Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.27 @ 00:34:20 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (164) 820 Value Destroyed (6376) 6376 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (771) 771 TOTAL SCORE: 15607 Bonus ------- High Alert Combat Kills 266 Follower Combat Kills 355 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -450 Cogmind --------- Core Integrity 706/1150 Matter 276/300 Energy 61/100 System Corruption 16% Temperature Cool (5) Movement Treading (212) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Treaded Armored-FC Exoskeleton > --- UTILITY (10) ----- Scrap Engine Huge Storage Unit Improved Target Analyzer Improved Transmission Jammer Layered Light Armor Plating Graphene Brace > --- WEAPON (3) ------- Heavy Phase Cannon > --- INVENTORY (25) --- Improved Matter Compressor (300) Improved Target Analyzer Improved Particle Charger Kinecellerator Improved Weapon Cycler Improved Transmission Jammer Phase Shifter Experimental Core Shielding EM Disruption Field Energy Mantle System Shield Improved System Shield Heavy Phase Cannon Improved Remote Datajack Field Lobotomy Kit (1) Improved Plasma Cutter Makeshift Hammer Peak State ------------ > --- POWER ------------ Fission-Quantum Core > --- PROPULSION ------- Myomer Leg Treaded Armored-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Huge Storage Unit Improved Targeting Computer Improved Target Analyzer Improved Transmission Jammer Layered Light Armor Plating Graphene Brace Advanced System Shield > --- WEAPON ----------- Heavy Phase Cannon Hpw. EM Phase Construct/C > --- INVENTORY -------- Improved Matter Compressor Improved Target Analyzer Improved Particle Charger Kinecellerator Improved Weapon Cycler Improved Transmission Jammer Phase Shifter Experimental Core Shielding EM Disruption Field Energy Mantle System Shield Improved System Shield Transdimensional Reconstructor Heavy Phase Cannon Heavy Phase Cannon Improved Remote Datajack Field Lobotomy Kit Improved Plasma Cutter Makeshift Hammer [Rating: 114] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Propulsion Constructs Treads Constructs Leg Makeshift Leg Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Target Analyzer Hackware EX Chip 1 Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . 1 . . . . . 1 Utility 8 | . . . . . . . 2 . . 3 2 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 114 | . 7 . 3 5 16 2 6 12 2 12 9 6 1 2 8 23 Power 6 | . 1 . . . 2 . . 2 . . . 1 . . . . Engine 5 | . 1 . . . 2 . . 2 . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 15 | . 2 . 1 2 4 1 2 1 . 1 . . . . . 1 Treads 7 | . 2 . 1 2 1 . . . . 1 . . . . . . Leg 8 | . . . . . 3 1 2 1 . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 68 | . 4 . . 2 3 . 3 7 2 11 8 3 1 2 6 16 Device 35 | . 1 . . . 1 . . 6 1 6 4 2 1 . 3 10 Storage 4 | . 1 . . 1 1 . . . . . . . . 1 . . Processor 9 | . . . . . . . . . . . 4 1 . . 2 2 Hackware 9 | . . . . . . . 2 . 1 5 . . . . . 1 Protection 11 | . 2 . . 1 1 . 1 1 . . . . . 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | . . . 2 1 7 1 1 2 . . 1 2 . . 2 6 Energy Gun 2 | . . . 1 . . . . 1 . . . . . . . . Energy Cannon 8 | . . . . 1 2 . . . . . . . . . . 5 Ballistic Gun 5 | . . . 1 . 3 . . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . Launcher 5 | . . . . . 1 1 . . . . . 1 . . 2 . Special Weapon 4 | . . . . . 1 . . . . . 1 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . 1 . . . . . 3 . 3 Parts Lost 43 | . 1 . . 4 3 . . 2 . 3 6 1 2 . 4 17 Power 7 | . 1 . . . 1 . . 1 . 1 . 1 . . . 2 Propulsion 7 | . . . . 1 2 . . . . . 2 . . . 1 1 Utility 19 | . . . . 1 . . . . . 2 3 . 2 . 2 9 Weapon 10 | . . . . 2 . . . 1 . . 1 . . . 1 5 Highest Loss Streak 7 | . 1 . . 4 3 . . 2 . 1 4 1 2 . 2 7 To Critical Strikes 4 | . . . . . 2 . . . . . 2 . . . . . Average Slot Usage (%) 73 | . 97 100 96 93 85 100 92 95 55 58 60 62 60 54 68 64 Engine 5 | . 13 14 11 11 8 11 9 8 9 4 5 . . . . . Core 1 | . . . . . . . . . . . . 2 5 5 3 3 Treads 8 | . 13 28 33 32 20 . . . . . 1 3 5 5 4 . Leg 6 | . 14 . . . 9 33 26 27 9 3 . . . . . 4 Device 11 | . 2 14 11 5 2 . . 8 14 8 15 16 17 17 17 19 Storage 7 | . 14 14 11 11 5 11 9 9 9 6 5 5 5 5 5 5 Processor 6 | . . . . . . . . . . . 14 23 19 11 16 13 Hackware 4 | . . . . . . . 11 18 3 22 5 . . . . . Protection 4 | . 10 . . 5 11 11 8 . . . . . . 1 4 5 Energy Gun 1 | . 14 14 11 5 . . . . 2 . . . . . . . Energy Cannon 4 | . . . . 5 9 11 9 9 4 2 2 . 3 5 . 5 Ballistic Gun 5 | . 14 14 19 16 16 11 . 2 2 . . . . . . . Ballistic Cannon 2 | . . . . . . . 8 9 . 3 2 4 1 . 4 1 Launcher 1 | . . . . . . 10 9 2 . . . . . . 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 130 | 12 34 30 32 94 104 104 109 109 109 110 113 117 101 99 114 130 Greatest Support 117 | 20 40 40 60 60 60 55 55 55 55 55 91 94 94 94 94 117 Greatest Overweight (x) 4 | . 1 . . 1 2 2 3 1 4 2 2 2 1 1 1 1 Average Overweight (x) 1 | . . . . . . 1 1 1 2 1 1 1 1 1 1 . Largest Inventory Capacity 25 | . 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 13 15 15 24 15 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 15 15 15 22 25 25 25 25 25 15 20 25 25 24 24 25 Average Carried 17 | . 10 14 14 20 13 24 23 23 15 12 15 20 23 22 22 20 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 14 15 15 22 25 25 23 25 15 13 18 25 21 24 22 17 Scrap Engine Consumption 167 | . . . . . . . . . 39 31 24 22 3 1 13 34 Constructs Created 10 | . . . . . . . . . 4 2 . 1 . . 1 2 Constructs Modified 59 | . . . . . . . . . 9 11 9 10 1 . 7 12 Class Distribution -------------------- 21% | Scavenger-Mutant 19% | Mutant 14% | Scavenger-Construct 12% | Construct 10% | Commander-Construct 10% | Hacker-Construct 5% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Construct | -8/Recycling Hacker-Construct | -6/Factory Scavenger-Construct | -5/Factory Scavenger-Construct | -5/Upper Caves Scavenger-Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Matter Collected 2885 | 161 201 . 46 84 128 140 30 151 265 608 313 53 37 . 504 164 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7292 | . 458 . 168 100 62 118 242 497 625 783 573 275 . . 1058 2333 Parts 387 | . 27 . 10 6 7 19 21 29 16 41 30 22 . . 55 104 Haulers Intercepted 4 | . 1 . 2 . . . . . . . . . . . . 1 Recyclers Shooed 10 | . 2 . . . . . . . 4 2 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . . . . 22 . . 43 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 130 | . 10 . 1 2 1 8 6 12 6 10 8 10 . . 23 33 Guns 16 | . 9 . 1 1 . . . . 5 . . . . . . . Cannons 84 | . . . . 1 . 5 6 9 1 10 7 5 . . 13 27 AOE 23 | . . . . . 1 3 . 3 . . 1 5 . . 10 . Classes Destroyed 20 | . 5 . 1 2 1 1 . 2 2 3 1 1 . . . 1 Worker 5 | . . . . . . . . . . 4 . . . . . 1 Builder 3 | . 1 . . . . . 1 . . 1 . . . . . . Tunneler 2 | . . . . 1 . 1 . . . . . . . . . . Hauler 4 | . 1 . 2 . . . . . . . . . . . . 1 Recycler 12 | . . . . . . . . 1 5 2 . . . . . 4 Mechanic 1 | . . . . . . . . 1 . . . . . . . . Operator 3 | . . . . . . . . . . 1 . . . . . 2 Watcher 3 | . 1 . . . . . 1 . . . . . . . . 1 Swarmer 46 | . 2 . . . . 7 3 4 . . . 8 . . 11 11 Grunt 34 | . 8 . . 1 . . . 3 2 5 . . . . 9 6 Brawler 2 | . . . . . . . . . . . . . . . . 2 Duelist 1 | . . . . 1 . . . . . . . . . . . . Protector 2 | . . . . . . . . . 2 . . . . . . . Sentry 14 | . . . 1 . . . 2 5 1 . 2 . . . 2 1 Demolisher 1 | . . . . . . . . . 1 . . . . . . . Hunter 11 | . . . . . . 1 1 . 1 1 2 . . . . 5 Programmer 16 | . . . . . . . . . . 4 3 1 . . . 8 Heavy 1 | . . . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . . . 1 . . 1 . Assembled 1 | . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | . 3 . 3 1 1 5 4 9 3 4 3 5 . . 7 9 Combat Bots Only 7 | . 2 . 1 1 1 4 3 5 2 2 3 5 . . 7 6 Max Kills in Single Turn 4 | . 1 . 1 1 1 2 1 2 1 3 1 4 . . 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 2 . 2 . . 1 4 . . 3 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Damage Taken 13900 | . 527 . 32 398 846 97 163 270 295 1914 1673 581 69 . 2086 4949 Core 1237 | . 124 . 17 11 144 16 29 57 67 224 86 18 32 . 30 382 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 97 | . . . . . . . . . . . . . . . 19 78 Regen/Repaired (Parts) 3422 | . . . . . . . . . 62 1356 577 557 . . 398 472 Core Remaining (%) 71 | 100 . 50 . . . 53 . . 72 73 . . . . 83 . Volleys Fired 568 | . 38 . 7 13 24 8 15 34 44 52 50 30 12 . 63 178 Largest 3 | . 2 . 3 2 3 1 1 1 1 1 1 1 1 . 2 3 Hottest 270 | . 70 . 90 80 120 120 120 120 120 171 171 107 150 . 201 270 Shots Fired 694 | . 76 . 20 21 46 8 15 34 44 52 50 30 12 . 67 219 Gun 184 | . 76 . 20 20 30 . . . 38 . . . . . . . Cannon 476 | . . . . 1 13 6 14 30 6 52 49 16 12 . 60 217 Launcher 18 | . . . . . 2 2 1 4 . . . 2 . . 7 . Special 16 | . . . . . 1 . . . . . 1 12 . . . 2 Kinetic 353 | . 38 . 14 20 30 . . 9 37 35 45 16 12 . 60 37 Thermal 300 | . 38 . 6 1 13 6 14 21 7 11 . 12 . . . 171 Explosive 18 | . . . . . 2 2 1 4 . . . 2 . . 7 . Electromagnetic 19 | . . . . . . . . . . 6 4 . . . . 9 Robot Hit Streak 25 | . 20 . 8 5 8 11 17 25 9 9 12 19 4 . 11 17 Robot Miss Streak 6 | . 3 . 2 2 4 . . 1 2 2 6 2 4 . 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 469 | . 56 . 14 13 27 6 6 16 32 36 33 24 6 . 45 155 Core Hits 232 | . 24 . 6 7 6 7 10 17 15 17 12 16 . . 33 62 Critical Kills 5 | . . . . . . . . . . 1 . . . . 2 2 Critical Parts Destroyed 4 | . 1 . . . . . . . 1 . . . . . 2 . Critical Strikes 29 | . 6 . . . . . . 2 1 1 3 . . . 5 11 Burn 7 | . 5 . . . . . . . . . . . . . . 2 Meltdown 2 | . . . . . . . . . . . . . . . . 2 Destroy 8 | . 1 . . . . . . . 1 1 . . . . 5 . Blast 12 | . . . . . . . . 2 . . 3 . . . . 7 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 21980 | . 760 . 167 198 650 531 654 1153 878 2670 2754 1577 438 . 3464 6086 Guns 1920 | . 749 . 155 108 225 . . . 683 . . . . . . . Cannons 16032 | . . . . 18 372 228 513 833 161 2138 2557 1151 324 . 2107 5630 Explosions 3681 | . . . . . 53 303 120 308 . 447 197 326 114 . 1357 456 Melee . | . . . . . . . . . . . . . . . . . Ramming 247 | . 11 . 12 72 . . 21 12 34 85 . . . . . . Kinetic 10209 | . 386 . 105 108 225 . . 129 683 1746 2506 1151 324 . 2107 739 Thermal 8627 | . 363 . 50 18 372 228 513 704 161 774 164 100 114 . 299 4767 Explosive 2501 | . . . . . 53 303 120 308 . . . 326 . . 1058 333 Electromagnetic 396 | . . . . . . . . . . 65 84 . . . . 247 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 4 . . . . 14 1 . 3 3 3 16 Average Corruption 3 | . . . . . 2 . . . . 3 1 . 3 3 3 3 Corruption Purged 15 | . . . . . 4 . . . . 11 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 58 | . . . . . 11 . . . . 28 . . 2 4 . 13 Message Errors 17 | . . . . . 1 . . . . 9 . . 1 1 . 5 Matter Fused 13 | . . . . . 1 . . . . 10 . . . 1 . 1 Heat Flow Errors 6 | . . . . . 1 . . . . 3 . . . 1 . 1 Energy Discharges 5 | . . . . . 1 . . . . 3 . . 1 . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . Data Loss (minor) 9 | . . . . . 2 . . . . 2 . . . . . 5 Data Loss (major) 4 | . . . . . 2 . . . . 1 . . . 1 . . Misfires 2 | . . . . . 2 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1113 | . . . . . . 38 8 18 . 573 224 23 24 . 24 181 Projectiles 862 | . . . . . . 38 8 18 . 398 224 10 24 . 4 138 Explosions 251 | . . . . . . . . . . 175 . 13 . . 20 43 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 38 | . . . . 1 . . . 1 . 9 7 2 6 . 8 4 Impact 1 | . . . . 1 . . . . . . . . . . . . Kinetic 32 | . . . . . . . . 1 . 8 6 1 6 . 7 3 Secondary 5 | . . . . . . . . . . 1 1 1 . . 1 1 Self-Inflicted Damage 341 | . . . . . . 13 . . . 69 . . 64 . 29 166 Shots 6 | . . . . . . 1 . . . 1 . . 1 . 1 2 Rammed 9 | . . . 2 5 . . . . . 2 . . . . . . Targets Rammed 32 | . 4 . 2 5 . . 1 2 6 12 . . . . . . Kicked 23 | . 4 . . . . . 1 2 6 10 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 374 | . 222 . . 44 282 244 228 243 202 374 219 225 226 44 255 234 Average Temperature 87 | . 82 . . 9 85 102 86 82 108 117 90 87 118 44 89 38 Received Heat Transfer 2011 | . 258 . 9 108 . . 18 72 90 594 9 60 . . 346 447 Effects 2 | . . . . . . 1 . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . Robots Melted 6 | . 1 . . . . . . . . . . . . . . 5 Combat Hostiles 6 | . 1 . . . . . . . . . . . . . . 5 Parts Melted 31 | . 2 . . . 6 . 2 . 1 . . . . . . 20 Heat Transferred 12699 | . 1443 . 148 37 794 480 1120 1600 301 596 150 333 100 . 200 5397 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . . . . 5 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . 3 . 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Peak Influence 737 | . 199 56 75 30 . 220 380 542 331 404 341 . . . . 737 Initial 318 | . . 56 21 28 . . 85 160 162 318 123 . . . . 61 Average 181 | . 87 56 54 14 . 110 215 363 129 305 192 . . . . 231 Maximum Alert Level 3 | . . . . . . 1 1 2 1 2 1 . . . . 3 Low Security (%) 59 | . 100 100 100 100 . 81 47 14 74 4 63 . . . . 61 Level 1 32 | . . . . . . 18 52 41 25 93 36 . . . . 11 Level 2 6 | . . . . . . . . 43 . 2 . . . . . 21 Level 3 . | . . . . . . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 4 . . . . . . 1 . 3 3 . . . . 6 Investigation 4 | . 3 . . . . . . 1 . . . . . . . . Extermination 8 | . . . . . . . . . . 3 2 . . . . 3 Reinforcement 4 | . 1 . . . . . . . . . 1 . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . 3 . . . . . 3 1 2 1 1 . . . . . Communications Jammed 123 | . . . . . . . . . . . . . 2 . . 121 Distress Signals 102 | . . . . . . . . . . . . . 2 . . 100 Times Spotted 205 | . 20 . 3 3 11 6 12 13 15 15 14 16 3 . 19 55 Peak Tracking Total 8 | . 5 . 2 3 8 4 4 6 7 4 5 5 3 . 4 7 Tactical Retreats 14 | . . . . . 4 . 2 1 2 . 1 . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 3 | . 1 . . . . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . . . . . . 1 Most Traps Carried 3 | . . . . 3 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 26 | . . . . . 4 . 1 2 1 12 . . . . 2 4 Max in Single Turn 5 | . . . . . 1 . 1 1 1 5 . . . . 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 30 | . 3 . . . 2 . 1 5 8 3 . 1 . 5 . 2 Terminals 17 | . 2 . . . . . 1 4 5 3 . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . 1 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 74 | . 5 . . . 2 . 3 7 23 10 . 1 . 18 . 5 Successful 47 | . 1 . . . 2 . 2 6 12 5 . 1 . 18 . . Failed 27 | . 4 . . . . . 1 1 11 5 . . . . . 5 Catastrophic 10 | . 2 . . . . . . . 5 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 40 | . 5 . . . 1 . 2 5 14 8 . . . . . 5 Terminals 46 | . 4 . . . . . 3 5 19 10 . . . . . 5 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . 2 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 37 | . . . . . 2 . 2 4 8 2 . 1 . 18 . . Record 7 | . . . . . 1 . . . . . . . . 6 . . Part Schematic 8 | . . . . . . . 1 . 3 . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . 4 . . Open Door 4 | . . . . . . . . 3 . . . 1 . . . . Branch Access Points 2 | . . . . . . . 1 . . 1 . . . . . . Terminal Index 2 | . . . . . . . . 1 . 1 . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 1 . . . . . . . Report Inventory 2 | . . . . . . . . 1 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . . . . . 1 3 3 . . . . . . Terminals 3 | . . . . . . . . . . 3 . . . . . . Botnet 2 | . . . . . . . . . . 2 . . . . . . Operators 1 | . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . 1 3 . . . . . . . Tunnel 5 | . 1 . . . . . . 1 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . . . 1 4 6 3 . . . . . 2 Full Trace Events 5 | . 2 . . . . . . . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 1 . 3 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . 13 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Total Allies 18 | . . 1 . . 1 . . . 13 . 1 . . . . 2 Largest Group 10 | . . 1 1 . 1 . . . 10 8 1 1 . . . 2 Highest-Rated Group 143 | . . 31 31 . 36 . . . 143 127 137 137 . . . 108 Highest-Rated Ally 137 | . . 31 31 . 36 . . . 21 21 137 137 . . . 54 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 130 | . . . 9 . 33 . . . 27 15 . 13 . . . 33 Total Damage 3285 | . . . 61 . 1503 . . . 385 235 . 578 . . . 523 Kills 30 | . . . . . 13 . . . 7 1 . 6 . . . 3 Allies Corrupted 3 | . . . . . . . . . . 3 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . 1 . . . . Field Lobotomies 4 | . . . . . 1 . . . . . 1 . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 10 | . . 2 . 2 . . . . . . . 2 1 . 3 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Turns Passed 14102 | . 593 144 189 1209 1904 395 318 610 1529 1679 754 1056 555 233 1519 1415 Spaces Moved 5963 | 1 276 90 97 481 635 168 135 229 565 585 295 578 366 159 935 368 Core . | . . . . . . . . . . . . . . . . . Treads 3183 | . 135 90 97 481 477 . . . 34 . 93 408 366 159 811 32 Legs 2184 | 1 141 . . . 158 168 135 229 528 364 . . . . 124 336 Wheels . | . . . . . . . . . . . . . . . . . Hover 423 | . . . . . . . . . . 221 202 . . . . . Flight 173 | . . . . . . . . . 3 . . 170 . . . . Fastest Speed 99 | 120 120 160 160 160 160 203 203 203 203 170 124 99 142 142 142 119 Average Speed 185 | 120 157 160 160 238 211 224 204 203 229 215 157 135 142 142 148 211 Slowest Speed 393 | 120 190 160 160 240 320 273 340 203 393 341 211 235 142 142 188 246 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 2 65 32 18 89 87 45 18 35 81 22 6 74 55 62 97 12 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 14 | . 1 2 . . 1 . . 1 3 . . . . 3 3 . Known Exits Taken 4 | . . . . . . . 1 . . . 1 1 . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 . . Scrap Searched 10 | . . 1 . 2 . . . . . . . 2 2 . 3 . Spaces Dug 109 | . . . . . . 13 12 2 . 4 2 16 . . 58 2 Terrain Destroyed 412 | . . . . . 1 27 12 35 1 79 31 31 18 . 100 77 Melee . | . . . . . . . . . . . . . . . . . Projectile 93 | . . . . . . . . 3 1 10 17 1 11 . 19 31 AOE 319 | . . . . . 1 27 12 32 . 69 14 30 7 . 81 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Total 8385 | . 357 90 116 519 1164 180 160 341 767 946 546 815 394 165 1017 808 Wait 1379 | . 14 . 3 6 434 . 1 42 14 275 171 188 11 1 8 211 Move 5947 | . 275 89 96 480 634 167 134 228 564 584 294 577 365 158 934 368 Hop . | . . . . . . . . . . . . . . . . . Pick Up 121 | . 13 1 3 10 33 1 1 12 1 5 16 9 1 2 2 11 Fast Attach 34 | . 1 . 1 1 9 . 4 2 1 2 . 1 1 3 1 7 Attach 46 | . 1 . 2 3 3 1 2 3 . 6 7 3 . . 5 10 Detach 14 | . . . . . 2 . . 1 1 1 1 2 1 1 1 3 Swap 36 | . 5 . . 1 4 1 . 7 1 4 2 2 . . 2 7 Drop 90 | . 6 . 2 . 20 2 2 10 18 5 5 3 3 . 1 13 Fire 568 | . 38 . 7 13 24 8 15 34 44 52 50 30 12 . 63 178 Melee . | . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 . . . . . . Kick 23 | . 4 . . . . . 1 2 6 10 . . . . . . Crush 7 | . . . 2 5 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 117 | . . . . . . . . . 117 . . . . . . . Trap 1 | . . . . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: [*Fac] / Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 323 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 6) 538 | -10/Materials | Discovered new exit (range 6) 578 | -10/Materials | Discovered new exit (range 11) 594 | -10/Materials | Entered Mines 597 | -10/Mines | Received a Mining Laser from a helpful Derelict 598 | -10/Mines | Learned location of Storage (-8) 616 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 719 | -10/Mines | Learned location of Mines (-9) 727 | -10/Mines | Discovered new exit (range 9) 738 | -10/Mines | Entered Materials 738 | -9/Materials | Accompanied by 1 ally 738 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 898 | -9/Materials | Discovered new exit (range 16) 927 | -9/Materials | Entered Mines 946 | -9/Mines | Met a Derelict bent on vengeance 1040 | -9/Mines | Found a hidden stash of uninstalled traps 1080 | -9/Mines | Build established: Gunner 1512 | -9/Mines | Discovered new exit (range 7) 1604 | -9/Mines | Lost 4 parts (1n1u2w) 1716 | -9/Mines | Discovered new exit (range 4) 1793 | -9/Mines | Learned Materials garrison access intel 1836 | -9/Mines | Build established: Mutant 2126 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2126 | -9/Mines | Discovered new exit (range 5) 2136 | -9/Mines | Entered Exiles 2219 | -9/Exiles | Met 8R-AWN 2259 | -9/Exiles | Met EX-HEX 2283 | -9/Exiles | Warned about trapping Exiles lab 2338 | -9/Exiles | Met EX-BIN 2367 | -9/Exiles | Aligned with FarCom system 2369 | -9/Exiles | Given EX-Vault access code 2424 | -9/Exiles | Opened EX-Vault 2445 | -9/Exiles | Found Field Lobotomy Kit 2448 | -9/Exiles | Found Gui. Plasma Cannon 2453 | -9/Exiles | Found XL Autogun Array 2507 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2577 | -9/Exiles | Met EX-DEC 2620 | -9/Exiles | Attacked by the Exiles 2622 | -9/Exiles | Assimilated DAS Turret with FLK Orb 2640 | -9/Exiles | Allies destroyed EX-BIN 2698 | -9/Exiles | Allies destroyed 8R-AWN 2713 | -9/Exiles | Lost 3 parts (1p2n) 2728 | -9/Exiles | Found Prototype Device 2728 | -9/Exiles | Identified System Purifier 3016 | -9/Exiles | Build established: Scavenger-Tank 3356 | -9/Exiles | Destroyed EX-DEC 3476 | -9/Exiles | Build established: Scavenger-Mutant 3680 | -9/Exiles | Found Deploy-a-Sentry 3934 | -9/Exiles | Learned location of Zion (-6) 4013 | -9/Exiles | Discovered new exit (range 11) 4040 | -9/Exiles | Stole four prototypes: Gui. Plasma Cannon, XL Autogun Array, Field Lobotomy Kit, Deploy-a-Sentry 4040 | -9/Exiles | Entered Mines 4411 | -8/Mines | Discovered new exit (range 13) 4435 | -8/Mines | Entered Materials 4435 | -8/Materials | Evolved 2 slots: Utility x2 4436 | -8/Materials | Identified exit to Factory 4563 | -8/Materials | Identified exit to Storage 4753 | -8/Materials | Entered Storage 5252 | -8/Storage | Used back door to open Recycling access 5252 | -8/Storage | Discovered new exit (range 5) 5363 | -8/Storage | Entered Recycling 5364 | -8/Recycling | Found Scrap Engine 6063 | -8/Recycling | Discovered new exit (range 15) 6118 | -8/Recycling | Build established: Commander-Construct 6892 | -8/Recycling | Entered Factory 6892 | -6/Factory | Accompanied by 8 allies 6892 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7524 | -6/Factory | Build established: Hacker-Construct 8099 | -6/Factory | Identified exit to Lower Caves 8235 | -6/Factory | System corruption reached 10% 8493 | -6/Factory | Discovered new exit (range 16) 8571 | -6/Factory | Entered another Factory area 8571 | -5/Factory | Evolved 2 slots: Utility x2 8719 | -5/Factory | Discovered new exit (range 6) 8719 | -5/Factory | Discovered new exit (range 14) 8729 | -5/Factory | Identified exit to Factory 8795 | -5/Factory | Identified exit to Upper Caves 8949 | -5/Factory | Build established: Scavenger-Construct 8971 | -5/Factory | Lost 4 parts (1n2u1w) 9248 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 9325 | -5/Factory | Entered Upper Caves 9325 | -5/Upper Caves | Accompanied by 1 ally 9456 | -5/Upper Caves | Learned 4 Factory zone layouts 9703 | -5/Upper Caves | Spotted B-75 Beast 9738 | -5/Upper Caves | Destroyed B-75 Beast 9797 | -5/Upper Caves | DAS Turret deployed 9853 | -5/Upper Caves | Identified exit to Upper Caves 10381 | -5/Upper Caves | Entered another Upper Caves area 10417 | -5/Upper Caves | Discovered exit to Factory (range 6) 10517 | -5/Upper Caves | Spotted B-75 Beast 10718 | -5/Upper Caves | Learned Factory stockpile data 10779 | -5/Upper Caves | Spotted FW-NHG(f) 10781 | -5/Upper Caves | Encountered a Master Thief 10782 | -5/Upper Caves | Spotted V9-EJC(f) 10782 | -5/Upper Caves | Spotted BE-4ER(f) 10783 | -5/Upper Caves | Encountered a Master Thief 10783 | -5/Upper Caves | Encountered a Master Thief 10783 | -5/Upper Caves | Adv. Component Analysis Suite stolen by Master Thief 10793 | -5/Upper Caves | Adv. Target Analyzer stolen by Master Thief 10804 | -5/Upper Caves | Adv. Target Analyzer stolen by Master Thief 10820 | -5/Upper Caves | Discovered new exit (range 10) 10936 | -5/Upper Caves | Entered Zhirov 10936 | -5/Zhirov | Discovered new exit (range 3) 10962 | -5/Zhirov | Met Zhirov 10993 | -5/Zhirov | Learned location of Testing (-3) 11015 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11036 | -5/Zhirov | Found Alien Artifact 11036 | -5/Zhirov | Identified Integrated Dissipator 11036 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11059 | -5/Zhirov | Found Alien Artifact 11076 | -5/Zhirov | Build established: Construct 11169 | -5/Zhirov | Entered Proximity Caves 11436 | -4/Proximity Caves | Spotted B-86 Titan 11474 | -4/Proximity Caves | Destroyed B-86 Titan 11671 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11799 | -4/Proximity Caves | Discovered exit to Factory (range 11) 12321 | -4/Proximity Caves | Attracted the attention of an 0b10 base 12397 | -4/Proximity Caves | Destroyed 7 combat bots 12648 | -4/Proximity Caves | Build established: Mutant 12688 | -4/Proximity Caves | Entered Factory 12688 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13403 | -4/Factory | Assimilated P-70 Sage with FLK Orb 13406 | -4/Factory | Assimilated P-70 Sage with FLK Orb 13931 | -4/Factory | Build established: Scavenger-Mutant 13932 | -4/Factory | Identified Transdimensional Reconstructor 13932 | -4/Factory | Warped through subspace 13979 | -4/Factory | First assault squad dispatched 14074 | -4/Factory | System corruption reached 10% 14103 | -4/Factory | Self-destructed Last Messages --------------- 14091_ R-10 Processor collects Rnf. Fission Core. 14092_ K-01 Serf collects debris. 14093_ Hvy. Phase Cannon destroyed. 14094_ R-10 Processor collects Corrupted Imp. Treads. 14095_ K-01 Serf collects debris. 14095_ U-05 Engineer builds a Wall. 14097_ K-01 Serf collects debris. 14097_ R-10 Processor collects Imp. Treads. 14098_ K-01 Serf collects debris. 14099_ W-44 Eye distress signal jammed. 14099_ Fission-Quantum Core destroyed. 14099_ Arm. Scrap Engine damaged due to network destabilization (-5). 14100_ W-44 Eye distress signal jammed. 14100_ R-10 Processor collects Corrupted Hvy. Mace. 14101_ W-44 Eye distress signal jammed. 14101_ K-01 Serf collects debris. 14102_ W-44 Eye distress signal jammed. 14102_ Arm. Scrap Engine destroyed. 14102_ Scrap Engine core remains intact and functional. 14102_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??? ???????????????????? | | ????????????????????????? ??? ??????????????????? | | ????????????????????????? ??? ????????????????? | | ????????????????#T ######+### ??? ?????????? | | ??????????????# ???? #???????? | | ??????????????# ???# #???????? | | ?????????????##u ????# #???????? | | ????????????? ????# #???????? | | ???????????? ?????# #???????? | | ???????????? w u #?????# #???????? | | ???????????? #?????# #???????? | | ???????????? % #?????+ #???????? | | ??????????????# g! #?????# #???????? | | ??????????????# m !%%k#?????# ????????? | | ??????????????# lmk%#?????# #?????????? | | ??????????????# @R%=##????# #?????????? | | ?????????????????#+######### ####### ##########? | | ???????????????????????????# % ! %= # """ #? | | ???????????????????????????# # "T" #? | | ???????????????????????????# !% # %$/ #? | | ???????????????????????????# + #? | | ???????????????????????????# # #? | | ???????????????????????????# # """ #? | | ???????????????????????????# # """ #? | | ???????????????????????????# # """ #? | | ???????????????????????????# !" #? | | ???????????????????????????# ""##/#####? | | ???????????????????????????# % " ?? #????? | | ???????????????????????????# "??? #????? | | ???????????????????????????# "????#????? | | ???????????????????????????# #?????????? | | ??????????????????????????? =!* ?????????? | | ??????????????????????????? =! ?????????? | | ???????????????????????????? !* ??????????? | | ???????????????????????????????????? ??????????? | | ????????????""" """ ????????????? | | ????????????""" """ ###########+????????????? | | ???????????? #????# ????????????? | | ????????????""" """ """ #????# ????????????? | | ????????????""" """ """ #????# ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 12 Armor Coverage 300 Resistance: EM 25 Core Shielding 40 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Recycling | Hacked Imp. Cooling System | -8/Recycling | Hacked Imp. Field Recycling Unit | -8/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DamperSpikedPlating Manual? 0 Play Time 02:04:56 Cumulative 347.4 hours Start 2023.03.26 @ 19:36:06 End 2023.03.27 @ 00:34:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 395 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 80 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98949e6f-deff-4a9f-bc28-36c2fd4dbab9