Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 22:56:42 Player: LJ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (2) 10 Value Destroyed (97) 97 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2107 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 276/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (680) Ox8 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Beam Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY ---------- Small Storage Unit Huge Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Beam Cannon [Rating: 14] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 11 | 6 . . 5 . Power 2 | 1 . . 1 . Engine 1 | 1 . . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 1 | . . . 1 . Leg 2 | 2 . . . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 . . 1 . Device . | . . . . . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 2 . . 1 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 2 5 Power 1 | . . . . 1 Propulsion 3 | . . . 1 2 Utility . | . . . . . Weapon 3 | . . . 1 2 Highest Loss Streak 5 | . . . 2 5 To Critical Strikes . | . . . . . Average Backups 3 | 1 5 6 3 3 Power 1 | . 1 1 1 2 Propulsion . | . 2 2 . . Utility . | . . 1 . . Weapon 1 | . 1 2 1 1 Tool/Special . | . . . . . Unused Backups 3 | . . . 1 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 75 | . 85 85 78 67 Engine 2 | . 14 14 . . Core 6 | . . . 8 8 Treads 6 | . . . 8 8 Leg 19 | . 28 28 18 17 Wheel 2 | . . . 4 . Storage 16 | . 14 14 17 18 Energy Gun 4 | . 14 14 4 . Ballistic Gun 9 | . 14 14 9 7 Ballistic Cannon 6 | . . . 8 7 Peak Build Rating 14 | 6 6 6 14 12 Average Rating 10 | 5 6 6 12 10 On Entrance 6 | . 6 6 6 12 Avg Prop Armor Cover (%) 9 | . . . 9 9 Naked Turns . | . . . . . Heaviest Build 99 | 10 10 10 99 98 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 8 | 3 . . 4 8 Average Overweight (x) 1 | . . . 3 4 Largest Inventory Capacity 25 | 8 8 8 25 25 Average Capacity 20 | 7 8 8 23 25 Most Carried 7 | 4 6 6 7 3 Average Carried 3 | 2 5 6 3 3 Final Capacity 25 | 8 8 8 25 25 Final Carried 6 | 4 6 6 3 3 Class Distribution -------------------- 80% | Mutant 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 369 | 248 . . 121 . Remotely . | . . . . . Salvage Created 95 | . . . 95 . Parts 4 | . . . 4 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 2 | . . . 2 . Guns 1 | . . . 1 . Cannons 1 | . . . 1 . Classes Destroyed 1 | . . . 1 . Grunt 2 | . . . 2 . Best Kill Streak 2 | . . . 2 . Combat Bots Only 2 | . . . 2 . Max Kills in Single Turn 1 | . . . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 88 | . . . 47 41 Missed 23 | . . . 8 15 Hits 65 | . . . 39 26 Projectile 65 | . . . 39 26 Critical Strikes 1 | . . . . 1 Damage Taken 1048 | . . . 656 392 Core 274 | . . . 125 149 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 14 | . . . 14 . Largest 3 | . . . 3 . Hottest 97 | . . . 97 . Shots Fired 32 | . . . 32 . Gun 18 | . . . 18 . Cannon 14 | . . . 14 . Launcher . | . . . . . Special . | . . . . . Kinetic 28 | . . . 28 . Thermal 4 | . . . 4 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 5 | . . . 5 . Robot Miss Streak 6 | . . . 6 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 18 | . . . 18 . Core Hits 7 | . . . 7 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 341 | . . . 340 1 Guns 107 | . . . 107 . Cannons 233 | . . . 233 . Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 328 | . . . 328 . Thermal 12 | . . . 12 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 166 | . . . 166 3 Average Temperature 103 | . . . 105 3 Received Heat Transfer 477 | . . . 351 126 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 25 | . . . 25 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 52 | . 4 . 52 . Initial . | . . . . . Average 3 | . . . 7 . Influence Increases 59 | . 4 . 55 . Destroy 0b10 Robot/C 40 | . . . 40 . Destroy Leader 10 | . . . 10 . Successful Hack 4 | . 4 . . . Destroy Structure 5 | . . . 5 . Influence Decreases 59 | . 4 . 55 . Time Decay 59 | . 4 . 55 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 6 | . . . 4 2 Peak Tracking Total 3 | . . . 3 2 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful 1 | . 1 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 761 | 80 73 30 345 233 Spaces Moved 281 | 56 60 26 85 54 Core 7 | 7 . . . . Treads . | . . . . . Legs 274 | 49 60 26 85 54 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 400 Average Speed 245 | 120 120 120 353 405 Slowest Speed 680 | 200 120 120 400 680 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 6 | 4 7 3 11 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . 4 . Melee . | . . . . . Projectile 4 | . . . 4 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 322 | 65 61 25 106 65 Wait . | . . . . . Move 277 | 55 59 25 84 54 Hop . | . . . . . Pick Up 8 | 4 2 . 2 . Fast Attach 6 | 6 . . . . Attach 4 | . . . 4 . Detach . | . . . . . Swap 1 | . . . 1 . Drop 1 | . . . 1 . Fire 14 | . . . 14 . Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 10) 154 | -10/Materials | Entered Subcaves 175 | -10/Subcaves | Discovered new exit (range 9) 184 | -10/Subcaves | Entered Materials 184 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 449 | -8/Materials | Discovered new exit (range 14) 529 | -8/Materials | Entered Storage 647 | -8/Storage | Build established: Mutant 762 | -8/Storage | Self-destructed Last Messages --------------- 00685_ Field strength at 10. 00686_ Stasis field depleted. 00686_ Triggered Stasis Trap. 00686_ A bubble of rippling energy engulfs the area. 00686_ Field strength at 85. 00690_ Field strength at 70. 00691_ Field strength at 55. 00692_ Field strength at 40. 00693_ Field strength at 25. 00694_ Field strength at 10. 00695_ Stasis field depleted. 00712_ Assault Cannon destroyed. 00714_ U-05 Engineer lays Concrete. 00727_ Lgt. Assault Rifle destroyed. 00730_ Critical hit (Burn: +37). 00741_ U-05 Engineer destroyed. 00743_ Kicked U-05 Engineer. 00747_ Lgt. Treads destroyed. 00750_ Nuclear Core destroyed. 00754_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????######????????????????? | | ########################### #????????????????? | | ^^ ! #????????????????? | | ^ =%! Y #????????????????? | | * @ g #????????????????? | | ##+######################## #????????????????? | | #?????????????????????a###????????????????? | | """"" #?????????????????????????????????????????? | | "???" #?????????????????????????????????????????? | | "??"" #?????????????????????????????????????????? | | ""??" #?????????????????????????????????????????? | | "???" #?????????????????????????????????????????? | | """"" #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedArchitectLance Manual? 0 Play Time 00:05:55 Cumulative 10.0 hours Start 2026.08.05 @ 22:51:11 End 2026.08.05 @ 22:56:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f1869d3-2aa7-4c18-bb9b-8075f4deeae7