Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.30 @ 20:43:57

Player: certified.possum

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (53)      265
Value Destroyed (1118)     1118
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2303

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     252/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (8)
Movement                   Flying (320) Ox4
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (3) ---
  Improved Flight Unit
>          --- UTILITY (3) ------
     Large Storage Unit
>          --- WEAPON (2) -------
     Light Assault Rifle
>          --- INVENTORY (15) ---
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Wheel
   Armored Wheel
  Improved Flight Unit
           Heat Sink
    Medium Laser
           Assault Rifle
           Scythe
           Scythe

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
  Improved Flight Unit
  Improved Flight Unit
  Improved Flight Unit
>          --- UTILITY ----------
           Heat Sink
     Large Storage Unit
>          --- WEAPON -----------
     Heavy Assault Rifle
           Scythe
>          --- INVENTORY --------
     Light Ion Engine
     Light Ion Engine
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Wheel
   Armored Wheel
           Heat Sink
    Medium Laser
           Assault Rifle
     Light Assault Rifle
           Scythe
[Rating: 18]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Flight Unit              Improved Flight Unit
Utility                    Large Storage Unit
  Device                   Heat Sink
  Storage                  Large Storage Unit
  Protection               Hardened Light Armor Plating
Weapon                     Improved Light Cannon
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Improved Light Cannon
  Slashing Weapon          Scythe

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
Parts Attached             48   | 5   12  31  
  Power                    6    | 1   2   3   
    Engine                 5    | 1   1   3   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               16   | 2   4   10  
    Treads                 .    | .   .   .   
    Leg                    6    | 2   1   3   
    Wheel                  7    | .   3   4   
    Hover                  .    | .   .   .   
    Flight                 3    | .   .   3   
  Utility                  9    | .   4   5   
    Device                 3    | .   1   2   
    Storage                1    | .   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             5    | .   2   3   
    Artifact               .    | .   .   .   
  Weapon                   17   | 2   2   13  
    Energy Gun             1    | .   .   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          11   | 2   .   9   
    Ballistic Cannon       2    | .   2   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        3    | .   .   3   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 21   | .   2   19  
  Power                    4    | .   .   4   
  Propulsion               8    | .   2   6   
  Utility                  5    | .   .   5   
  Weapon                   4    | .   .   4   
  Highest Loss Streak      7    | .   1   7   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     92   | .   99  80  
  Engine                   10   | .   10  9   
  Core                     2    | .   3   .   
  Leg                      13   | .   21  .   
  Wheel                    11   | .   6   19  
  Flight                   1    | .   .   3   
  Device                   3    | .   2   4   
  Storage                  12   | .   13  11  
  Protection               11   | .   11  11  
  Ballistic Gun            7    | .   4   11  
  Ballistic Cannon         15   | .   23  2   
  Slashing Weapon          2    | .   .   6   
Peak Build Rating          18   | 5   13  18  
  Average Rating           10   | 3   10  12  
  On Entrance              5    | .   5   11  
Naked Turns                .    | .   .   .   
Heaviest Build             43   | 6   38  43  
  Greatest Support         32   | 20  32  32  
  Greatest Overweight (x)  3    | .   1   3   
  Average Overweight (x)   1    | .   .   1   
Largest Inventory Capacity 15   | 5   15  15  
  Average Capacity         14   | 5   14  15  
  Most Carried             14   | 2   12  14  
  Average Carried          9    | .   9   11  
  Final Capacity           15   | 5   15  15  
  Final Carried            12   | 2   11  12  

 Class Distribution 
--------------------
 86% | Mutant
 13% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           1393 | 274 553 566 
  Remotely                 .    | .   .   .   
Salvage Created            1387 | 70  594 723 
  Parts                    95   | 3   41  51  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | .   .   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  34   | 1   15  18  
  Guns                     19   | 1   1   17  
  Cannons                  15   | .   14  1   
Classes Destroyed          7    | 2   4   1   
  Worker                   10   | 1   6   3   
  Builder                  2    | .   2   .   
  Recycler                 3    | .   2   1   
  Watcher                  4    | .   2   2   
  Swarmer                  11   | .   3   8   
  Grunt                    15   | 1   12  2   
  Sentry                   8    | .   .   8   
Best Kill Streak           5    | 1   5   4   
  Combat Bots Only         4    | 1   3   4   
Max Kills in Single Turn   2    | 1   2   2   
  Gunslinging              1    | .   .   1   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        295  | 14   83   198  
  Missed                   71   | 6    14   51   
Damage Taken               2620 | 88   734  1798 
  Core                     484  | 11   71   402  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   25   | .    25   .    
Core Remaining (%)         81   | 95   67   .    
Volleys Fired              172  | 13   58   101  
  Largest                  2    | 2    2    2    
  Hottest                  78   | 40   78   70   
Shots Fired                257  | 26   116  115  
  Gun                      150  | 26   18   106  
  Cannon                   107  | .    98   9    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  251  | 26   116  109  
  Thermal                  6    | .    .    6    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         19   | 8    14   19   
  Robot Miss Streak        5    | 1    5    5    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    .    1    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           154  | 20   51   83   
  Core Hits                73   | 3    31   39   
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed 1    | .    .    1    
  Critical Strikes         8    | .    7    1    
    Destroy                2    | .    1    1    
    Blast                  6    | .    6    .    
Melee Attacks              2    | .    .    2    
  Impact                   .    | .    .    .    
  Slashing                 2    | .    .    2    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2704 | 205  1128 1371 
  Guns                     1546 | 205  105  1236 
  Cannons                  1128 | .    1023 105  
  Explosions               .    | .    .    .    
  Melee                    30   | .    .    30   
  Ramming                  .    | .    .    .    
  Kinetic                  2637 | 205  1128 1304 
  Thermal                  37   | .    .    37   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 30   | .    .    30   
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            3    | .    .    3    
  Projectiles              3    | .    .    3    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 13   | .    12   1    
  Impact                   .    | .    .    .    
  Kinetic                  12   | .    11   1    
  Secondary                1    | .    1    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        415  | 6    415  103  
  Average Temperature      117  | 6    137  32   
  Received Heat Transfer   1068 | 48   321  699  
  Effects                  4    | .    4    .    
    Shutdowns              1    | .    1    .    
    Interference           2    | .    2    .    
    Matter Decay           1    | .    1    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         111  | .    .    111  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             384  | 25  237 384 
  Initial                  100  | .   16  100 
  Average                  154  | 4   111 249 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         66   | 100 81  36  
  Level 1                  33   | .   18  63  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          6    | .   4   2   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   1   2   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           4    | .   .   4   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              51   | 1   21  29  
  Peak Tracking Total      7    | 1   3   7   
  Tactical Retreats        2    | .   .   2   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            3    | .   3   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          1    | .   1   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                4    | .   4   .   
  Successful               2    | .   2   .   
  Failed                   2    | .   2   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          4    | .   4   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     38   | .   38  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -9   
-------------              Run  | Yrd  Mat  Mat  
Turns Passed               1920 | 111  1124 685  
Spaces Moved               1023 | 65   566  392  
  Core                     21   | 21   .    .    
  Treads                   .    | .    .    .    
  Legs                     415  | 44   369  2    
  Wheels                   554  | .    197  357  
  Hover                    .    | .    .    .    
  Flight                   33   | .    .    33   
  Fastest Speed            50   | 50   105  83   
  Average Speed            135  | 97   161  105  
  Slowest Speed            190  | 120  190  190  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       46   | 6    86   47   
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          10   | .    10   .    
  Melee                    .    | .    .    .    
  Projectile               10   | .    10   .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      1289 | 89  658 542 
  Wait                     9    | .   9   .   
  Move                     1021 | 64  565 392 
  Hop                      .    | .   .   .   
  Pick Up                  37   | 7   14  16  
  Fast Attach              .    | .   .   .   
  Attach                   25   | 5   5   15  
  Detach                   .    | .   .   .   
  Swap                     23   | .   7   16  
  Drop                     .    | .   .   .   
  Fire                     172  | 13  58  101 
  Melee                    2    | .   .   2   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2])
-9/Materials

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   68 | -11/Scrapyard | Discovered new exit (range 8)
  112 | -11/Scrapyard | Entered Materials
  285 | -10/Materials | Discovered new exit (range 9)
  334 | -10/Materials | Build established: Mutant
  551 | -10/Materials | Discovered new exit (range 11)
  787 | -10/Materials | Discovered new exit (range 12)
  970 | -10/Materials | Discovered new exit (range 14)
 1057 | -10/Materials | Repaired Lgt. Nuclear Core?
 1236 | -10/Materials | Entered another Materials area
 1236 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 1353 | -9/Materials  | Lost 4 parts (1n1u2w)
 1840 | -9/Materials  | Lost 4 parts (2n1u1w)
 1866 | -9/Materials  | Core integrity fell below 50%
 1908 | -9/Materials  | Core integrity fell below 20%
 1921 | -9/Materials  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
Wheel destroyed.
Y-45 Defender destroyed.
Acquired 32 matter.
Destroyed Welding Torch.
Acquired Prototype Flight Unit. <x2>
Identified Imp. Flight Unit.
Acquired Imp. Flight Unit.
Lgt. Ion Engine destroyed.
ALERT: Hostiles spotted, dispatching
  reinforcements to Terminal M007.
Lgt. Ion Engine destroyed.
Acquired Imp. Flight Unit.
Hvy. Assault Rifle destroyed.
Lgt. Ion Engine destroyed.
Heat Sink destroyed.
Y-45 Defender destroyed.
K-01 Serf collects debris. <x4>
Imp. Flight Unit destroyed.
G-34 Mercenary destroyed.
Imp. Flight Unit destroyed.

 Map 
-----
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| """    #??????????????????????#   +??????????????? |
| """    #??????????????????????#   #??????????????? |
| """    #??????????????????????#   #??????????????? |
|        #??????????????????????"   ???????????????? |
|        #??????????????????????    ???????????????? |
|        ####????????????????????   ???????????????? |
|        ## ######?????????????????????????????????? |
|   """   #[     #?????????????????????????????????? |
|    R"   #%  "" #?????????????????????????????????? |
|   """   /   Y" #?????????????????????????????????? |
|         #   "" #?????????????????????????????????? |
|         #      #####?????????????????????????????? |
| #########  """ #   #?????????????????????????????? |
| #???????#  """ +   #?????????????????????????????? |
| #???????#  """ #   +?????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           38
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             300
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Part-time Mechanic

 Challenges 
------------
None

 Game 
------
Seed              StructuralQuantumDatajack
  Manual?         0
Play Time         00:23:18
  Cumulative      1.3 hours
  Start           2024.11.30 @ 20:25:32
  End             2024.11.30 @ 20:43:57
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          3
  Rogue           3
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          4
Achievement%      4
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8180a08e-bfe0-494f-a812-d59ecbf66362