Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.29 @ 02:12:34 Player: Ms Vella Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (112) 560 Value Destroyed (5120) 5120 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 11925 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 90 Entered DSFs 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/1150 Matter 160/300 Energy 150/150 System Corruption 10% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Machine Analyzer Enhanced Optical Array > --- WEAPON (3) ------- Powered Hammer Spear > --- INVENTORY (5) ---- Advanced Cryofiber Web Improved Phase Shifter Improved Component Analysis Suite Improved Recalibrator Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Coolant Injector Energy Well Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Target Analyzer Improved Weapon Cycler Graphene Brace > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Improved Phase Shifter Improved Component Analysis Suite Improved Recalibrator Dispersion Rifle Powered Hammer [Rating: 120] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun Dispersion Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Slots Evolved 12 | . . . . . 4 2 2 . 2 2 . . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . Utility 8 | . . . . . 3 1 1 . 2 1 . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 115 | 4 8 1 1 4 9 8 2 9 37 7 . 25 Power 11 | . 2 . . . . . 1 2 2 1 . 3 Engine 3 | . 2 . . . . . 1 . . . . . Core 5 | . . . . . . . . 2 2 . . 1 Reactor 3 | . . . . . . . . . . 1 . 2 Propulsion 24 | 2 3 . . . 3 3 . 3 6 2 . 2 Treads 8 | 2 3 . . . . . . . . 2 . 1 Leg 15 | . . . . . 3 3 . 3 6 . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 48 | 1 1 1 1 2 3 4 1 3 18 2 . 11 Device 31 | 1 1 . . 2 1 2 . 2 11 2 . 9 Storage 5 | . . 1 1 . 2 . . . 1 . . . Processor 8 | . . . . . . 1 . . 5 . . 2 Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . . 1 1 1 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 32 | 1 2 . . 2 3 1 . 1 11 2 . 9 Energy Gun 2 | . . . . . . . . . . . . 2 Energy Cannon 11 | . . . . . . . . . 5 2 . 4 Ballistic Gun 10 | 1 . . . . 3 1 . 1 3 . . 1 Ballistic Cannon 4 | . 2 . . 1 . . . . 1 . . . Launcher 3 | . . . . 1 . . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . . . 3 . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 4 | . . . . . . . . . 4 . . . Parts Lost 21 | . . . . . . . . . 12 . 1 8 Power . | . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . 3 . . 3 Utility 10 | . . . . . . . . . 6 . . 4 Weapon 5 | . . . . . . . . . 3 . 1 1 Highest Loss Streak 3 | . . . . . . . . . 3 . 1 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 97 100 100 100 97 87 78 68 Engine 6 | . 13 14 14 14 9 7 13 9 . . . . Core 3 | . . . . . . . . 3 11 9 5 2 Treads 12 | . 27 28 28 28 4 . . . . 4 10 6 Leg 7 | . . . . . 19 23 20 20 16 7 . . Device 19 | . 13 14 14 14 18 19 20 22 26 22 21 22 Storage 11 | . 14 14 14 14 27 15 6 6 7 10 8 3 Processor 6 | . . . . . . 2 6 6 13 15 15 13 Protection 1 | . . . . . . 7 13 9 1 . . . Energy Cannon 4 | . . . . . . . . . 10 15 11 9 Ballistic Gun 5 | . 11 . . . 12 23 20 20 4 . . . Ballistic Cannon 9 | . 16 28 28 24 5 . . . 1 . . . Naked Turns 13 | . . . . . . . . . . . . 13 Heaviest Build 115 | 14 17 32 52 52 60 66 73 83 105 115 103 73 Greatest Support 150 | 40 40 40 40 40 40 54 54 56 58 150 150 150 Greatest Overweight (x) 20 | . . . 1 1 1 3 1 1 2 1 . 20 Average Overweight (x) . | . . . . 1 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 8 15 20 20 20 20 20 20 20 20 20 5 Average Capacity 15 | 8 8 13 19 20 20 20 20 20 20 20 14 5 Most Carried 20 | 5 8 9 11 11 15 19 18 20 20 20 19 5 Average Carried 11 | 1 6 8 8 10 11 15 17 19 18 19 13 4 Final Capacity 20 | 8 8 15 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 1 8 8 10 11 15 19 17 20 20 19 5 5 Class Distribution -------------------- 48% | Mutant 22% | Skirmisher 11% | Scavenger-Skirmisher 5% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Gunner | -6/DSF Skirmisher | -5/Factory Skirmisher | -4/Factory Skirmisher | -4/Waste Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Matter Collected 3392 | 260 214 209 336 60 320 118 . 223 1319 8 . 325 Remotely . | . . . . . . . . . . . . . Salvage Created 5001 | 31 431 182 . 38 418 64 . 431 2496 89 . 821 Parts 218 | 4 20 8 . 2 20 4 . 33 97 1 . 29 Haulers Intercepted 5 | . 2 . . . . . . . 3 . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Combat Hostiles Destroyed 93 | . 7 6 . 4 10 1 . 9 37 1 . 18 Melee 4 | . . . . . . . . . . . . 4 Guns 35 | . 7 . . . 8 1 . 9 9 . . 1 Cannons 39 | . . 6 . 3 2 . . . 19 1 . 8 AOE 8 | . . . . 1 . . . . 7 . . . Classes Destroyed 16 | 1 4 . . 2 1 1 . 1 5 . . 1 Worker 5 | . 1 . . . 1 . . . 3 . . . Builder 4 | . . . . . . . . . 4 . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 5 | . 2 . . . . . . . 3 . . . Recycler 2 | . . . . . . . . . 2 . . . Mechanic 1 | . 1 . . . . . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . Swarmer 14 | . . . . 3 3 . . 4 . . . 4 Grunt 43 | . 7 6 . . 6 . . . 21 . . 3 Brawler 1 | . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . 1 . . . Sentry 10 | . . . . . . 1 . . 7 1 . 1 Specialist 5 | . . . . . . . . 5 . . . . Hunter 6 | . . . . . 1 . . . 1 . . 4 Programmer 12 | . . . . . . . . . 7 . . 5 Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 11 | 2 2 2 . 2 7 1 . 4 11 1 . 4 Combat Bots Only 9 | . 2 2 . 2 6 1 . 4 9 1 . 4 Max Kills in Single Turn 3 | 1 1 1 . 1 1 1 . 2 3 1 . 1 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 2 | . . . . 1 . . . . 2 . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Damage Taken 6221 | . 168 130 . 75 179 60 . 545 2126 53 71 2814 Core 1517 | . 34 8 . 8 36 8 . 73 189 . . 1161 Absorbed by Shields 158 | . . . . . 71 . . . 87 . . . Regen/Repaired (Parts) 9 | . 9 . . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 80 93 98 . 91 81 . . . Volleys Fired 242 | 5 33 19 . 7 25 3 . 18 91 4 3 34 Largest 3 | 2 2 2 . 2 2 3 . 3 3 3 3 3 Hottest 315 | 40 70 70 . 70 60 75 . 80 270 261 261 315 Shots Fired 584 | 10 66 38 . 12 50 9 . 54 245 12 9 79 Gun 270 | 10 58 . . . 42 9 . 54 88 . . 9 Cannon 301 | . 8 38 . 10 8 . . . 146 12 9 70 Launcher 13 | . . . . 2 . . . . 11 . . . Special . | . . . . . . . . . . . . . Kinetic 384 | 10 66 38 . 10 50 9 . 54 143 . . 4 Thermal 158 | . . . . . . . . . 69 8 6 75 Explosive 13 | . . . . 2 . . . . 11 . . . Electromagnetic 29 | . . . . . . . . . 22 4 3 . Robot Hit Streak 19 | 8 18 11 . 5 14 19 . 12 19 12 13 14 Robot Miss Streak 5 | . 1 1 . 1 1 1 . 1 3 1 1 5 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 4 | . 1 . . . 2 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . . . . Shots Hit Robots 449 | 8 54 19 . 7 43 7 . 43 170 10 8 80 Core Hits 199 | 3 21 9 . 6 18 3 . 15 105 1 1 17 Critical Kills 4 | . 1 . . . . . . . . . . 3 Critical Parts Destroyed 9 | . 2 . . . . . . 1 . . . 6 Critical Strikes 22 | . 3 1 . . . . . 1 8 . . 9 Meltdown 2 | . . . . . . . . . . . . 2 Destroy 5 | . 3 . . . . . . 1 . . . 1 Blast 9 | . . 1 . . . . . . 8 . . . Smash 6 | . . . . . . . . . . . . 6 Melee Attacks 33 | . . . . . . . . . . . . 33 Impact 32 | . . . . . . . . . . . . 32 Slashing . | . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14335 | 91 667 339 . 194 720 131 . 876 7428 440 281 3168 Guns 3660 | 91 537 . . . 586 131 . 876 1340 . . 99 Cannons 7548 | . 119 331 . 128 134 . . . 4312 440 281 1803 Explosions 1810 | . . . . 66 . . . . 1744 . . . Melee 1266 | . . . . . . . . . . . . 1266 Ramming 51 | . 11 8 . . . . . . 32 . . . Kinetic 5763 | 91 656 331 . 128 720 131 . 876 2812 . . 18 Thermal 5086 | . . . . . . . . . 2608 320 274 1884 Explosive 1675 | . . . . 66 . . . . 1609 . . . Electromagnetic 494 | . . . . . . . . . 367 120 7 . Impact 1266 | . . . . . . . . . . . . 1266 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 2 . . 6 . . 10 Average Corruption 4 | . . . . . . 1 . . 3 . . 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 37 | . . . . . . 2 . . 29 . . 6 Message Errors 4 | . . . . . . . . . 3 . . 1 Matter Fused 11 | . . . . . . 2 . . 8 . . 1 Heat Flow Errors 6 | . . . . . . . . . 6 . . . Energy Discharges 6 | . . . . . . . . . 4 . . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . 2 . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . Misfires 2 | . . . . . . . . . 2 . . . Alerts 2 | . . . . . . . . . 2 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots 73 | . . . . . . . . . 55 8 6 4 Effects 3 | . . . . . . . . . 3 . . . Heat Surge 2 | . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . 1 . . . Overflow Damage 881 | . . . . 7 . . . . 340 25 . 509 Projectiles 339 | . . . . . . . . . 248 25 . 66 Explosions 99 | . . . . 7 . . . . 92 . . . Melee 443 | . . . . . . . . . . . . 443 Knockbacks 25 | . . 4 . . 1 . . . 16 . . 4 Impact 4 | . . . . . . . . . . . . 4 Kinetic 19 | . . 4 . . 1 . . . 14 . . . Secondary 2 | . . . . . . . . . 2 . . . Self-Inflicted Damage 81 | . . . . . . . . . 81 . . . Shots 5 | . . . . . . . . . 5 . . . Rammed 3 | . 1 2 . . . . . . . . . . Targets Rammed 7 | . 1 2 . . . . . . 4 . . . Kicked 4 | . . . . . . . . . 4 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 1504 | . 27 90 . 60 22 75 . 90 476 179 188 1504 Average Temperature 192 | . 10 31 . 26 7 37 . 41 142 112 107 571 Received Heat Transfer 1573 | . 129 117 . 33 80 . . 9 782 . . 423 Effects 61 | . . . . . . . . . 6 . . 55 Shutdowns 16 | . . . . . . . . . 4 . . 12 Energy Bleed 4 | . . . . . . . . . 1 . . 3 Interference 4 | . . . . . . . . . . . . 4 Matter Decay 4 | . . . . . . . . . . . . 4 Short Circuit 6 | . . . . . . . . . 1 . . 5 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 23 | . . . . . . . . . . . . 23 Damage (core) 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Fried 5 | . . . . . . . . . 2 1 . 2 Impact Corruptions 19 | . . . . . . . . . . . . 19 Robots Melted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Melted 10 | . . . . . . . . . 4 . . 6 Heat Transferred 4711 | . . . . . . . . . 2259 300 250 1902 Parts Sabotaged 1 | . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Peak Influence 488 | 10 161 204 . 196 346 77 18 271 488 110 15 234 Initial 122 | . 5 6 . . 64 62 18 13 122 110 13 2 Average 122 | 2 44 74 . 160 170 60 18 137 249 74 10 90 Maximum Alert Level 2 | . . 1 . . 1 . . 1 2 . . 1 Low Security (%) 79 | 100 100 93 . 100 74 100 100 80 33 100 100 99 Level 1 18 | . . 6 . . 25 . . 19 58 . . . Level 2 2 | . . . . . . . . . 7 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . Squads Dispatched 15 | . . . . . 1 . . 2 10 . . 2 Investigation 1 | . . . . . . . . . 1 . . . Extermination 5 | . . . . . . . . . 3 . . 2 Reinforcement 6 | . . . . . 1 . . 2 3 . . . Assault 1 | . . . . . . . . . 1 . . . Garrison 2 | . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Distress Signals 9 | . 1 . . . 5 . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 151 | . 21 7 . 7 22 2 . 11 49 1 5 26 Peak Tracking Total 10 | . 4 3 . 3 5 1 . 4 10 1 5 7 Tactical Retreats 10 | . 3 1 . . 2 . . 1 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Traps Triggered 8 | . 1 . . . . 2 . . 4 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Machines Disabled 28 | . . 12 . 1 . . . 2 11 . . 2 Max in Single Turn 9 | . . 9 . . . . . 1 5 . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Machines Accessed 19 | . 6 . 1 1 1 . 1 . 8 . . 1 Terminals 12 | . 5 . . . 1 . 1 . 4 . . 1 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 3 | . 1 . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 48 | . 18 . 4 1 1 . 1 . 16 . . 7 Successful 28 | . 13 . 4 1 1 . 1 . 4 . . 4 Failed 20 | . 5 . . . . . . . 12 . . 3 Catastrophic 1 | . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . 9 . . . . . . . 11 . . 5 Terminals 36 | . 16 . . . 1 . 1 . 11 . . 7 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 5 | . 2 . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 19 | . 8 . 4 1 1 . 1 . 1 . . 3 Record 4 | . . . 4 . . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . . . . . 1 . . . . . . 3 Fabricator Hacks 1 | . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Repair Station Hacks 3 | . 2 . . . . . . . 1 . . . Scan Component 2 | . 1 . . . . . . . 1 . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . 3 . . . . . . . 1 . . 1 Terminals 5 | . 3 . . . . . . . 1 . . 1 Botnet 5 | . 3 . . . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 4 . . . 1 . 1 . 7 . . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 38 | . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . . Total Orders 3 | . . . . . . . . . . 3 . . EXPLORE 2 | . . . . . . . . . . 2 . . RETURN 1 | . . . . . . . . . . 1 . . Ally Attacks 52 | . . . . 23 29 . . . . . . . Total Damage 509 | . . . . 185 324 . . . . . . . Kills 6 | . . . . 4 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 20 | . . . . . . . . . . 20 . . Drone Recoveries 17 | . . . . . . . . . . 17 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Turns Passed 10042 | 552 1404 1148 852 378 488 624 18 274 2474 526 170 1134 Spaces Moved 4498 | 182 756 563 381 147 188 293 8 109 1020 198 101 552 Core 167 | . . . . . . . . . . . . 167 Treads 2576 | 182 756 563 381 147 44 . . . . 124 101 278 Legs 1648 | . . . . . 144 293 8 109 1020 74 . . Wheels . | . . . . . . . . . . . . . Hover 107 | . . . . . . . . . . . . 107 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 240 190 190 190 183 183 160 160 50 Average Speed 175 | 160 160 160 220 240 201 192 190 188 189 171 160 130 Slowest Speed 1050 | 160 160 160 240 240 240 330 190 190 265 240 160 1050 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 13 93 81 83 34 19 8 1 56 26 8 81 12 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 142 | . . 29 . 7 . . . . 92 2 1 11 Melee . | . . . . . . . . . . . . . Projectile 45 | . . . . . . . . . 31 2 1 11 AOE 97 | . . 29 . 7 . . . . 61 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Total 6183 | 435 890 772 395 159 261 350 10 164 1405 381 103 858 Wait 1148 | 240 76 185 7 1 27 39 . 9 209 159 . 196 Move 4488 | 181 755 562 380 146 187 292 8 108 1019 198 100 552 Hop . | . . . . . . . . . . . . . Pick Up 56 | . 10 1 4 1 8 4 . 6 12 3 . 7 Fast Attach 52 | 1 6 . . . 3 1 . 7 18 3 . 13 Attach 31 | 2 . . . . 4 3 2 . 13 2 . 5 Detach 15 | . . . . . 2 2 . 2 5 2 . 2 Swap 32 | 1 2 1 1 4 2 4 . 2 6 2 . 7 Drop 70 | 5 7 2 3 . 3 2 . 12 18 8 . 10 Fire 242 | 5 33 19 . 7 25 3 . 18 91 4 3 34 Melee 32 | . . . . . . . . . . . . 32 Ram . | . . . . . . . . . . . . . Kick 4 | . . . . . . . . . 4 . . . Crush 3 | . 1 2 . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Waste -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 553 | -11/Scrapyard | Entered Materials 554 | -10/Materials | Build established: Mutant 690 | -10/Materials | Repaired Imp. Terrain Scanner 818 | -10/Materials | Identified exit to Mines 1091 | -10/Materials | Discovered new exit (range 3) 1308 | -10/Materials | Discovered new exit (range 16) 1705 | -10/Materials | Discovered new exit (range 15) 1957 | -10/Materials | Entered Mines 2016 | -10/Mines | Learned location of Storage (-8) 2106 | -10/Mines | Found a hidden stash of uninstalled traps 2138 | -10/Mines | Discovered new exit (range 14) 2155 | -10/Mines | Discovered new exit (range 12) 2266 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2266 | -10/Mines | Discovered new exit (range 5) 2960 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3105 | -10/Mines | Entered Exiles 3105 | -10/Exiles | Accompanied by 3 allies 3150 | -10/Exiles | Met 8R-AWN 3179 | -10/Exiles | Met EX-HEX 3317 | -10/Exiles | Met EX-DEC 3369 | -10/Exiles | Met EX-BIN 3451 | -10/Exiles | Learned location of Zion (-7) 3543 | -10/Exiles | Visited The Gauntlet 3931 | -10/Exiles | Discovered new exit (range 12) 3957 | -10/Exiles | Entered Mines 3957 | -9/Mines | Accompanied by 3 allies 4027 | -9/Mines | Found the Drone Emporium 4043 | -9/Mines | Found Prototype Device 4044 | -9/Mines | Identified Sensor Drone Bay 4084 | -9/Mines | Assembled infested the area 4089 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4312 | -9/Mines | Discovered new exit (range 9) 4335 | -9/Mines | Entered Materials 4335 | -8/Materials | Accompanied by 3 allies 4335 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4782 | -8/Materials | Build established: Scavenger-Mutant 4814 | -8/Materials | Discovered new exit (range 6) 4823 | -8/Materials | Entered Factory 4823 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5130 | -7/Factory | Build established: Tank 5262 | -7/Factory | Discovered new exit (range 8) 5447 | -7/Factory | Entered another Factory area 5447 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5465 | -6/Factory | Identified exit to DSF 5465 | -6/Factory | Entered DSF 5490 | -6/DSF | Additional patrols routed to DSF 5617 | -6/DSF | Discovered new exit (range 15) 5698 | -6/DSF | Sterilization system engaged 5718 | -6/DSF | Ambient heat levels rising (+10) 5733 | -6/DSF | Ambient heat levels rising (+10) 5739 | -6/DSF | Entered Factory 5739 | -5/Factory | Evolved 2 slots: Utility x2 6029 | -5/Factory | Build established: Scavenger-Skirmisher 6221 | -5/Factory | Garrison activated, responded to threat 6514 | -5/Factory | Destroyed 9 combat bots 6523 | -5/Factory | Lost 3 parts (2u1w) 7108 | -5/Factory | Build established: Scavenger-Gunner 7782 | -5/Factory | Build established: Skirmisher 8172 | -5/Factory | Discovered new exit (range 11) 8199 | -5/Factory | Identified exit to Factory 8205 | -5/Factory | Found Prototype Launcher 8205 | -5/Factory | Identified Tesla Bomb Launcher 8213 | -5/Factory | Entered another Factory area 8213 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8739 | -4/Factory | Sucked down chute 8739 | -4/Factory | Entered Waste 8771 | -4/Waste | Spotted C-40 Crusher 8794 | -4/Waste | Spotted C-40 Crusher 8800 | -4/Waste | Spotted C-40 Crusher 8812 | -4/Waste | Spotted C-40 Crusher 8837 | -4/Waste | Spotted C-40 Crusher 8848 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8848 | -4/Waste | Spotted C-40 Crusher 8895 | -4/Waste | Discovered new exit (range 10) 8908 | -4/Waste | Identified exit to Factory 8909 | -4/Waste | Entered Factory 9585 | -4/Factory | Core integrity fell below 50% 9618 | -4/Factory | Lost 3 parts (2n1u) 9781 | -4/Factory | Released all parts (11) 9808 | -4/Factory | Lost 3 parts (2u1w) 9808 | -4/Factory | Discovered new exit (range 3) 9912 | -4/Factory | Core integrity fell below 20% 9946 | -4/Factory | System corruption reached 10% 10043 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10027_ Destroyed VTOL Module. 10027_ S-27 Virus system corrupted by crushing effect. 10027_ R-10 Processor collects Antigrav System. 10030_ Destroyed VTOL Module. 10030_ S-27 Virus system corrupted by crushing effect. 10030_ S-27 Virus destroyed. 10032_ Destroyed VTOL Module. 10032_ S-27 Virus system corrupted by crushing effect. 10032_ Lgt. Nuclear Core fried. 10032_ S-27 Virus destroyed. 10038_ B RJR:BID=ZF#RDH=W0|T, Z9CL3=GAHYGP 10038_ S-27 Virus suffers critical hit (Smash). 10038_ Destroyed VTOL Module. 10038_ S-27 Virus system corrupted by crushing effect. 10040_ S-27 Virus misfires. 10041_ S-27 Virus suffers critical hit (Smash). 10041_ Destroyed Lgt. Nuclear Core. 10041_ Destroyed VTOL Module. 10041_ S-27 Virus system corrupted by crushing effect. 10042_ S-27 Virus system terminally corrupted. Map ----- +----------------------------------------------------+ | ?????????????# # # #???? | | ?????????????# # # """" """" #???? | | ?????????????# # # """" """" #???? | | ?????????????# # # """" """" #???? | | ?????????????# + + """" """" #???? | | ?????????????# # # #???? | | ?????????????# # # #???? | | ?????????????# # ###########+###??? | | ?????????????# # #### | | ?????????????# # | | ?????????????# # | | ?????????????############## | | ??????????????????????????# ### | | ??????????????????????????# ###########+#####+ | | ??????????????????????????# #?# | | ??????????????????????????# #?# """"""""" | | ??????????????????????????# #?# | | ??????????????????????????# #?#""" | | ?????????????############## #?#"Y | | ?????????????# # #?#""" | | ?????????????# "" # #?# ] | | ?????????????# "T # #?################ | | ?????????????# "" # #??????????????# | | ?????????????# #R #??????????????# | | ?????????????# """""""""%s% #??????????????# | | ?????????????# @# #??????????????# | | ?????????????# """"""""" # #????########### | | ?????????????# # #????# = # | | ?????????????# """"""""" # #????# # | | ?????????????# # #????# """ # | | ?????????????# =# ###### """"" + | | ?????????????############## + """"" # | | ????????????????# + ###### # | | ????????????????# # #????# """ """ # | | ????????????????# # #????# """G""" # | | ????????????????# # ################ | | ????????????????# # % | | ????????????????# # | | ????????????????# + % | | ????????????????# # | | ????????????????########### | | ??????????????????????????###+#### ######### # | | ???????????????????????????? ? #???????# ? | | ???????????????????????????? "" # #???????# ? | | ?????????????????????????"" ! "" +? #???????# ? | | ?????????????????????????"" T" #? #???????#+? | | ?????????????????????????""" "" #? #??????? ? | | ?????????????????????????""" "" #?? #??????? ?? | | ?????????????????????????""" #?? #?????????? | | ????????????????????????? = ?#?? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 65 Energy Generation 43 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Cloak Strength 3 Power Amplification 20 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 53 Target Analysis 9 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalLatentClaymores Manual? 0 Play Time 01:30:45 Cumulative 809.3 hours Start 2022.03.29 @ 00:10:10 End 2022.03.29 @ 02:12:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 154 Rogue 1 Adventurer 153 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 126f5de0-0169-4daa-93ec-07b43ff28090