 31 61 . 770 Core Remaining (%) 79 | 100 . . . 58 . Volleys Fired 146 | . 30 7 32 . 77 Largest 4 | . 2 2 2 . 4 Hottest 217 | . 120 120 88 . 217 Shots Fired 372 | . 60 14 64 . 234 Gun 182 | . . . 32 . 150 Cannon 184 | . 60 14 32 . 78 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 158 | . . . 32 . 126 Thermal 178 | . 60 14 32 . 72 Explosive 6 | . . . . . 6 Electromagnetic 30 | . . . . . 30 Robot Hit Streak 38 | . 14 8 15 . 38 Robot Miss Streak 3 | . 2 1 1 . 3 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 261 | . 42 11 32 . 176 Core Hits 108 | . 19 4 13 . 72 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . . . 3 Burn 3 | . . . . . 3 Meltdown 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5433 | . 769 213 544 . 3907 Guns 2379 | . . . 281 . 2098 Cannons 2647 | . 737 195 263 . 1452 Explosions 327 | . . . . . 327 Melee . | . . . . . . Ramming 80 | . 32 18 . . 30 Kinetic 2101 | . . . 281 . 1820 Thermal 2432 | . 737 195 263 . 1237 Explosive 327 | . . . . . 327 Electromagnetic 493 | . . . . . 493 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . . . . 29 Message Errors 6 | . . . . . 6 Matter Fused 4 | . . . . . 4 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 7 | . . . . . 7 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 33 | . 6 . . . 27 Projectiles 26 | . 6 . . . 20 Explosions 7 | . . . . . 7 Melee . | . . . . . . Knockbacks 5 | . 1 . . . 4 Impact 1 | . 1 . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 68 | . . . . . 68 Shots 4 | . . . . . 4 Rammed 9 | . 5 3 . . 1 Targets Rammed 14 | . 6 3 . . 5 Kicked 4 | . . . . . 4 Crushed 1 | . 1 . . . . Highest Temperature 566 | . 426 343 16 . 566 Average Temperature 156 | . 141 192 6 . 187 Received Heat Transfer 1161 | . 192 72 60 . 837 Effects 51 | . 3 3 . . 45 Shutdowns 8 | . 1 1 . . 6 Energy Bleed 7 | . 1 1 . . 5 Interference 12 | . . . . . 12 Matter Decay 6 | . 1 1 . . 4 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 12 | . . . . . 12 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 11 | . 7 2 1 . 1 Heat Transferred 4902 | . 1554 407 555 . 2386 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 140 | . 121 40 . . 140 Initial . | . . . . . . Average 26 | . 32 5 . . 29 Influence Increases 1117 | . 317 50 . . 750 Destroy 0b10 Robot/C 760 | . 220 40 . . 500 Destroy 0b10 Robot/NC 55 | . 20 . . . 35 Destroy Leader 172 | . 56 10 . . 106 Successful Hack 4 | . 4 . . . . Destroy Structure 66 | . 2 . . . 64 Lose Combat Pursuer 60 | . 15 . . . 45 Influence Decreases 1094 | . 317 50 . . 727 Time Decay 837 | . 307 50 . . 480 Lost Part 257 | . 10 . . . 247 Squads Dispatched 12 | . 2 . . . 10 Investigation 3 | . 2 . . . 1 Extermination 3 | . . . . . 3 Reinforcement 6 | . . . . . 6 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 18 2 11 . 42 Peak Tracking Total 7 | . 4 2 2 . 7 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 3 | . 3 . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 5 . . . . Successful 3 | . 3 . . . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 6407 | . 844 453 2063 1537 1510 Sensors 6407 | . 844 453 2063 1537 1510 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 6632 | 56 970 453 2063 1537 1553 Spaces Moved 1946 | 35 375 133 610 481 312 Core 27 | 10 . . . . 17 Treads 1688 | 25 375 133 610 481 64 Legs 231 | . . . . . 231 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 320 320 260 Average Speed 302 | 128 187 320 320 320 392 Slowest Speed 1750 | 160 320 320 320 320 1750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 59 30 36 49 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 36 | . . . . . 36 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 34 | . . . . . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Total 2375 | 45 578 142 661 482 467 Wait 176 | . 140 . 15 . 21 Move 1941 | 34 374 132 609 480 312 Hop . | . . . . . . Pick Up 42 | 5 17 . 4 . 16 Fast Attach 3 | 3 . . . . . Attach 38 | 3 2 . . . 33 Detach 2 | . . . . 2 . Swap 10 | . 6 . 1 . 3 Drop 3 | . 3 . . . . Fire 146 | . 30 7 32 . 77 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . . . . 4 Crush 10 | . 6 3 . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) -7/Scraptown -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 7) 941 | -10/Materials | Discovered new exit (range 11) 1027 | -10/Materials | Entered Mines 1320 | -10/Mines | Discovered new exit (range 5) 1356 | -10/Mines | Learned location of Storage (-7) 1452 | -10/Mines | Discovered new exit (range 6) 1480 | -10/Mines | Entered Subcaves 1481 | -10/Subcaves | Approached by a straggling Scientist 1483 | -10/Subcaves | Learned location of Zion (-7) 1483 | -10/Subcaves | Met a Zionite searching for "candidates" 1733 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1830 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1843 | -10/Subcaves | Ambushed by swarm of Subdwellers 1922 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2062 | -10/Subcaves | Discovered new exit (range 3) 3495 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3543 | -10/Subcaves | Entered Scraptown 3999 | -7/Scraptown | Visited Fellowship of the Rings 4124 | -7/Scraptown | Visited TADAMA 4194 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4207 | -7/Scraptown | Visited SPCMW 4268 | -7/Scraptown | Visited Artisan Demo Area 4312 | -7/Scraptown | Visited Spacefarers 4344 | -7/Scraptown | Visited Shadow of the Wyrm 4444 | -7/Scraptown | Visited Scrapoid Research Area 5032 | -7/Scraptown | Discovered new exit (range 13) 5080 | -7/Scraptown | Entered Factory 5080 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 5309 | -5/Factory | Lost 4 parts (1p2n1u) 5387 | -5/Factory | Build established: Gunner 5586 | -5/Factory | Lost 6 parts (2p2u2w) 5882 | -5/Factory | Cargo convoy interrupted 5992 | -5/Factory | Build established: Scavenger-Gunner 6447 | -5/Factory | Lost 4 parts (1p2n1w) 6606 | -5/Factory | Core integrity fell below 50% 6607 | -5/Factory | Core integrity fell below 20% 6633 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Targeting Computer broken. Overheating: Short circuit. Critical hit (Burn: +37). Overheating: System interference. Targeting Computer temporarily disabled. Hvy. Laser temporarily disabled. K-01 Serf collects debris. Hvy. Laser destroyed. K-01 Serf collects debris. Overheating: Energy bleed (-2). K-01 Serf collects debris. R-10 Processor collects Hvy. Laser. K-01 Serf collects debris. R-10 Processor collects Carbon-fiber Leg. K-01 Serf collects debris. R-10 Processor collects Carbon-fiber Leg. K-01 Serf collects debris. Med. Laser destroyed. K-01 Serf destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????A #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# k #?????????????????????? | | ?????????????????????# u #?????????????????????? | | ?????????????????????# %[ #?????????????????????? | | ?????????????????????#!k%%u/?????????????????????? | | ?????????????????????# u[%#?????????????????????? | | ?????????????????????# g**s#?????????????????????? | | ?????????????????????# %%=######################? | | ?????????????????????# = #? | | ?????????????????????# @ #? | | ?????????????????????# #? | | ?????????????????????# % #? | | ?????????????????????# p #? | | ?????????????############+################# #? | | ?????????????# % ################ #? | | ?????????????# # ! [ ! # #? | | ?????????????# # # ## | | ?????????????# + # | | ?????????????# #% +% ## | | ?????????????# # ! # % #? | | ?????????????# # # #? | | ?????????????# ##%######+###### ## | | ?????????????# ## #?# ## % | | ?????????????# ## ## # | | ?????????????# ##% | | ??????????????############### | | ???????????????# # | | ???????????????# # ######## | | ???????????????# # # ???? | | ???????????????# # % # ???? | | ???????????????# # # ???? | | ???????????????# " # ???? | | ???????????????# " #???????? | | ???????????????# + "" #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 28 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 15 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileTransmissionLance Manual? 0 Play Time 00:35:19 Cumulative 5.9 hours Start 2025.07.20 @ 23:09:48 End 2025.07.21 @ 10:57:00 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: f95d84ff-ba43-4278-9f5d-06448a6b8d9b