Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 07:58:33 Player: beans Result: Destroyed by as-70980 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (180) 180 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 610 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 195/300 Energy 79/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) High-capacity Battery (250) Faulty Experimental Sensor Array Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit High-capacity Battery > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- High-capacity Battery [Rating: 6] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 6 | 4 2 . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 1 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 1 | . 1 2 Power . | . . . Propulsion . | . . . Utility . | . 1 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 66 | . 72 42 Treads 24 | . 28 14 Storage 17 | . 18 14 Ballistic Gun 23 | . 25 14 Peak Build Rating 6 | 4 6 6 Average Rating 4 | 2 5 3 On Entrance 3 | . 4 6 Avg Prop Armor Cover (%) 35 | . . 35 Naked Turns 11 | . . 11 Heaviest Build 13 | 7 13 . Greatest Support 40 | 40 40 3 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 6 Most Carried 5 | 4 2 5 Average Carried 1 | . 1 2 Final Capacity 8 | 8 8 5 Final Carried 4 | . 1 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 289 | 240 49 . Remotely . | . . . Salvage Created 265 | . 173 92 Parts 18 | . 14 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 4 | . 2 2 Guns 4 | . 2 2 Classes Destroyed 3 | . 3 . Hauler 1 | . 1 . Watcher 1 | . 1 . Grunt 4 | . 2 2 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 66 | . 29 37 Missed 16 | . 7 9 Hits 50 | . 22 28 Melee 12 | . . 12 Projectile 38 | . 22 16 Damage Taken 793 | . 273 520 Core 263 | . 29 234 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 27 | . 19 8 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 53 | . 37 16 Gun 53 | . 37 16 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 53 | . 37 16 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 5 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 36 | . 24 12 Core Hits 17 | . 10 7 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 472 | . 316 156 Guns 459 | . 316 143 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 13 | . . 13 Kinetic 459 | . 316 143 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 8 | . . 8 Targets Rammed 8 | . . 8 Kicked . | . . . Crushed . | . . . Highest Temperature 3 | . . 3 Average Temperature 3 | . . 3 Received Heat Transfer 213 | . 150 63 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 46 | . 30 46 Initial 6 | . . 6 Average 8 | . 6 23 Influence Increases 124 | . 74 50 Destroy 0b10 Robot/C 80 | . 40 40 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 34 | . 24 10 Influence Decreases 124 | . 57 67 Entered New Map 11 | . . 11 Time Decay 87 | . 57 30 Lost Part 26 | . . 26 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 10 13 Peak Tracking Total 12 | . 5 12 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 409 | 60 282 67 Spaces Moved 231 | 49 133 49 Core 72 | 23 . 49 Treads 159 | 26 133 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 125 | 108 160 50 Slowest Speed 160 | 160 160 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 32 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 294 | 56 165 73 Wait 9 | . 9 . Move 229 | 48 132 49 Hop . | . . . Pick Up 8 | 4 3 1 Fast Attach . | . . . Attach 8 | 4 2 2 Detach 4 | . . 4 Swap . | . . . Drop 1 | . . 1 Fire 27 | . 19 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush 8 | . . 8 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered Mines 344 | -10/Mines | Assembled infested the area 384 | -10/Mines | Core integrity fell below 50% 391 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 392 | -10/Mines | Found Prototype Device 408 | -10/Mines | Core integrity fell below 20% 410 | -10/Mines | Destroyed by as-70980 with Assembled Maul Last Messages --------------- G-47 Trooper destroyed. Lgt. Treads destroyed. G-34 Mercenary destroyed. Slammed into as-39146. Dropped Sml. Storage Unit. A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." Acquired Prototype Device. Lgt. Treads destroyed. System corrupted by crushing effect (+5). Assault Rifle destroyed. System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????? ???????? | | ????????????????????????????????????????? ###????? | | ?????????????????????????????????????????? #????? | | ??????????????????????????????????????????# #????? | | ?????????????????????????????????????????## ##???? | | ??????????????????????????????????????#### ##??? | | ?????????????????????????????????????##!* ! #??? | | ?????????????????????????????????????#=%[ #??? | | ?????????????????????????????????????# % #??? | | ?????????????????????????????????????## ##?? | | ??????????????????????????????????????## #?? | | ???????????????????????????????????????## #?? | | ????????????????????????????????????????# #?? | | ????????????????????????????????????????## #?? | | ?????????????????????????????????????????# ## #?? | | ?????????????????????????????????????????# ## #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????######## #?? | | ????????????????????????????????????## ### #?? | | ????????????????????????????????????# #?? | | ??????????????????????#####????????## #?? | | ??????????????????????# a #???????## ### ##?? | | ??????????????????????# a@##???#### ##?# #??? | | ??????????????????????# a ##### ##?# #??? | | ??????????????????????## aa ## ### #??? | | ???????????????????????## ##### ## #??? | | ????????????????????????## ##???# #??? | | ?????????????????????????### #????## #?? | | ???????????????????????????## #????### #?? | | ????????????????????????????# #??????## ##?? | | ????????????????????????????## #???????## ##??? | | ?????????????????????????????#####?????????###???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableServoThermoblaster Manual? 0 Play Time 00:03:49 Cumulative 207.7 hours Start 2025.11.08 @ 07:55:43 End 2025.11.08 @ 07:58:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 604 Rogue 603 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 61 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d7369e2b-5c83-4cd1-95c1-fc9e793e677e