Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.15 @ 23:16:53 Player: Back to the Scrapyard Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (343) 343 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 808 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 176/300 Energy 50/250 System Corruption 0% Temperature Cool (56) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Improved Treads Improved Treads Small Storage Unit High-capacity Matter Pod (0) Terrain Scanner Light Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Small Laser Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit > --- WEAPON ----------- Light EM Pulse Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Improved Treads Improved Treads Small Storage Unit High-capacity Matter Pod Terrain Scanner Light Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Small Laser Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 9 9 2 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 3 2 1 Treads 4 | 1 2 1 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 4 . Energy Gun 3 | 2 1 . Energy Cannon 1 | . 1 . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 7 1 Power 1 | . 1 . Propulsion 3 | . 2 1 Utility 2 | . 2 . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 10 | 3 9 23 Power 2 | . 2 5 Propulsion 1 | 1 1 2 Utility 2 | . 2 4 Weapon 3 | 1 3 12 Tool/Special . | . . . Unused Backups 18 | . . 18 Power 4 | . . 4 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 9 | . . 9 Tool/Special . | . . . Average Slot Usage (%) 88 | . 88 82 Engine 11 | . 10 14 Treads 16 | . 15 25 Leg 9 | . 10 . Device 7 | . 7 . Storage 14 | . 14 14 Energy Gun 17 | . 18 . Ballistic Gun 9 | . 8 14 Peak Build Rating 12 | 7 11 12 Average Rating 6 | 4 6 11 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) 8 | . 8 . Naked Turns . | . . . Heaviest Build 88 | 12 88 88 Greatest Support 43 | 20 43 43 Greatest Overweight (x) 4 | . 4 2 Average Overweight (x) 2 | . 2 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 24 25 Most Carried 24 | 7 24 24 Average Carried 10 | 4 9 23 Final Capacity 25 | 8 25 25 Final Carried 24 | 4 24 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 338 | 230 108 . Remotely . | . . . Salvage Created 345 | 13 292 40 Parts 31 | 3 24 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 8 2 Guns 8 | . 8 . Cannons 2 | . . 2 Classes Destroyed 6 | 1 4 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Operator 1 | . 1 . Swarmer 4 | . 3 1 Grunt 5 | . 5 . Demolisher 1 | . . 1 Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 112 | . 61 51 Missed 24 | . 11 13 Hits 88 | . 50 38 Projectile 88 | . 50 38 AOE 9 | . . 9 Critical Strikes 3 | . 2 1 Damage Taken 1339 | . 751 588 Core 255 | . 70 185 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 58 | 1 42 15 Largest 2 | 2 2 2 Hottest 80 | 60 80 76 Shots Fired 106 | 2 78 26 Gun 92 | 2 75 15 Cannon 11 | . . 11 Launcher 3 | . 3 . Special . | . . . Kinetic 37 | 1 21 15 Thermal 40 | 1 39 . Explosive 3 | . 3 . Electromagnetic 26 | . 15 11 Robot Hit Streak 7 | 1 7 5 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 63 | 1 47 15 Core Hits 28 | 1 22 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 812 | 11 601 200 Guns 604 | 11 530 63 Cannons 137 | . . 137 Explosions 71 | . 71 . Melee . | . . . Ramming . | . . . Kinetic 157 | . 94 63 Thermal 383 | 11 372 . Explosive 11 | . 11 . Electromagnetic 261 | . 124 137 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 39 | . 39 . Projectiles . | . . . Explosions 39 | . 39 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 120 | . 120 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 231 | 20 231 152 Average Temperature 71 | 15 72 69 Received Heat Transfer 255 | . 255 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 800 | 25 775 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 64 | 5 64 30 Initial . | . . . Average 11 | . 12 8 Influence Increases 370 | 5 305 60 Destroy 0b10 Robot/C 200 | . 160 40 Destroy 0b10 Robot/NC 15 | 5 10 . Destroy Leader 60 | . 40 20 Successful Hack 24 | . 24 . Disable Machine 45 | . 45 . Destroy Structure 26 | . 26 . Influence Decreases 340 | 5 305 30 Time Decay 260 | 5 235 20 Lost Part 80 | . 70 10 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 17 6 Peak Tracking Total 6 | . 6 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 9 | . 9 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 35 | . . 35 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 4 | . . 4 Total Damage 43 | . . 43 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 790 | 16 774 . Seismic 790 | 16 774 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1616 | 78 1482 56 Spaces Moved 459 | 53 402 4 Core 11 | 11 . . Treads 261 | . 257 4 Legs 187 | 42 145 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 320 Average Speed 303 | 105 329 320 Slowest Speed 480 | 120 480 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 3 78 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 25 | . 25 . Melee . | . . . Projectile . | . . . AOE 25 | . 25 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 579 | 71 485 23 Wait 4 | . 2 2 Move 457 | 52 401 4 Hop . | . . . Pick Up 36 | 9 27 . Fast Attach 2 | 2 . . Attach 12 | 5 6 1 Detach . | . . . Swap 9 | 2 6 1 Drop 1 | . 1 . Fire 58 | 1 42 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 14) 753 | -10/Materials | Identified exit to Materials 800 | -10/Materials | Loaded intel: 1 repair station location 879 | -10/Materials | Learned location of Recycling (-7) 893 | -10/Materials | Learned 2 Storage zone layouts 1561 | -10/Materials | Entered Mines 1562 | -10/Mines | Assembled infested the area 1567 | -10/Mines | Met a Derelict bent on vengeance 1577 | -10/Mines | Core integrity fell below 50% 1588 | -10/Mines | Core integrity fell below 20% 1617 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01574_ The unstable cave ceiling collapses. 01577_ D-53 Grenadier destroyed. 01580_ The unstable cave ceiling collapses. 01582_ D-53 Grenadier misfires. 01585_ Lgt. Treads destroyed. 01587_ The unstable cave ceiling collapses. 01587_ K-01 Serf collects debris. 01587_ D-53 Grenadier destroyed. 01590_ The unstable cave ceiling collapses. 01596_ K-01 Serf collects debris. 01597_ S-10 Pest destroyed. 01599_ K-01 Serf collects debris. 01601_ The unstable cave ceiling collapses. 01602_ K-01 Serf collects debris. 01604_ The unstable cave ceiling collapses. 01605_ K-01 Serf collects debris. 01612_ The unstable cave ceiling collapses. 01612_ S-10 Pest destroyed. 01614_ K-01 Serf collects debris. 01615_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????#######??????????????????? | | ????????????????###### # ##?????????????????? | | ????????????????? = ##????????????????? | | ??????????????????# #????????????????? | | ??????????##### ### # %!## #?????????????? | | ???????# ==!%% #?????????????? | | ????????????### ### @ =s= # #?????????????? | | ?????????????????# = # #?????????????? | | ?????????????????# # # # # #?????????????? | | ?????????????????## # # #?????????????? | | ????????????????? # k# #?????????????? | | ????????????????#### ##### ? #?????????????? | | ???????????????????# ????? ? ##?????????????? | | ??????????????????? ??????? ?##??????????????? | | ???????????????????#???????? ????????????????? | | ???????????????????????????? ##???????????????? | | ?????????????????????????????#????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CountertargetingMicroTracker Manual? 0 Play Time 00:09:55 Cumulative 281.5 hours Start 2026.05.15 @ 23:08:26 End 2026.05.15 @ 23:16:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 401 Rogue 383 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8953101f-64f6-41f4-8990-a70b8f4bdfc1