Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.19 @ 20:33:29 Player: CONNOR_M Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (226) 226 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1386 Bonus ------- None Cogmind --------- Core Integrity 296/400 Matter 282/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Terrain Scanner > --- WEAPON (2) ------- Datajack > --- INVENTORY (5) ---- Light Ion Engine High-capacity Storage Unit Weight Redist. System Structural Scanner Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Datajack > --- INVENTORY -------- Light Ion Engine High-capacity Storage Unit Weight Redist. System Structural Scanner [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 27 | 8 3 9 7 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 2 | 2 . . . Leg 2 | . . 2 . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 8 | 3 . 1 4 Device 4 | 2 . . 2 Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 1 3 2 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 . 1 Unidentified Prototypes . | . . . . Parts Lost 13 | . 3 4 6 Power 2 | . 1 . 1 Propulsion 4 | . 1 2 1 Utility 3 | . . . 3 Weapon 4 | . 1 2 1 Highest Loss Streak 6 | . 3 4 6 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 95 78 71 Engine 9 | . 13 8 11 Treads 9 | . 26 8 . Leg 4 | . . 3 9 Wheel 6 | . . 10 . Device 15 | . 14 14 19 Storage 11 | . 14 14 . Processor 2 | . . . 10 Energy Gun 3 | . 10 . 6 Ballistic Gun 12 | . 14 17 . Special Melee Weapon 2 | . 3 . 10 Naked Turns . | . . . . Heaviest Build 46 | 12 12 46 45 Greatest Support 40 | 40 40 20 10 Greatest Overweight (x) 4 | . . 4 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 8 | 7 8 10 5 Most Carried 8 | 5 7 8 6 Average Carried 5 | 3 5 7 4 Final Capacity 20 | 8 8 20 5 Final Carried 7 | 5 7 7 4 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 444 | 237 34 137 36 Remotely . | . . . . Salvage Created 283 | 46 106 71 60 Parts 30 | 5 13 11 1 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 7 | . 3 3 1 Guns 4 | . 2 2 . AOE 3 | . 1 1 1 Classes Destroyed 5 | 1 2 1 1 Builder 3 | . 2 1 . Tunneler 2 | 2 . . . Swarmer 3 | . . 3 . Grunt 3 | . 3 . . Sentry 1 | . . . 1 Best Kill Streak 8 | 1 5 8 1 Combat Bots Only 6 | . 3 6 1 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 102 | . 13 41 48 Missed 20 | . 2 8 10 Damage Taken 1312 | . 338 452 522 Core 218 | . 42 72 104 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 54 . Volleys Fired 56 | 24 10 11 11 Largest 2 | 2 2 2 1 Hottest 120 | 60 60 120 40 Shots Fired 70 | 30 13 16 11 Gun 69 | 30 13 15 11 Cannon . | . . . . Launcher . | . . . . Special 1 | . . 1 . Kinetic 45 | 24 10 11 . Thermal 1 | . . 1 . Explosive . | . . . . Electromagnetic 24 | 6 3 4 11 Robot Hit Streak 11 | 11 7 10 5 Robot Miss Streak 2 | 2 1 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 56 | 24 11 12 9 Core Hits 20 | 6 6 6 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 850 | 205 314 190 141 Guns 504 | 205 103 100 96 Cannons . | . . . . Explosions 322 | . 211 66 45 Melee . | . . . . Ramming . | . . . . Kinetic 275 | 152 58 65 . Thermal 346 | . 211 90 45 Explosive . | . . . . Electromagnetic 229 | 53 45 35 96 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Matter Fused 2 | . . 2 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 53 | . 53 . . Projectiles . | . . . . Explosions 53 | . 53 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 270 | . 217 23 30 Shots 5 | . 3 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 82 | 20 52 82 48 Average Temperature 24 | 14 21 34 18 Received Heat Transfer 462 | . 66 174 222 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 350 | . 200 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 1 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 149 | 10 149 134 34 Initial 57 | . 6 57 . Average 60 | 3 53 121 10 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 7 8 8 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 1 1 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 5 1 2 Successful 3 | . 2 1 . Failed 5 | . 3 . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 3 | . 1 . 2 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 7 | . . 3 4 Total Damage 84 | . . 42 42 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1016 | 294 138 424 160 Spaces Moved 605 | 144 70 305 86 Core 12 | 1 . . 11 Treads 289 | 143 70 76 . Legs 130 | . . 55 75 Wheels 174 | . . 174 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 80 50 Average Speed 135 | 159 160 116 142 Slowest Speed 400 | 160 160 400 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 14 55 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 46 | . 41 2 3 Melee . | . . . . Projectile . | . . . . AOE 46 | . 41 2 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 736 | 180 85 359 112 Wait 33 | . . 29 4 Move 602 | 143 69 304 86 Hop . | . . . . Pick Up 12 | 5 3 3 1 Fast Attach 10 | 7 . 3 . Attach 11 | . 2 3 6 Detach 1 | . . . 1 Swap 6 | 1 1 3 1 Drop 4 | . . 3 1 Fire 56 | 24 10 11 11 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 295 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 15) 433 | -10/Materials | Entered Mines 446 | -10/Mines | Lost 3 parts (1p1n1w) 473 | -10/Mines | Learned location of Zion (-7) 557 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 791 | -10/Mines | Discovered new exit (range 13) 850 | -10/Mines | Escorted by a lone wolf Derelict 857 | -10/Mines | Entered Materials 857 | -9/Materials | Accompanied by 1 ally 857 | -9/Materials | Evolved 2 slots: Utility x2 870 | -9/Materials | Learned location of Storage (-8) 873 | -9/Materials | Lost 4 parts (2n2w) 1017 | -9/Materials | Self-destructed Last Messages --------------- 00928_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00934_ R-06 Scavenger collects Imp. Heat Sink. 00948_ Critical hit (Burn: +37). 00952_ Chain reaction triggered in Imp. Ion Engine. 00952_ Y-45 Defender destroyed. 00954_ U-05 Engineer lays Concrete. 00958_ Acquired 36 matter. 00958_ U-05 Engineer lays Concrete. 00963_ U-05 Engineer builds a Wall. 00967_ U-05 Engineer builds a Door. 00972_ U-05 Engineer lays Concrete. 00982_ Seismic Detector destroyed. 00995_ Aluminum Leg destroyed. 00995_ K-01 Serf collects debris. 00997_ Imp. Light Armor Plating destroyed. 01008_ EM Pulse Gun destroyed. 01009_ Jacked G-34 Mercenary... 01014_ Imp. Ion Engine destroyed. 01017_ Terrain Scan Processor destroyed. 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