Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 18:22:41 Player: Pimski Result: Destroyed by QZ-N24(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (204) 1020 Value Destroyed (4419) 4419 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (-639) -639 TOTAL SCORE: 9640 Bonus ------- High Alert Combat Kills 323 Follower Combat Kills 56 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -1618 Cogmind --------- Core Integrity 0/700 Matter 164/300 Energy 80/100 System Corruption 2% Temperature Cool (9) Movement Flying (35) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit > --- UTILITY (7) ------ Enhanced Optical Array Experimental Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (4) ---- Improved Flight Unit Nuclear Pulse Array Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Improved Flight Unit Nuclear Pulse Array > --- UTILITY ---------- Large Storage Unit Compact Battery Gravity Neutralizing Apparatus Enhanced Optical Array Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Light Angular Momentum Engine Improved Flight Unit Improved Flight Unit Improved VTOL Module Nuclear Pulse Array Gravity Neutralizing Apparatus Advanced Sensor Array Mini Grenade Launcher Great Axe [Rating: 86] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Gravity Neutralizing Apparatus Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 5 | . . . 2 . . . 2 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 162 | . 13 . 28 8 30 5 43 21 . . 11 3 Power 10 | . 1 . 2 1 5 . . 1 . . . . Engine 4 | . 1 . 1 1 1 . . . . . . . Core 6 | . . . 1 . 4 . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 36 | . 2 . 7 2 3 2 15 4 . . . 1 Treads 29 | . 2 . 7 1 3 2 14 . . . . . Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6 | . . . . . . . 1 4 . . . 1 Utility 64 | . 4 . 10 1 15 . 13 14 . . 7 . Device 17 | . 1 . . . 5 . 3 4 . . 4 . Storage 15 | . 3 . 5 . 2 . 1 4 . . . . Processor 6 | . . . . . . . . 3 . . 3 . Hackware 5 | . . . . . . . 2 3 . . . . Protection 21 | . . . 5 1 8 . 7 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 52 | . 6 . 9 4 7 3 15 2 . . 4 2 Energy Gun 6 | . 4 . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 31 | . 2 . 6 2 3 2 13 . . . 3 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 7 | . . . 1 1 1 1 1 1 . . . 1 Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 2 . 1 1 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 8 . 2 . . . 3 . Parts Lost 48 | . 4 . 5 1 8 4 17 . . . 1 8 Power 5 | . . . 2 . 1 . 1 . . . . 1 Propulsion 11 | . 1 . 1 . 1 2 4 . . . . 2 Utility 15 | . . . 1 1 5 1 4 . . . 1 2 Weapon 17 | . 3 . 1 . 1 1 8 . . . . 3 Highest Loss Streak 8 | . 2 . 2 1 6 3 5 . . . 1 8 Average Slot Usage (%) 96 | . 98 100 99 99 96 94 93 97 92 92 91 80 Engine 5 | . 14 14 4 11 7 . . . . . . . Core 4 | . . . 5 . 3 11 7 6 7 7 7 6 Treads 18 | . 19 28 21 21 22 22 18 . . . . . Flight 1 | . . . . . . . . 20 15 15 15 13 Device 1 | . . . . . . . 1 8 15 15 8 4 Storage 29 | . 26 28 31 33 28 33 36 14 15 15 15 10 Processor 2 | . . . . . . . . 4 23 23 28 30 Hackware 2 | . . . . . . . 4 23 . . . . Protection 7 | . . . 12 10 13 6 6 . . . . . Energy Gun 2 | . 15 14 1 . . . . . . . . . Ballistic Gun 16 | . 12 14 19 21 20 21 17 . . . 7 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 150 | 13 41 40 114 114 126 126 150 121 31 31 37 37 Greatest Support 43 | 20 40 40 40 40 40 40 43 40 38 38 38 38 Greatest Overweight (x) 11 | . 1 . 2 11 3 3 3 3 . . 1 . Average Overweight (x) 1 | . . . 1 2 1 3 3 . . . . . Largest Inventory Capacity 34 | 6 16 16 28 28 28 28 34 34 10 10 10 10 Average Capacity 24 | 6 13 16 26 28 24 28 34 12 10 10 10 7 Most Carried 34 | 6 16 16 28 28 28 28 34 34 10 10 10 10 Average Carried 23 | 6 11 15 25 27 22 27 32 11 10 10 9 7 Final Capacity 34 | 6 16 16 28 28 28 28 34 10 10 10 10 4 Final Carried 33 | 6 16 16 28 28 28 28 33 10 10 10 10 3 Class Distribution -------------------- 65% | Hauler-Mutant 21% | Mutant 9% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 4615 | 200 171 31 812 132 456 122 1692 74 27 114 744 40 Remotely . | . . . . . . . . . . . . . Salvage Created 7160 | 76 687 311 1760 7 240 248 2882 74 . 69 766 40 Parts 419 | 1 39 17 108 3 14 18 151 4 . 4 60 . Haulers Intercepted 12 | . 2 . 4 . . . 6 . . . . . Recyclers Shooed 11 | . 4 1 6 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 125 | . 13 5 34 4 3 12 51 . . . 1 2 Guns 113 | . 13 5 30 2 . 9 51 . . . 1 2 Cannons 1 | . . . . . 1 . . . . . . . AOE 11 | . . . 4 2 2 3 . . . . . . Classes Destroyed 17 | 1 5 1 3 . 2 1 2 . . . 2 . Worker 5 | . 1 . 2 . . . 2 . . . . . Builder 1 | . . . 1 . . . . . . . . . Tunneler 3 | . . 1 1 . . . 1 . . . . . Hauler 12 | . 2 . 4 . . . 6 . . . . . Recycler 12 | 1 2 1 5 . . . 2 1 . . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 2 | . . . 1 . . . 1 . . . . . Watcher 6 | . 1 . 3 . . . 2 . . . . . Swarmer 43 | . 5 3 12 4 . 9 10 . . . . . Grunt 55 | . 8 2 14 . . 2 29 . . . . . Brawler 3 | . . . . . . 1 2 . . . . . Duelist 1 | . . . . . . . 1 . . . . . Sentry 17 | . . . 8 . . . 9 . . . . . Zionite 28 | . . . . . 4 . . . . . 24 . Tinkerer 3 | . . . . . . . . . . . 3 . Assembled 8 | . . . . . 6 . . . . . . 2 Savage 1 | . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . 1 . Best Kill Streak 13 | 1 4 3 11 4 2 6 5 1 . . 13 2 Combat Bots Only 10 | . 3 3 10 4 2 6 4 . . . 1 2 Max Kills in Single Turn 4 | 1 1 1 2 1 4 3 2 1 . 1 2 1 Gunslinging 1 | . . . 1 . . 1 . . . . . . Exploded 3 | . . . 2 1 1 3 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . 1 . . . . . . . YI-UF0 (-10/Mines) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 8852 | . 682 132 1230 197 1047 404 3730 55 . . 166 1209 Core 1425 | . 144 19 120 53 117 29 239 41 . . 15 648 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 52 | 100 . 34 . . . 20 56 . . . . . Volleys Fired 563 | 1 77 31 118 10 27 22 205 2 1 2 55 12 Largest 2 | 2 2 2 2 2 2 2 2 1 1 1 2 2 Hottest 115 | 90 115 70 88 46 46 46 53 30 30 30 60 60 Shots Fired 1091 | 2 148 62 233 18 43 43 407 2 1 2 108 22 Gun 1068 | 2 148 62 230 16 32 42 406 . . . 108 22 Cannon . | . . . . . . . . . . . . . Launcher 18 | . . . 3 2 6 1 1 2 1 2 . . Special 5 | . . . . . 5 . . . . . . . Kinetic 909 | . 56 31 196 16 32 42 406 . . . 108 22 Thermal 158 | 1 87 31 34 . 5 . . . . . . . Explosive 18 | . . . 3 2 6 1 1 2 1 2 . . Electromagnetic 6 | 1 5 . . . . . . . . . . . Robot Hit Streak 24 | 2 14 8 20 18 14 11 24 . . . 8 4 Robot Miss Streak 6 | . 3 2 4 6 2 4 5 . . . 4 3 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 11 | . 2 1 3 . . 2 2 . . . 1 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . 1 . Shots Hit Robots 795 | 2 105 43 165 6 57 30 312 3 . 1 56 15 Core Hits 347 | 2 36 20 74 6 23 15 132 3 . 1 29 6 Critical Hits 38 | . . . . . 2 . 6 . . . 26 4 Critical Kills 16 | . . . . . . . 1 . . . 14 1 Critical Parts Destroyed 18 | . . . . . . . 5 . . . 11 2 Melee Attacks 82 | . . . . 1 36 . 1 8 3 5 20 8 Impact . | . . . . . . . . . . . . . Slashing 82 | . . . . 1 36 . 1 8 3 5 20 8 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . 7 . . . . . . . Damage Inflicted 13516 | 26 1257 423 2757 324 1773 607 4745 186 . 73 968 377 Guns 10779 | 26 1249 419 2380 78 323 461 4711 . . . 968 164 Cannons . | . . . . . . . . . . . . . Explosions 1171 | . . . 324 245 463 135 . 4 . . . . Melee 1400 | . . . . . 932 . . 182 . 73 . 213 Ramming 111 | . 8 4 53 1 . 11 34 . . . . . Kinetic 9140 | . 281 167 1987 78 323 461 4711 . . . 968 164 Thermal 1630 | 13 917 252 393 . 55 . . . . . . . Explosive 1171 | . . . 324 245 463 135 . 4 . . . . Electromagnetic 64 | 13 51 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1400 | . . . . . 932 . . 182 . 73 . 213 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . . 5 . . . 2 2 Average Corruption 2 | . 1 1 . . . . 4 . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . Effects 41 | . 6 6 . . . . 27 . . . 1 1 Message Errors 13 | . 2 3 . . . . 8 . . . . . Matter Fused 5 | . . . . . . . 5 . . . . . Heat Flow Errors 3 | . . . . . . . 2 . . . . 1 Energy Discharges 3 | . . . . . . . 3 . . . . . Data Loss (minor) 7 | . 1 3 . . . . 3 . . . . . Misfires 1 | . . . . . . . 1 . . . . . Targeting Errors 8 | . 3 . . . . . 5 . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 84 | . . . 14 51 9 . . . . . . 10 Projectiles . | . . . . . . . . . . . . . Explosions 74 | . . . 14 51 9 . . . . . . . Melee 10 | . . . . . . . . . . . . 10 Knockbacks 1 | . . . 1 . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 89 | . . . . 60 . 29 . . . . . . Shots 3 | . . . . 2 . 1 . . . . . . Rammed 12 | . 2 1 2 3 . 1 3 . . . . . Targets Rammed 16 | . 3 1 4 3 . 1 4 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 4 | . 1 . 2 . . . 1 . . . . . Highest Temperature 408 | 30 408 200 198 . 75 48 199 . . . 1 236 Average Temperature 55 | 17 91 89 60 . 26 11 25 . . . 1 65 Received Heat Transfer 2598 | . 288 24 288 . 27 90 1539 9 . . 18 315 Effects 3 | . 3 . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . 1 2 3 . . . . . . . . . Heat Transferred 4226 | 37 2405 740 999 . 45 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 769 | 5 247 104 367 157 . 264 769 531 . . . . Initial 349 | . 3 24 . 62 . . 102 349 . . . . Average 259 | 5 88 35 234 60 . 185 420 448 . . . . Maximum Alert Level 3 | . 1 . 1 . . 1 3 2 . . . . Low Security (%) 43 | 100 90 100 39 100 . 65 7 . . . . . Level 1 30 | . 9 . 60 . . 34 33 23 . . . . Level 2 22 | . . . . . . . 51 76 . . . . Level 3 2 | . . . . . . . 7 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . . . 3 . . . 7 2 . . . . Investigation 5 | . . . 1 . . . 3 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 4 | . . . 2 . . . 2 . . . . . Assault 2 | . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 7 | . 2 . 1 1 . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 267 | . 29 5 52 25 12 14 85 18 . . 21 6 Peak Tracking Total 15 | . 4 3 6 15 7 6 5 9 . . 3 3 Tactical Retreats 22 | . 1 . 2 1 1 2 5 5 . . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . 1 . . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 19 | . 1 . 3 1 4 1 2 . . . 6 1 Max in Single Turn 2 | . 1 . 2 1 1 1 1 . . . 1 1 Garrison Access 2 | . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 47 | . 9 1 6 1 2 . 12 15 . 1 . . Terminals 28 | . 8 1 5 . . . 6 8 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 6 | . . . 1 . . . 2 3 . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 176 | . 32 2 33 1 2 . 52 53 . 1 . . Successful 103 | . 16 1 20 1 2 . 37 25 . 1 . . Failed 72 | . 16 . 13 . . . 15 28 . . . . Catastrophic 9 | . . . 1 . . . 5 3 . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 71 | . 20 2 7 . 1 . 23 18 . . . . Terminals 108 | . 30 2 21 . . . 24 31 . . . . Fabricators 9 | . . . . . . . . 9 . . . . Repair Stations 32 | . . . 12 . . . 10 10 . . . . Recycling Units 6 | . 2 . . . . . 4 . . . . . Scanalyzers 11 | . . . . . . . 11 . . . . . Garrison Access 6 | . . . . . . . 3 3 . . . . Terminal Hacks 47 | . 14 1 8 1 2 . 10 10 . 1 . . Record 1 | . . . . . 1 . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 6 | . 5 . . . . . . 1 . . . . Prototype ID Bank 12 | . 8 1 1 . . . 2 . . . . . Open Door 2 | . . . . 1 . . . . . 1 . . Branch Access Points 4 | . . . 1 . . . 2 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . Unreport Threat 5 | . 1 . 2 . . . 2 . . . . . Locate Traps 3 | . . . 1 . . . 1 1 . . . . Hauler Manifests 4 | . . . 2 . . . 1 1 . . . . Zone Layout 1 | . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . . . . 7 . . . . Load Schematic 4 | . . . . . . . . 4 . . . . Build 3 | . . . . . . . . 3 . . . . Repair Station Hacks 20 | . . . 9 . . . 7 4 . . . . Scan Component 13 | . . . 5 . . . 5 3 . . . . Repair 7 | . . . 4 . . . 2 1 . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . Scanalyzer 11 | . . . . . . . 11 . . . . . Insert Component 5 | . . . . . . . 5 . . . . . Analyze 6 | . . . . . . . 6 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 15 | . 2 . 3 . . . 7 3 . . . . Terminals 12 | . 2 . 3 . . . 4 3 . . . . Track 3 | . . . 2 . . . . 1 . . . . Botnet 8 | . 2 . 1 . . . 3 2 . . . . Operators 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Recyclers 1 | . . . . . . . 1 . . . . . Mask 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Jam 1 | . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 40 | . 9 1 6 . . . 12 12 . . . . Full Trace Events 5 | . . . 1 . . . 3 1 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 4 1 . . . . Parts Built 4 | . . . . . . . . 4 . . . . Matter 468 | . . . . . . . . 468 . . . . Time 170 | . . . . . . . . 170 . . . . Total Part Build Rating 28 | . . . . . . . . 28 . . . . Parts Repaired 7 | . . . 4 . . . 2 1 . . . . Time 304 | . . . 110 . . . 144 50 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . Parts Damaged 2 | . . . . . . . 2 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 2 . . . . . . . Highest-Rated Group 40 | . . . . 40 24 . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . Total Orders 3 | . . . . . 3 . . . . . . . STAY 3 | . . . . . 3 . . . . . . . Ally Attacks 55 | . . . . 14 18 . . 23 . . . . Total Damage 2121 | . . . . 147 659 . . 1315 . . . . Kills 20 | . . . . 6 6 . . 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Turrets Deployed 4 | . . . . . 2 . . 2 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 6 | . 5 . . . . . . 1 . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 2 . 3 . Drone Launches 16 | . . . . . 16 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 15606 | 6 1341 1132 3006 1115 2922 194 4196 639 85 162 642 166 Spaces Moved 8939 | 3 647 646 1195 515 1333 54 1393 1093 215 420 1133 292 Core . | . . . . . . . . . . . . . Treads 5576 | . 439 646 1195 500 1333 54 1393 16 . . . . Legs 211 | 3 208 . . . . . . . . . . . Wheels 15 | . . . . 15 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3137 | . . . . . . . . 1077 215 420 1133 292 Fastest Speed 29 | 120 120 160 180 190 160 220 220 29 34 34 34 32 Average Speed 138 | 120 153 160 196 199 199 220 223 32 34 34 34 34 Slowest Speed 230 | 120 180 160 200 200 220 220 230 230 34 34 109 35 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . 23 2 . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 64 | 2 96 99 80 93 88 18 90 35 48 71 87 28 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . Known Exits Taken 2 | . . . 1 . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . 1 . 2 . . . . 1 2 3 . Spaces Dug 48 | . . . . 1 . 9 8 19 3 4 4 . Terrain Destroyed 129 | . . . 10 14 20 9 8 19 15 24 4 6 Melee 17 | . . . . 1 . . 1 4 3 4 4 . Projectile 6 | . . . . . . . . . . . . 6 AOE 106 | . . . 10 13 20 9 7 15 12 20 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 11021 | 3 862 690 1638 578 1523 85 2075 1352 217 427 1239 332 Wait 927 | . 81 7 215 35 14 1 357 198 1 1 9 8 Move 8876 | 2 646 645 1194 514 1332 53 1392 1047 210 419 1132 290 Hop 25 | . . . . . . . . 22 2 . . 1 Pick Up 164 | . 24 3 43 3 38 3 39 6 . . 4 1 Fast Attach 50 | . 3 . 8 1 16 . 11 4 . . 5 2 Attach 57 | . 5 . 6 1 11 3 15 13 . . 2 1 Detach 9 | . 2 . 1 . 6 . . . . . . . Swap 55 | . 5 . 14 6 3 2 17 4 . . 4 . Drop 186 | . 16 3 35 4 47 . 34 30 . . 8 9 Fire 563 | 1 77 31 118 10 27 22 205 2 1 2 55 12 Melee 75 | . . . . 1 29 . 1 8 3 5 20 8 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 16 | . 3 1 4 3 . 1 4 . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 8) 579 | -10/Materials | Discovered new exit (range 15) 809 | -10/Materials | Discovered new exit (range 11) 1134 | -10/Materials | Core integrity fell below 50% 1348 | -10/Materials | Entered Mines 1554 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1568 | -10/Mines | Destroyed YI-UF0 1632 | -10/Mines | Learned Materials stockpile data 1743 | -10/Mines | Discovered new exit (range 15) 1775 | -10/Mines | Discovered new exit (range 14) 1805 | -10/Mines | Central database locked down 2480 | -10/Mines | Entered Materials 2480 | -9/Materials | Evolved 2 slots: Utility x2 2567 | -9/Materials | Discovered new exit (range 15) 2718 | -9/Materials | Identified exit to Mines 2718 | -9/Materials | Identified exit to Storage 2773 | -9/Materials | Discovered new exit (range 10) 2924 | -9/Materials | Destroyed 10 combat bots 2993 | -9/Materials | Build established: Hauler-Mutant 3656 | -9/Materials | Discovered new exit (range 10) 4210 | -9/Materials | Repaired Hvy. Assault Rifle 4237 | -9/Materials | Repaired Lgt. Armor Plating 4265 | -9/Materials | Repaired Lgt. Treads 4292 | -9/Materials | Repaired Lgt. Treads 5486 | -9/Materials | Entered Mines 5603 | -9/Mines | Assembled infested the area 5608 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5634 | -9/Mines | Discovered new exit (range 5) 5693 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5731 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6173 | -9/Mines | Discovered new exit (range 10) 6446 | -9/Mines | Found the Drone Emporium 6453 | -9/Mines | Learned 2 Materials zone layouts 6460 | -9/Mines | Found Prototype Device 6591 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6591 | -9/Mines | Discovered new exit (range 5) 6601 | -9/Mines | Entered Exiles 6601 | -9/Exiles | Accompanied by 2 allies 6651 | -9/Exiles | Met 8R-AWN 6729 | -9/Exiles | Met EX-HEX 6831 | -9/Exiles | Met EX-DEC 6865 | -9/Exiles | Learned location of Zion (-7) 6991 | -9/Exiles | Met EX-BIN 7019 | -9/Exiles | Aligned with FarCom system 7021 | -9/Exiles | Given EX-Vault access code 7067 | -9/Exiles | Opened EX-Vault 7079 | -9/Exiles | Found Deploy-a-Sentry 7082 | -9/Exiles | Found Deploy-a-Sentry 7085 | -9/Exiles | Found Deploy-a-Sentry 7091 | -9/Exiles | Found Supersonic Drone Bay 7136 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7314 | -9/Exiles | Discovered new exit (range 14) 7508 | -9/Exiles | DAS Turret deployed 7519 | -9/Exiles | DAS Turret deployed 7719 | -9/Exiles | Identified Decoy Drone Bay 8147 | -9/Exiles | Build established: Scavenger-Mutant 8231 | -9/Exiles | Found Latent Energy Streamer 8491 | -9/Exiles | Attacked by the Exiles 8491 | -9/Exiles | Allies destroyed EX-DEC 8501 | -9/Exiles | Allies destroyed EX-BIN 8513 | -9/Exiles | Core integrity fell below 50% 8589 | -9/Exiles | Lost 6 parts (1p1n4u) 8603 | -9/Exiles | Destroyed 8R-AWN 8615 | -9/Exiles | Found Prototype Protection 8615 | -9/Exiles | Identified 8R-AWN's Armor/EX 8627 | -9/Exiles | Found Prototype Device 8627 | -9/Exiles | Identified AS-neutralizer No. 17b 8634 | -9/Exiles | Found Prototype Ballistic Gun 8634 | -9/Exiles | Identified 8R-AWN's Boregun 8821 | -9/Exiles | Found 8R-AWN's Boregun 8846 | -9/Exiles | Found Prototype Processor 9004 | -9/Exiles | Found Deploy-a-Sentry 9025 | -9/Exiles | Build established: Hauler-Mutant 9523 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 9523 | -9/Exiles | Entered Mines 9667 | -8/Mines | Lost 3 parts (2n1u) 9708 | -8/Mines | Discovered new exit (range 5) 9717 | -8/Mines | Entered Materials 9717 | -8/Materials | Evolved 2 slots: Utility x2 10515 | -8/Materials | Repaired Broken Lgt. Neutrino Core 10548 | -8/Materials | Repaired Plasma Cutter 11097 | -8/Materials | Identified Exp. Targeting Computer 11168 | -8/Materials | Discovered new exit (range 11) 12161 | -8/Materials | Discovered new exit (range 16) 13293 | -8/Materials | Discovered new exit (range 13) 13317 | -8/Materials | First assault squad dispatched 13385 | -8/Materials | Lost 5 parts (1p2n2w) 13913 | -8/Materials | Entered Factory 13913 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13976 | -7/Factory | DAS Turret deployed 13977 | -7/Factory | DAS Turret deployed 13983 | -7/Factory | Identified exit to Lower Caves 14046 | -7/Factory | Discovered new exit (range 16) 14171 | -7/Factory | Repaired Broken Gravity Neutralizing Apparatus? 14254 | -7/Factory | Build established: Hacker-Sprinter 14350 | -7/Factory | Fabricated Adv. Weapon Cycler (x2) 14504 | -7/Factory | Fabricated Nuclear Pulse Array (x2) 14552 | -7/Factory | Entered Lower Caves 14590 | -7/Lower Caves | Learned 4 Factory zone layouts 14626 | -7/Lower Caves | Learned Factory security intel 14631 | -7/Lower Caves | Discovered new exit (range 17) 14637 | -7/Lower Caves | Entered another Lower Caves area 14646 | -7/Lower Caves | Discovered new exit (range 21) 14649 | -7/Lower Caves | Encountered a Warlord checkpoint 14797 | -7/Lower Caves | Discovered new exit (range 4) 14799 | -7/Lower Caves | Entered Zion 14803 | -7/Zion | Learned Factory emergency access door positions 14821 | -7/Zion | Build established: Mutant 14831 | -7/Zion | Learned Factory stockpile data 14835 | -7/Zion | Discovered new exit (range 14) 14874 | -7/Zion | Learned Factory emergency access door positions 14901 | -7/Zion | Found Prototype Processor 14901 | -7/Zion | Identified Exp. Armor Integrity Analyzer 14905 | -7/Zion | Found Prototype Processor 14905 | -7/Zion | Identified Exp. Melee Analysis Suite 14908 | -7/Zion | Found Prototype Processor 14908 | -7/Zion | Identified Exp. Core Analyzer 15041 | -7/Zion | Discovered new exit (range 5) 15041 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15055 | -7/Zion | Received a visual enhancement algorithm 15077 | -7/Zion | Learned location of Quarantine (-2) 15162 | -7/Zion | Attacked by Zionites 15379 | -7/Zion | Found Exp. Armor Integrity Analyzer 15418 | -7/Zion | Build established: Scavenger-Mutant 15441 | -7/Zion | Entered Deep Caves 15563 | -7/Deep Caves | Attacked by Z-Imprinter 15584 | -7/Deep Caves | Core integrity fell below 50% 15594 | -7/Deep Caves | Crushed by falling debris 15601 | -7/Deep Caves | Core integrity fell below 20% 15607 | -7/Deep Caves | Destroyed by QZ-N24(z) with Zionite Laser-S Last Messages --------------- 15570_ HV Slug penetrates Wall. 15570_ HV Slug penetrates Z-Imprinter. 15570_ Z-Imprinter suffers critical hit. 15570_ Destroyed Prototype Reactor. 15570_ HV Slug penetrates Wall. 15573_ Com. Battery destroyed. 15573_ 8R-AWN's Boregun destroyed. 15575_ Nuclear Pulse Array destroyed. 15576_ HV Slug penetrates Z-Imprinter. 15576_ HV Slug penetrates Wall. 15579_ 8R-AWN's Boregun destroyed. 15580_ Lgt. Neutrino Core destroyed. 15583_ Imp. Flight Unit destroyed. 15585_ Acquired Mak. Sword. 15594_ The unstable cave ceiling collapses. 15594_ Crushed by falling debris. 15599_ Destroyed Prototype Hover Unit. 15603_ Mak. Sword destroyed. 15603_ Exp. Targeting Computer destroyed. 15607_ Acquired Mni. Grenade Launcher. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #???????????????????######?????????????????????? | | ##?????######??????## !=!##????????????????????? | | #???### ##?????# !*!@##???????????????????? | | ##### #????## #???????????????????? | | #????# z####????????????????? | | #????# I #????????????????? | | #?????# # ##???????????????? | | #?????# ;#; "#???????????????? | | ##????# ### ###??????????????? | | "###### ##?# #??????????????? | | ;##??# #??????????????? | | ;????#" ##?????????????? | | #????## #?????????????? | | #;;;# #???### #?####????????? | | ####### ##### #### ##???????? | | ##?????# " #?# #???????? | | #??????# ##### "" #?# #???????? | | ##?????# #???# " #?# #???????? | | #?????# ##??# #?# ##??????? | | #?????# ##?## ###?? ####???? | | #?????# #??# #????# ##??? | | ##?????# #??# ##???# #??? | | #?????## ##??# ##### #??? | | #????# ##???# ##?? | | #????# ##???# #?? | | ##????# ##??## ### #?? | | ##?????## ##??# #?# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 1000 Resistance: EX 90 Evasion (%) 64 Targeting Accuracy 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 2 Offensive Hacking 21 Defensive Hacking 20 Item Schematics ----------------- Exp. Targeting Computer | -8/Materials | Scanalyzed Gravity Neutralizing Apparatus | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Nuclear Pulse Array | -7/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Adv. Weapon Cycler | x2 | -7/Factory Nuclear Pulse Array | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultShadingSystem Manual? 0 Play Time 02:14:42 Cumulative 728.2 hours Start 2020.09.16 @ 15:56:22 End 2020.09.16 @ 18:22:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 470 Rogue 470 Adventurer 0 Explorer 0 Win Type - Total 109 Types 75/6/8/10/5/1/4/0/0 Lore% 94 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33c421fd-3284-4599-917c-6c95acee9fb3