Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 22:14:30 Player: Feral_Cog Result: Destroyed self with Light Nuclear Core chain reaction Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (1424) 1424 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2966 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 124/280 System Corruption 0% Temperature Cool (85) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Medium Armor Plating Shield Generator > --- WEAPON (2) ------- EM Shotgun EM Shotgun > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Light Treads Improved Heat Sink Weight Redist. System Power Shielding Hacking Suite Field Recycling Unit (0) Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Armor Plating > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Weight Redist. System Power Shielding Hacking Suite Field Recycling Unit Assault Rifle Assault Rifle [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Armor Plating Device Field Recycling Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 66 | 7 17 42 . Power 10 | 1 3 6 . Engine 7 | 1 2 4 . Core 3 | . 1 2 . Reactor . | . . . . Propulsion 15 | 4 4 7 . Treads 6 | . . 6 . Leg 4 | 2 2 . . Wheel 2 | 2 . . . Hover . | . . . . Flight 3 | . 2 1 . Utility 19 | . 4 15 . Device 8 | . 2 6 . Storage 2 | . 1 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection 7 | . 1 6 . Artifact . | . . . . Weapon 22 | 2 6 14 . Energy Gun 4 | 1 1 2 . Energy Cannon 4 | . 4 . . Ballistic Gun 9 | 1 1 7 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 4 | . . 4 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 12 . Power 1 | . . 1 . Propulsion 4 | . . 4 . Utility 4 | . . 4 . Weapon 3 | . . 3 . Highest Loss Streak 5 | . . 5 . To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 83 91 100 Engine 8 | . 13 7 11 Core 2 | . . 3 . Treads 21 | . . 25 33 Flight 4 | . 22 . . Device 7 | . 8 7 11 Storage 8 | . . 10 11 Protection 12 | . 4 14 11 Energy Gun 6 | . 1 6 22 Energy Cannon 2 | . 13 . . Ballistic Gun 12 | . 13 12 . Launcher 1 | . . 1 . Naked Turns . | . . . . Heaviest Build 48 | 6 12 48 43 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 15 | . . 15 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 8 15 15 Average Capacity 12 | 5 5 14 15 Most Carried 15 | 5 6 15 10 Average Carried 9 | 2 4 10 10 Final Capacity 15 | 5 5 15 15 Final Carried 10 | 5 5 10 10 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1080 | 180 308 592 . Remotely . | . . . . Salvage Created 1974 | . 395 1428 151 Parts 140 | . 29 96 15 Haulers Intercepted 7 | . 2 5 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled 11 | . . 11 . Retrieved Matter 202 | . . 202 . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 40 | . 7 26 7 Melee 2 | . . 2 . Guns 23 | . 3 13 7 Cannons 5 | . 4 1 . AOE 8 | . . 8 . Classes Destroyed 11 | . 5 5 1 Worker 5 | . . 5 . Builder 2 | . . 2 . Tunneler 1 | . . . 1 Hauler 7 | . 2 5 . Recycler 1 | . . 1 . Operator 3 | . 1 2 . Watcher 8 | . 3 5 . Swarmer 13 | . 3 4 6 Grunt 20 | . 4 15 1 Duelist 1 | . . 1 . Sentry 6 | . . 6 . Best Kill Streak 9 | . 4 9 5 Combat Bots Only 7 | . 3 7 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 265 | . 53 195 17 Missed 96 | . 24 66 6 Damage Taken 2156 | . 293 1751 112 Core 525 | . 117 350 58 Absorbed by Shields 71 | . . 27 44 Redirected to Shielding 9 | . 9 . . Core Remaining (%) 76 | 100 53 . . Volleys Fired 159 | . 55 91 13 Largest 2 | . 2 2 2 Hottest 120 | . 120 120 90 Shots Fired 309 | . 110 173 26 Gun 240 | . 70 144 26 Cannon 53 | . 40 13 . Launcher 16 | . . 16 . Special . | . . . . Kinetic 150 | . 68 82 . Thermal 53 | . 40 13 . Explosive 16 | . . 16 . Electromagnetic 90 | . 2 62 26 Robot Hit Streak 11 | . 4 11 8 Robot Miss Streak 7 | . 6 5 7 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 196 | . 49 127 20 Core Hits 102 | . 20 70 12 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . 1 2 . Meltdown 1 | . 1 . . Smash 2 | . . 2 . Melee Attacks 15 | . . 15 . Impact 15 | . . 15 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4000 | . 606 3122 272 Guns 1952 | . 273 1437 242 Cannons 508 | . 333 175 . Explosions 1146 | . . 1116 30 Melee 389 | . . 389 . Ramming 5 | . . 5 . Kinetic 883 | . 253 630 . Thermal 837 | . 333 474 30 Explosive 817 | . . 817 . Electromagnetic 1069 | . 20 807 242 Impact 389 | . . 389 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 124 | . . 124 . Projectiles . | . . . . Explosions 94 | . . 94 . Melee 30 | . . 30 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 201 | . . 147 54 Shots 7 | . . 6 1 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 444 | . 444 337 132 Average Temperature 109 | . 141 87 60 Received Heat Transfer 753 | . 108 635 10 Effects 6 | . 4 2 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Interference 2 | . 2 . . Short Circuit 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 9 | . . 9 . Impact Corruptions 4 | . . 4 . Robots Melted 1 | . 1 . . Combat Hostiles . | . . . . Parts Melted 4 | . . 4 . Heat Transferred 1473 | . 703 720 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 4 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 469 | . 258 469 350 Initial 180 | . . 61 180 Average 230 | . 135 254 298 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 48 | 100 73 44 . Level 1 33 | . 26 32 100 Level 2 17 | . . 23 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 15 38 9 Peak Tracking Total 6 | . 6 5 4 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 10 | . 4 6 . Terminals 7 | . 3 4 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 28 | . 6 22 . Successful 17 | . 4 13 . Failed 11 | . 2 9 . Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 5 14 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 1 | . 1 . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 10 | . 3 7 . Record 5 | . . 5 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 5 | . . 5 . Insert Component 2 | . . 2 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 5 | . 1 4 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3376 | 84 564 2553 175 Spaces Moved 2179 | 77 760 1261 81 Core 164 | 6 . 158 . Treads 1130 | . . 1049 81 Legs 21 | 11 10 . . Wheels 145 | 60 85 . . Hover . | . . . . Flight 719 | . 665 54 . Fastest Speed 34 | 50 37 34 160 Average Speed 118 | 83 42 162 160 Slowest Speed 800 | 120 120 800 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . 5 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 3 74 71 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 120 | . . 115 5 Melee . | . . . . Projectile . | . . . . AOE 120 | . . 115 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2668 | 95 901 1569 103 Wait 137 | 2 38 88 9 Move 2164 | 76 749 1258 81 Hop 6 | . 5 1 . Pick Up 71 | 10 19 42 . Fast Attach . | . . . . Attach 45 | 5 10 30 . Detach 9 | . 1 8 . Swap 21 | 2 7 12 . Drop 40 | . 17 23 . Fire 159 | . 55 91 13 Melee 15 | . . 15 . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 8) 283 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 10) 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 742 | -9/Materials | Lost 5 parts (3n2w) 852 | -9/Materials | Destroyed 7 combat bots 859 | -9/Materials | Lost 3 parts (1p2u) 875 | -9/Materials | Core integrity fell below 50% 1407 | -9/Materials | Discovered new exit (range 13) 2243 | -9/Materials | Lost 3 parts (1n1u1w) 2663 | -9/Materials | Core integrity fell below 20% 3178 | -9/Materials | Discovered new exit (range 15) 3202 | -9/Materials | Entered Mines 3377 | -9/Mines | Destroyed self with Light Nuclear Core chain reaction Last Messages --------------- A-02 Transporter triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer lays Concrete. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE S-10 Pest destroyed. T-07 Excavator is excavating. S-10 Pest destroyed. T-07 Excavator is excavating. S-10 Pest destroyed. T-07 Excavator is excavating. T-07 Excavator destroyed. T-07 Excavator is excavating. S-10 Pest destroyed. T-07 Excavator is excavating. G-34 Mercenary destroyed. Switching to secondary target: G-47 Trooper. Chain reaction triggered in Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????##??????????????????????????? | | ?????????????????? ??????????????????????????? | | ?????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ???????##????????????????? | | ??????????????????## ###??? ?????????????????? | | ??????????????????? #?? ???????????????????? | | ???????????????????? ;# ????????????????????? | | ????????????????????# ! ?????????????????????? | | ??????????????????###g%;??????????????????????? | | ?????????????????## @;??????????????????????? | | ?????????????????# ;;??????????????????????? | | ?????????????????# ##??????????????????????? | | ?????????????????# ##?????????????????????? | | ?????????????????# ##????????????????????? | | ?????????????????## ##???????????????????? | | ??????????????????## #???????????????????? | | ???????????????????# #???????????????????? | | ????########???????# ##???????????????????? | | ????# #???????# ##????????????????????? | | ????# !!! #???????# ####?????????????###?????? | | ????# !! ! #?????### #????????????????# ?????? | | ????# ! !! #????## ################?# ?????? | | ???## !! #????# %|=*[=%[#?# #?????? | | ???# #???## #############[### ######? | | ???# ######## #???????????#=## #? | | ???# #### ####???????????#=## #? | | ???# ##?????????????##!## #? | | ??# #### #??????????????# ## [% #? | | ??## ##??# ##??????????????# %[ #? | | ???####????## ##???????????????# ## ==% #? | | ????????????#####????????????????# ##########? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ????????????????????????????????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Power Corrupts Challenges ------------ None Game ------ Seed SapperLayeredArmor Manual? 0 Play Time 00:59:26 Cumulative 7.3 hours Start 2024.04.03 @ 20:58:41 End 2024.04.03 @ 22:14:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/TerminusBold Map View 30x25 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fd0efda5-9ed6-437d-ab5d-154183a5b12c