Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.16 @ 19:49:52 Player: Momo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (363) 363 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 1585 Bonus ------- Follower Combat Kills 42 Cogmind --------- Core Integrity 0/400 Matter 239/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit High-capacity Matter Pod (200) Battle Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 13 | 6 . 3 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads . | . . . . Leg . | . . . . Wheel 3 | 2 . . 1 Hover . | . . . . Flight 1 | . . 1 . Utility 1 | 1 . . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 1 3 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 1 2 8 Power 2 | . . 1 1 Propulsion 4 | . . 1 3 Utility . | . . . . Weapon 5 | . 1 . 4 Highest Loss Streak 8 | . 1 2 8 Average Slot Usage (%) 73 | . 81 77 47 Engine 12 | . 14 13 8 Wheel 20 | . 28 20 8 Flight 5 | . . 7 6 Storage 13 | . 14 14 9 Energy Gun 2 | . 10 . . Ballistic Gun 18 | . 14 21 14 Naked Turns 15 | . . . 15 Heaviest Build 13 | 13 13 11 10 Greatest Support 32 | 32 32 32 16 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 5 Most Carried 5 | . 3 4 5 Average Carried 2 | . 1 3 4 Final Capacity 6 | 6 6 6 4 Final Carried 4 | . 3 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 598 | 170 126 269 33 Remotely . | . . . . Salvage Created 406 | . 216 31 159 Parts 28 | . 10 4 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 14 | . 5 2 7 Guns 8 | . 5 2 1 AOE 6 | . . . 6 Classes Destroyed 5 | . 2 . 3 Builder 1 | . . . 1 Recycler 1 | . . . 1 Swarmer 7 | . 1 2 4 Grunt 6 | . 4 . 2 Sentry 1 | . . . 1 Best Kill Streak 8 | . 4 1 8 Combat Bots Only 6 | . 4 1 6 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1131 | . 263 89 779 Core 462 | . 38 22 402 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 45 | . 22 7 16 Largest 2 | . 2 2 2 Hottest 60 | . 60 40 56 Shots Fired 71 | . 37 10 24 Gun 65 | . 37 10 18 Cannon . | . . . . Launcher 6 | . . . 6 Special . | . . . . Kinetic 48 | . 22 10 16 Thermal 2 | . . . 2 Explosive 6 | . . . 6 Electromagnetic 15 | . 15 . . Robot Hit Streak 7 | . 7 2 3 Robot Miss Streak 8 | . 3 2 8 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 36 | . 23 4 9 Core Hits 31 | . 10 2 19 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1272 | . 339 55 878 Guns 463 | . 339 55 69 Cannons . | . . . . Explosions 809 | . . . 809 Melee . | . . . . Ramming . | . . . . Kinetic 317 | . 193 55 69 Thermal . | . . . . Explosive 809 | . . . 809 Electromagnetic 146 | . 146 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 29 | . . . 29 Projectiles . | . . . . Explosions 29 | . . . 29 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 12 | . . . 12 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 63 | . 63 . 7 Average Temperature 28 | . 30 . 6 Received Heat Transfer 246 | . 123 . 123 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 238 | . 205 199 238 Initial 79 | . . 79 . Average 84 | . 114 83 97 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 94 | 100 90 100 71 Level 1 5 | . 9 . 28 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 17 6 23 Peak Tracking Total 12 | . 7 3 12 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 2 Highest-Rated Group 40 | . . 40 32 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 19 | . . 12 7 Total Damage 173 | . . 105 68 Kills 7 | . . 4 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 878 | 72 174 510 122 Spaces Moved 751 | 68 113 478 92 Core 39 | 8 . . 31 Treads . | . . . . Legs . | . . . . Wheels 712 | 60 113 478 61 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 50 Average Speed 97 | 94 100 100 83 Slowest Speed 100 | 100 100 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 27 97 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 8 | . . . 8 Melee . | . . . . Projectile . | . . . . AOE 8 | . . . 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 824 | 73 137 499 115 Wait 12 | . . 11 1 Move 748 | 67 112 477 92 Hop . | . . . . Pick Up 5 | . 3 1 1 Fast Attach 9 | 6 . 3 . Attach 3 | . . . 3 Detach 1 | . . . 1 Swap 1 | . . . 1 Drop . | . . . . Fire 45 | . 22 7 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 13) 247 | -10/Materials | Entered Mines 293 | -10/Mines | Learned location of 1 exit from Materials 306 | -10/Mines | Build established: Mutant 349 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 472 | -10/Mines | Learned location of Storage (-8) 488 | -10/Mines | Discovered new exit (range 8) 616 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 635 | -10/Mines | Discovered new exit (range 15) 757 | -10/Mines | Entered Materials 757 | -9/Materials | Accompanied by 2 allies 757 | -9/Materials | Evolved 2 slots: Utility x2 758 | -9/Materials | Identified exit to Mines 861 | -9/Materials | Core integrity fell below 50% 873 | -9/Materials | Core integrity fell below 20% 879 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00859_ K-01 Serf cleans the Matter Pump. 00859_ U-05 Engineer lays Concrete. 00863_ K-01 Serf collects debris. 00863_ U-05 Engineer lays Concrete. 00864_ Com. Wheel destroyed. 00864_ U-05 Engineer lays Concrete. 00865_ K-01 Serf collects debris. 00873_ U-05 Engineer builds a Wall. 00874_ U-05 Engineer lays Concrete. 00875_ K-01 Serf collects debris. 00875_ U-05 Engineer lays Concrete. 00876_ K-01 Serf collects debris. 00876_ R-06 Scavenger collects Lgt. Assault Rifle. 00876_ U-05 Engineer lays Concrete. 00876_ W-16 Scout sends out distress signal. 00876_ Acquired 12 matter. 00877_ U-05 Engineer builds a Wall. 00877_ U-05 Engineer lays Concrete. 00877_ Acquired 13 matter. 00878_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ????? | | ???????????????????????????????????????# ????? | | ???????????????????????????????????????# ???? | | ???????????????????????????????????????# ???? | | ?????????????????????????????????? ??? ???? | | ?????????????????????????????????? ?? ???? | | ?????????????????????????????????? ??? ???? | | ?????????????????????????????????? #???# #???? | | ?????????????????????????????????# #???# #???? | | ??????????????# ?????????????????# ##### #???? | | ??????????????+ ????????????????# #"""# #???? | | ??????????????# ####+########### #"Y"# ##??? | | ??????????????# T #### | | ??????????????# ! | | ??????????????+ | | ??????????????# """ """ """ | | ???????????????????# @ "" " """ #### | | ???????????????????## = u " """* #??? | | ????????????????????# [%% #??? | | ????????????????????# w % ss r [ #??? | | ????????????????????# us###u u%! kussgg = #??? | | ????????????????????# ??# # #### #### | | ??????????????????? ??#### # | | ??????????????????"" ??????# # | | ?????????????????#!! ??????# # | | ?????????????????#"" >??????# # #### #### | | ?????????????????#|| ???????# # #??# #??? | | ??????????????????"" ???????# # #??# #??? | | ??????????????????? ????????########/#### #??? | | ???????????????????##??????????????# # #??? | | ???????????????????????????????????# # #??? | | ???????????????????????????????????# = # #??? | | ???????????????????????????????????# / #??? | | ???????????????????????????????????#!!! # #??? | | ???????????????????????????????????#!!! + #??? | | ???????????????????????????????????#!! ## ###??? | | ???????????????????????????????????#######? ????? | | ??????????????????????????????????????????? ???? | | ???????????????????????????????????????????####??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyManeuveringProtection Manual? 0 Play Time 00:06:42 Cumulative 205.0 hours Start 2021.02.16 @ 19:44:46 End 2021.02.16 @ 19:49:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 86 Adventurer 0 Explorer 4 Win Type - Total 12 Types 4/0/2/2/0/2/2/0/0 Lore% 73 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac11cc3c-703d-4efb-8c23-fd6b65a910d6