Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.29 @ 21:12:56 Player: Darsidian Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (112) 560 Value Destroyed (3927) 3927 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1518) 1518 TOTAL SCORE: 10805 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 45 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 440 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 524/535 System Corruption 5% Temperature Hot (290) Movement Treading (166) Location -5/Warlord Parts ------- > --- POWER (2) -------- Reinforced Fission Core Reinforced Antimatter Reactor > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY (8) ------ Large Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (3) ------- Wave Gun Vortex Rifle Railgun > --- INVENTORY (15) --- Light Fission Core Armored Treads Combat Linear Gravjet Advanced Heat Sink Centrium Medium Armor Plating Improved Shield Generator Chain Missile Launcher Heavy Pick Vortex Lance (40) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Targeting Computer Advanced Target Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Wave Gun Vortex Rifle Railgun > --- INVENTORY -------- Light Fission Core Armored Treads Combat Linear Gravjet Advanced Heat Sink Centrium Medium Armor Plating Improved Shield Generator Chain Missile Launcher Heavy Pick Vortex Lance Self-destruct Interrupter [Rating: 97] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Minigun Energy Gun Heavy Laser Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 2 . . 2 . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 6 | . . 1 1 1 1 . . 2 . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 284 | 8 24 14 46 28 60 9 . 31 19 28 17 Power 41 | 1 3 2 6 4 10 . . 4 2 7 2 Engine 24 | 1 3 2 4 4 8 . . 2 . . . Core 16 | . . . 2 . 2 . . 2 2 7 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 58 | 2 6 1 20 3 15 . . 4 1 2 4 Treads 9 | . . . 5 . . . . . . . 4 Leg 20 | . . . 5 3 11 . . . . 1 . Wheel 2 | 2 . . . . . . . . . . . Hover 12 | . 2 . 1 . 4 . . 4 1 . . Flight 15 | . 4 1 9 . . . . . . 1 . Utility 83 | 2 4 4 11 13 19 1 . 11 3 8 7 Device 44 | 1 2 2 3 6 13 1 . 8 2 4 2 Storage 15 | 1 2 2 3 1 2 . . 1 . 1 2 Processor 13 | . . . 2 3 2 . . 2 . 2 2 Hackware 2 | . . . 1 . 1 . . . . . . Protection 9 | . . . 2 3 1 . . . 1 1 1 Artifact . | . . . . . . . . . . . . Weapon 102 | 3 11 7 9 8 16 8 . 12 13 11 4 Energy Gun 28 | 2 3 3 1 . 2 1 . 2 5 7 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 31 | 1 5 3 4 4 5 3 . 2 3 . 1 Ballistic Cannon 10 | . . . . 2 . . . 3 3 2 . Launcher 6 | . . . 1 . 4 . . 1 . . . Special Weapon 3 | . . . . . . . . 1 1 1 . Impact Weapon 5 | . 1 1 3 . . . . . . . . Slashing Weapon 8 | . 2 . . 2 4 . . . . . . Piercing Weapon 9 | . . . . . 1 2 . 3 1 1 1 Special Melee Weapon 2 | . . . . . . 2 . . . . . Unidentified Prototypes 5 | . . 1 . . 1 . . 1 . . 2 Corrupted Parts 2 | . 1 . . . . . . . . 1 . System Corruption 3 | . 2 . . . . . . . . 1 . Parts Lost 50 | . . . 18 2 5 . . 5 6 12 2 Power 8 | . . . 3 . 1 . . 2 . 2 . Propulsion 18 | . . . 10 . 1 . . 2 4 1 . Utility 16 | . . . 4 1 3 . . 1 1 4 2 Weapon 8 | . . . 1 1 . . . . 1 5 . Highest Loss Streak 14 | . . . 14 1 1 . . 2 4 6 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 89 82 99 93 93 93 88 80 56 64 Engine 4 | . 14 11 6 7 9 . . . . . . Core 4 | . . . . . 1 13 13 10 10 5 5 Treads 2 | . . . 11 . . . . . . . 7 Leg 9 | . . . 4 30 21 . . . . . . Hover 4 | . 5 . . . 2 20 20 16 10 . . Flight 3 | . 12 33 13 . . . . . . . . Device 14 | . 16 21 9 11 16 26 26 27 17 8 2 Storage 6 | . 8 11 7 7 6 6 6 5 5 6 2 Processor 12 | . . . 7 10 9 6 6 12 17 17 29 Protection 2 | . . . 5 6 1 . . . 2 2 1 Energy Gun 4 | . 7 2 . . 6 6 6 2 8 4 8 Ballistic Gun 7 | . 18 4 7 16 6 6 6 1 1 2 2 Ballistic Cannon 1 | . . . . 5 . . . 2 . 1 . Piercing Weapon 1 | . . . . . . 5 6 4 1 1 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 105 | 15 15 18 31 73 81 40 38 56 58 71 105 Greatest Support 124 | 26 26 18 80 68 82 48 48 49 49 15 124 Greatest Overweight (x) 14 | . 4 . 3 1 1 1 . 2 4 14 6 Average Overweight (x) . | . . . . . . . . . . 4 1 Largest Inventory Capacity 20 | 8 10 10 10 20 20 8 8 15 15 15 15 Average Capacity 12 | 7 6 8 8 11 18 8 8 10 15 13 8 Most Carried 20 | 6 8 8 10 17 20 8 8 11 15 15 11 Average Carried 10 | 2 6 7 7 10 15 7 8 7 10 12 5 Final Capacity 20 | 8 8 8 10 20 8 8 8 15 15 5 15 Final Carried 17 | 6 6 8 10 17 8 8 8 9 15 5 11 Class Distribution -------------------- 33% | Mutant 23% | Scavenger-Mutant 11% | Scavenger-Gunner 11% | Gunner 6% | Tank 3% | Infiltrator-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Matter Collected 4644 | 295 136 221 662 627 880 194 . 369 403 592 265 Remotely . | . . . . . . . . . . . . Salvage Created 5831 | 126 146 13 1096 560 1155 66 . 549 1008 992 120 Parts 247 | 9 11 . 57 27 36 2 . 22 29 46 8 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . Recyclers Shooed 4 | . 1 . . . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . 6 3 . 10 47 . Prevented 2 | . . . . . . . . . 1 1 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 81 | . 4 . 20 10 14 . . 4 5 21 3 Melee 11 | . . . 6 . 3 . . . . 2 . Guns 43 | . 4 . 12 7 4 . . 1 2 10 3 Cannons 16 | . . . . 3 . . . 3 2 8 . AOE 7 | . . . . . 7 . . . . . . Classes Destroyed 15 | 2 4 1 6 1 . . . . . 1 . Worker 4 | . . . 1 . 1 . . 2 . . . Builder 2 | . . . 2 . . . . . . . . Tunneler 3 | 2 . . . . . . . 1 . . . Hauler 2 | . 1 . 1 . . . . . . . . Recycler 10 | 1 . . 3 1 3 . . 2 . . . Mechanic 2 | . . . 1 . . . . 1 . . . Operator 3 | . 1 . 1 . 1 . . . . . . Watcher 5 | . . 1 2 2 . . . . . . . Swarmer 22 | . 3 . 7 . . . . . 4 8 . Cutter 2 | . . . 2 . . . . . . . . Grunt 28 | . 1 . 4 6 11 . . . . 6 . Brawler 4 | . . . 1 1 1 . . . . 1 . Duelist 4 | . . . . . . . . . . 4 . Sentry 10 | . . . 6 1 . . . . 1 2 . Programmer 11 | . . . . 2 2 . . 4 . . 3 Packrat 2 | . . . . . . . . . 2 . . Best Kill Streak 6 | 1 3 1 6 5 6 . . 5 4 6 3 Combat Bots Only 6 | . 3 . 6 3 6 . . 2 4 6 3 Max Kills in Single Turn 4 | 1 1 1 1 1 4 . . 2 1 2 1 Gunslinging 1 | . . . . . . . . . . 1 . Exploded 4 | . . . . . 4 . . . . . . Melee 1 | . . . 1 . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Damage Taken 7469 | . 116 17 1533 777 841 . 88 906 377 1664 1150 Core 1642 | . 35 9 469 40 83 . . 224 44 617 121 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 180 | . . . 88 . 59 . . . . . 33 Core Remaining (%) 80 | 100 86 97 14 94 . . 90 . . . . Volleys Fired 284 | 16 27 . 43 37 51 . . 9 40 53 8 Largest 3 | 2 2 . 2 3 3 . . 2 2 3 3 Hottest 175 | 80 80 . 56 92 169 . . 135 145 175 156 Shots Fired 507 | 17 55 . 69 105 101 . . 14 46 81 19 Gun 427 | 17 55 . 69 71 93 . . 6 40 57 19 Cannon 67 | . . . . 34 . . . 6 6 21 . Launcher 9 | . . . . . 8 . . 1 . . . Special 4 | . . . . . . . . 1 . 3 . Kinetic 348 | 15 34 . 52 105 44 . . 9 40 41 8 Thermal 120 | . 6 . 17 . 49 . . 3 6 36 3 Explosive 9 | . . . . . 8 . . 1 . . . Electromagnetic 18 | 2 15 . . . . . . . . 1 . Entropic 8 | . . . . . . . . . . . 8 Robot Hit Streak 19 | 6 10 . 10 8 6 . . 13 19 14 11 Robot Miss Streak 10 | 2 3 . 4 10 5 . . 3 2 9 1 Penetration Max 2 | . . . . . 1 . . . 2 1 1 Secondary Targets 3 | . . . 1 . . . . . . 1 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 1 Shots Hit Robots 368 | 12 33 1 69 59 68 5 . 21 34 51 15 Core Hits 201 | 5 8 . 31 43 38 1 . 12 26 31 6 Critical Kills 15 | . . . 2 1 . . . 1 8 3 . Critical Parts Destroyed 21 | 1 . 1 11 . . . . . 6 2 . Critical Strikes 52 | 1 1 1 13 1 2 . . 3 18 11 1 Burn 9 | . . . . . 2 . . 1 2 3 1 Destroy 23 | 1 . . . 1 . . . 1 14 6 . Blast 3 | . . . . . . . . . 1 2 . Corrupt 1 | . 1 . . . . . . . . . . Smash 14 | . . 1 13 . . . . . . . . Impale 2 | . . . . . . . . 1 1 . . Melee Attacks 107 | . 11 4 32 1 28 5 2 14 3 7 . Impact 38 | . 2 4 32 . . . . . . . . Slashing 32 | . 9 . . 1 22 . . . . . . Piercing 34 | . . . . . 6 2 2 14 3 7 . Sneak Attacks 22 | . 1 . 5 . 7 . . 7 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . Damage Inflicted 10548 | 95 453 32 1835 1071 3166 114 . 1060 719 1366 637 Guns 4449 | 95 333 . 793 574 1025 . . 88 401 503 637 Cannons 1767 | . . . . 497 . . . 374 172 724 . Explosions 1313 | . . . . . 1279 . . 34 . . . Melee 3019 | . 120 32 1042 . 862 114 . 564 146 139 . Ramming . | . . . . . . . . . . . . Kinetic 4429 | 70 163 . 656 1071 520 . . 382 501 817 249 Thermal 1649 | . 61 . 137 . 826 . . 80 72 391 82 Explosive 949 | . . . . . 915 . . 34 . . . Electromagnetic 196 | 25 109 . . . 43 . . . . 19 . Impact 1194 | . 120 32 1042 . . . . . . . . Slashing 669 | . . . . . 669 . . . . . . Piercing 1156 | . . . . . 193 114 . 564 146 139 . Entropic 306 | . . . . . . . . . . . 306 Highest Corruption 5 | . 4 . 3 . 3 . . 5 4 2 5 Average Corruption 2 | . 3 . 2 . 2 . . 3 3 1 2 Corruption Purged 13 | . . . . . 4 . . 3 4 2 . Corruption Blocked 3 | . . . . . . . . . . . 3 Effects 49 | . 8 . 17 . 7 . . 4 5 3 5 Message Errors 9 | . 2 . 4 . . . . . . . 3 Matter Fused 13 | . 1 . 4 . 3 . . 1 2 2 . Heat Flow Errors 6 | . 2 . 2 . . . . 1 1 . . Energy Discharges 6 | . 1 . 3 . 1 . . . . . 1 Data Loss (minor) 8 | . 1 . . . 2 . . 1 2 1 1 Data Loss (major) 1 | . . . 1 . . . . . . . . Misfires 3 | . 1 . 1 . . . . 1 . . . Alerts 2 | . . . 1 . 1 . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 932 | . 90 32 570 . 142 . . 98 . . . Projectiles 26 | . . . . . . . . 26 . . . Explosions . | . . . . . . . . . . . . Melee 906 | . 90 32 570 . 142 . . 72 . . . Knockbacks 37 | . . . 6 16 . . . 6 1 8 . Impact 5 | . . . 5 . . . . . . . . Kinetic 30 | . . . . 16 . . . 5 1 8 . Secondary 2 | . . . 1 . . . . 1 . . . Self-Inflicted Damage 95 | . . . . . 61 . . 34 . . . Shots 2 | . . . . . 1 . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 677 | 18 256 . 270 214 255 . . 61 179 677 279 Average Temperature 79 | 12 49 . 86 62 63 . . 21 67 135 88 Received Heat Transfer 1395 | . 12 . 507 216 198 . 12 . 30 225 195 Effects 7 | . . . . . . . . . . 7 . Shutdowns 1 | . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Matter Decay 2 | . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . 1 . Damage (core) 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 15 | . 2 2 11 . . . . . . . . Impact Corruptions 24 | . 1 2 21 . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . 1 1 . Parts Melted 9 | . . . 1 . 4 . . . 1 3 . Heat Transferred 3596 | . 185 . 296 . 1236 . . 250 400 1044 185 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Peak Influence 465 | 15 245 97 465 149 259 . . 100 . . . Initial 149 | . 9 40 40 149 32 . . . . . . Average 101 | 5 102 55 239 64 95 . . 35 . . . Maximum Alert Level 2 | . 1 . 2 . 1 . . . . . . Low Security (%) 83 | 100 81 100 34 100 87 . . 100 . . . Level 1 15 | . 18 . 58 . 12 . . . . . . Level 2 1 | . . . 7 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 5 5 8 . . 2 . 1 . Investigation 6 | . 1 . 2 1 2 . . . . . . Extermination 8 | . . . . 3 3 . . 2 . . . Reinforcement 8 | . 2 . 2 1 3 . . . . . . Assault 2 | . . . 1 . . . . . . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Distress Signals 5 | . 1 . 1 1 1 . . . . . 1 Communications Jammed 22 | . . . 11 9 2 . . . . . . Distress Signals 22 | . . . 11 9 2 . . . . . . Times Spotted 177 | . 17 6 46 18 20 . 1 8 7 24 30 Peak Tracking Total 23 | . 5 6 13 3 6 . 1 2 4 7 23 Tactical Retreats 18 | . 3 . 8 1 2 . . 2 2 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Traps Triggered 7 | . 3 . 1 3 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 10 | . . . . . . . . . 1 . 9 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Machines Disabled 9 | . . . 2 1 5 . . 1 . . . Max in Single Turn 1 | . . . 1 1 1 . . 1 . . . Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Machines Accessed 30 | . 4 2 8 2 7 . . 3 1 1 2 Terminals 14 | . 2 2 5 . 3 . . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . . . Recycling Units 8 | . 2 . 2 1 2 . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 55 | . 7 4 14 3 18 . . 4 1 1 3 Successful 27 | . 4 2 6 1 5 . . 4 1 1 3 Failed 28 | . 3 2 8 2 13 . . . . . . Catastrophic 5 | . . . 2 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . 1 4 5 . 2 . . . . . . Terminals 21 | . 2 4 7 . 5 . . 3 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . . 3 . 3 . . . . . . Recycling Units 19 | . 5 . 4 2 7 . . 1 . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 11 | . 1 . 2 . . . . 3 1 1 3 Record 3 | . . . . . . . . 1 . . 2 Open Door 3 | . . . . . . . . . 1 1 1 Open DSF 1 | . . . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . 2 . . . . . . Scan Component 2 | . . . 1 . 1 . . . . . . Repair 2 | . . . 1 . 1 . . . . . . Recycling Unit Hacks 7 | . 2 . 2 1 1 . . 1 . . . Report Inventory 2 | . . . . . 1 . . 1 . . . Retrieve Components 5 | . 2 . 2 1 . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 2 . . . . . . . . . Terminals 3 | . 1 2 . . . . . . . . . Track 1 | . . 1 . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 1 1 4 2 5 . . 1 . . . Full Trace Events 6 | . 1 . 2 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . . . Time 54 | . . . 32 . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 16 | . 3 . 3 10 . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . 1 . . . Relay Couplers Released 4 | . . . 4 . . . . . . . . Machine Destruction 4 | . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Total Allies 2 | . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . 2 . Highest-Rated Group 98 | . . . . . . . . . . 98 . Highest-Rated Ally 49 | . . . . . . . . . . 49 . Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . 13 . Total Damage 451 | . . . . . . . . . . 451 . Kills 1 | . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . 3 Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . 3 . . . Emergency Access 2 | . . . . . . . . 2 . . . Garrisons 1 | . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Turns Passed 11941 | 156 593 375 1247 1811 2386 803 152 814 812 1343 1449 Spaces Moved 8676 | 124 527 378 891 1126 1416 1032 281 945 820 402 734 Core 806 | 12 1 . 13 . . . . . 102 326 352 Treads 525 | . . . 164 . . . . . . . 361 Legs 2300 | . . . 100 1126 1005 . . . . 69 . Wheels 274 | 112 162 . . . . . . . . . . Hover 3547 | . 61 . 78 . 411 1032 281 945 718 . 21 Flight 1224 | . 303 378 536 . . . . . . 7 . Fastest Speed 31 | 50 37 34 31 122 52 52 52 52 52 115 76 Average Speed 103 | 86 57 34 74 128 128 63 52 62 81 272 184 Slowest Speed 750 | 100 280 34 260 195 195 105 52 180 250 750 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . 3 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 7 62 27 71 18 18 78 22 8 79 46 68 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 7 | . . . . . . 3 1 . 3 . . Spaces Dug 31 | . 5 2 7 1 6 . 2 3 2 3 . Terrain Destroyed 159 | . 5 2 7 24 66 . 2 17 12 20 4 Melee 27 | . 5 2 7 1 6 . 2 3 1 . . Projectile 37 | . . . . . 2 . . 2 9 20 4 AOE 93 | . . . . 23 58 . . 12 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Total 11012 | 155 743 615 1345 1411 1860 1176 282 1128 914 566 817 Wait 1360 | . 126 204 290 185 239 123 . 101 16 42 34 Move 8660 | 123 521 377 890 1125 1415 1031 280 944 819 401 734 Hop 2 | . 2 . . . . . . . . . . Pick Up 134 | 7 11 6 21 18 26 3 . 12 7 13 10 Fast Attach 88 | 7 9 3 21 8 7 2 . 3 3 14 11 Attach 65 | . . 3 9 2 11 . . 13 10 13 4 Detach 34 | . 1 3 2 . 3 . . 6 10 6 3 Swap 131 | 1 15 8 16 18 42 7 . 15 6 1 2 Drop 149 | 1 20 7 21 17 40 5 . 11 . 16 11 Fire 284 | 16 27 . 43 37 51 . . 9 40 53 8 Melee 105 | . 11 4 32 1 26 5 2 14 3 7 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 157 | -11/Junkyard | Entered Materials 333 | -10/Materials | Build established: Mutant 748 | -10/Materials | Discovered new exit (range 5) 750 | -10/Materials | Entered another Materials area 750 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 990 | -9/Materials | Build established: Scavenger-Mutant 1085 | -9/Materials | Discovered new exit (range 9) 1125 | -9/Materials | Entered another Materials area 1125 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1631 | -8/Materials | Core integrity fell below 50% 1656 | -8/Materials | Lost 14 parts (3p7n3u1w) 1915 | -8/Materials | Repaired Maul 2073 | -8/Materials | Core integrity fell below 20% 2352 | -8/Materials | Discovered new exit (range 16) 2371 | -8/Materials | Identified exit to Factory 2372 | -8/Materials | Entered Factory 2372 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2903 | -7/Factory | Build established: Tank 3725 | -7/Factory | Build established: Gunner 3902 | -7/Factory | Discovered new exit (range 5) 4143 | -7/Factory | Identified exit to Factory 4183 | -7/Factory | Entered another Factory area 4183 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4471 | -6/Factory | Build established: Mutant 4833 | -6/Factory | Discovered new exit (range 11) 5346 | -6/Factory | Repaired Hvy. Rocket Launcher 5423 | -6/Factory | Build established: Scavenger-Mutant 6051 | -6/Factory | Build established: Scavenger-Gunner 6562 | -6/Factory | Discovered new exit (range 6) 6569 | -6/Factory | Identified exit to Lower Caves 6569 | -6/Factory | Entered Lower Caves 6570 | -6/Lower Caves | Encountered a Warlord checkpoint 6856 | -6/Lower Caves | Build established: Assassin 6991 | -6/Lower Caves | Discovered new exit (range 8) 7211 | -6/Lower Caves | Learned Factory trap positions 7219 | -6/Lower Caves | Build established: Mutant 7371 | -6/Lower Caves | Identified exit to Lower Caves 7372 | -6/Lower Caves | Entered another Lower Caves area 7386 | -6/Lower Caves | Spotted B-75 Beast 7433 | -6/Lower Caves | Discovered new exit (range 5) 7435 | -6/Lower Caves | Identified exit to Factory 7524 | -6/Lower Caves | Entered Factory 7524 | -5/Factory | Evolved 2 slots: Utility x2 7525 | -5/Factory | Loaded intel: 92 trap records 7551 | -5/Factory | Discovered new exit (range 4) 7553 | -5/Factory | Identified exit to Upper Caves 7646 | -5/Factory | Identified exit to DSF 8251 | -5/Factory | Build established: Infiltrator-Mutant 8338 | -5/Factory | Entered Upper Caves 8450 | -5/Upper Caves | Spotted B-75 Beast 8543 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8762 | -5/Upper Caves | Build established: Scavenger-Mutant 8798 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8808 | -5/Upper Caves | Discovered new exit (range 16) 8898 | -5/Upper Caves | Lost 4 parts (3n1u) 9148 | -5/Upper Caves | Identified exit to Upper Caves 9150 | -5/Upper Caves | Entered another Upper Caves area 9156 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9448 | -5/Upper Caves | Build established: Gunner 9818 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9889 | -5/Upper Caves | Lost 6 parts (1p2u3w) 9950 | -5/Upper Caves | Core integrity fell below 50% 9978 | -5/Upper Caves | Core integrity fell below 20% 10226 | -5/Upper Caves | Discovered new exit (range 12) 10318 | -5/Upper Caves | Build established: Scavenger-Mutant 10331 | -5/Upper Caves | Identified exit to Warlord 10493 | -5/Upper Caves | Entered Warlord 10587 | -5/Warlord | Discovered new exit (range 15) 10649 | -5/Warlord | Identified exit to Proximity Caves 10653 | -5/Warlord | Build established: Mutant 10729 | -5/Warlord | System corruption cleaned by Quarantine Array 11018 | -5/Warlord | Visited the Vortex Lab 11026 | -5/Warlord | Warlord's base attacked by MAIN.C 11045 | -5/Warlord | Found Prototype Piercing Weapon 11045 | -5/Warlord | Identified Vortex Lance 11057 | -5/Warlord | Found Prototype Energy Gun 11057 | -5/Warlord | Identified Vortex Rifle 11342 | -5/Warlord | Warlord forces counterattacked 11545 | -5/Warlord | Met Warlord 11595 | -5/Warlord | Build established: Scavenger-Gunner 11701 | -5/Warlord | Warlord base infiltrated, sounded retreat 11903 | -5/Warlord | Found Prototype Launcher 11927 | -5/Warlord | Spotted Striker 11927 | -5/Warlord | Spotted Striker 11932 | -5/Warlord | Spotted Striker 11942 | -5/Warlord | Destroyed by Striker with Plasma Lance Last Messages --------------- prototype support. [Achievement: Hunted] 11927_ E-15 Imp sneak attacks. 11927_ S3-VFE(B) Fission Core blown off. 11927_ E-15 Imp destroyed. 11927_ E-15 Imp sneak attacks. 11927_ S3-VFE(B) Reflective Plating blown off. 11927_ S3-VFE(B) Hvy. Battle Rifle blown off. 11927_ S3-VFE(B) Spk. Medium Treads blown off. 11927_ E-15 Imp destroyed. 11928_ S3-VFE(B) suffers critical hit (Burn). 11928_ E-15 Imp destroyed. 11928_ Adv. Heat Sink destroyed. 11928_ Critical hit (Blast). 11929_ S3-VFE(B) destroyed. 11934_ Slug penetrates Striker. 11935_ MAZZFG5HBZWGGJL84ARMK:H5 11936_ Adv. Target Analyzer destroyed. 11936_ Critical hit (Blast). 11938_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????####??????????????????? | | ?????????## #?????????#####????? | | ????????## ????????## ###??? | | ????????# ???????## ##?? | | ????????# ##?????## > #?? | | ????????# #?????# #?? | | ????????# ##????# ##?? | | ?????????# #????# ;#??? | | ?????????### ##???## ^ #???? | | ???????????## ##???## @ ##???? | | ????????????#"% # #?### K ##????? | | ????????????#" #% K #"#???? | | ?????????????# % g #???? | | ?????????????# Kg;## #?? | | ?????????????# # % ;###%!% #? | | ???????????????# %g!"%#]%! #? | | ?????????????# # ggg!%!#%!%[##? | | ????????####### ?# ==g%[[#!=*="#? | | #??????## # ##?## ![=%[*=%[![##? | | ######## ###% *%====%[=%%[#? | | ! # # ### %=*[=*#%=i #? | | ### /%!==%![% # # | | % ! ## !%#=![ %%*% =" | | = % =###%!=##=% =%* % !" | | % %*! ]% # % #### | | = %[ # #? | | %% &= ### # #? | | ####[ == ##?# #?#? | | # ##%% ###?? ??? | | # ### # #### *##???? #?? | | ### ## # # #?## #????? #?? | | ??# ### # # #### #???? ?? | | ??###?#########?# ##???? ???? | | ???????????????## ##????? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 12 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Hvy. Rocket Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Hunted Challenges ------------ None Game ------ Seed CentriumHelicalRouter Manual? 0 Play Time 05:10:43 Cumulative 88.3 hours Start 2024.01.23 @ 23:05:28 End 2024.01.29 @ 21:12:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d00c3959-4f99-40e5-8e51-72f33f4f7c47