Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 15:57:11 Player: Qvest Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (40) 200 Value Destroyed (926) 926 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (346) 346 TOTAL SCORE: 6672 Bonus ------- Follower Combat Kills 46 Aligned with FarCom 300 Cogmind --------- Core Integrity 1000/1000 Matter 484/500 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Rolling (125) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Medium Treads Wheel Wheel Compact Wheel > --- UTILITY (7) ------ Huge Storage Unit High-capacity Matter Pod Light Armor Plating Hardlight Generator Trap Reconfigurator > --- WEAPON (4) ------- Shock Rifle Beam Rifle Force Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Light Treads Advanced Treads Wheel Wheel Improved Cooling System High-capacity Storage Unit High-capacity Battery (250) Signal Interpreter Improved Terrain Scanner Modified TNC Improved Particle Charger PSU Rigger Heavy EM Pulse Gun Tesla Rifle Beam Rifle Long-range Proton Cannon Coil Gun Hypervelocity Gauss Rifle Mass Driver Heavy Missile Launcher Improved Datajack Remote Datajack Remote Datajack Enhanced Flamer Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Wheel Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Signal Interpreter Improved Terrain Scanner Light Armor Plating Hardlight Generator Trap Reconfigurator > --- WEAPON ----------- Beam Rifle Force Rifle Coil Gun Katana > --- INVENTORY -------- Light Treads Advanced Treads Wheel Wheel Improved Cooling System High-capacity Storage Unit High-capacity Battery Signal Interpreter Improved Terrain Scanner Modified TNC Improved Particle Charger PSU Rigger Heavy EM Pulse Gun Shock Rifle Tesla Rifle Beam Rifle Heavy Assault Rifle Hypervelocity Gauss Rifle Mass Driver Heavy Missile Launcher Improved Datajack Remote Datajack Remote Datajack Enhanced Flamer Makeshift Sword [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Improved Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Improved Terrain Scanner Storage High-capacity Matter Pod Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 5 | . . . . . . 2 . 1 . . 2 Weapon 2 | . . . . . . . 2 . . . . Parts Attached 71 | 7 9 10 1 . . 33 3 3 2 . 3 Power 7 | 1 1 1 . . . 3 . 1 . . . Engine 5 | 1 1 1 . . . 2 . . . . . Core 2 | . . . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 4 7 1 . . 14 . . 1 . 1 Treads 11 | . 2 3 1 . . 4 . . 1 . . Leg 2 | . . 1 . . . 1 . . . . . Wheel 17 | 2 2 3 . . . 9 . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 15 | 2 3 . . . . 9 . 1 . . . Device 8 | 1 1 . . . . 5 . 1 . . . Storage 4 | 1 1 . . . . 2 . . . . . Processor 1 | . 1 . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 2 | . . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 1 2 . . . 7 3 1 1 . 2 Energy Gun 6 | 1 . 1 . . . 1 1 1 . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 1 1 . . . . 2 1 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . 1 1 . . . . Special Weapon 2 | . . . . . . 2 . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . . . Parts Lost 11 | . . . . . . 5 . . 4 . 2 Power 3 | . . . . . . 2 . . 1 . . Propulsion 4 | . . . . . . 2 . . 2 . . Utility 3 | . . . . . . 1 . . . . 2 Weapon 1 | . . . . . . . . . 1 . . Highest Loss Streak 2 | . . . . . . 2 . . 1 . 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 21 | 4 14 19 20 19 20 22 24 24 24 25 24 Power . | . 1 1 1 1 1 . 1 . . . . Propulsion 5 | 3 5 6 7 5 4 6 6 6 5 4 4 Utility 7 | . 2 5 6 7 9 8 10 9 10 10 8 Weapon 6 | . 4 6 6 6 6 5 4 5 6 8 9 Tool/Special . | . . . . . . . . . . . . Unused Backups 34 | . 7 7 2 . . 4 . . . . 14 Power 5 | . 3 1 . . . 1 . . . . . Propulsion 2 | . 2 . . . . . . . . . . Utility 13 | . . 2 1 . . 3 . . . . 7 Weapon 12 | . 2 4 1 . . . . . . . 5 Tool/Special 2 | . . . . . . . . . . . 2 Average Slot Usage (%) 98 | . 100 99 100 100 100 99 99 99 97 93 93 Engine 8 | . 14 10 11 11 11 6 7 6 6 6 5 Core 1 | . . . . . . 2 . 6 3 . . Treads 9 | . 6 8 6 22 22 9 7 6 6 6 5 Wheel 25 | . 21 33 37 22 22 26 23 20 20 20 17 Device 7 | . 13 . . . . 8 7 12 13 13 16 Storage 13 | . 14 11 11 11 11 17 15 13 13 13 11 Processor 8 | . . 11 11 11 11 9 7 6 6 6 5 Energy Gun 11 | . 14 10 11 11 11 9 15 13 12 13 15 Ballistic Gun 7 | . 14 10 11 11 11 5 6 6 6 6 2 Launcher 1 | . . . . . . . 7 6 5 . . Slashing Weapon 1 | . . . . . . 2 . . . 6 3 Peak Build Rating 52 | 7 9 17 19 21 21 32 28 44 47 47 52 Average Rating 27 | 5 8 14 16 19 21 23 27 40 42 47 51 On Entrance 23 | . 7 9 15 19 21 21 24 28 44 47 47 Avg Prop Armor Cover (%) 11 | . . 2 21 21 21 12 8 7 7 9 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 118 | 11 46 55 54 54 54 101 106 118 114 108 117 Greatest Support 88 | 26 40 62 58 32 32 88 36 36 36 36 36 Greatest Overweight (x) 4 | 1 1 1 1 1 1 3 2 3 4 2 3 Average Overweight (x) 1 | . . . . 1 1 1 2 3 2 2 3 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 22 | 7 17 20 20 20 20 23 25 25 25 25 25 Most Carried 25 | 8 20 20 20 20 20 25 25 25 25 25 25 Average Carried 21 | 4 14 19 19 19 20 22 24 24 24 25 24 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 8 20 20 20 20 20 25 25 25 25 25 25 Class Distribution -------------------- 41% | Mutant 23% | Scavenger-Skirmisher 13% | Scavenger-Tank 12% | Skirmisher 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 1921 | 273 130 284 222 . . 789 . . 183 . 40 Remotely . | . . . . . . . . . . . . Salvage Created 1669 | 24 77 279 157 . . 845 . . 138 . 149 Parts 77 | 4 8 14 5 . . 37 . . 7 . 2 Haulers Intercepted 3 | . . 1 . . . 2 . . . . . Recyclers Shooed 4 | 1 1 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 27 | . 6 5 2 . . 10 . . 4 . . Guns 26 | . 6 5 2 . . 10 . . 3 . . AOE 1 | . . . . . . . . . 1 . . Classes Destroyed 10 | 1 1 5 1 . . 1 . . 1 . . Tunneler 4 | 1 . . 1 . . 2 . . . . . Hauler 3 | . . 1 . . . 2 . . . . . Recycler 5 | . . 1 1 . . 2 . . . . 1 Watcher 1 | . . 1 . . . . . . . . . Swarmer 13 | . 6 3 1 . . . . . 3 . . Grunt 7 | . . 1 . . . 6 . . . . . Brawler 1 | . . 1 . . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . Sentry 3 | . . . . . . 3 . . . . . Mutant 1 | . . . . . . . . . 1 . . Best Kill Streak 3 | 1 3 1 1 . . 2 . . 2 . 1 Combat Bots Only 3 | . 3 1 1 . . 2 . . 2 . . Max Kills in Single Turn 1 | 1 1 1 1 . . 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 237 | . 39 41 14 . . 68 . 1 65 . 9 Missed 72 | . 11 14 5 . . 18 . . 21 . 3 Hits 165 | . 28 27 9 . . 50 . 1 44 . 6 Melee 4 | . . . . . . 4 . . . . . Projectile 161 | . 28 27 9 . . 46 . 1 44 . 6 Critical Strikes 3 | . . . . . . 2 . . 1 . . Part Disruptions 1 | . . . . . . . . . 1 . . Damage Taken 2332 | . 234 247 79 . . 1023 . 18 612 . 119 Core 382 | . 17 89 8 . . 190 . . 78 . . Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 169 | . . 49 . . . 120 . . . . . Core Remaining (%) 87 | 100 93 . . . 75 65 100 . . 90 . Volleys Fired 142 | 4 22 29 14 . . 53 . . 10 . 10 Largest 4 | 2 2 2 2 . . 2 . . 3 . 4 Hottest 209 | 60 60 76 76 . . 106 . . 156 . 209 Shots Fired 270 | 8 42 56 28 . . 101 . . 19 . 16 Gun 262 | 8 42 56 28 . . 98 . . 14 . 16 Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . 1 . . 2 . . Special 5 | . . . . . . 2 . . 3 . . Kinetic 119 | 4 22 29 14 . . 43 . . 5 . 2 Thermal 142 | 4 20 27 14 . . 53 . . 12 . 12 Explosive 2 | . . . . . . . . . 2 . . Electromagnetic 7 | . . . . . . 5 . . . . 2 Robot Hit Streak 11 | 3 6 8 8 . . 11 . . 9 . 7 Robot Miss Streak 6 | 2 4 4 6 . . 3 . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 1 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . Shots Hit Robots 171 | 4 26 35 12 . . 69 . . 12 . 13 Core Hits 73 | 3 10 11 8 . . 32 . . 5 . 4 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . 1 Critical Strikes 10 | . . 2 . . . 5 . . 2 . 1 Burn 7 | . . 2 . . . 5 . . . . . Destroy 3 | . . . . . . . . . 2 . 1 Melee Attacks 18 | . . 7 . . . 6 . . 4 . 1 Impact 7 | . . 7 . . . . . . . . . Slashing 11 | . . . . . . 6 . . 4 . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2604 | 50 231 453 148 . . 1117 . . 325 . 280 Guns 2228 | 50 231 453 148 . . 914 . . 152 . 280 Cannons . | . . . . . . . . . . . . Explosions 141 | . . . . . . 64 . . 77 . . Melee 227 | . . . . . . 131 . . 96 . . Ramming 8 | . . . . . . 8 . . . . . Kinetic 655 | 18 121 140 48 . . 296 . . 15 . 17 Thermal 1506 | 32 110 313 100 . . 589 . . 137 . 225 Explosive 77 | . . . . . . . . . 77 . . Electromagnetic 131 | . . . . . . 93 . . . . 38 Impact . | . . . . . . . . . . . . Slashing 227 | . . . . . . 131 . . 96 . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 9 . . . . . Average Corruption 9 | . . . . . . 9 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . . . 4 . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 40 | . . . . . . 40 . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 40 | . . . . . . 40 . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . 11 . . . . . Shots 1 | . . . . . . 1 . . . . . Rammed 1 | . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 254 | 20 40 133 152 . . 254 . . 104 . 246 Average Temperature 43 | 15 18 42 55 . . 42 . . 47 . 80 Received Heat Transfer 583 | . . 12 6 . . 378 . 9 124 . 54 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . . 2 1 . . 1 . . 1 . 3 Heat Transferred 3655 | 75 250 814 222 . . 1665 . . 259 . 370 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 135 | 5 65 45 115 . . 135 3 15 . . 15 Initial 3 | . . . . . . . 3 . . . . Average 14 | . 22 5 33 . . 26 . . . . . Influence Increases 1151 | 5 162 202 188 . . 452 . 15 105 . 22 Destroy 0b10 Robot/C 600 | . 120 100 120 . . 200 . . 60 . . Destroy 0b10 Robot/NC 65 | 5 . 15 10 . . 30 . . . . 5 Destroy Leader 118 | . 20 24 20 . . 54 . . . . . Allied During Kill 8 | . . . 8 . . . . . . . . Successful Hack 7 | . 7 . . . . . . . . . . Disable Machine 30 | . . 15 . . . 15 . . . . . Destroy Structure 8 | . . 3 . . . 3 . . . . 2 Lose Combat Pursuer 315 | . 15 45 30 . . 150 . 15 45 . 15 Influence Decreases 1146 | 5 162 201 114 75 . 443 9 10 110 . 17 Entered New Map 85 | . . . 1 75 . . 6 . 3 . . Time Decay 1018 | 5 162 201 113 . . 422 3 10 95 . 7 Lost Part 43 | . . . . . . 21 . . 12 . 10 Squads Dispatched 4 | . . 1 . . . 1 . . . . 2 Investigation 1 | . . 1 . . . . . . . . . Extermination 2 | . . . . . . . . . . . 2 Reinforcement 1 | . . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 7 | . . 1 . . . 4 . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 70 | . 8 17 8 . . 23 . 2 7 . 5 Peak Tracking Total 4 | . 3 4 4 . . 4 . 3 2 . 4 Tactical Retreats 15 | . 1 3 1 . . 5 . 1 3 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 8 | . 1 2 . . . 4 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Reconfigurated 1 | . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 3 | . . 1 . . . 1 . . 1 . . Max in Single Turn 1 | . . 1 . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 8 | . 2 1 . 2 . 2 . . 1 . . Terminals 3 | . 2 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 26 | . 4 3 . 5 . 12 . . 2 . . Successful 20 | . 1 2 . 5 . 10 . . 2 . . Failed 6 | . 3 1 . . . 2 . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . 4 . . 1 . . . . . . . Terminals 6 | . 4 . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations 10 | . . 3 . . . 7 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 8 | . 1 . . 5 . . . . 2 . . Record 6 | . . . . 4 . . . . 2 . . Part Schematic 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . . 2 . . . 6 . . . . . Scan Component 4 | . . 1 . . . 3 . . . . . Repair 4 | . . 1 . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Retrieve Study 2 | . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . 1 1 . . . 2 . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 2 . . . . . Parts Repaired 4 | . . 1 . . . 3 . . . . . Time 134 | . . 32 . . . 102 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies 1 | . . . 1 . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 20 | . . . 20 . . . . . . . . Total Damage 172 | . . . 172 . . . . . . . . Kills 4 | . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Active Infowar (turns) 4829 | 20 434 . . . . 1800 111 170 1330 14 950 Sensors 79 | . . . . . . 79 . . . . . Terrain 4296 | . . . . . . 1721 111 170 1330 14 950 Structural 51 | . 51 . . . . . . . . . . Seismic 403 | 20 383 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 7779 | 99 444 1448 346 598 255 1992 111 170 1330 14 972 Spaces Moved 4725 | 77 286 690 288 515 198 1090 89 130 1023 13 326 Core 2 | 2 . . . . . . . . . . . Treads 99 | . 25 33 . . . 41 . . . . . Legs . | . . . . . . . . . . . . Wheels 4624 | 75 261 657 288 515 198 1049 89 130 1023 13 326 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 95 115 115 100 110 125 110 110 125 Average Speed 114 | 89 114 102 100 115 115 115 110 125 124 110 125 Slowest Speed 240 | 100 240 155 115 115 115 145 110 125 145 110 125 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 32 | 3 33 28 67 72 48 37 3 4 86 4 5 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 2 | . . . . . 1 . . . 1 . . Spaces Dug 10 | . . 4 . . . 5 . . . . 1 Terrain Destroyed 43 | . . 4 . . . 5 . . 33 . 1 Melee 9 | . . 4 . . . 4 . . . . 1 Projectile 1 | . . . . . . 1 . . . . . AOE 33 | . . . . . . . . . 33 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Total 6776 | 96 362 1369 320 522 225 1704 101 137 1052 12 876 Wait 1584 | 1 8 572 13 . 28 432 . . 2 . 528 Move 4714 | 76 285 689 287 514 197 1089 88 129 1022 12 326 Hop . | . . . . . . . . . . . . Pick Up 91 | 8 20 19 2 4 . 26 2 3 4 . 3 Fast Attach 19 | 7 1 2 . . . 9 . . . . . Attach 18 | . . 2 . . . 7 2 2 3 . 2 Detach . | . . . . . . . . . . . . Swap 117 | . 15 30 2 . . 59 1 2 4 . 4 Drop 64 | . 11 19 2 4 . 22 . 1 3 . 2 Fire 142 | 4 22 29 14 . . 53 . . 10 . 10 Melee 18 | . . 7 . . . 6 . . 4 . 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 6) 543 | -10/Materials | Identified exit to Materials 544 | -10/Materials | Entered another Materials area 544 | -9/Materials | Evolved 2 slots: Propulsion x2 993 | -9/Materials | Repaired Rnf. Ion Engine 1043 | -9/Materials | Discovered new exit (range 14) 1991 | -9/Materials | Identified exit to Mines 1992 | -9/Materials | Entered Mines 1995 | -9/Mines | Received a Mining Laser from a helpful Derelict 2150 | -9/Mines | Discovered new exit (range 10) 2158 | -9/Mines | Identified exit to Materials 2319 | -9/Mines | Learned Materials security intel 2333 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2333 | -9/Mines | Discovered new exit (range 5) 2336 | -9/Mines | Identified exit to Exiles 2338 | -9/Mines | Entered Exiles 2357 | -9/Exiles | Discovered new exit (range 14) 2371 | -9/Exiles | Identified exit to Mines 2394 | -9/Exiles | Met 8R-AWN 2414 | -9/Exiles | Met EX-HEX 2490 | -9/Exiles | Met EX-DEC 2590 | -9/Exiles | Discovered exit to Mines (range 11) 2669 | -9/Exiles | Learned location of Zion (-6) 2693 | -9/Exiles | Met EX-BIN 2711 | -9/Exiles | Aligned with FarCom system 2713 | -9/Exiles | Given EX-Vault access code 2775 | -9/Exiles | Opened EX-Vault 2783 | -9/Exiles | Found Modified TNC 2788 | -9/Exiles | Found PSU Rigger 2790 | -9/Exiles | Found Trap Reconfigurator 2817 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2826 | -9/Exiles | Exiles lab attacked by MAIN.C 2936 | -9/Exiles | Stole three prototypes: Modified TNC, Trap Reconfigurator, PSU Rigger 2936 | -9/Exiles | Entered Mines 3186 | -8/Mines | Discovered exit to Materials (range 4) 3191 | -8/Mines | Entered Materials 3191 | -8/Materials | Evolved 2 slots: Utility x2 3488 | -8/Materials | Build established: Skirmisher 4746 | -8/Materials | Repaired Shock Rifle 4785 | -8/Materials | Repaired Shock Bomb Launcher 4812 | -8/Materials | Repaired Lgt. Treads 4873 | -8/Materials | Build established: Scavenger-Assassin 5004 | -8/Materials | Crushed by falling debris 5139 | -8/Materials | Discovered new exit (range 4) 5141 | -8/Materials | Identified exit to Factory 5183 | -8/Materials | Entered Factory 5183 | -7/Factory | Evolved 2 slots: Weapon x2 5185 | -7/Factory | FarCom data flow suspended 5287 | -7/Factory | Discovered new exit (range 7) 5293 | -7/Factory | Identified exit to Factory 5294 | -7/Factory | Entered another Factory area 5294 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5445 | -6/Factory | Discovered new exit (range 12) 5463 | -6/Factory | Identified exit to Lower Caves 5464 | -6/Factory | Entered Lower Caves 5476 | -6/Lower Caves | Learned Factory terminal intel 5678 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6031 | -6/Lower Caves | Spotted B-75 Beast 6695 | -6/Lower Caves | Discovered new exit (range 14) 6710 | -6/Lower Caves | Identified exit to Lower Caves 6743 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6794 | -6/Lower Caves | Entered another Lower Caves area 6794 | -6/Lower Caves | Discovered new exit (range 8) 6807 | -6/Lower Caves | Identified exit to Factory 6808 | -6/Lower Caves | Entered Factory 6808 | -5/Factory | Evolved 2 slots: Utility x2 6809 | -5/Factory | Identified exit to Extension 6810 | -5/Factory | Loaded intel: 27 terminal locations 7104 | -5/Factory | Build established: Scavenger-Tank 7780 | -5/Factory | Self-destructed Last Messages --------------- 07027_ Acquired 10 matter. 07094_ ALERT: Security rotation in progress. 07204_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7H. 07468_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8J. 07614_ ALERT: Cargo convoy en route, clear transfer corridor. 07703_ K-01 Serf collects debris. 07713_ K-01 Serf cleans the Fusion Modulator. 07749_ ALERT: All DSF locations entering lockdown mode. 07758_ Imp. Terrain Scanner destroyed. 07767_ K-01 Serf cleans the Fusion Modulator. 07780_ Signal Interpreter destroyed. 07780_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????###?####?#?##?#??##?#??????##### | | ?????????????????? ?? ##?#??##??##????#?#??#?# | | ?????????????????? ? ? ? ?#??###?#???##?#?????#?# | | ??????????????????????? ?######################## | | ????????????????? ""?? ?# # # | | ???????????????????"???? # """ """ # # | | ?????????????????? ???? ?# """ """ # ! """ """ # | | ?????????????????? """"??# """ """ # """ """ # | | ???????????????????"??"? # g # """ """ # | | ??????????????????? ?? ??# """ """ # ## | | ?????????????????####+#### """ """ # """ """ # | | ?????????????????# # """ """ # """ """ # | | ?????????????##### # # """ """ # | | ?????????? # """ # # | | ?????????? Y @ """ # + | | ?????????? # """ # # | | ?????????????##### # """ ##########+### | | ?????????????????# # T" #??#?#??????? | | ?????????????????#######?# """ ##??#?#?? ??? | | ?????????????????????????# ##?????????? | | ?????????????????????????###########???????? ? | | ?????????????????????????????????????#??????? ? | | ???????????????????????????? ??????????????????### | | ????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????"""""????????????????????????????? | | ????????????????""T""?????????????????????T??????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 325 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hardlight Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rnf. Ion Engine | 65% | -9/Materials Shock Rifle | 20% | -8/Materials Shock Bomb Launcher | 49% | -8/Materials Lgt. Treads | 72% | -8/Materials Studied --------- Wheel | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Morally Flexible Sixth Sense Challenges ------------ None Game ------ Seed AbsorptionAnalysisReactor Manual? 0 Play Time 01:50:00 Cumulative 42.7 hours Start 2026.01.05 @ 13:44:46 End 2026.01.05 @ 15:57:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39777a55-6414-452c-a82c-910c32283f19