Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 18:45:19 Player: kim.jet.wav Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (433) 433 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1428 Bonus ------- None Cogmind --------- Core Integrity 392/400 Matter 260/300 Energy 275/275 System Corruption 0% Temperature Cool (96) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Particle Gun Beam Cannon > --- INVENTORY (8) ---- Aluminum Leg Visual Processing Unit Seismic Detector Improved Targeting Computer EM Pulse Gun Small Laser Small Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Particle Gun Beam Cannon > --- INVENTORY -------- Aluminum Leg Visual Processing Unit Seismic Detector Improved Targeting Computer EM Pulse Gun Small Laser Small Laser Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 4 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 1 | 1 . . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 5 | 2 2 1 Energy Cannon 1 | . 1 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 4 | 1 3 6 Power . | . 1 . Propulsion . | . . 1 Utility . | . . 2 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 16 | . 14 21 Leg 29 | . 28 33 Device 10 | . 14 5 Storage 12 | . 14 11 Processor 1 | . . 5 Energy Gun 18 | . 22 11 Energy Cannon 6 | . 4 11 Peak Build Rating 12 | 7 7 12 Average Rating 7 | 5 6 10 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 20 | 14 16 20 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 8 8 Average Carried 4 | 1 3 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 365 | 270 95 . Remotely . | . . . Salvage Created 538 | 172 316 50 Parts 44 | 15 26 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 6 2 Guns 3 | . 2 1 Cannons 4 | . 3 1 AOE 1 | . 1 . Classes Destroyed 7 | 3 3 1 Worker 1 | 1 . . Builder 3 | . 3 . Tunneler 4 | 4 . . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 1 | . . 1 Grunt 7 | . 6 1 Best Kill Streak 5 | 3 5 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 4 | 1 4 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 34 | . 16 18 Missed 10 | . 3 7 Hits 24 | . 13 11 Projectile 24 | . 13 11 Damage Taken 286 | . 190 96 Core 51 | . 43 8 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 37 | 14 17 6 Largest 2 | 2 2 2 Hottest 100 | 80 100 100 Shots Fired 69 | 28 33 8 Gun 50 | 28 20 2 Cannon 15 | . 9 6 Launcher 4 | . 4 . Special . | . . . Kinetic . | . . . Thermal 34 | 14 14 6 Explosive 4 | . 4 . Electromagnetic 31 | 14 15 2 Robot Hit Streak 12 | 6 12 9 Robot Miss Streak 5 | 1 5 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 47 | 19 24 4 Core Hits 28 | 5 20 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 986 | 275 651 60 Guns 441 | 236 181 24 Cannons 176 | . 140 36 Explosions 369 | 39 330 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 465 | 106 323 36 Explosive 181 | . 181 . Electromagnetic 340 | 169 147 24 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 42 | 35 7 . Projectiles . | . . . Explosions 42 | 35 7 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . 36 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 321 | 144 321 96 Average Temperature 77 | 59 96 52 Received Heat Transfer 90 | . 84 6 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 695 | 200 421 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 165 | 10 165 85 Initial 65 | . . 65 Average 52 | 1 67 56 Influence Increases 415 | 30 305 80 Destroy 0b10 Robot/C 160 | . 120 40 Destroy 0b10 Robot/NC 55 | 30 25 . Destroy Leader 44 | . 34 10 Successful Hack 6 | . 6 . Select Force Hacks 80 | . 50 30 Disable Machine 45 | . 45 . Destroy Structure 25 | . 25 . Influence Decreases 380 | 30 150 200 Entered New Map 90 | . . 90 Time Decay 280 | 30 140 110 Lost Part 10 | . 10 . Squads Dispatched 3 | . 2 1 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 8 4 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 3 | . 3 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged 1 | . 1 . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 5 2 Successful 6 | . 4 2 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 3 2 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 2 2 Terminals 3 | . 2 1 Assimilate 2 | . 1 1 Sabotage 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Tunnel 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 491 | . 382 109 Seismic 491 | . 382 109 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 738 | 129 382 227 Spaces Moved 471 | 62 240 169 Core 9 | 9 . . Treads . | . . . Legs 462 | 53 240 169 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 119 120 120 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 5 45 17 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 28 | 5 23 . Melee . | . . . Projectile . | . . . AOE 28 | 5 23 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 568 | 85 299 184 Wait 32 | 1 29 2 Move 469 | 61 239 169 Hop . | . . . Pick Up 11 | 2 7 2 Fast Attach 9 | 7 1 1 Attach 3 | . 1 2 Detach 1 | . . 1 Swap 5 | . 4 1 Drop 1 | . 1 . Fire 37 | 14 17 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 12) 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 739 | -9/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 00532_ Connecting with Terminal... 00532_ Current location identified: Materials >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 00546_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-6/Factory] 00546_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching Investigation squad. 00582_ K-01 Serf cleans the Terminal. 00608_ G-34 Mercenary misfires. 00608_ G-34 Mercenary destroyed. 00611_ Acquired Particle Gun. 00622_ Acquired Imp. Targeting Computer. 00697_ K-01 Serf collects debris. 00733_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????????????#?????#??? | | ????????????????????? ??? | | ?????????????????????"" #??? | | ??????????????????????" #??? | | ?????????????????????? """ #??? | | ??????????????????????? """ ???? | | ??????????????????????? """ ???? | | ???????????????????????? ????? | | ???????????????????????? ????? | | ???????????????????######+#????? | | ???????????????????# # #????? | | ???????????????????# # #????? | | ???????????????????# # #????? | | ???????????????????# # #????? | | ???????????????????# + #????? | | ???????????????????# # #????? | | ???????????????????# # #????? | | ???????????????????# # #????? | | ???????????????????# # #????? | | ???????????????????###### #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????#@#????? | | ????????????????????????# #????? | | ??????? ????????????????# #????? | | ??????# ????????????????# #????? | | ??????# ????????????????# #????? | | ??????# ????????????????# #????? | | ??????# ############### #????? | | ??????# #####? | | ??????+ # # | | ??????# / + # | | ??????# / # # | | ??????+ = # ! # | | ????####+######## + # | | ????# #??# # # | | ????# T #??# !! s# # | | ????# #??# [! + # | | ????# #??# ! # # | | ????# #??# ###### | | ????# """ #??# #????? | | ????# """ ####* #????? | | ????# """ / =%[ #????? | | ????# ##### #????? | | ????#+##+#####???# #????? | | ????# #???????###+####+##???? | | ????# #????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed PiercingAntigravThruster Manual? 0 Play Time 00:13:23 Cumulative 41.8 hours Start 2025.08.16 @ 18:34:08 End 2025.08.16 @ 18:45:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 588d01e9-249f-4602-9f13-deccdd1cd6d3