Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.11.03 @ 17:04:52 Player: Demise Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (493) 493 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1858 Bonus ------- None Cogmind --------- Core Integrity 375/400 Matter 101/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Sensor Array Hardened Light Armor Plating > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (16) --- Heavy Ion Engine Heavy Ion Engine Wheel Improved Heat Sink Cooling System Medium Storage Unit High-capacity Matter Pod (200) Seismic Analyzer Medium Armor Plating Light Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Compact Wheel Improved Heat Sink Cooling System Medium Storage Unit High-capacity Matter Pod Seismic Analyzer Light Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Grenade Launcher Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 17 | 3 7 2 5 Power 3 | . 1 1 1 Engine 3 | . 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device 1 | . . . 1 Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 4 | . 3 . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 3 | . 3 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 2 3 Power 2 | . 1 1 . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . 1 1 3 Average Slot Usage (%) 99 | . 99 99 91 Engine 13 | . 14 13 11 Treads 26 | . 28 27 16 Storage 27 | . 28 28 22 Energy Gun 4 | . 9 . . Ballistic Cannon 22 | . 18 28 15 Naked Turns . | . . . . Heaviest Build 52 | 15 43 43 52 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 5 | . 1 4 5 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 16 | 8 16 16 16 Average Capacity 11 | 6 8 16 16 Most Carried 16 | 8 11 16 16 Average Carried 10 | 6 8 14 15 Final Capacity 16 | 8 16 16 16 Final Carried 16 | 8 9 16 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1048 | 281 319 448 . Remotely . | . . . . Salvage Created 783 | 188 150 405 40 Parts 57 | 14 15 19 9 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 21 | . 9 8 4 Cannons 17 | . 9 8 . AOE 4 | . . . 4 Classes Destroyed 9 | 3 4 . 2 Worker 2 | 1 . 1 . Builder 1 | . . . 1 Tunneler 5 | 5 . . . Hauler 1 | . 1 . . Recycler 5 | 1 . 4 . Watcher 2 | . 1 . 1 Swarmer 16 | . 7 6 3 Grunt 4 | . 2 2 . Sentry 1 | . . . 1 Best Kill Streak 7 | 5 7 4 4 Combat Bots Only 7 | . 7 3 3 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1160 | . 599 250 311 Core 145 | . 84 36 25 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 . 52 . Volleys Fired 93 | 23 30 23 17 Largest 2 | 2 2 2 2 Hottest 100 | 100 100 70 70 Shots Fired 172 | 46 60 46 20 Gun 54 | 46 8 . . Cannon 104 | . 52 46 6 Launcher 14 | . . . 14 Special . | . . . . Kinetic 104 | . 52 46 6 Thermal 54 | 46 8 . . Explosive 14 | . . . 14 Electromagnetic . | . . . . Robot Hit Streak 11 | 6 11 9 8 Robot Miss Streak 3 | 2 3 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 95 | 23 34 24 14 Core Hits 45 | 8 12 14 11 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1880 | 289 672 415 504 Guns 377 | 289 88 . . Cannons 1015 | . 584 415 16 Explosions 488 | . . . 488 Melee . | . . . . Ramming . | . . . . Kinetic 1015 | . 584 415 16 Thermal 377 | 289 88 . . Explosive 458 | . . . 458 Electromagnetic 30 | . . . 30 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 45 | . 21 . 24 Projectiles 21 | . 21 . . Explosions 24 | . . . 24 Melee . | . . . . Knockbacks 21 | . 13 8 . Impact . | . . . . Kinetic 20 | . 12 8 . Secondary 1 | . 1 . . Self-Inflicted Damage 27 | . . . 27 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 312 | 312 167 51 54 Average Temperature 64 | 118 52 17 24 Received Heat Transfer 168 | . 75 30 63 Effects 1 | 1 . . . Energy Bleed 1 | 1 . . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions 1 | . 1 . . Robots Melted 1 | . 1 . . Combat Hostiles . | . . . . Parts Melted 4 | 3 1 . . Heat Transferred 1110 | 851 259 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 201 | 35 201 145 122 Initial 25 | . 22 . 25 Average 49 | 21 58 48 43 Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 94 100 100 Level 1 2 | . 5 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 15 8 7 Peak Tracking Total 7 | . 7 3 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 7 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 28 . . Successful 17 | . 17 . . Failed 11 | . 11 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 23 | . 23 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 11 . . Part Schematic 2 | . 2 . . Robot Analysis 4 | . 4 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Botnet 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1923 | 176 830 774 143 Spaces Moved 946 | 63 439 386 58 Core . | . . . . Treads 899 | 58 439 365 37 Legs 5 | 5 . . . Wheels 42 | . . 21 21 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 160 120 120 Average Speed 167 | 156 160 176 161 Slowest Speed 200 | 160 180 180 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 3 80 93 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 29 | . . . 29 Melee . | . . . . Projectile . | . . . . AOE 29 | . . . 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1133 | 101 512 432 88 Wait 19 | . 8 11 . Move 943 | 62 438 385 58 Hop . | . . . . Pick Up 35 | 8 13 10 4 Fast Attach 4 | . 2 . 2 Attach 9 | 3 2 2 2 Detach . | . . . . Swap 4 | . 3 . 1 Drop 26 | 5 16 1 4 Fire 93 | 23 30 23 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 177 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 16) 555 | -10/Materials | Destroyed 7 combat bots 641 | -10/Materials | Discovered new exit (range 8) 746 | -10/Materials | Discovered new exit (range 15) 906 | -10/Materials | Discovered new exit (range 16) 910 | -10/Materials | Identified exit to Mines 1007 | -10/Materials | Entered Mines 1242 | -10/Mines | Discovered new exit (range 15) 1733 | -10/Mines | Discovered new exit (range 9) 1781 | -10/Mines | Entered Materials 1781 | -9/Materials | Evolved 2 slots: Utility x2 1782 | -9/Materials | Identified exit to Storage 1915 | -9/Materials | Lost 3 parts (1n2w) 1924 | -9/Materials | Self-destructed Last Messages --------------- 01884_ S-10 Pest destroyed. 01891_ The unstable cave ceiling collapses. 01900_ K-01 Serf collects debris. 01902_ The unstable cave ceiling collapses. 01903_ K-01 Serf collects debris. 01904_ U-05 Engineer lays Concrete. 01906_ Destroyed Beam Rifle. 01907_ K-01 Serf collects debris. 01907_ U-05 Engineer lays Concrete. 01908_ Y-45 Defender destroyed. 01909_ Neutrino Reactor explodes. 01909_ U-05 Engineer destroyed. 01910_ K-01 Serf collects debris. 01910_ U-05 Engineer builds a Wall. 01913_ K-01 Serf collects debris. 01915_ U-05 Engineer lays Concrete. 01916_ K-01 Serf collects debris. 01917_ U-05 Engineer lays Concrete. 01919_ The unstable cave ceiling collapses. 01920_ U-05 Engineer lays Concrete. 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Y ?# # ???????????? | | ???????????#/####?# # ???????????? | | ??????????????????# ? ??????????? | | ??????????????????# ?######??????????? | | ??????????????????# ?????????????????? | | ??????????????????? ??????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????>??????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyImpactBeamcaster Manual? 0 Play Time 00:12:56 Cumulative 63.3 hours Start 2020.11.03 @ 16:53:28 End 2020.11.03 @ 17:04:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 091728c9-c583-43b6-a063-da0b22449a81