Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.15 @ 18:13:25 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1215) 1215 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (324) 324 TOTAL SCORE: 3879 Bonus ------- High Alert Combat Kills 24 Aligned with FarCom 300 Cogmind --------- Core Integrity 226/400 Matter 283/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink High-capacity Storage Unit Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Treads Wheel Large Storage Unit High-capacity Matter Pod (200) Seismic Detector Light Armor Plating Long-range Tractor Beam Beam Rifle Improved Medium Laser Light Assault Rifle Rocket Launcher Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Treads Wheel Large Storage Unit High-capacity Matter Pod Seismic Detector Long-range Tractor Beam Beam Rifle Improved Medium Laser Light Assault Rifle Light Assault Rifle Battle Cannon Rocket Launcher [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 44 | 6 5 12 21 . . Power 5 | 1 1 1 2 . . Engine 5 | 1 1 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 4 4 . . Treads 10 | 2 . 4 4 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 4 3 7 . . Device 6 | . 2 3 1 . . Storage 4 | 1 2 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . . 5 . . Artifact . | . . . . . . Weapon 14 | 2 . 4 8 . . Energy Gun 10 | 2 . 3 5 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 2 | . . 1 1 . . Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Corrupted Parts 3 | . . 3 . . . System Corruption 20 | . . 20 . . . Parts Lost 10 | . 1 4 5 . . Power 1 | . . 1 . . . Propulsion 2 | . . 2 . . . Utility 4 | . 1 . 3 . . Weapon 3 | . . 1 2 . . Highest Loss Streak 3 | . 1 3 3 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 92 98 94 100 77 Engine 12 | . 14 13 11 11 11 Treads 30 | . 28 27 31 33 33 Device 10 | . 7 13 10 11 11 Storage 12 | . 14 14 11 11 11 Protection 5 | . . . 8 11 11 Energy Gun 14 | . 28 15 11 . . Energy Cannon 2 | . . . 8 . . Ballistic Gun 4 | . . 12 1 11 . Ballistic Cannon 2 | . . . 1 11 . Naked Turns . | . . . . . . Heaviest Build 63 | 10 26 32 63 60 56 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 1 | . . 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 15 | 7 11 15 17 20 20 Most Carried 20 | 2 14 15 20 20 20 Average Carried 14 | 1 8 13 16 19 20 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 2 13 15 19 20 20 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 946 | 196 314 68 285 83 . Remotely . | . . . . . . Salvage Created 1966 | . 632 134 1166 34 . Parts 126 | . 35 14 75 2 . Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 44 | . 13 5 25 1 . Guns 28 | . 13 5 10 . . Cannons 15 | . . . 15 . . AOE 1 | . . . . 1 . Classes Destroyed 11 | . 7 . 3 1 . Worker 5 | . 2 . 2 1 . Builder 1 | . . . 1 . . Tunneler 3 | . 2 . 1 . . Hauler 5 | . 2 . 3 . . Recycler 2 | . 1 . 1 . . Watcher 1 | . 1 . . . . Swarmer 18 | . 6 3 9 . . Grunt 19 | . 7 2 10 . . Brawler 1 | . . . 1 . . Sentry 5 | . . . 5 . . Assembled 1 | . . . . 1 . Best Kill Streak 9 | . 3 3 9 1 . Combat Bots Only 6 | . 3 3 6 1 . Max Kills in Single Turn 2 | . 1 1 2 1 . Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 234 | . 62 26 144 2 . Missed 63 | . 21 3 38 1 . Damage Taken 2043 | . 437 298 1297 11 . Core 282 | . 62 46 174 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . 56 . . . Volleys Fired 148 | . 53 14 76 5 . Largest 2 | . 2 2 2 2 . Hottest 131 | . 80 85 131 59 . Shots Fired 296 | . 107 27 151 11 . Gun 218 | . 107 27 78 6 . Cannon 78 | . . . 73 5 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 45 | . . 10 24 11 . Thermal 251 | . 107 17 127 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 6 7 13 2 . Robot Miss Streak 4 | . 3 2 4 3 . Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 179 | . 67 16 92 4 . Core Hits 79 | . 32 10 36 1 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Burn 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2897 | . 805 187 1847 58 . Guns 1828 | . 802 182 828 16 . Cannons 1061 | . . . 1019 42 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 8 | . 3 5 . . . Kinetic 430 | . . 52 320 58 . Thermal 2459 | . 802 130 1527 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 22 | . 1 22 1 1 1 Average Corruption 1 | . 1 2 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . 7 8 . 5 4 Message Errors 7 | . 1 3 . 2 1 Matter Fused 6 | . 3 . . 1 2 Heat Flow Errors 1 | . . 1 . . . Energy Discharges 4 | . 1 3 . . . Data Loss (minor) 4 | . 1 1 . 1 1 Misfires 2 | . 1 . . 1 . Overload Shots . | . . . . . . Overflow Damage 19 | . . . 19 . . Projectiles 19 | . . . 19 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . 3 2 . Impact . | . . . . . . Kinetic 5 | . . . 3 2 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . 2 . . . Targets Rammed 4 | . 2 2 . . . Kicked . | . . . . . . Crushed 2 | . 2 . . . . Highest Temperature 363 | . 114 143 363 17 . Average Temperature 51 | . 30 57 60 12 . Received Heat Transfer 776 | . 186 75 495 20 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 2 . 4 . . Heat Transferred 5107 | . 1750 286 3071 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 457 | . 252 116 457 184 . Initial 178 | . . 36 . 178 . Average 104 | . 112 47 157 78 . Maximum Alert Level 2 | . 1 . 2 . . Low Security (%) 86 | 100 85 100 66 100 . Level 1 11 | . 14 . 25 . . Level 2 2 | . . . 7 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 3 . 5 . . Investigation 4 | . 1 . 3 . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 6 | . 2 . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 26 5 42 1 . Peak Tracking Total 7 | . 6 3 7 1 . Tactical Retreats 5 | . 2 . 2 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 4 | . 1 2 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed 4 | . . . . 4 . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 9 | . 3 1 4 . 1 Terminals 7 | . 3 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 10 1 10 . 1 Successful 6 | . 2 1 2 . 1 Failed 15 | . 7 . 8 . . Catastrophic 4 | . 2 . 2 . . Database Lockouts 1 | . 1 . . . . Manual 20 | . 10 . 9 . 1 Terminals 20 | . 10 . 10 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 1 2 . 1 Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . 3 . . Full Trace Events 3 | . 1 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 4293 | 72 1266 693 1159 921 182 Spaces Moved 2237 | 41 669 391 521 502 113 Core 3 | 3 . . . . . Treads 2234 | 38 669 391 521 502 113 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 151 160 160 161 160 160 Slowest Speed 240 | 160 160 240 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 5 96 86 58 76 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 2659 | 48 758 429 698 611 115 Wait 160 | . 13 4 43 100 . Move 2232 | 40 668 390 520 501 113 Hop . | . . . . . . Pick Up 38 | 2 13 5 17 1 . Fast Attach 18 | 6 2 1 9 . . Attach 8 | . 1 4 3 . . Detach . | . . . . . . Swap 18 | . 2 7 9 . . Drop 29 | . 4 2 21 . 2 Fire 148 | . 53 14 76 5 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 2 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 4 | . . . . 4 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Central database locked down 301 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 14) 660 | -10/Materials | Discovered new exit (range 5) 1012 | -10/Materials | Discovered new exit (range 16) 1212 | -10/Materials | Discovered new exit (range 15) 1232 | -10/Materials | Discovered new exit (range 8) 1339 | -10/Materials | Entered Mines 1363 | -10/Mines | Discovered new exit (range 6) 1442 | -10/Mines | Learned location of Zion (-7) 1448 | -10/Mines | Learned location of Storage (-7) 1617 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1625 | -10/Mines | Lost 3 parts (1p2n) 1887 | -10/Mines | Build established: Scavenger-Mutant 1901 | -10/Mines | Discovered new exit (range 10) 1913 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2024 | -10/Mines | System corruption reached 10% 2032 | -10/Mines | Entered Materials 2032 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2974 | -9/Materials | Identified exit to Mines 3118 | -9/Materials | Lost 3 parts (1u2w) 3191 | -9/Materials | Entered Mines 3198 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3347 | -9/Mines | Assembled infested the area 3352 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3526 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3548 | -9/Mines | Found a hidden stash of uninstalled traps 3745 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3832 | -9/Mines | Discovered new exit (range 14) 3941 | -9/Mines | Discovered new exit (range 8) 4106 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4106 | -9/Mines | Discovered new exit (range 5) 4112 | -9/Mines | Entered Exiles 4152 | -9/Exiles | Met 8R-AWN 4179 | -9/Exiles | Met EX-HEX 4227 | -9/Exiles | Met EX-BIN 4245 | -9/Exiles | Aligned with FarCom system 4246 | -9/Exiles | Given EX-Vault access code 4283 | -9/Exiles | Opened EX-Vault 4294 | -9/Exiles | Self-destructed Last Messages --------------- Modified TNC 0b10 Alert Chip Cloak of Protection Skeleton Box Trap Reconfigurator Supersonic Drone Bay Army-in-a-Box PSU Rigger Chronowheel AWS/Thermal Latent Energy Streamer Gui. Plasma Cannon Firepult YOLO Cannon AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????####?####???????????????????? | | ?????????????????????# ! # #???????????????????? | | ?????????????????????# !X #???????????????????? | | ?????????????????????# @! #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????#X #????????????????????? | | ?????????????????????## #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #???###??????????????? | | ??????????????????????# #??""""??????????????? | | ??????????????????????# ## """?????????????? | | ??????????????????????# X""?????????????? | | ??????????????????????# ## """?????????????? | | ????????????????####??# #??""""??????????????? | | ????????????????"""""?# #???#????????????????? | | ???????????????"""" ## #????????????????????? | | ??????????????#""X" #????????????????????? | | ??????????????#" #????????????????????? | | ??????????????#" ## #????????????????????? | | ??????????????#""""""?# #?#########??????????? | | ??????????????##"###??# #?#"""""""#??????????? | | ??????????????????????# #?#"""""""#??????????? | | ??????????????????????# #?#"""""""#??????????? | | ?????????????????????## ###"" """"#??????????? | | ?????????????????????#" """"#??????????? | | ?????????????????????#" """#??????????? | | ?????????????????????#" """#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed chargebiometalmapper Manual? 1 Play Time 00:21:48 Cumulative 197.9 hours Start 2024.07.15 @ 17:23:20 End 2024.07.15 @ 18:13:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 167 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 48 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9caa973d-7a10-4032-8046-af1e8132f4b5