Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.31 @ 00:30:37 Player: McSaucyNugget Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (113) 565 Value Destroyed (2618) 2618 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (3721) 3721 TOTAL SCORE: 15864 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 185 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -77 Cogmind --------- Core Integrity 1571/1600 Matter 290/300 Energy 180/210 System Corruption 0% Temperature Warm (126) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Fission Core Micro Antimatter Reactor > --- PROPULSION (8) --- Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Impulse Thruster Array > --- UTILITY (13) ----- Machine Analyzer Enhanced Optical Array Advanced Transmission Jammer Advanced ECM Suite Layered Light Armor Plating Light Regenerative Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Nova Cannon Great Maul > --- INVENTORY (5) ---- Improved Fusion Compressor Improved VTOL Module Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Advanced Transmission Jammer Advanced ECM Suite Layered Light Armor Plating Light Regenerative Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Nova Cannon Great Maul > --- INVENTORY -------- Light Fission Core Improved Fusion Compressor Improved VTOL Module [Rating: 141] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Regenerative Plating Weapon Great Maul Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 . 1 . . . . . . 1 . 1 1 Utility 11 | . . . . . 2 . 1 2 . . . . 1 1 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 172 | 7 5 4 1 8 43 30 24 7 1 . . 1 10 9 15 2 5 Power 26 | 1 1 1 . 1 7 4 2 3 . . . . 3 1 1 . 1 Engine 7 | 1 . . . 1 3 1 1 . . . . . . . . . . Core 18 | . 1 1 . . 4 3 1 3 . . . . 3 1 . . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 50 | 2 . . . 6 11 12 7 2 . . . . 2 3 3 1 1 Treads 12 | 2 . . . . 4 4 2 . . . . . . . . . . Leg 2 | . . . . 2 . . . . . . . . . . . . . Wheel 19 | . . . . 4 7 8 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . 5 2 . . . . 2 3 3 1 1 Utility 56 | 2 1 . 1 . 9 8 11 2 1 . . . 5 5 9 1 1 Device 28 | 1 . . . . 7 3 3 1 1 . . . 2 4 6 . . Storage 4 | 1 1 . 1 . 1 . . . . . . . . . . . . Processor 4 | . . . . . . . 2 . . . . . 1 . 1 . . Hackware 7 | . . . . . . 1 2 . . . . . . 1 2 1 . Protection 13 | . . . . . 1 4 4 1 . . . . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 40 | 2 3 3 . 1 16 6 4 . . . . 1 . . 2 . 2 Energy Gun 5 | . . . . 1 2 1 1 . . . . . . . . . . Energy Cannon 7 | . . . . . 3 . . . . . . . . . 2 . 2 Ballistic Gun 11 | 2 1 2 . . 5 1 . . . . . . . . . . . Ballistic Cannon 4 | . . . . . 2 2 . . . . . . . . . . . Launcher 7 | . 2 1 . . . 1 2 . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . . . . . . . Slashing Weapon 4 | . . . . . 4 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . . . . . . 1 . 3 . . Parts Lost 32 | . . 1 . 3 16 6 . . . . . 3 . . 2 . 1 Power 7 | . . . . 1 2 1 . . . . . 1 . . 1 . 1 Propulsion 13 | . . . . 2 5 5 . . . . . 1 . . . . . Utility 5 | . . . . . 4 . . . . . . . . . 1 . . Weapon 7 | . . 1 . . 5 . . . . . . 1 . . . . . Highest Loss Streak 9 | . . 1 . 1 9 3 . . . . . 2 . . 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 100 93 72 96 97 93 100 100 100 95 85 86 84 86 89 Engine 1 | . 4 . . 1 7 . 3 . . . . . . . . . . Core 7 | . 9 14 14 6 1 8 3 5 6 6 6 6 9 10 6 4 4 Treads 13 | . 28 28 28 1 2 21 27 . . . . . . . . . . Wheel 6 | . . . . 18 20 12 . . . . . . . . . . . Flight 7 | . . . . . . . 8 33 33 33 33 30 22 23 19 21 24 Device 11 | . 14 14 14 14 8 10 5 3 9 13 13 13 10 10 14 13 12 Storage 8 | . 14 14 14 14 14 9 5 . . . . . . . . . . Processor 2 | . . . . . . . 6 6 6 6 6 6 5 5 6 8 8 Hackware 7 | . . . . . . 4 10 20 20 20 20 20 17 19 22 26 24 Protection 4 | . . . . . 1 11 6 9 9 6 6 6 10 10 6 4 8 Energy Gun 2 | . . . . 3 5 7 5 . . . . . . . . . . Ballistic Gun 8 | . 22 16 28 24 6 6 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 3 5 . . . . . . . . . . Launcher 2 | . 5 10 . . . . 1 6 6 6 6 4 . . . . . Impact Weapon 1 | . . . . . . . 1 6 6 6 6 6 5 5 4 4 4 Peak Build Rating 141 | 7 10 10 11 14 26 32 52 61 61 61 60 60 71 82 117 122 141 Average Rating 38 | 4 8 9 10 11 19 29 39 55 61 60 60 57 67 79 97 121 136 On Entrance 45 | . 7 10 10 11 13 22 32 51 61 61 60 60 47 71 79 110 122 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 13 51 51 49 52 61 66 67 26 26 24 24 24 29 29 30 28 44 Greatest Support 100 | 40 40 40 40 40 80 80 100 28 28 28 28 28 29 36 49 50 59 Greatest Overweight (x) 6 | . 1 1 1 4 5 6 . . . . . 1 . . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 7 8 20 20 20 20 20 16 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 3 8 9 10 20 20 20 20 5 5 5 5 5 5 5 5 5 4 Average Carried 11 | 1 6 8 8 16 18 19 16 4 4 4 5 4 4 4 4 3 3 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 3 8 8 10 20 20 20 4 4 5 5 5 4 5 5 5 5 2 Class Distribution -------------------- 39% | Mutant 29% | Scavenger-Mutant 21% | Hacker-Sprinter 5% | Hacker-Ninja 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Matter Collected 2887 | 163 93 276 34 158 557 780 204 62 97 36 . 12 102 60 44 . 209 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4133 | 19 213 1 . 320 929 1422 276 62 . . . 12 85 287 228 . 279 Parts 186 | 4 15 1 . 13 45 84 8 . . . . . 2 5 . . 9 Haulers Intercepted 12 | . . . . . 3 5 1 1 . . . . . 2 . . . Recyclers Shooed 3 | . . . . . 2 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 57 | . 10 2 . 5 14 22 2 . . . . 1 . 1 . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . Guns 34 | . 3 . . 5 7 18 1 . . . . . . . . . . Cannons 10 | . . . . . 7 2 1 . . . . . . . . . . AOE 11 | . 7 2 . . . 2 . . . . . . . . . . . Classes Destroyed 14 | 1 3 1 . 1 3 3 . . . . . 1 . 1 . . . Worker 10 | . . . . . 2 3 3 . . . . . . 1 . . 1 Builder 8 | . . . . . . 3 . . . . . . . . . . 5 Tunneler 3 | 1 . . . 1 . . . . . . . . . . 1 . . Hauler 12 | . . . . . 3 5 1 1 . . . . . 2 . . . Recycler 11 | . . . . 2 4 2 1 . . . . . . . 1 . 1 Operator 2 | . . . . . . 2 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . Watcher 11 | . 2 . . . 1 1 . . . . . . 3 1 2 . 1 Swarmer 15 | . 6 1 . 3 2 3 . . . . . . . . . . . Grunt 26 | . 4 . . 2 10 10 . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . Sentry 12 | . . . . . 2 8 2 . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 4 1 . 2 4 6 4 1 . . . 1 1 2 1 . 5 Combat Bots Only 3 | . 3 1 . 2 3 3 1 . . . . 1 . 1 . . . Max Kills in Single Turn 3 | 1 2 1 . 1 1 3 1 1 . . . 1 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 1 . . . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Hostile Shots Fired 447 | . 24 10 . 29 108 105 53 . 1 3 . 45 12 9 37 . 11 Missed 147 | . 6 4 . 2 27 29 21 . . 2 . 23 2 3 21 . 7 Damage Taken 5040 | . 237 173 . 285 1570 1213 238 . 20 20 . 387 199 142 456 . 100 Core 770 | . 39 27 . 46 248 180 34 . . . . 66 . . 101 . 29 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 32 | . . . . . . 32 . . . . . . . . . . . Regen/Repaired (Parts) 437 | . . . . . . . 173 . . . . . 30 98 109 2 25 Core Remaining (%) 85 | 100 . . . 55 . 22 95 . . . . 92 100 100 92 100 98 Volleys Fired 207 | 4 23 7 . 15 63 73 8 . . . . 1 . . 1 . 12 Largest 2 | 2 2 2 . 2 2 2 2 . . . . 1 . . 1 . 1 Hottest 155 | 40 50 40 . 100 155 128 128 . . . . 39 . . 113 . 113 Shots Fired 374 | 8 42 8 . 30 115 141 16 . . . . 1 . . 1 . 12 Gun 250 | 8 35 2 . 30 56 111 8 . . . . . . . . . . Cannon 106 | . . . . . 59 26 8 . . . . . . . 1 . 12 Launcher 18 | . 7 6 . . . 4 . . . . . 1 . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 222 | 8 35 2 . 26 62 81 8 . . . . . . . . . . Thermal 134 | . . . . 4 53 56 8 . . . . . . . 1 . 12 Explosive 18 | . 7 6 . . . 4 . . . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 5 10 2 . 9 13 13 8 . . . . . . . . . . Robot Miss Streak 8 | 2 3 1 . 4 3 8 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . . . . Shots Hit Robots 285 | 6 26 3 . 20 85 98 17 7 . . . 1 3 7 4 . 8 Core Hits 163 | 2 21 5 . 11 44 70 6 . . . . . 1 1 . . 2 Critical Kills 4 | . . . . . 1 2 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 2 . . 1 Critical Strikes 8 | . . . . . 2 2 1 . . . . . . 2 . . 1 Destroy 3 | . . . . . 1 2 . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . Smash 4 | . . . . . . . 1 . . . . . . 2 . . 1 Melee Attacks 125 | . . . . . 7 3 4 9 . . . 1 13 28 26 3 31 Impact 118 | . . . . . . 3 4 9 . . . 1 13 28 26 3 31 Slashing 7 | . . . . . 7 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . 2 . 4 1 . . . . . 3 2 . 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8470 | 51 763 227 . 251 1894 2413 690 377 . . . 35 192 478 285 . 814 Guns 3144 | 51 203 23 . 220 871 1646 130 . . . . . . . . . . Cannons 1477 | . . . . . 897 385 195 . . . . . . . . . . Explosions 1094 | . 560 204 . . . 330 . . . . . . . . . . . Melee 2672 | . . . . . 126 . 365 377 . . . 35 192 478 285 . 814 Ramming 83 | . . . . 31 . 52 . . . . . . . . . . . Kinetic 2446 | 51 203 23 . 186 829 959 195 . . . . . . . . . . Thermal 2175 | . . . . 34 939 1072 130 . . . . . . . . . . Explosive 1094 | . 560 204 . . . 330 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 2546 | . . . . . . . 365 377 . . . 35 192 478 285 . 814 Slashing 126 | . . . . . 126 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 5 6 1 . . . . . . . 3 . . Average Corruption 3 | . . . . . 5 5 1 . . . . . . . 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 67 | . . . . . 8 43 11 . . . . . . . 5 . . Message Errors 16 | . . . . . 2 12 1 . . . . . . . 1 . . Matter Fused 16 | . . . . . 1 8 4 . . . . . . . 3 . . Heat Flow Errors 6 | . . . . . . 4 2 . . . . . . . . . . Energy Discharges 10 | . . . . . . 8 1 . . . . . . . 1 . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 9 | . . . . . 2 6 1 . . . . . . . . . . Data Loss (major) 4 | . . . . . 1 2 1 . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . Alerts 2 | . . . . . 1 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1250 | . 53 4 . 9 35 91 157 27 . . . 25 30 260 177 . 382 Projectiles 103 | . . . . . 35 22 21 . . . . . . . . . 25 Explosions 146 | . 53 4 . . . 69 . . . . . 20 . . . . . Melee 1001 | . . . . 9 . . 136 27 . . . 5 30 260 177 . 357 Knockbacks 21 | . . . . . 5 4 2 . . . . . 3 1 1 . 5 Impact 10 | . . . . . . 1 1 . . . . . 2 1 1 . 4 Kinetic 9 | . . . . . 5 3 1 . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . 1 . . . 1 Self-Inflicted Damage 280 | . 54 118 . 15 . 44 . . . . . 49 . . . . . Shots 9 | . 3 4 . . . 1 . . . . . 1 . . . . . Rammed 6 | . . . . 1 . 5 . . . . . . . . . . . Targets Rammed 6 | . . . . 1 . 5 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 350 | . 25 10 . 96 283 219 289 60 320 . . . 60 . 104 . 350 Average Temperature 73 | . 7 9 . 26 68 53 99 17 157 . . . 18 . 42 . 138 Received Heat Transfer 1416 | . 75 12 . 63 702 459 78 . 9 9 . . . . . . 9 Effects 2 | . . . . . 1 . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . 1 . . 2 1 . . . 1 2 3 3 . 5 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Parts Fried 32 | . . . . 3 . . 3 . . . . 1 5 2 8 . 10 Impact Corruptions 38 | . . . . 1 . . 6 1 . . . 1 2 8 6 . 13 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 1 5 1 . . . . . . . . . . Heat Transferred 4536 | . . . . 75 1764 2450 247 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Peak Influence 430 | 5 197 149 . 115 243 430 254 54 . . . . 299 318 204 70 192 Initial 196 | . 3 76 . . 35 16 195 16 . . . . 196 71 61 19 41 Average 130 | . 58 53 . 56 87 283 119 40 . . . . 210 200 79 36 108 Maximum Alert Level 2 | . . . . . 1 2 1 . . . . . 1 1 1 . . Low Security (%) 73 | 100 100 100 . 100 98 21 61 100 . . . . 24 48 99 100 100 Level 1 22 | . . . . . 1 60 38 . . . . . 75 51 . . . Level 2 3 | . . . . . . 18 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . 1 4 4 . . . . . . 2 3 3 . 1 Investigation 11 | . . . . 1 3 2 . . . . . . 1 2 2 . . Extermination 3 | . . . . . . . . . . . . . 1 . 1 . 1 Reinforcement 5 | . 1 . . . 1 2 . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Distress Signals 12 | . 3 1 . . 2 4 . . . . . . . . 1 . 1 Communications Jammed 7 | . . . . . . . . . . . . . . . 6 1 . Distress Signals 6 | . . . . . . . . . . . . . . . 5 1 . Times Spotted 173 | . 15 8 . 10 26 36 11 . 4 3 . 14 6 9 24 1 6 Peak Tracking Total 11 | . 6 3 . 3 5 4 6 . 5 3 . 11 3 4 7 1 4 Tactical Retreats 25 | . . 2 . 2 4 4 . . . 2 . 1 . 2 7 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Traps Triggered 9 | . . . . . 3 3 2 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Disabled 6 | . . . . . 1 5 . . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 2 . . . . . 1 . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Accessed 70 | . 3 . 4 1 7 9 10 2 1 1 4 . 8 4 12 1 3 Terminals 41 | . 3 . . . 7 8 6 1 . . . . 3 1 8 1 3 Fabricators 4 | . . . . . . . . . . . . . 1 2 1 . . Repair Stations 2 | . . . . . . . 1 . . . . . 1 . . . . Recycling Units 6 | . . . . . . . 1 1 . . . . 2 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 2 . . . . . 1 . 2 . . Total Hacks 201 | . 8 . 37 1 21 15 30 2 1 1 27 . 15 9 25 2 7 Successful 139 | . 3 . 37 1 8 8 14 2 1 1 27 . 12 4 15 2 4 Failed 62 | . 5 . . . 13 7 16 . . . . . 3 5 10 . 3 Catastrophic 9 | . . . . . 2 2 3 . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 42 | . . . 1 . 11 3 11 . . . . . 4 3 7 1 1 Terminals 97 | . 8 . . . 21 14 16 1 . . . . 7 3 18 2 7 Fabricators 10 | . . . . . . . . . . . . . 2 5 3 . . Repair Stations 8 | . . . . . . . 6 . . . . . 2 . . . . Recycling Units 7 | . . . . . . . 1 1 . . . . 3 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . 1 7 . . . . . 1 . 3 . . Terminal Hacks 111 | . 3 . 37 1 7 7 5 1 1 1 27 . 4 1 10 2 4 Record 51 | . . . 36 . . . . . . . 11 . . . 4 . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . Prototype ID Bank 8 | . . . . . 1 1 2 . . . 3 . 1 . . . . Open Door 8 | . . . . 1 . 4 . . 1 1 . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . Level Access Points 5 | . . . . . . . 1 . . . . . 1 1 1 1 . Branch Access Points 2 | . . . . . 1 . . . . . . . . . 1 . . Terminal Index 3 | . . . . . 1 . . . . . . . . . 1 . 1 Unreport Threat 8 | . 1 . . . 1 1 1 . . . . . . . 2 . 2 Locate Traps 3 | . 1 . . . . . . . . . . . 1 . . 1 . Recall Investigation 2 | . . . . . 1 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . . . . . 1 . 1 . . . . . 1 . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 2 3 2 . . Load Schematic 4 | . . . . . . . . . . . . . 1 2 1 . . Build 3 | . . . . . . . . . . . . . 1 1 1 . . Repair Station Hacks 8 | . . . . . . . 6 . . . . . 2 . . . . Scan Component 4 | . . . . . . . 3 . . . . . 1 . . . . Repair 4 | . . . . . . . 3 . . . . . 1 . . . . Recycling Unit Hacks 5 | . . . . . . . 1 1 . . . . 2 . 1 . . Retrieve Components 5 | . . . . . . . 1 1 . . . . 2 . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 2 . . . . . 1 . 2 . . Seal Access 6 | . . . . . . 1 2 . . . . . 1 . 2 . . Unauthorized Hacks 2 | . . . . . 1 . . . . . . . 1 . . . . Terminals 2 | . . . . . 1 . . . . . . . 1 . . . . Assimilate 2 | . . . . . 1 . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 3 . . . 7 6 5 1 . . . . 6 4 9 1 3 Full Trace Events 9 | . . . . . 1 3 . . . . . . 1 2 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . Parts Built 3 | . . . . . . . . . . . . . 1 1 1 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 490 | . . . . . . . . . . . . . 152 169 169 . . Total Part Build Rating 17 | . . . . . . . . . . . . . 5 6 6 . . Parts Repaired 4 | . . . . . . . 3 . . . . . 1 . . . . Time 153 | . . . . . . . 102 . . . . . 51 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . . . 10 2 . . . . 3 . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Total Allies 8 | . . 3 . . 1 3 . . . . . . 1 . . . . Largest Group 3 | . . 3 2 2 1 3 3 . . . . . . . . . . Highest-Rated Group 93 | . . 40 24 24 9 93 93 . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 16 9 31 31 . . . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . . . Ally Attacks 60 | . . 15 . 6 . 26 13 . . . . . . . . . . Total Damage 623 | . . 117 . 68 . 332 106 . . . . . . . . . . Kills 8 | . . 3 . 1 . 3 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . 1 1 . . . . . . . Drone Launches 2 | . . . . . . 2 . . . . . . . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Turns Passed 9713 | 94 367 1205 835 622 1322 1543 979 138 125 171 21 186 459 490 790 54 312 Spaces Moved 9365 | 51 180 493 347 378 543 776 876 267 469 651 79 499 580 977 1525 128 546 Core 9 | 9 . . . . . . . . . . . . . . . . . Treads 1905 | 42 180 493 347 7 48 443 345 . . . . . . . . . . Legs 62 | . . . . 62 . . . . . . . . . . . . . Wheels 1137 | . . . . 309 495 333 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6252 | . . . . . . . 531 267 469 651 79 499 580 977 1525 128 546 Fastest Speed 19 | 50 160 240 240 105 100 101 26 26 26 26 26 26 28 26 25 29 19 Average Speed 73 | 140 164 240 240 141 118 138 78 26 26 26 26 27 28 27 30 29 28 Slowest Speed 400 | 160 240 240 240 400 320 170 160 26 26 26 26 99 28 29 32 29 29 Overloaded Moves 80 | . . . . . . . . . . . . . . . 40 . 40 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . 8 . . . . 14 7 4 . 5 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 44 | 5 40 89 71 71 41 72 23 6 59 83 74 61 19 25 38 4 16 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 2 . . . . . . 1 . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . . . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 . 1 1 1 1 1 . . . . . Scrap Searched 11 | . . 1 . 1 . . . . 3 4 . 2 . . . . . Spaces Dug 116 | . . . . . 5 1 . 1 . . . 21 9 18 23 3 35 Terrain Destroyed 236 | . 41 39 . . 20 25 1 1 . . . 21 9 18 23 3 35 Melee 82 | . . . . . 5 1 . 1 . . . . 9 18 22 3 23 Projectile 34 | . . . . . 15 5 1 . . . . . . . 1 . 12 AOE 120 | . 41 39 . . . 19 . . . . . 21 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Total 11510 | 64 213 506 350 433 1087 1121 1147 309 470 652 78 546 837 1139 1796 138 624 Wait 1473 | . . 3 . 18 406 185 188 25 . . . 43 234 125 210 2 34 Move 9275 | 50 179 492 346 377 542 775 875 251 468 650 78 498 554 962 1516 127 535 Hop 34 | . . . . . . . . 7 . . . . 11 7 4 . 5 Pick Up 99 | 3 4 . 2 11 15 21 18 3 1 1 . . 6 2 8 3 1 Fast Attach 55 | 7 1 . . 1 10 8 7 4 . . . . 5 2 10 . . Attach 55 | . . 1 . 2 16 9 7 1 . . . 1 3 3 5 2 5 Detach 19 | . 1 . . 1 2 4 2 1 . . . 1 2 2 2 . 1 Swap 62 | . 4 3 1 5 17 13 10 2 1 . . . 2 4 . . . Drop 100 | . 1 . 1 2 9 25 28 6 . 1 . 1 7 4 14 1 . Fire 207 | 4 23 7 . 15 63 73 8 . . . . 1 . . 1 . 12 Melee 125 | . . . . . 7 3 4 9 . . . 1 13 28 26 3 31 Ram 5 | . . . . 1 . 4 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Low / DSF) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 6 exits: *Res x3 / *Arm / *Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 9) 462 | -10/Materials | Entered Mines 478 | -10/Mines | Met a Derelict bent on vengeance 614 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 645 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 647 | -10/Mines | Discovered new exit (range 5) 830 | -10/Mines | Learned Materials stockpile data 1060 | -10/Mines | Discovered new exit (range 12) 1472 | -10/Mines | Excavation squad dispatched 1472 | -10/Mines | A large section of the Mines collapsed 1512 | -10/Mines | Found a hidden stash of uninstalled traps 1667 | -10/Mines | Entered Exiles 1667 | -10/Exiles | Accompanied by 2 allies 1727 | -10/Exiles | Met 8R-AWN 1766 | -10/Exiles | Met EX-HEX 1835 | -10/Exiles | Met EX-BIN 1869 | -10/Exiles | Aligned with FarCom system 1871 | -10/Exiles | Given EX-Vault access code 1927 | -10/Exiles | Opened EX-Vault 1941 | -10/Exiles | Found Chronowheel 2036 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2120 | -10/Exiles | Met EX-DEC 2132 | -10/Exiles | Learned location of Zion (-7) 2466 | -10/Exiles | Discovered new exit (range 14) 2502 | -10/Exiles | Left Exiles lab with Chronowheel 2502 | -10/Exiles | Entered Mines 2502 | -9/Mines | Accompanied by 2 allies 2941 | -9/Mines | Met a Derelict shopkeep closing up shop 2996 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3050 | -9/Mines | Discovered new exit (range 5) 3124 | -9/Mines | Entered Materials 3124 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3126 | -8/Materials | Discovered new exit (range 8) 3636 | -8/Materials | Lost 9 parts (2p2n3u2w) 3769 | -8/Materials | Identified exit to Storage 4081 | -8/Materials | Crushed by falling debris 4446 | -8/Materials | Entered Storage 4446 | -8/Storage | Accompanied by 1 ally 4472 | -8/Storage | Core integrity fell below 50% 4822 | -8/Storage | Build established: Scavenger-Mutant 5164 | -8/Storage | Discovered new exit (range 16) 5472 | -8/Storage | Lost 3 parts (1p2n) 5605 | -8/Storage | Allied Derelicts emerged from ambush trap array 5989 | -8/Storage | Entered Factory 5989 | -7/Factory | Accompanied by 3 allies 5989 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6126 | -7/Factory | Lost 3 allies 6383 | -7/Factory | Repaired Lgt. Treads 6430 | -7/Factory | Repaired Lgt. Nuclear Core 6470 | -7/Factory | Repaired Lgt. Nuclear Core 6903 | -7/Factory | Identified exit to Factory 6968 | -7/Factory | Entered another Factory area 6968 | -6/Factory | Evolved 2 slots: Utility x2 7039 | -6/Factory | Identified exit to DSF 7048 | -6/Factory | Discovered new exit (range 22) 7106 | -6/Factory | Entered Lower Caves 7110 | -6/Lower Caves | Encountered a Warlord checkpoint 7152 | -6/Lower Caves | Learned Factory terminal intel 7181 | -6/Lower Caves | Discovered new exit (range 10) 7231 | -6/Lower Caves | Entered another Lower Caves area 7250 | -6/Lower Caves | Build established: Hacker-Sprinter 7305 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7368 | -6/Lower Caves | Discovered new exit (range 8) 7402 | -6/Lower Caves | Entered Data Miner 7402 | -6/Data Miner | Discovered new exit (range 6) 7406 | -6/Data Miner | Met Data Miner 7412 | -6/Data Miner | Learned location of Section 7 (-2) 7412 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7417 | -6/Data Miner | Received God Mode back door access code from Data Miner 7423 | -6/Data Miner | Entered Proximity Caves 7423 | -5/Proximity Caves | Spotted B-75 Beast 7545 | -5/Proximity Caves | Spotter reported a threat 7606 | -5/Proximity Caves | Discovered new exit (range 11) 7609 | -5/Proximity Caves | Entered Factory 7609 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7610 | -5/Factory | Identified exit to Upper Caves 7611 | -5/Factory | Loaded intel: 28 terminal locations 7663 | -5/Factory | Identified exit to Factory 7826 | -5/Factory | Fabricated Lgt. Regenerative Plating? 7928 | -5/Factory | Repaired Imp. Flight Unit 8068 | -5/Factory | Entered another Factory area 8068 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8188 | -4/Factory | Identified exit to Research 8243 | -4/Factory | Discovered new exit (range 14) 8253 | -4/Factory | Spotted B-86 Titan 8435 | -4/Factory | Spotted B-86 Titan 8542 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 8558 | -4/Factory | Entered Research 8558 | -3/Research | Evolved 2 slots: Utility x2 8591 | -3/Research | Found Prototype Device 8591 | -3/Research | Identified Exp. Thermal Defense Suite 8607 | -3/Research | Discovered new exit (range 5) 8739 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster? 8988 | -3/Research | Identified exit to Armory 8988 | -3/Research | Identified exit to Testing 9148 | -3/Research | Build established: Hacker-Ninja 9220 | -3/Research | Identified exit to Research 9348 | -3/Research | Entered another Research area 9348 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9355 | -2/Research | Identified exit to Access 9402 | -2/Research | Entered Access 9402 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9658 | -1/Access | Build established: Wizard-Ninja 9713 | -1/Access | Discovered new exit (range 6) 9714 | *** | Escaped! Last Messages --------------- 09617_ Terminal x1 09620_ U-05 Engineer builds a Wall. 09639_ Slug penetrates U-05 Engineer. 09639_ U-05 Engineer destroyed. 09639_ Slug penetrates Wall. 09641_ Penetrated by Slug. 09643_ Slug penetrates Wall. 09652_ ALERT: Rogue bot located, Programmers report to Access Zone 6R. 09666_ ALERT: Security rotation in progress. 09675_ Lgt. Fission Core destroyed. 09682_ >> Machine Analyzer network decryption results: 09682_ Terminal x1 09713_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09713_ Terminal disabled. 09713_ The Access Shell folds into the floor. 09713_ EXIT=FOUND [Achievement: 10k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# ????? | | ?????????????????????????????????# ??????? | | ?????????????????????????????????# ????????? | | ?????????????????????????????????? ??????????? | | ?????????###########################+####????????? | | ??????? R #????????? | | ???????? p p #????????? | | ??????????????????### ""##"##"# #????????? | | ????????????????????# ""####### #????????? | | ????????????????????# ""#?????# p#????????? | | ????????????????????# T#?????# #????????? | | ????????????????????# "#?????# ###+###### | | ????????????????????# ""#?????# | | ???????????????????## ""##????# | | ???????????????????# #????######+###### | | ???????????????????## ##?????# ## | | ????????????????????# #??????# # | | ????????????????????# #??????# # | | ????????????????????# #??????# # | | ????????????????????# @" #??????# " # | | ????????????????????# "" #??????# """ " | | ????????????????????# #??????# """ # | | ????????????????????# #??????# " # | | ????????????????????# #??????########### | | ????????????????????#""""""""""#????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????"???????? | | ????????????????????????????????????????"""??????? | | ?????????????????????????????????????????"""?????? | | ??????????????????????????????????????????"??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 36 Energy Capacity 290 Matter Stores 440 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 20 Armor Coverage 300 Utility Shielding 66 Evasion (%) 65 Recoil Reduction 5 Salvage Targeting 1 Offensive Hacking 52 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Denied? Epsilon Run Fist Fight I'm Back, Baby! Leap Before You Look Librarian Prolific Hacker Respectable Loadout The Oracle Unlikely Earthworm Challenges ------------ None Game ------ Seed MakeshiftMinesnifferKit Manual? 0 Play Time 02:25:23 Cumulative 8.5 hours Start 2025.03.30 @ 14:06:04 End 2025.03.31 @ 00:30:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0586955b-de39-48b6-924e-f924f65a94bf