Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.29 @ 18:37:56 Player: Catalyst Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (221) 1105 Value Destroyed (9483) 9483 Prototype IDs (24) 480 Alien Tech Used (2) 400 Bonus (3842) 3842 TOTAL SCORE: 24210 Bonus ------- High Alert Combat Kills 719 Follower Combat Kills 1510 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Zhirov 300 Met R17 at Cetus 500 Friendly Fire -187 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Biometal Heavy Treads Superbattery (1293) Gamma Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Large Storage Unit Improved Core Analyzer Improved Light Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Force Field > --- WEAPON ----------- Advanced Variable Charge Gun KE Penetrator Railgun Improved KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Light Antimatter Reactor Gravmag Array Advanced Heat Sink Superbattery Improved Transmission Jammer Hardened Light Armor Plating Improved Medium Armor Plating Wave Gun Mass Driver Improved Remote Datajack Great Maul [Rating: 129] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Stasis Beam Impact Weapon Great Maul Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 2 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . Utility 10 | . . . 1 . . . 1 . . 1 2 . . . 1 . . . . . 2 2 Weapon 4 | . . . . . . . . . . . . 2 . . . . . . . 2 . . Parts Attached 277 | 6 3 4 5 4 7 . 2 19 23 52 6 22 30 23 26 2 4 2 7 8 4 18 Power 32 | 1 1 . 1 1 1 . . 1 4 8 . 3 1 1 5 1 . . . 2 . 1 Engine 8 | 1 . . 1 . . . . . 1 4 . . . . 1 . . . . . . . Core 16 | . 1 . . 1 1 . . 1 3 4 . 3 1 . . . . . . . . 1 Reactor 8 | . . . . . . . . . . . . . . 1 4 1 . . . 2 . . Propulsion 87 | 2 . 1 1 1 . . 1 11 7 21 1 4 10 7 8 . . . 1 3 . 8 Treads 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . Leg 69 | 2 . 1 1 1 . . 1 6 7 18 1 4 8 7 8 . . . 1 . . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . 1 . . 2 . . . . . . 2 . . Flight 10 | . . . . . . . . 4 . . . . . . . . . . . 1 . 5 Utility 68 | 1 1 . 3 1 4 . 1 . 4 12 1 8 4 8 9 . 3 2 1 1 1 3 Device 26 | . 1 . . 1 1 . . . 1 2 . 6 3 4 2 . . 1 . 1 1 2 Storage 16 | 1 . . 3 . 2 . 1 . 1 2 . 2 . . 2 . 1 . . . . 1 Processor 6 | . . . . . 1 . . . . 3 . . . . 2 . . . . . . . Hackware 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Protection 19 | . . . . . . . . . 2 4 1 . 1 4 3 . 2 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 1 3 . 1 2 . . 7 8 11 4 7 15 7 4 1 1 . 5 2 3 6 Energy Gun 23 | 1 1 . . 1 . . . . 1 2 1 1 5 2 1 . . . 2 2 1 2 Energy Cannon 10 | . . . . . . . . . . 2 . 3 2 . . . . . . . 1 2 Ballistic Gun 23 | 1 . 3 . . 2 . . 2 4 . 2 . 2 1 2 1 . . 1 . . 2 Ballistic Cannon 8 | . . . . . . . . 2 . . . 1 2 1 . . . . 2 . . . Launcher 14 | . . . . . . . . 3 2 3 . 2 3 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Impact Weapon 4 | . . . . . . . . . . . . . . 2 1 . 1 . . . . . Slashing Weapon 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 3 . . . . . . 2 . 5 . . . 3 1 1 . . Parts Lost 76 | . 1 2 . . . . . 6 2 7 . 1 10 5 2 . . . 18 2 7 13 Power 7 | . . 1 . . . . . 1 . 1 . . . . . . . . 2 1 1 . Propulsion 26 | . . . . . . . . 5 . 5 . . 3 1 . . . . 4 . 2 6 Utility 12 | . . . . . . . . . . 1 . 1 3 1 . . . . 4 . . 2 Weapon 31 | . 1 1 . . . . . . 2 . . . 4 3 2 . . . 8 1 4 5 Highest Loss Streak 16 | . 1 2 . . . . . 4 2 5 . 1 6 5 1 . . . 16 1 7 9 Average Slot Usage (%) 89 | . 99 90 94 100 99 100 100 92 90 91 93 93 85 95 99 100 99 99 43 25 15 9 Engine 1 | . 8 . 6 7 . . . . . 6 . . . . . . . . . . . . Core 4 | . 5 5 . 3 11 11 9 8 8 . 6 5 5 4 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 9 10 10 10 4 6 1 . Leg 27 | . 28 28 33 33 33 33 36 21 36 31 33 29 23 25 25 26 26 26 10 . . 1 Device 7 | . 13 14 11 11 11 11 9 9 . 3 6 10 16 11 5 10 10 10 3 3 4 . Storage 9 | . 14 14 21 22 17 11 18 18 9 7 6 5 5 5 10 10 10 10 4 . . 2 Processor 6 | . . . . . 4 11 9 9 9 10 6 5 5 5 5 5 5 5 2 . . . Hackware 1 | . . . . . . . . . . 7 6 2 . . . . . . . . . . Protection 6 | . . . . . . . . . 8 2 13 8 2 15 19 15 14 14 6 . . . Energy Gun 2 | . 13 5 . 11 7 . . . 1 . . 1 3 1 6 . . . . 5 2 . Energy Cannon 1 | . . . . . . . . . . 2 5 4 2 5 2 . . . . . . . Ballistic Gun 9 | . 14 22 22 11 14 22 18 12 15 3 1 9 3 . 9 15 15 15 4 . . . Ballistic Cannon 1 | . . . . . . . . 3 . . . 5 6 4 . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . 5 . . . . . . . . . . . . Naked Turns 401 | . . . . . . . . . . . . . . . . . . . 182 19 47 153 Heaviest Build 114 | 11 14 14 26 29 29 29 33 36 99 99 56 79 71 84 109 114 114 113 110 39 24 27 Greatest Support 131 | 20 20 20 30 30 30 30 40 40 52 70 74 89 91 88 131 131 131 131 131 34 34 28 Greatest Overweight (x) 10 | 2 . . . . . . . 10 2 4 . 1 4 1 1 . . . 1 6 2 1 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 34 | 6 6 6 10 10 10 10 10 10 30 24 10 14 10 10 14 14 34 14 14 4 4 4 Average Capacity 13 | 5 6 6 8 10 9 10 10 10 22 16 10 10 10 10 14 14 14 14 8 4 4 4 Most Carried 24 | 2 6 6 10 10 10 9 10 10 24 24 10 10 10 10 14 14 14 14 14 4 3 4 Average Carried 12 | 1 3 5 6 9 9 9 9 9 19 16 9 9 9 9 12 13 13 13 8 1 2 2 Final Capacity 24 | 6 6 6 10 10 10 10 10 10 24 10 10 10 10 10 14 14 14 14 4 4 4 4 Final Carried 24 | 2 6 6 10 10 9 9 10 10 24 10 10 9 10 10 14 14 14 14 4 3 3 4 Class Distribution -------------------- 46% | Scavenger-Mutant 20% | Scavenger-Tank 14% | Mutant 6% | Hacker-Mutant 4% | Hauler-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 6859 | 222 146 134 14 85 137 50 . 611 582 818 72 826 1085 314 659 293 183 . 380 50 . 198 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9046 | . 293 177 36 133 . . . 740 786 1873 72 894 824 157 1093 707 467 . 423 69 37 265 Parts 456 | . 26 13 6 10 . . . 30 49 85 2 44 48 6 52 18 27 . 12 5 1 22 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . . . . . 1 . . 4 1 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . . . . . . . . 17 32 . 14 . . . Prevented 4 | . . . . . . . . . . . . . . . . 3 . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 181 | . 6 8 . 3 . . . 22 18 33 1 17 22 3 15 9 9 . 7 1 1 6 Melee 14 | . . . . . . . . . . 12 . . . . 2 . . . . . . . Guns 97 | . 6 7 . 2 . . . 12 15 7 1 7 4 . 12 9 9 . 3 1 1 1 Cannons 37 | . . . . . . . . 4 . 6 . 8 7 3 . . . . 4 . . 5 AOE 31 | . . 1 . 1 . . . 6 3 7 . 2 11 . . . . . . . . . Classes Destroyed 13 | . 5 . 1 . . . . 3 2 1 . . 1 . . . . . . . . . Worker 10 | . 1 . 1 . . . . . . 3 . 1 3 . 1 . . . . . . . Builder 7 | . 1 . . . . . . . . . . 2 3 . 1 . . . . . . . Recycler 7 | . . . . . . . . . 1 2 . 2 1 . 1 . . . . . . . Operator 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Watcher 13 | . 3 . . . . . . . 3 4 . . 1 1 1 . . . . . . . Swarmer 47 | . 3 6 . . . . . 3 5 3 . 4 8 . 4 . 5 . 1 . 1 4 Grunt 76 | . 3 2 . 3 . . . 12 7 19 . 7 6 . 4 7 3 . 2 . . 1 Brawler 5 | . . . . . . . . 2 . 2 . . . . . . . . 1 . . . Duelist 4 | . . . . . . . . 1 . . . . . . . 1 . . 2 . . . Sentry 26 | . . . . . . . . 4 5 4 1 2 4 . 3 1 1 . 1 . . . Hunter 11 | . . . . . . . . . 1 2 . 2 2 1 3 . . . . . . . Programmer 8 | . . . . . . . . . . 3 . 2 . . 1 . . . . 1 . 1 Behemoth 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 10 | . 4 3 2 3 . . . 6 3 5 1 10 8 2 4 4 5 . 4 1 1 5 Combat Bots Only 9 | . 3 3 . 3 . . . 6 3 4 1 9 7 2 4 4 5 . 4 1 1 5 Max Kills in Single Turn 4 | . 2 1 1 1 . . . 1 2 2 1 3 4 1 2 2 2 . 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . 1 1 1 . . . . . Exploded 3 | . . 1 . 1 . . . 1 1 2 . 2 3 . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 17344 | . 271 245 . 123 . . . 1098 791 1967 137 1177 1684 567 1753 486 201 . 2418 377 1183 2866 Core 4232 | . 108 38 . 18 . . . 174 65 177 16 64 94 . 116 35 31 . 875 76 732 1613 Absorbed by Shields 1648 | . . . . . . . . . . . . 157 134 110 165 473 211 . 398 . . . Core Remaining (%) 69 | 100 . 41 . . . 95 . . 56 74 98 . . 84 . . . . 2 94 49 . Volleys Fired 500 | . 24 20 6 10 . . . 57 64 63 4 50 56 15 41 21 11 4 27 5 3 19 Largest 4 | . 2 2 2 2 . . . 2 2 2 2 4 4 4 4 3 3 3 3 1 2 3 Hottest 373 | . 70 60 40 60 . . . 67 86 150 144 249 258 224 373 103 103 103 147 94 169 180 Shots Fired 1109 | . 45 37 12 20 . . . 95 123 120 7 135 146 38 113 63 33 12 69 5 4 32 Gun 798 | . 45 37 12 20 . . . 69 117 72 3 59 65 6 113 63 33 12 49 5 2 16 Cannon 242 | . . . . . . . . 9 . 38 4 70 53 30 . . . . 20 . 2 16 Launcher 69 | . . . . . . . . 17 6 10 . 6 28 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 771 | . 24 25 12 10 . . . 78 104 64 . 103 68 17 82 63 33 12 63 . . 13 Thermal 228 | . 8 . . . . . . . 13 46 7 26 50 19 31 . . . 6 5 1 16 Explosive 69 | . . . . . . . . 17 6 10 . 6 28 2 . . . . . . . . Electromagnetic 41 | . 13 12 . 10 . . . . . . . . . . . . . . . . 3 3 Robot Hit Streak 33 | . 13 11 4 9 . . . 27 21 32 19 20 29 9 19 33 7 . 15 5 9 15 Robot Miss Streak 3 | . 1 3 3 1 . . . 2 2 2 . 3 2 1 3 1 2 . 2 . . 2 Penetration Max 1 | . . . . . . . . . . . . 1 1 . 1 1 1 . 1 . . . Secondary Targets 13 | . 2 3 . . . . . . . . . . . . 3 2 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . 1 1 1 . . . . . Shots Hit Robots 896 | . 34 24 6 18 . . . 65 99 155 10 94 101 31 88 60 26 . 55 5 4 21 Core Hits 458 | . 14 12 3 6 . . . 53 47 72 3 52 59 12 41 27 20 . 22 2 1 12 Critical Hits 29 | . . . . . . . . . . 1 . . 9 . 8 3 3 . 5 . . . Critical Kills 10 | . . . . . . . . . . . . . . . 3 3 2 . 2 . . . Critical Parts Destroyed 16 | . . . . . . . . . . 1 . . 8 . 4 . . . 3 . . . Melee Attacks 90 | . . . . . . . . . 4 58 3 . . . 13 1 5 . 6 . . . Impact 25 | . . . . . . . . . . . . . . . 13 1 5 . 6 . . . Slashing 58 | . . . . . . . . . . 58 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 4 2 . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Damage Inflicted 26938 | . 443 275 70 224 . . . 2060 1747 4994 157 2842 5250 1091 2530 1613 788 . 1673 212 132 837 Guns 12164 | . 443 183 70 195 . . . 837 1363 955 57 1001 1205 103 2170 1580 665 . 947 174 55 161 Cannons 5544 | . . . . . . . . 217 . 837 100 1342 984 782 . . . . 536 . 72 674 Explosions 5990 | . . 92 . 29 . . . 1006 384 680 . 469 3038 206 86 . . . . . . . Melee 3139 | . . . . . . . . . . 2522 . . . . 274 33 123 . 187 . . . Ramming 101 | . . . . . . . . . . . . 30 23 . . . . . 3 38 5 2 Kinetic 11900 | . 199 122 70 85 . . . 1054 1203 814 . 1692 1204 428 1280 1580 665 . 1348 . . 156 Thermal 5729 | . 86 92 . 29 . . . . 160 978 157 651 1215 457 890 . . . 135 174 31 674 Explosive 5639 | . . . . . . . . 1006 384 680 . 469 2808 206 86 . . . . . . . Electromagnetic 430 | . 158 61 . 110 . . . . . . . . . . . . . . . . 96 5 Impact 617 | . . . . . . . . . . . . . . . 274 33 123 . 187 . . . Slashing 2522 | . . . . . . . . . . 2522 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 6 . 2 2 2 . . . . . 2 . 7 Average Corruption 3 | . . . . . . . . . . 4 . 1 2 2 . . . . . 1 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 89 | . . . . . . . . . . 57 . 10 15 2 . . . . . 2 . 3 Message Errors 26 | . . . . . . . . . . 14 . 5 5 1 . . . . . 1 . . Matter Fused 12 | . . . . . . . . . . 11 . . . . . . . . . . . 1 Heat Flow Errors 13 | . . . . . . . . . . 5 . 2 4 1 . . . . . 1 . . Energy Discharges 7 | . . . . . . . . . . 6 . 1 . . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Data Loss (minor) 17 | . . . . . . . . . . 11 . 1 4 . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Targeting Errors 8 | . . . . . . . . . . 6 . 1 1 . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Overload Shots 17 | . . . . . . . . . . . . . . . 17 . . . . . . . Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 627 | . . . . . . . . 16 9 212 . 37 197 . 42 . . . 64 . . 50 Projectiles 155 | . . . . . . . . . . 27 . 28 . . . . . . 50 . . 50 Explosions 253 | . . . . . . . . 16 9 22 . 9 197 . . . . . . . . . Melee 219 | . . . . . . . . . . 163 . . . . 42 . . . 14 . . . Knockbacks 29 | . . . . . . . . 5 . . . 9 7 . . . . . 8 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 27 | . . . . . . . . 5 . . . 8 7 . . . . . 7 . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 247 | . . . . . . . . 85 . 24 . 48 45 . 22 . . . 1 19 2 1 Shots 11 | . . . . . . . . 4 . 1 . 2 3 . 1 . . . . . . . Rammed 8 | . . . . . . . . . . . . . 1 . . . . . 2 2 1 2 Targets Rammed 12 | . . . . . . . . . . . . 3 2 . . . . . 2 2 1 2 Kicked 4 | . . . . . . . . . . . . 3 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 536 | . 63 72 . 27 . . . 19 156 221 306 518 536 315 397 . . . 308 106 . 15 Average Temperature 98 | . 23 22 . 13 . . . 7 27 54 137 162 119 86 145 . . . 160 58 . 5 Received Heat Transfer 3393 | . 129 84 . 96 . . . 477 405 717 66 162 350 34 216 95 20 . 158 96 36 252 Effects 22 | . . . . . . . . . . 3 . 10 7 . 1 . . . 1 . . . Shutdowns 5 | . . . . . . . . . . . . 2 2 . 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Interference 9 | . . . . . . . . . . 3 . 5 . . . . . . 1 . . . Matter Decay 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . 1 1 . . . 3 1 1 . . . . . . Heat Transferred 7251 | . 259 150 . 50 . . . . 407 1480 259 717 1323 711 933 . . . 185 185 37 555 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 908 | . 226 268 76 79 . . 18 663 370 260 137 426 683 908 819 . . . . 180 243 568 Initial 345 | . . 74 22 . . . . 9 278 62 92 57 104 281 345 . . . . 79 83 135 Average 227 | . 120 210 44 25 . . 5 415 231 85 100 227 380 532 578 . . . . 111 131 284 Maximum Alert Level 3 | . 1 1 . . . . . 2 1 1 . 2 2 3 3 . . . . . 1 2 Low Security (%) 54 | 100 73 33 100 100 . 100 100 26 38 93 100 26 16 . . . . . . 100 83 37 Level 1 27 | . 26 66 . . . . . 9 61 6 . 68 41 51 8 . . . . . 16 39 Level 2 16 | . . . . . . . . 64 . . . 5 42 15 75 . . . . . . 22 Level 3 2 | . . . . . . . . . . . . . . 32 15 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . 2 . . . 1 . 5 9 1 4 3 2 3 . 1 . 1 . . 2 Investigation 14 | . 1 . 2 . . . . . 1 3 . 1 1 2 . . 1 . . . . 2 Extermination 6 | . . . . . . . . . . 3 1 1 . . 1 . . . . . . . Reinforcement 9 | . . . . . . . . . 1 3 . 2 2 . 1 . . . . . . . Assault 3 | . . . . . . . 1 . . . . . . . 1 . . . 1 . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 19 | . 1 . 2 . . . . . 1 2 . 1 4 2 2 . . . . 1 . 3 Communications Jammed 14 | . . . . . . . . . . . . 14 . . . . . . . . . . Distress Signals 14 | . . . . . . . . . . . . 14 . . . . . . . . . . Times Spotted 356 | . 9 8 2 3 . . 1 30 29 55 1 20 35 25 23 11 11 . 23 8 21 41 Peak Tracking Total 23 | . 3 3 2 3 . . 2 6 3 4 2 4 8 7 5 5 7 . 8 6 9 23 Tactical Retreats 35 | . . 1 . . . . . 8 1 5 . . 1 2 . 1 . . 5 1 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 6 | . . . . . . . . 2 . 3 . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 22 | . . 1 . 1 . . . 1 . 2 . 1 6 2 6 1 . . 1 . . . Max in Single Turn 2 | . . 1 . 1 . . . 1 . 1 . 1 2 . 1 1 . . 1 . . . Garrison Access 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 65 | . 3 1 3 . 4 . 1 . 7 12 . 4 10 3 3 . 1 9 . 1 1 2 Terminals 43 | . 2 1 3 . . . . . 7 7 . 4 10 3 2 . 1 . . . 1 2 Fabricators 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 2 . . . . 1 . . . . . . . Total Hacks 212 | . 11 3 9 . 49 . 2 . 13 23 . 8 17 8 7 . 6 48 . 3 2 3 Successful 160 | . 6 3 7 . 49 . 1 . 4 12 . 5 9 4 4 . 6 48 . 1 . 1 Failed 52 | . 5 . 2 . . . 1 . 9 11 . 3 8 4 3 . . . . 2 2 2 Catastrophic 8 | . . . . . . . . . 2 4 . . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 1 . 3 . 1 . . . 14 19 . 4 11 1 3 . . . . . . 4 Terminals 96 | . 8 3 9 . . . . . 13 14 . 8 17 8 5 . 6 . . . 2 3 Fabricators 4 | . . . . . . . . . . 1 . . . . . . . . . 3 . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 5 | . 3 . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 2 . . 4 . . . . 2 . . . . . . . Terminal Hacks 144 | . 4 3 6 . 49 . . . 3 4 . 5 9 4 2 . 6 48 . . . 1 Record 113 | . . 3 . . 49 . . . 2 4 . 4 2 4 2 . 6 36 . . . 1 Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 6 | . . . . . . . . . . . . 1 5 . . . . . . . . . Level Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . . 4 . . . . 2 . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . Coupler Status 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . Unauthorized Hacks 4 | . 1 . 1 . . . . . 1 1 . . . . . . . . . . . . Terminals 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 . 1 . . . 1 . 6 10 . 3 7 2 3 . 1 . . . 1 2 Full Trace Events 13 | . 1 . 1 . . . . . 1 3 . 1 1 2 . . 1 . . . . 2 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter 351 | . . . . . . . . . . . . . . . . . . . . 351 . . Time 187 | . . . . . . . . . . . . . . . . . . . . 187 . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . ignore_parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . 11 . . 1 . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Total Allies 23 | . . . . . . . . . . . . . 17 4 . 1 . . 1 . . . Largest Group 7 | . . . . . . . . . . . . . 7 7 4 1 1 . 1 . . . Highest-Rated Group 583 | . . . . . . . . . . . . . 315 583 407 47 47 . 42 . . . Highest-Rated Ally 156 | . . . . . . . . . . . . . 156 156 138 47 47 . 42 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 196 | . . . . . . . . . . . . . 52 111 18 3 5 . 7 . . . Total Damage 5073 | . . . . . . . . . . . . . 1263 2597 782 90 138 . 203 . . . Kills 34 | . . . . . . . . . . . . . 9 20 3 . 1 . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 14571 | 67 296 435 192 283 772 392 212 898 1643 3057 299 969 1066 409 879 749 564 402 385 169 131 302 Spaces Moved 9364 | 51 166 275 120 201 623 325 163 476 698 1618 205 611 629 226 502 537 412 307 426 181 222 390 Core 768 | 12 . . . . . . . 1 . . . . . . . . . . 353 39 95 268 Treads 70 | . . . . . . . . 68 . 2 . . . . . . . . . . . . Legs 7931 | 39 166 275 120 201 623 325 163 353 698 1520 205 611 557 226 502 537 412 307 73 . . 18 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 360 | . . . . . . . . . . 96 . . 72 . . . . . . 142 50 . Flight 235 | . . . . . . . . 54 . . . . . . . . . . . . 77 104 Fastest Speed 40 | 50 120 120 120 120 120 120 120 111 120 122 122 122 66 120 120 120 120 120 50 50 40 40 Average Speed 123 | 111 120 120 120 120 120 120 120 138 165 152 122 124 121 135 127 120 120 120 63 77 48 51 Slowest Speed 600 | 150 120 120 120 120 120 120 120 600 180 290 122 152 240 150 150 120 120 120 150 350 150 127 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 41 | 3 32 65 13 38 94 73 15 61 56 40 6 12 79 71 14 75 53 62 58 8 8 13 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 5 | . . . . . 1 . . . . . . . . . . . 1 3 . . . . Known Exits Taken 5 | . . . 1 . . 1 1 . 1 . . . 1 . . . . . . . . . Unknown Exits Taken 16 | 1 1 1 . 1 1 . . . . 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 . 2 . 1 . . . . . . . . . 2 3 . 1 . . . Spaces Dug 29 | . . . . . . . . . 13 . . . . . . . . 16 . . . . Terrain Destroyed 500 | . . 3 . 11 . . . 30 68 29 . 34 185 28 56 15 7 16 17 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 108 | . . . . . . . . . . . . 14 11 2 25 15 7 16 17 . . 1 AOE 392 | . . 3 . 11 . . . 30 68 29 . 20 174 26 31 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Total 11311 | 58 217 348 158 224 650 327 180 612 1065 2003 245 726 826 298 633 594 448 331 478 200 237 453 Wait 719 | . 20 44 15 3 . . 11 44 244 135 19 22 44 13 33 17 8 14 3 3 9 18 Move 9332 | 50 165 274 119 200 622 324 162 474 697 1617 204 610 628 225 501 536 411 306 425 180 212 390 Hop 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Pick Up 102 | 2 5 2 9 2 10 . 4 1 17 22 3 3 5 4 2 2 2 1 2 2 1 1 Fast Attach 135 | 6 1 . . 2 5 . . 10 3 32 2 6 16 12 9 . 3 3 4 5 2 14 Attach 44 | . 1 1 3 . 2 . 2 1 3 2 1 3 7 1 4 . . . 4 3 2 4 Detach 20 | . . . . . . . . . 1 4 . 2 3 1 4 . . . 1 . 1 3 Swap 100 | . 1 3 2 2 . . . 8 17 18 3 13 7 10 13 2 1 . . . . . Drop 172 | . . 4 4 5 11 . 1 6 15 44 4 14 15 17 13 3 6 3 3 . 2 2 Fire 500 | . 24 20 6 10 . . . 57 64 63 4 50 56 15 41 21 11 4 27 5 3 19 Melee 88 | . . . . . . . . . 4 56 3 . . . 13 1 5 . 6 . . . Ram 7 | . . . . . . . . . . . . . 1 . . . . . 2 2 . 2 Kick 4 | . . . . . . . . . . . . 3 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 10 . 10 . . . . . . . . . . . . Rewire 63 | . . . . . . 3 . 1 . . 2 . 43 . . 12 1 . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -5/Factory (discovered 3 exits: *Fac / [*Upp] / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 16) 364 | -10/Materials | Entered Mines 406 | -10/Mines | Met a Derelict bent on vengeance 529 | -10/Mines | Core integrity fell below 50% 711 | -10/Mines | Discovered new exit (range 14) 799 | -10/Mines | Entered Materials 799 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 806 | -9/Materials | Identified exit to Materials 820 | -9/Materials | Identified exit to Mines 991 | -9/Materials | Entered Mines 1029 | -9/Mines | Met a Derelict testing a Signal Generator 1043 | -9/Mines | Found Signal Generator 1112 | -9/Mines | Assembled infested the area 1117 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1266 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1267 | -9/Mines | Discovered new exit (range 5) 1274 | -9/Mines | Entered Exiles 1312 | -9/Exiles | Discovered new exit (range 15) 1328 | -9/Exiles | Met 8R-AWN 1347 | -9/Exiles | Met EX-HEX 1425 | -9/Exiles | Met EX-DEC 1459 | -9/Exiles | Visited The Gauntlet 1498 | -9/Exiles | Build established: Scavenger-Mutant 1636 | -9/Exiles | Met EX-BIN 1683 | -9/Exiles | Aligned with FarCom system 1684 | -9/Exiles | Given EX-Vault access code 1760 | -9/Exiles | Opened EX-Vault 1764 | -9/Exiles | Found Prototype Processor 1764 | -9/Exiles | Identified Modified TNC 1769 | -9/Exiles | Found Prototype Device 1769 | -9/Exiles | Identified Skeleton Box 1777 | -9/Exiles | Found Prototype Storage 1777 | -9/Exiles | Identified Superbattery 1831 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1894 | -9/Exiles | Learned location of Zion (-7) 1973 | -9/Exiles | Discovered new exit (range 14) 2046 | -9/Exiles | Stole three prototypes: Modified TNC, Skeleton Box, Superbattery 2046 | -9/Exiles | Entered Mines 2429 | -8/Mines | Discovered exit to Materials (range 7) 2438 | -8/Mines | Entered Materials 2438 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2637 | -8/Materials | Identified exit to Garrison 2650 | -8/Materials | Entered Garrison 2656 | -8/Garrison | Installed Relay Interface Framework 2738 | -8/Garrison | Triggered checkpoint 2743 | -8/Garrison | Garrison Relay disabled 2786 | -8/Garrison | Lost 4 parts (1p3n) 2842 | -8/Garrison | Triggered checkpoint 2875 | -8/Garrison | Triggered checkpoint 2964 | -8/Garrison | Triggered checkpoint 2972 | -8/Garrison | Triggered checkpoint 3279 | -8/Garrison | Discovered new exit (range 9) 3332 | -8/Garrison | Triggered checkpoint 3521 | -8/Garrison | Discovered new exit (range 10) 3548 | -8/Garrison | Entered Materials 3629 | -8/Materials | Identified exit to Factory 4248 | -8/Materials | Garrison activated, responded to threat 5191 | -8/Materials | Entered Factory 5191 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5193 | -7/Factory | FarCom data flow suspended 6113 | -7/Factory | Lost 5 parts (1p3n1u) 6371 | -7/Factory | Build established: Hauler-Mutant 7052 | -7/Factory | Build established: Hacker-Mutant 7108 | -7/Factory | Discovered new exit (range 4) 7654 | -7/Factory | Discovered new exit (range 6) 7807 | -7/Factory | Build established: Scavenger-Mutant 8248 | -7/Factory | Entered another Factory area 8248 | -6/Factory | Evolved 2 slots: Utility x2 8470 | -6/Factory | Discovered new exit (range 14) 8547 | -6/Factory | Entered another Factory area 8547 | -5/Factory | Evolved 2 slots: Weapon x2 8722 | -5/Factory | Destroyed 9 combat bots 8937 | -5/Factory | Hacking Suite fried by hacking feedback 9279 | -5/Factory | Discovered new exit (range 10) 9297 | -5/Factory | Discovered new exit (range 4) 9511 | -5/Factory | Discovered new exit (range 6) 9516 | -5/Factory | Entered Extension 9594 | -5/Extension | Build established: Scavenger-Tank 9706 | -5/Extension | Identified exit to Cetus 9717 | -5/Extension | Rescued a captive Derelict 9766 | -5/Extension | Rescued a captive Derelict 9790 | -5/Extension | Rescued a captive Derelict 9989 | -5/Extension | Spotted B-75 Beast 10031 | -5/Extension | Destroyed B-75 Beast 10036 | -5/Extension | Spotted B-75 Beast 10041 | -5/Extension | Disrupted transfer network 10102 | -5/Extension | Destroyed B-75 Beast 10103 | -5/Extension | Lost 6 parts (1n2u3w) 10163 | -5/Extension | Destroyed 7 combat bots 10276 | -5/Extension | Energy Cycler disabled 10276 | -5/Extension | Rescued a captive Derelict 10280 | -5/Extension | Rescued a captive Derelict 10296 | -5/Extension | Rescued A7 10366 | -5/Extension | Build established: Scavenger-Skirmisher 10539 | -5/Extension | Discovered new exit (range 10) 10582 | -5/Extension | Entered Cetus 10582 | -5/Cetus | Accompanied by 7 allies (A7) 10587 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 10599 | -5/Cetus | Spotted Cetus Guard 10599 | -5/Cetus | Spotted Cetus Guard 10603 | -5/Cetus | Spotted Cetus Guard 10609 | -5/Cetus | Spotted Cetus Guard 10610 | -5/Cetus | Allies destroyed Cetus Guard 10616 | -5/Cetus | Allies destroyed Cetus Guard 10630 | -5/Cetus | Allies destroyed Cetus Guard 10631 | -5/Cetus | Allies destroyed Cetus Guard 10654 | -5/Cetus | Lost 5 parts (1n1u3w) 10717 | -5/Cetus | Started Cetus Manufacturing Module 10742 | -5/Cetus | Manufactured an Enhanced Grunt 10767 | -5/Cetus | Manufactured an Enhanced Grunt 10792 | -5/Cetus | Manufactured an Enhanced Grunt 10817 | -5/Cetus | Manufactured an Enhanced Grunt 10820 | -5/Cetus | Cetus Manufacturing Module disabled 10862 | -5/Cetus | Discovered new exit (range 16) 10909 | -5/Cetus | Build established: Scavenger-Mutant 10909 | -5/Cetus | Spotted Cetus Guard 10910 | -5/Cetus | Spotted Cetus Guard 10913 | -5/Cetus | Found Prototype Device 10913 | -5/Cetus | Identified Exp. Thermal Shield 10921 | -5/Cetus | Spotted Cetus Guard 10921 | -5/Cetus | Spotted Cetus Guard 10926 | -5/Cetus | Allies destroyed Cetus Guard 10933 | -5/Cetus | Destroyed Cetus Guard 10936 | -5/Cetus | Destroyed Cetus Guard 10942 | -5/Cetus | Discovered new exit (range 16) 10944 | -5/Cetus | Allies destroyed Cetus Guard 10952 | -5/Cetus | Met Revision 17 10991 | -5/Cetus | Entered Factory 10991 | -4/Factory | Accompanied by 4 allies (A7) 10991 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11063 | -4/Factory | Discovered new exit (range 15) 11497 | -4/Factory | Build established: Scavenger-Tank 11741 | -4/Factory | First assault squad dispatched 11870 | -4/Factory | Entered Upper Caves 12009 | -4/Upper Caves | Learned Research stockpile data 12070 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12424 | -4/Upper Caves | Discovered new exit (range 15) 12619 | -4/Upper Caves | Entered another Upper Caves area 12619 | -4/Upper Caves | Accompanied by 1 ally 12619 | -4/Upper Caves | Discovered new exit (range 9) 12698 | -4/Upper Caves | Attracted the attention of an 0b10 base 12759 | -4/Upper Caves | Learned Research garrison access intel 12759 | -4/Upper Caves | Learned Armory security intel 12759 | -4/Upper Caves | Learned Extension stockpile data 12759 | -4/Upper Caves | Learned Research stockpile data 12769 | -4/Upper Caves | Learned location of Testing (-2) 13172 | -4/Upper Caves | Discovered new exit (range 8) 13183 | -4/Upper Caves | Entered Zhirov 13183 | -4/Zhirov | Discovered new exit (range 3) 13210 | -4/Zhirov | Met Zhirov 13253 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13277 | -4/Zhirov | Found Alien Artifact 13277 | -4/Zhirov | Identified Transdimensional Reconstructor 13277 | -4/Zhirov | Warped through subspace 13373 | -4/Zhirov | Found Alien Artifact 13398 | -4/Zhirov | Learned location of Command (-1) 13398 | -4/Zhirov | Learned location of Quarantine (-3) 13585 | -4/Zhirov | Entered Proximity Caves 13606 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 13777 | -3/Proximity Caves | Identified Integrated Dissipator 13777 | -3/Proximity Caves | Installed Integrated Dissipator, increased core heat dissipation (+20) 13829 | -3/Proximity Caves | Lost 16 parts (2p3n4u7w) 13842 | -3/Proximity Caves | Core integrity fell below 50% 13929 | -3/Proximity Caves | Spotted B-86 Titan 13931 | -3/Proximity Caves | Core integrity fell below 20% 13958 | -3/Proximity Caves | Discovered new exit (range 15) 13970 | -3/Proximity Caves | Entered Research 13970 | -3/Research | Evolved 2 slots: Weapon x2 13972 | -3/Research | Loaded intel: 2 garrison access locations 14048 | -3/Research | Spotted B-86 Titan 14134 | -3/Research | Discovered new exit (range 8) 14139 | -3/Research | Entered another Research area 14139 | -2/Research | Evolved 2 slots: Utility x2 14251 | -2/Research | Lost 7 parts (1p2n4w) 14261 | -2/Research | Discovered new exit (range 9) 14270 | -2/Research | Entered Access 14270 | -1/Access | Evolved 2 slots: Utility x2 14495 | -1/Access | Lost 9 parts (4n2u3w) 14539 | -1/Access | Core integrity fell below 50% 14552 | -1/Access | Lost 4 parts (2n2w) 14564 | -1/Access | Core integrity fell below 20% 14572 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- systems does require more space, though attacking from outside a target's field of view means there is little need for protective components. 14541_ ALERT: Suspicious activity at Terminal A010. Dispatching Investigation squad. 14541_ Slug penetrates Wall. 14549_ K-01 Serf destroyed. 14551_ S-43 Plague destroyed. [Achievement: Hunted] 14553_ Penetrated by Slug. 14558_ System corrupted: Component data lost. 14558_ Penetrated by Slug. 14561_ Slug penetrates Wall. 14563_ Penetrated by Slug. 14564_ Slug penetrates Wall. 14567_ Penetrated by Slug. 14567_ P-80 Master resets S-43 Plague, system corruption cleaned. 14568_ Slug penetrates W-44 Eye. 14568_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#############????????????????? | | ????????????????????# ]] #???????????????? | | ????????????????????# ] #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #?????????????? ? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #????????????? | | ????????????????????# ??????????????? | | ????????????????????? ????????????????? | | ??????????????????????? ?????????????????? | | ????????????????????#####@####???????????????? | | ????????????????+#### #???????????????? ? | | ????????????? #################/### | | ??????????? u | | ???????????? Y | | ???????????? | | ????????????? ss | | ???????????? ###+###########+##### | | ?????????????######## #? ????# | | ????????????????????##########? ????# | | ?????????????????????????????? ???# " | | ?????????????????????????????? ???# """ | | ?????????????????????????????# ] ??# """ | | ?????????????????????????????# ??# " | | ?????????????????????????????# ?# | | ?????????????????????????????# ?# | | ?????????????????????????????# ## | | ?????????????????????????????# ## ? | | ?????????????????????????????# #?? ??" """ | | ?????????????????????????????# #?????"S""" | | ?????????????????????????????########????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 43 Energy Capacity 2290 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 750 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Power Shielding 33 Evasion (%) 72 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 2 Matter Filtering 50 Energy Filtering 50 Offensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- A New Friend Alien Tech Explorer Hunted Overkill Prison Break Project G-00 Revising The Future Subspace Traveler The Science Guy This Is Interesting... Total Silence Challenges ------------ None Game ------ Seed MissileOpticalPerforator Manual? 0 Play Time 04:00:26 Cumulative 35.0 hours Start 2021.04.25 @ 20:33:45 End 2021.04.29 @ 18:37:56 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 33 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc2edcb8-a78d-42df-bbbf-de20a4ff81ed