Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.16 @ 20:12:06 Player: Momo Result: Destroyed by as-54384 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (137) 685 Value Destroyed (4702) 4702 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2255) 2255 TOTAL SCORE: 13942 Bonus ------- Follower Combat Kills 111 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -256 Cogmind --------- Core Integrity 0/850 Matter 125/300 Energy 80/100 System Corruption 0% Temperature Cool (12) Movement Core (1500) Ox29 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Makeshift Armor Plating > --- WEAPON (4) ------- Zionite Laser-S > --- INVENTORY (25) --- Light Nuclear Core Experimental Heat Sink Zionite Biocell (600) Zionite Metafield Generator Improved Sensor Array Experimental Signal Interpreter Advanced Particle Charger Weapon Cycler Nanoactuators Damper Plating Improved Trap Extractor (5/6 Proton Bomb) Improved Field Recycling Unit (35) Gamma Bomb Array Scatter Rocket Array Greatsword Power Sword Phasing Sabre Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Spiked Medium Treads Improved Titanium Leg Armored Leg Zionite Glidesys I > --- UTILITY ---------- Huge Storage Unit Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Zionite Light Carapace Reflective Plating > --- WEAPON ----------- Slug Cannon Magnetic Acceleration Cannon Gamma Bomb Array Precision Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Experimental Heat Sink Advanced Energy Well Improved Sensor Array Experimental Signal Interpreter Tactical Coordination Suite Matter Filter Advanced Particle Charger Weapon Cycler Nanoactuators Actuator Array Zionite Weapon Casing Makeshift Armor Plating Damper Plating Improved Trap Extractor Improved Field Recycling Unit Heavy Missile Launcher Scatter Rocket Array Greatsword Power Sword Phasing Sabre [Rating: 100] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Makeshift Armor Plating Weapon Makeshift Hammer Energy Gun Medium Laser Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . . Utility 4 | . . . 1 . . . . 1 . . . . . . 2 . . . . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . Parts Attached 142 | 5 4 7 . 4 1 . 3 6 6 5 2 10 4 7 11 13 10 25 19 Power 11 | 1 . 1 . 1 . . . 1 1 . . 1 . . . 1 1 2 1 Engine 7 | 1 . . . 1 . . . 1 . . . . . . . 1 1 2 . Core 2 | . . 1 . . . . . . . . . . . . . . . . 1 Reactor 2 | . . . . . . . . . 1 . . 1 . . . . . . . Propulsion 26 | 2 . 1 . 1 . . 1 2 1 2 . 4 . 2 2 3 . 3 2 Treads 11 | 2 . 1 . 1 . . 1 2 1 . . 2 . . . . . 1 . Leg 12 | . . . . . . . . . . . . 2 . 2 2 3 . 2 1 Wheel 2 | . . . . . . . . . . 2 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 57 | . 2 3 . . 1 . 2 1 3 3 2 1 . 3 5 3 5 13 10 Device 26 | . . 1 . . 1 . . . 3 1 1 1 . 1 1 2 3 8 3 Storage 5 | . 1 . . . . . 1 . . . . . . 1 . . 1 . 1 Processor 9 | . 1 1 . . . . . . . 2 1 . . . . . . 4 . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . Protection 16 | . . 1 . . . . 1 1 . . . . . 1 4 . 1 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 2 2 . 2 . . . 2 1 . . 4 4 2 4 6 4 7 6 Energy Gun 3 | 1 1 . . . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | 1 . 1 . . . . . 1 1 . . 4 4 2 . 1 . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . 4 2 Launcher 8 | . 1 1 . 1 . . . . . . . . . . 1 . 1 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . . . 1 . . . 1 . . . . . . 2 5 3 . . Slashing Weapon 4 | . . . . . . . . . . . . . . . 1 . . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . . 1 . . . 1 . 2 1 . . 4 6 Parts Lost 42 | . 1 1 . 2 . . 1 1 2 . . 3 . 5 2 3 4 . 17 Power 5 | . . . . 1 . . . . . . . . . . . . 2 . 2 Propulsion 16 | . . . . . . . . 1 2 . . 3 . 2 1 1 1 . 5 Utility 7 | . . . . 1 . . . . . . . . . . . 1 1 . 4 Weapon 14 | . 1 1 . . . . 1 . . . . . . 3 1 1 . . 6 Highest Loss Streak 12 | . 1 1 . 1 . . 1 1 2 . . 1 . 4 2 1 2 . 12 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 84 | . 75 100 77 78 81 88 74 72 54 55 67 87 72 97 74 75 81 94 98 Engine 3 | . 14 1 . 7 11 11 9 7 3 . . . . . . 4 2 5 . Core 1 | . . 12 11 2 . . . . . . . . . . . . . . 5 Reactor 2 | . . . . . . . . . 3 7 7 6 7 7 6 1 . . . Treads 10 | . 28 28 22 26 33 33 27 27 23 7 7 7 15 8 1 . . 1 5 Leg 10 | . . . . . . . . . . . . 3 7 13 21 23 22 20 13 Wheel 2 | . . . . . . . . . . 4 15 7 7 5 . . . . . Device 9 | . . . . . 4 11 9 7 5 12 5 9 15 14 3 6 10 20 6 Storage 7 | . 3 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 11 6 6 Processor 6 | . 1 6 . . . . . . . 7 15 12 7 7 2 . . 3 20 Protection 3 | . . 7 11 8 . . 8 13 1 . . . . . 5 5 1 5 5 Ballistic Gun 9 | . 14 17 11 8 . . . 3 6 7 7 29 3 28 14 11 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 4 13 Launcher 3 | . . 8 11 4 11 11 3 . . . . . . . 3 5 . . 11 Impact Weapon 6 | . . . . 8 11 11 9 3 . . . . . . 1 6 25 20 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 8 28 33 31 33 33 33 100 121 121 114 113 112 111 111 163 163 115 129 131 Greatest Support 112 | 40 40 42 42 62 62 62 64 92 112 70 32 70 16 56 86 92 84 84 64 Greatest Overweight (x) 35 | . . . . . . . 1 2 2 6 3 6 6 35 2 2 1 3 3 Average Overweight (x) 2 | . . . . . . . . 1 1 1 3 5 6 5 1 1 1 1 2 Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 5 7 15 15 15 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 11 15 15 15 15 15 21 25 25 25 25 25 20 25 25 25 25 25 25 Average Carried 21 | . 4 14 15 15 14 15 18 21 24 25 24 23 20 23 22 24 24 24 24 Final Capacity 25 | 5 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | . 11 15 15 15 15 15 21 25 25 25 25 20 20 23 25 25 25 25 21 Class Distribution -------------------- 24% | Mutant 22% | Scavenger-Gunner 21% | Derelict-Mutant 19% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Tank | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 5269 | 90 159 174 64 95 . 19 80 127 812 548 166 671 . 691 537 266 317 98 355 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6246 | . 219 91 118 96 . 31 90 175 1512 907 50 732 . 520 786 237 361 . 321 Parts 268 | . 13 6 8 17 . 7 . 6 22 42 . 46 . 25 27 20 16 . 13 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 5 | . 1 . . 1 . . . . . 1 . . . . 2 . . . . Parts Field Recycled 16 | . . . . . . . . . . . . . . . . . . 16 . Retrieved Matter 156 | . . . . . . . . . . . . . . . . . . 156 . Parts Self-Destructed 94 | . . . . . . . . . . . . 42 . 29 . 11 10 2 . Prevented 5 | . . . . . . . . . . . . . . . . . 5 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 124 | . 8 5 4 10 . 4 4 3 6 11 1 18 . 11 11 16 7 . 5 Melee 7 | . . . . 2 . . 1 . . . . . . . 1 . 3 . . Guns 69 | . 5 2 . . . . . 3 6 11 1 18 . 11 10 2 . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . 3 AOE 41 | . 3 3 4 8 . 4 . . . . . . . . . 14 3 . 2 Classes Destroyed 17 | . 4 . 1 . . . 2 . 1 4 . 1 . 1 1 . . . 2 Worker 2 | . 1 . 1 . . . . . . . . . . . . . . . . Builder 2 | . . . . . . . . . . 1 . . . . 1 . . . . Hauler 2 | . 1 . . . . . . . . . . . . . 1 . . . . Recycler 4 | . . . . . . . . . . 4 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . Watcher 2 | . . . . . . . 1 . . 1 . . . . . . . . . Swarmer 50 | . 6 3 . 8 . 4 3 . . 3 . 6 . 4 . 11 2 . . Grunt 36 | . 2 2 3 2 . . . 2 . 3 . 5 . 3 8 3 3 . . Brawler 6 | . . . 1 . . . . 1 . . . 2 . 1 . 1 . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . . Sentry 7 | . . . . . . . . . . 4 . . . . 1 . 2 . . Hunter 5 | . . . . . . . 1 . . . . 2 . 2 . . . . . Programmer 6 | . . . . . . . . . . 1 1 2 . . 2 . . . . Compactor 6 | . . . . . . . . . 6 . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . . . . . 4 Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . Thief 1 | . . . . . . . . . . . . . . . . 1 . . . Master Thief 1 | . . . . . . . . . . . . 1 . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 5 3 4 6 . 4 3 2 2 10 1 4 . 4 4 4 6 . 2 Combat Bots Only 9 | . 5 3 3 6 . 4 3 2 2 9 1 4 . 4 3 4 6 . 2 Max Kills in Single Turn 4 | . 2 2 3 3 . 4 1 1 1 2 1 1 . 2 3 3 1 . 1 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . Exploded 4 | . 2 2 2 3 . 4 . . . . . . . . . 3 1 . 1 Melee 1 | . . . . 1 . . 1 . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 9738 | . 258 240 113 249 . 38 364 63 33 679 30 905 . 805 1455 1300 682 . 2524 Core 1404 | . 62 75 26 10 . . 66 . . 101 . 147 . 31 47 181 132 . 526 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 27 | . . . . . . . . . . . . 27 . . . . . . . Redirected to Shielding 174 | . . . 8 42 . . . . . . . . . . . . . . 124 Core Remaining (%) 76 | 100 . 45 . . . 91 88 . . . . . . 60 . . . . . Volleys Fired 343 | . 26 15 8 4 . 3 . 9 46 32 3 54 . 35 55 22 3 . 28 Largest 4 | . 2 2 2 1 . 1 . 1 1 1 1 4 . 4 3 2 1 . 4 Hottest 211 | . 70 70 53 33 . 33 . 60 60 60 60 80 . 80 76 56 80 . 211 Shots Fired 660 | . 47 25 10 4 . 3 . 9 46 31 4 171 . 119 107 27 3 . 54 Gun 569 | . 42 23 4 . . . . 9 46 31 4 171 . 119 106 10 . . 4 Cannon 29 | . . . . . . . . . . . . . . . . . . . 29 Launcher 62 | . 5 2 6 4 . 3 . . . . . . . . 1 17 3 . 21 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 567 | . 21 17 4 . . . . 9 46 31 4 171 . 119 106 10 . . 29 Thermal 31 | . 21 6 . . . . . . . . . . . . . . . . 4 Explosive 56 | . 5 2 6 4 . 3 . . . . . . . . 1 17 . . 18 Electromagnetic 6 | . . . . . . . . . . . . . . . . . 3 . 3 Robot Hit Streak 15 | . 7 7 5 4 . . . 10 14 15 2 13 . 9 9 5 3 . 7 Robot Miss Streak 10 | . 4 2 1 3 . 4 . 5 3 4 4 6 . 7 4 2 3 . 10 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . . . Secondary Targets 10 | . 1 1 . . . . . . . . . 3 . 5 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . 1 . 1 . . . . . Shots Hit Robots 467 | . 21 18 8 11 . . 15 9 46 30 2 98 . 69 80 14 22 . 24 Core Hits 279 | . 12 7 8 10 . 3 1 6 24 27 1 35 . 26 36 25 16 . 42 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . 2 . . . . Critical Strikes 9 | . 1 . 1 . . . . . . . . . . . 2 . 3 . 2 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . Destroy 3 | . . . 1 . . . . . . . . . . . 2 . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . 2 Smash 3 | . . . . . . . . . . . . . . . . . 3 . . Melee Attacks 79 | . . . . 15 . . 22 1 . . . . . . 5 2 22 12 . Impact 62 | . . . . 15 . . 22 1 . . . . . . . 2 22 . . Slashing 17 | . . . . . . . . . . . . . . . 5 . . 12 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . 7 . . Damage Inflicted 19177 | . 369 333 475 888 . 208 596 478 3437 1964 149 2035 . 1265 1975 2204 1126 . 1675 Guns 11718 | . 195 190 30 . . . . 478 3437 1907 149 2035 . 1265 1841 121 . . 70 Cannons 324 | . . . . . . . . . . . . . . . . . . . 324 Explosions 5399 | . 174 143 445 496 . 208 . . . 57 . . . . 73 2083 439 . 1281 Melee 1736 | . . . . 392 . . 596 . . . . . . . 61 . 687 . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 11808 | . 107 114 30 . . . . 478 3437 1907 149 2035 . 1265 1841 121 . . 324 Thermal 234 | . 88 76 . . . . . . . . . . . . . . . . 70 Explosive 4859 | . 174 143 445 496 . 208 . . . . . . . . 73 2083 . . 1237 Electromagnetic 540 | . . . . . . . . . . 57 . . . . . . 439 . 44 Impact 1675 | . . . . 392 . . 596 . . . . . . . . . 687 . . Slashing 61 | . . . . . . . . . . . . . . . 61 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . 20 20 20 20 20 20 . . . . . Average Corruption 19 | . . . . . . . . . 11 20 20 20 20 20 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 239 | . . . . . . . . . 7 34 33 90 11 64 . . . . . Message Errors 60 | . . . . . . . . . 3 12 7 22 2 14 . . . . . Matter Fused 61 | . . . . . . . . . 3 8 10 19 4 17 . . . . . Heat Flow Errors 29 | . . . . . . . . . . 2 4 12 2 9 . . . . . Energy Discharges 24 | . . . . . . . . . . 4 7 9 1 3 . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 28 | . . . . . . . . . . 5 2 12 2 7 . . . . . Data Loss (major) 6 | . . . . . . . . . 1 . . . . 5 . . . . . Misfires 7 | . . . . . . . . . . . 1 2 . 4 . . . . . Alerts 6 | . . . . . . . . . . 1 1 3 . 1 . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 16 | . . . . . . . . . . 1 . 11 . 4 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 539 | . . 25 . 34 . 38 170 . . . . . . . 22 118 7 . 125 Projectiles 41 | . . . . . . . . . . . . . . . . . . . 41 Explosions 294 | . . 25 . . . 38 . . . . . . . . 22 118 7 . 84 Melee 204 | . . . . 34 . . 170 . . . . . . . . . . . . Knockbacks 3 | . . . . 1 . . 2 . . . . . . . . . . . . Impact 3 | . . . . 1 . . 2 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 557 | . 52 32 . 41 . 38 . . . . . . . . . 314 32 . 48 Shots 17 | . 2 1 . 1 . 2 . . . . . . . . . 6 4 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 612 | . 160 203 19 . . 5 . 332 612 372 237 430 170 245 298 74 75 . 396 Average Temperature 115 | . 51 130 8 . . 5 . 144 202 149 74 120 78 72 137 27 39 . 125 Received Heat Transfer 2067 | . 18 105 39 75 . . . 54 . 165 . 54 . 72 681 99 183 . 522 Effects 21 | . . . . . . . . . 7 1 . 6 . . 6 . . . 1 Shutdowns 4 | . . . . . . . . . 1 1 . 2 . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . 1 . . . . . . . Interference 10 | . . . . . . . . . 1 . . 2 . . 6 . . . 1 Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . Short Circuit 3 | . . . . . . . . . 3 . . . . . . . . . . Damage (major) 1 | . . . . . . . . . 1 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . 1 . . . . . . . Total Turns 10 | . . . . . . . . . . . . 10 . . . . . . . Longest Duration 10 | . . . . . . . . . . . . 10 . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Fried 14 | . . . . . . . 10 . . . . . . . . . 4 . . Impact Corruptions 11 | . . . . 3 . . 8 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 666 | . 333 222 . . . . . . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . . . . . 5 . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 394 | . 322 115 276 321 . 139 204 89 19 394 . . . . 371 . . . . Initial 107 | . . 47 . 107 . . . 1 . . . . . . 18 . . . . Average 113 | . 180 78 116 198 . 88 52 55 11 79 . . . . 195 . . . . Maximum Alert Level 1 | . 1 . 1 1 . . 1 . . 1 . . . . 1 . . . . Low Security (%) 75 | 100 34 100 75 44 . 100 98 100 100 83 . . . . 36 . . . . Level 1 24 | . 65 . 24 55 . . 1 . . 16 . . . . 63 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . . . . . . . . . . 4 . . . . 4 . . . . Investigation . | . . . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . 1 . . . . 1 . . . . Reinforcement 4 | . . . . . . . . . . 1 . . . . 3 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 5 | . . . 1 . . . 2 . . 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 176 | . 12 5 6 17 . . 9 5 6 15 1 23 . 13 24 22 8 . 10 Peak Tracking Total 8 | . 4 3 4 7 . . 4 3 2 5 1 5 . 4 8 4 7 . 3 Tactical Retreats 13 | . . . . 2 . . 2 1 . . . 1 . . 3 3 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 2 | . . . . . . . . 1 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 16 | . 3 . 1 3 . 2 . . . 2 . . . . . 3 . . 2 Max in Single Turn 3 | . 2 . 1 3 . 2 . . . 2 . . . . . 3 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 17 | . 2 1 1 . . . 1 . . 2 . 1 4 . 3 1 1 . . Terminals 7 | . 2 . 1 . . . 1 . . . . . . . 2 . 1 . . Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . Total Hacks 54 | . 2 1 3 . . . 2 . . 3 . 1 30 . 5 1 6 . . Successful 43 | . 1 1 . . . . 1 . . . . 1 30 . 2 1 6 . . Failed 11 | . 1 . 3 . . . 1 . . 3 . . . . 3 . . . . Catastrophic 4 | . . . 1 . . . 1 . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 8 | . 1 . 3 . 1 . 1 . . . . . . . 2 . . . . Terminals 16 | . 2 . 3 . . . 2 . . . . . . . 3 . 6 . . Fabricators 3 | . . . . . . . . . . 1 . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . Terminal Hacks 41 | . 1 1 . . . . 1 . . . . 1 30 . . 1 6 . . Record 17 | . . . . . . . . . . . . . 11 . . . 6 . . Part Schematic 9 | . . . . . . . . . . . . . 9 . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . Open Door 3 | . . 1 . . . . . . . . . 1 . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 1 . . . 1 . . 2 . . . . 3 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . 9 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . 64 . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 10 | . . . . 3 . . . . . . . . . 1 1 . . 5 . Largest Group 5 | . . . . 3 . . . . . . . . . 1 1 1 . 5 5 Highest-Rated Group 126 | . . . . 40 . . . . . . . . . 96 10 10 . 126 126 Highest-Rated Ally 96 | . . . . 16 . . . . . . . . . 96 10 10 . 31 31 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 97 | . . . . 14 . . . . . . . . . 9 . . . . 74 Total Damage 1563 | . . . . 129 . . . . . . . . . 226 . . . . 1208 Kills 13 | . . . . 2 . . . . . . . . . 2 . . . . 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . . . . 1 2 . 2 . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 17092 | 47 457 944 158 685 415 518 468 495 262 693 817 1829 197 1485 826 1247 1451 2349 1749 Spaces Moved 8198 | 27 232 570 93 410 263 327 174 203 78 326 559 900 100 732 274 569 701 1143 517 Core 3 | 2 . . . . . . . . . . . . . 1 . . . . . Treads 2624 | 25 232 570 93 410 263 327 174 203 78 192 . 57 . . . . . . . Legs 3308 | . . . . . . . . . . . . . . 104 274 569 701 1143 517 Wheels 2263 | . . . . . . . . . . 134 559 843 100 627 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 152 152 152 155 155 155 230 155 145 145 145 190 190 190 190 196 193 193 Average Speed 193 | 151 160 152 152 153 155 155 228 232 247 201 145 191 190 192 211 206 197 196 314 Slowest Speed 1800 | 160 160 160 152 155 155 155 235 305 312 240 145 240 190 1800 260 260 200 335 335 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 64 98 20 91 60 65 25 10 76 10 75 95 72 93 10 73 83 88 67 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 3 | . . . . 1 . . . . . . . . 1 1 . . . . . Known Exits Taken 6 | . 1 . . . . 1 . . . 1 1 . . 1 1 . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 . 1 . . . . 1 1 . . 1 1 1 . Scrap Searched 20 | . . 2 . 1 . . . . . . 2 3 . 2 . 3 4 3 . Spaces Dug 11 | . . . . 2 . . 2 1 . . . . . . 2 1 . 3 . Terrain Destroyed 455 | . 17 17 54 38 . 29 2 6 4 3 1 . . 4 26 219 . 3 32 Melee 11 | . . . . 2 . . 2 1 . . . . . . 2 1 . 3 . Projectile 28 | . . . . . . . . 5 4 3 1 . . 4 1 2 . . 8 AOE 416 | . 17 17 54 36 . 29 . . . . . . . . 23 216 . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total 9054 | 31 274 617 100 436 275 335 206 225 154 364 565 976 107 792 419 613 750 1222 593 Wait 144 | . . 20 . . . 6 . . 4 . . 8 . 12 60 . 16 7 11 Move 8180 | 26 231 569 92 409 262 326 173 203 77 325 558 899 99 731 273 568 700 1142 517 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 76 | . 13 5 . 2 3 . 6 4 5 . 1 5 . 3 7 1 4 10 7 Fast Attach 79 | 5 1 1 . 2 . . 3 3 4 4 1 8 4 4 7 9 2 15 6 Attach 35 | . 2 1 . . 1 . . 2 2 . 1 1 . 3 3 1 5 4 9 Detach 17 | . . . . . . . . 1 2 1 . . . 3 2 2 1 3 2 Swap 29 | . 1 5 . 2 . . . 1 . 1 . 1 . . 1 3 3 7 4 Drop 81 | . . 1 . 2 9 . 2 1 14 1 1 . 4 1 6 6 2 22 9 Fire 343 | . 26 15 8 4 . 3 . 9 46 32 3 54 . 35 55 22 3 . 28 Melee 70 | . . . . 15 . . 22 1 . . . . . . 5 1 14 12 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 341 | -10/Materials | Identified exit to Mines 505 | -10/Materials | Entered Mines 517 | -10/Mines | Discovered new exit (range 13) 588 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 754 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 906 | -10/Mines | Core integrity fell below 50% 918 | -10/Mines | Found a hidden stash of uninstalled traps 1016 | -10/Mines | Learned Materials security intel 1177 | -10/Mines | Learned 4 Materials zone layouts 1220 | -10/Mines | Discovered new exit (range 11) 1449 | -10/Mines | Entered Materials 1449 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1449 | -9/Materials | Discovered new exit (range 8) 1450 | -9/Materials | Identified exit to Materials 1509 | -9/Materials | Discovered new exit (range 16) 1579 | -9/Materials | Discovered new exit (range 8) 1607 | -9/Materials | Entered Mines 1758 | -9/Mines | Discovered exit to Materials (range 6) 1776 | -9/Mines | Met a Derelict bent on vengeance 1851 | -9/Mines | Learned location of Storage (-9) 1971 | -9/Mines | Discovered exit to Materials (range 7) 1980 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2039 | -9/Mines | Assembled infested the area 2233 | -9/Mines | Learned Materials terminal intel 2285 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2285 | -9/Mines | Discovered new exit (range 5) 2292 | -9/Mines | Entered Exiles 2331 | -9/Exiles | Met 8R-AWN 2356 | -9/Exiles | Met EX-HEX 2401 | -9/Exiles | Met EX-BIN 2482 | -9/Exiles | Aligned with FarCom system 2483 | -9/Exiles | Given EX-Vault access code 2519 | -9/Exiles | Opened EX-Vault 2533 | -9/Exiles | Found Prototype Ballistic Gun 2541 | -9/Exiles | Found Prototype Storage 2546 | -9/Exiles | Found Prototype Ballistic Cannon 2580 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2634 | -9/Exiles | Met EX-DEC 2695 | -9/Exiles | Discovered new exit (range 10) 2707 | -9/Exiles | Stole three prototypes: Lightpack 2.0, XL Autogun Array, AWS/Autocannon 2707 | -9/Exiles | Entered Mines 3002 | -8/Mines | Discovered exit to Materials (range 6) 3225 | -8/Mines | Entered Materials 3225 | -8/Materials | Evolved 2 slots: Weapon x2 3226 | -8/Materials | Loaded intel: 12 terminal locations 3627 | -8/Materials | Discovered new exit (range 15) 3693 | -8/Materials | Entered Factory 3693 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3695 | -7/Factory | FarCom data flow suspended 3765 | -7/Factory | Identified XL Autogun Array 4055 | -7/Factory | Discovered new exit (range 14) 4188 | -7/Factory | Sucked down chute 4188 | -7/Factory | Entered Waste 4202 | -7/Waste | Spotted C-40 Crusher 4203 | -7/Waste | EMP discharged 4205 | -7/Waste | Spotted C-40 Crusher 4205 | -7/Waste | Spotted C-40 Crusher 4213 | -7/Waste | Destroyed C-40 Crusher 4220 | -7/Waste | Found Damper Plating 4232 | -7/Waste | Found Damper Plating 4235 | -7/Waste | Spotted C-40 Crusher 4252 | -7/Waste | Destroyed C-40 Crusher 4258 | -7/Waste | Destroyed C-40 Crusher 4265 | -7/Waste | Found Damper Plating 4285 | -7/Waste | Spotted C-40 Crusher 4295 | -7/Waste | Destroyed C-40 Crusher 4303 | -7/Waste | EMP discharged 4303 | -7/Waste | System corruption reached 10% 4311 | -7/Waste | Destroyed C-40 Crusher 4393 | -7/Waste | Spotted C-40 Crusher 4403 | -7/Waste | EMP discharged 4403 | -7/Waste | Crushed by Compactor (1 part destroyed) 4404 | -7/Waste | Destroyed C-40 Crusher 4426 | -7/Waste | Discovered new exit (range 10) 4450 | -7/Waste | Entered Factory 4633 | -7/Factory | Discovered new exit (range 15) 4701 | -7/Factory | Build established: Gunner 4842 | -7/Factory | Discovered new exit (range 15) 4966 | -7/Factory | Identified exit to Factory 5027 | -7/Factory | Garrison activated, responded to threat 5067 | -7/Factory | Destroyed 9 combat bots 5141 | -7/Factory | Identified exit to Lower Caves 5143 | -7/Factory | Entered Lower Caves 5225 | -7/Lower Caves | Build established: Scavenger-Gunner 5519 | -7/Lower Caves | Discovered new exit (range 11) 5532 | -7/Lower Caves | Identified exit to Lower Caves 5960 | -7/Lower Caves | Entered another Lower Caves area 6058 | -7/Lower Caves | Discovered exit to Factory (range 14) 6482 | -7/Lower Caves | Learned Factory terminal intel 6485 | -7/Lower Caves | Build established: Gunner 6709 | -7/Lower Caves | Encountered a Warlord checkpoint 7228 | -7/Lower Caves | Build established: Scavenger-Gunner 7285 | -7/Lower Caves | Spotted 66-ABW(f) 7285 | -7/Lower Caves | Spotted ZH-01W(f) 7287 | -7/Lower Caves | Encountered a Master Thief 7287 | -7/Lower Caves | Encountered a Master Thief 7287 | -7/Lower Caves | Spotted N9-IF0(f) 7288 | -7/Lower Caves | Encountered a Master Thief 7288 | -7/Lower Caves | Spotted TU-HSO(f) 7289 | -7/Lower Caves | Encountered a Master Thief 7289 | -7/Lower Caves | Spotted NI-BY5(f) 7290 | -7/Lower Caves | Encountered a Master Thief 7290 | -7/Lower Caves | Prototype Storage stolen by Master Thief 7291 | -7/Lower Caves | Prototype Ballistic Cannon stolen by Master Thief 7292 | -7/Lower Caves | Antimatter Reactor stolen by Master Thief 7292 | -7/Lower Caves | Antimatter Reactor stolen by Master Thief 7294 | -7/Lower Caves | Antimatter Reactor stolen by Master Thief 7299 | -7/Lower Caves | Destroyed ZH-01W(f) 7326 | -7/Lower Caves | Discovered new exit (range 5) 7621 | -7/Lower Caves | Learned Factory terminal intel 7789 | -7/Lower Caves | Entered Data Miner 7791 | -7/Data Miner | Discovered new exit (range 6) 7828 | -7/Data Miner | Met Data Miner 7860 | -7/Data Miner | Learned location of Section 7 (-2) 7860 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7894 | -7/Data Miner | Received God Mode back door access code from Data Miner 7986 | -7/Data Miner | Entered Proximity Caves 7996 | -6/Proximity Caves | Learned location of Extension (-5) 8281 | -6/Proximity Caves | Escorted by Enhanced Grunt 8385 | -6/Proximity Caves | Spotted B-75 Beast 9282 | -6/Proximity Caves | Lost 4 parts (1n3w) 9307 | -6/Proximity Caves | Discovered exit to Factory (range 15) 9336 | -6/Proximity Caves | Learned Factory terminal intel 9471 | -6/Proximity Caves | Entered Factory 9471 | -6/Factory | Evolved 2 slots: Utility x2 9472 | -6/Factory | Identified exit to Lower Caves 9473 | -6/Factory | Loaded intel: 25 terminal locations 9823 | -6/Factory | Found Scatter Rocket Array 9995 | -6/Factory | Build established: Scavenger-Mutant 10141 | -6/Factory | Discovered exit to Lower Caves (range 14) 10275 | -6/Factory | Fabricated Gamma Bomb Array (x1) 10297 | -6/Factory | Entered Lower Caves 10297 | -6/Lower Caves | Accompanied by 1 ally 11275 | -6/Lower Caves | Spotted B-75 Beast 11458 | -6/Lower Caves | Discovered new exit (range 8) 11544 | -6/Lower Caves | Entered another Lower Caves area 11556 | -6/Lower Caves | Attracted the attention of an 0b10 base 11648 | -6/Lower Caves | Learned Research stockpile data 11648 | -6/Lower Caves | Learned Extension garrison access intel 11648 | -6/Lower Caves | Learned Factory trap positions 11648 | -6/Lower Caves | Learned location of 1 exit from Research 11750 | -6/Lower Caves | Discovered new exit (range 11) 11802 | -6/Lower Caves | Build established: Derelict-Mutant 12088 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12258 | -6/Lower Caves | Encountered a Warlord checkpoint 12331 | -6/Lower Caves | Discovered new exit (range 9) 12732 | -6/Lower Caves | Learned location of 1 exit from Factory 12995 | -6/Lower Caves | Entered Zion 13183 | -6/Zion | Discovered new exit (range 16) 13203 | -6/Zion | Received a visual enhancement algorithm 14596 | -6/Zion | Gained Derelict followers 14902 | -6/Zion | Found Prototype Processor 14902 | -6/Zion | Identified Exp. Target Analyzer 14906 | -6/Zion | Found Prototype Processor 14906 | -6/Zion | Identified Exp. Signal Interpreter 14912 | -6/Zion | Found Prototype Processor 14912 | -6/Zion | Identified Exp. Core Analyzer 14925 | -6/Zion | Found Prototype Processor 14925 | -6/Zion | Identified Exp. Armor Integrity Analyzer 14937 | -6/Zion | Found Exp. Signal Interpreter 15195 | -6/Zion | Build established: Derelict-Gunner 15326 | -6/Zion | Discovered new exit (range 4) 15329 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15344 | -6/Zion | Entered Deep Caves 15344 | -6/Deep Caves | Accompanied by 5 allies 15495 | -6/Deep Caves | Z-Facility disabled 15503 | -6/Deep Caves | Attacked by Z-Imprinter 15513 | -6/Deep Caves | Core integrity fell below 50% 15537 | -6/Deep Caves | Allies destroyed Z-Imprinter 15564 | -6/Deep Caves | Lost 5 parts (1p1n1u2w) 15619 | -6/Deep Caves | Found Prototype Protection 15619 | -6/Deep Caves | Identified Zio. Weapon Casing 15644 | -6/Deep Caves | Found Corrupted Prototype Device 15880 | -6/Deep Caves | Build established: Scavenger-Mutant 16495 | -6/Deep Caves | Discovered new exit (range 6) 17046 | -6/Deep Caves | Spotted as-54384 17053 | -6/Deep Caves | Exposed GOLEM chamber 17075 | -6/Deep Caves | Core integrity fell below 20% 17093 | -6/Deep Caves | Destroyed by as-54384 with Assembled Focal Cannon Last Messages --------------- 17070_ Destroyed Prototype Device. 17070_ Carbon-fiber Leg destroyed. 17070_ Prc. Rocket Launcher destroyed. 17070_ Magnetic Acceleration Cannon destroyed. 17071_ as-54384 GOLEM Unit beginning Prototype Device integration. 17072_ as-54384 Prototype Device integration complete. 17077_ Imp. Titanium Leg destroyed. 17077_ Zio. Weapon Casing destroyed. 17078_ U7-UKO(b) destroyed. 17078_ Destroyed Carbon-fiber Leg. 17078_ Destroyed Unknown Engine. 17078_ 31-PDK(l) destroyed. 17080_ Slug Cannon destroyed. 17080_ Arm. Leg destroyed. 17080_ Hvy. Missile Launcher destroyed. 17080_ Matter Filter destroyed. 17083_ Identified Zio. Laser-S. 17088_ Reflective Plating destroyed. 17092_ Dropped Adv. Energy Well. 17093_ Extracted 85 energy. Map ----- +----------------------------------------------------+ | ?????????????????????????????## ##### ##?## | | ?????????????????????????????# #### | | ?????????????????????????????# | | ?????????????????????????????## | | ??????????????????????????????# | | ??????????????????????????????# ## | | ??????????????????????????????# ### | | ??????????????????????????????# ## | | ??????????????????????????????# ### | | ?????????????????????? ???## ##?##### | | ???????????????????? #???## ##?????## | | ????????????????? / ##???# ######?# | | ??????????????? #???# ### | | ????????????? /* * #???# ## | | ???????????? * #???# ## | | ???????????? * #???## ### | | ??????????? /= #????## ### #### | | ??????????? == #?????####??###### | | ?????????? h M #????????######## | | ?????????? = ###????### # <# | | ?????????? / ;#????# ## | | ????????? ###???# ###### | | ????????? * ; ###### ###????# | | ????????" = = #### ### #??????# | | ????????" G %% ## #?????## | | ??????????" / @= ## ####### | | ????????" =% ## # | | ?????????" % ; ## # | | ????????? # # ###### | | ?????????" ## #????# | | ?????????? # # ## ##????# | | ?????????? #### ## ## #### ##?????# | | ??????????" #????# ?# ?###??###########??????? | | ??????????? ??????#??# ???????????????????????? | | ???????????????????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 21 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 10 Resistance: EM 90 Propulsion Shielding 33 Weapon Shielding 100 Weapon Cycling 15 Melee Speed Boost 30 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 30 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Gamma Bomb Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombRegenerativeStorage Manual? 0 Play Time 01:45:15 Cumulative 331.7 hours Start 2022.08.16 @ 16:34:33 End 2022.08.16 @ 20:12:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 155 Adventurer 0 Explorer 4 Win Type - Total 18 Types 4/1/2/4/1/2/3/0/1 Lore% 82 Gallery% 86 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57563bf0-053a-42ab-8207-895f0d640fb6