Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.20 @ 18:47:34 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (380) 380 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2245 Bonus ------- None Cogmind --------- Core Integrity 418/550 Matter 290/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Particle Gun Katana > --- INVENTORY (10) --- VTOL Module VTOL Module VTOL Module VTOL Module Improved Signal Interpreter Improved Signal Interpreter Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Particle Gun Katana > --- INVENTORY -------- VTOL Module VTOL Module VTOL Module VTOL Module Improved Signal Interpreter Improved Signal Interpreter Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 28 | 7 3 . 11 7 Power 5 | 1 . . 3 1 Engine 4 | 1 . . 3 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 1 . 1 2 Treads 1 | . . . . 1 Leg 5 | 2 1 . 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device . | . . . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 3 . . 7 4 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 10 | 2 . . 6 2 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . . 6 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 4 | . . . . 4 Highest Loss Streak 5 | . . . . 5 Average Slot Usage (%) 78 | . 97 100 72 58 Engine 10 | . 14 14 10 5 Leg 19 | . 28 28 18 7 Storage 11 | . 14 14 11 9 Processor 10 | . 11 14 11 9 Ballistic Gun 22 | . 28 28 19 16 Naked Turns . | . . . . . Heaviest Build 29 | 13 25 25 27 29 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 7 | 4 1 1 5 7 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 12 | 6 12 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 10 | 1 10 10 10 8 Average Carried 8 | . 8 10 9 7 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 1 10 10 9 7 Class Distribution -------------------- 88% | Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 767 | 199 179 . 73 316 Remotely . | . . . . . Salvage Created 524 | . 193 . 73 258 Parts 28 | . 9 . 12 7 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 11 | . 3 . 3 5 Melee 1 | . . . . 1 Guns 10 | . 3 . 3 4 Classes Destroyed 6 | . 2 . 2 2 Tunneler 1 | . . . 1 . Recycler 1 | . 1 . . . Swarmer 3 | . . . 3 . Grunt 6 | . 3 . . 3 Brawler 1 | . . . . 1 Sentry 1 | . . . . 1 Best Kill Streak 3 | . 2 . 3 2 Combat Bots Only 3 | . 2 . 3 2 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1112 | . 134 . 266 712 Core 266 | . 34 . 100 132 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 86 75 . Volleys Fired 48 | . 13 . 16 19 Largest 3 | . 2 . 2 3 Hottest 60 | . 40 . 40 60 Shots Fired 109 | . 26 . 32 51 Gun 109 | . 26 . 32 51 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 109 | . 26 . 32 51 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 . 7 6 Robot Miss Streak 5 | . 3 . 5 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 72 | . 17 . 19 36 Core Hits 25 | . 10 . 5 10 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 965 | . 241 . 199 525 Guns 830 | . 241 . 199 390 Cannons . | . . . . . Explosions . | . . . . . Melee 135 | . . . . 135 Ramming . | . . . . . Kinetic 830 | . 241 . 199 390 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 135 | . . . . 135 Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 20 | . 2 . . 20 Average Temperature 7 | . 2 . . 8 Received Heat Transfer 435 | . 75 . 9 351 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 153 | . 78 18 91 153 Initial 18 | . . 18 6 8 Average 53 | . 24 18 64 94 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 6 | . 2 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 8 . 9 16 Peak Tracking Total 6 | . 4 . 4 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 5 | . 1 . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 3 | . 3 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1407 | 76 476 17 522 316 Spaces Moved 706 | 46 238 12 284 126 Core 20 | 15 . . 1 4 Treads 48 | . . . . 48 Legs 638 | 31 238 12 283 74 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 180 Average Speed 157 | 143 149 150 155 185 Slowest Speed 400 | 250 150 150 300 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 5 44 6 23 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 886 | 53 333 11 331 158 Wait 81 | . 69 . 12 . Move 702 | 45 237 11 283 126 Hop . | . . . . . Pick Up 12 | . 9 . 2 1 Fast Attach 20 | 7 2 . 7 4 Attach 3 | . . . . 3 Detach 1 | 1 . . . . Swap 5 | . 1 . 4 . Drop 9 | . 2 . 7 . Fire 48 | . 13 . 16 19 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 18) 522 | -10/Materials | Discovered new exit (range 13) 553 | -10/Materials | Entered Mines 561 | -10/Mines | Discovered new exit (range 6) 570 | -10/Mines | Entered Materials 570 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1065 | -9/Materials | Discovered new exit (range 12) 1092 | -9/Materials | Entered another Materials area 1092 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1322 | -8/Materials | Lost 5 parts (1p1n3w) 1408 | -8/Materials | Self-destructed Last Messages --------------- 01289_ K-01 Serf collects debris. 01291_ Assault Rifle destroyed. 01291_ K-01 Serf collects debris. 01292_ G-47 Trooper Aluminum Leg severed. 01292_ R-06 Scavenger collects Imp. Heat Sink. 01293_ K-01 Serf collects debris. 01300_ G-47 Trooper destroyed. 01302_ K-01 Serf collects debris. 01305_ Acquired Lgt. Nuclear Core. 01306_ K-01 Serf collects debris. 01311_ Acquired Aluminum Leg. 01316_ Acquired Lgt. Treads. 01317_ Acquired 48 matter. 01323_ Acquired Particle Gun. 01329_ Acquired 57 matter. 01362_ Triggered Alarm Trap. 01362_ An alarm sounds. 01369_ U-05 Engineer lays Concrete. 01385_ T-07 Excavator is excavating. 01394_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######??????????????????? ???????????????????????? | | ############# ??? ???????????????????????? | | #? ??????????????????????? | | #? ??????????????????????? | | #? ??????????????????????? | | ##########????????? ??????????????????????? | | #! ##????????????###???#k#??????????????????????? | | # #?????????????? ?### ###????????????????????? | | # #??????????????? # ####?????????????????? | | # #???????????????? #k ??????????????????? | | # #?????????????????+ T ???????????????????? | | # #?????????????????#a ????????????????????? | | # #?????????????????# g ?????????????????????? | | # #??????????????????# gg#######???????????????? | | # #??????????????????# # #???????????????? | | # #######????????????#w # #???????????????? | | !!# ############## ^+ ! #???????????????? | | # @ # #???????????????? | | # # !#???????????????? | | # # #???????????????? | | #= ###+######+### # """ #???????????????? | | ##? ??? # # """ #???????????????? | | #?? ?# """ #u # """ #???????????????? | | #?# # """ # # """ #???????????????? | | #?# #[ """ # # """ #???????????????? | | #?# # """ # # ???????????????????? | | ###### #?# # # ###???????????????????? | | #????# #?# ########k #?????????????????????? | | #????#####?# #??????# #?????????????????????? | | #??????????# #??????# #?????????????????????? | | #??????????######?????? #?????????????????????? | | #??????????????????????# #?????????????????????? | | #??????????????????????# #?????????????????????? | | #??????????????????????# #?????????????????????? | | #?????????????????????? ?????????????????????? | | #?????????????????????? ?????????????????????? | | #?????????????????????? =?????????????????????? | | #?????????????????????? ?????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertXenonKinecellerator Manual? 0 Play Time 00:08:38 Cumulative 78.1 hours Start 2021.03.20 @ 18:40:27 End 2021.03.20 @ 18:47:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 62 Adventurer 148 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc12dc07-b0e6-4fa6-a54d-7f6a39809b8b