Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 10:19:54 Player: 3.14 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (485) 2425 Value Destroyed (29722) 29722 Prototype IDs (74) 1480 Alien Tech Used (5) 1000 Bonus (23934) 23934 TOTAL SCORE: 68461 Bonus ------- High Alert Combat Kills 5084 Follower Combat Kills 451 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 580 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -3281 Cogmind --------- Core Integrity 37/1600 Matter 195/300 Energy 92/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Potential Cannon Potential Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Particle Accelerator Quantum Capacitor SHELL Armor AEGIS Remote Shield Improved System Restoration Module > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Particle Reactor Experimental Biometal Medium Treads Advanced Heat Sink Improved Energy Well Improved Energy Well Advanced Energy Well Experimental Energy Well Transdimensional Reconstructor Compact HERF Cannon Matter Neutralizer Enhanced Nova Cannon Potential Cannon Potential Cannon Gamma Bomb Array Gamma Bomb Array Tiamat Missile Launcher Sigix Terminator [Rating: 231] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Quantum Capacitor Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection SHELL Armor Artifact Matter Drive Weapon Light EM Pulse Cannon Energy Gun Gamma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . 3 1 . . . . 1 2 . . . . 2 . . . . 2 . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 612 | 6 17 6 2 . 15 23 11 6 . 8 59 45 19 5 10 15 43 6 5 11 15 9 58 12 73 70 63 Power 34 | 1 2 1 . . 2 . 1 . . . 7 1 1 . 2 . 2 . . 1 . . . . 3 4 6 Engine 13 | 1 1 1 . . 1 . 1 . . . 5 1 1 . 1 . . . . . . . . . . . . Core 4 | . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . 3 4 6 Propulsion 59 | 2 5 1 . . 4 4 . . . . 10 6 3 . 2 1 4 . . 2 1 . 5 . 3 1 5 Treads 56 | 2 2 1 . . 4 4 . . . . 10 6 3 . 2 1 4 . . 2 1 . 5 . 3 1 5 Leg 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 281 | 1 5 . 2 . 4 4 4 2 . 4 18 18 10 1 6 5 22 4 1 6 5 7 34 5 45 42 26 Device 215 | . . . . . 2 1 3 1 . 2 12 12 9 1 5 3 17 4 1 4 5 5 26 3 39 39 21 Storage 15 | 1 5 . 2 . 1 . . . . . . . . . 1 . . . . . . 1 3 . . 1 . Processor 10 | . . . . . . 1 . . . . 1 1 . . . . 1 . . . . 1 2 . 2 1 . Hackware 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Protection 36 | . . . . . 1 2 1 1 . 2 5 4 1 . . 2 4 . . 2 . . 3 2 3 1 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 238 | 2 5 4 . . 5 15 6 4 . 4 24 20 5 4 . 9 15 2 4 2 9 2 19 7 22 23 26 Energy Gun 41 | 1 . . . . . 1 . . . . 6 . . 1 . 4 5 . . 1 1 . 4 . 10 7 . Energy Cannon 147 | . 3 3 . . 3 11 3 2 . 3 13 14 2 2 . 3 10 1 3 1 7 2 15 4 9 13 20 Ballistic Gun 5 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 35 | . . 1 . . 2 2 2 1 . 1 4 1 2 1 . 2 . 1 1 . 1 . . 3 3 3 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . 1 1 1 . . 1 5 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . . . . . . . . . 6 1 . . 4 . . . . 3 . 1 16 2 7 . 10 Parts Lost 29 | . 6 . . . 2 . 1 . . . 6 3 2 . . 1 3 . . . . . 1 . . . 4 Power 6 | . 2 . . . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . Propulsion 9 | . 2 . . . 1 . . . . . 2 . 1 . . . 1 . . . . . 1 . . . 1 Utility 9 | . . . . . . . . . . . 2 1 1 . . 1 1 . . . . . . . . . 3 Weapon 5 | . 2 . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Highest Loss Streak 5 | . 5 . . . 1 . 1 . . . 3 2 2 . . 1 3 . . . . . 1 . . . 1 Average Slot Usage (%) 87 | . 97 100 100 100 99 98 100 100 100 100 99 96 93 94 93 97 93 89 89 83 84 80 75 69 72 75 73 Engine 4 | . 4 7 14 14 6 7 7 7 7 7 8 11 11 11 10 11 3 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 6 10 10 7 5 4 4 4 7 12 10 Treads 17 | . 14 28 28 28 27 28 30 30 30 30 25 22 22 23 23 23 17 15 15 15 15 14 9 8 8 8 7 Device 13 | . . . . . 9 13 6 6 . 6 11 13 8 10 8 13 18 15 15 14 15 19 19 17 18 19 17 Storage 17 | . 27 28 28 28 27 23 23 23 23 23 20 17 17 17 19 17 15 15 15 15 15 13 14 13 13 12 10 Processor 10 | . . . . . . . 7 7 7 7 6 6 11 11 11 11 13 15 15 15 15 14 14 13 15 16 15 Protection 5 | . . . . . 9 8 7 7 15 7 7 9 7 5 5 5 5 5 5 5 5 4 5 8 3 4 4 Energy Gun 1 | . 4 . . . . . . . . . 2 . . 1 . 5 3 5 1 . . . 1 . 1 1 . Energy Cannon 8 | . 14 26 28 28 17 13 14 13 . 3 9 10 10 6 11 5 6 5 8 7 9 9 4 3 2 2 3 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 244 | 10 75 78 77 77 117 127 120 118 115 124 146 167 162 162 161 161 168 171 179 188 190 200 201 199 200 232 244 Greatest Support 165 | 40 40 40 40 40 60 96 96 96 96 96 96 106 108 108 108 108 127 127 127 127 124 124 140 130 150 150 165 Greatest Overweight (x) 5 | . 5 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 2 1 2 3 1 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 28 | 6 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 27 | 5 15 20 20 20 27 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 27 28 28 28 28 24 Most Carried 28 | 4 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 26 | 2 12 19 19 20 18 25 27 27 28 28 27 27 27 27 27 27 27 27 27 27 27 26 27 26 27 27 23 Final Capacity 28 | 6 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 4 20 20 20 20 20 28 27 28 28 28 28 28 28 28 28 27 28 28 27 28 28 28 28 28 28 26 4 Class Distribution -------------------- 62% | Hauler-Mutant 20% | Scavenger-Mutant 13% | Generator-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -3/Testing Hauler-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Matter Collected 8218 | 263 184 47 . 60 175 210 183 159 . 175 654 430 297 245 . 440 452 110 287 118 250 90 627 278 922 857 705 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25544 | 95 630 122 . 38 1815 308 259 142 . 78 2796 2851 526 207 . 691 1375 138 240 370 407 824 2634 945 2564 3512 1977 Parts 995 | 1 39 12 . 3 84 18 8 1 . 2 107 90 22 8 . 27 63 8 3 18 15 21 113 29 103 128 72 Haulers Intercepted 9 | . 2 . . . 2 . . . . . 4 . . . . . . . . . . . 1 . . . . Recyclers Shooed 26 | . 5 . . . 4 . . . . . 8 3 . . . . 3 . . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 157 | . . . . . . . 6 2 . 12 . . 2 1 . 15 . 8 27 79 5 . . . . . . Prevented 63 | . . . . . . . 1 . . . . . 18 . . 6 . . 8 21 9 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 378 | . 10 5 . 3 22 5 8 3 . 1 30 31 7 5 . 17 13 5 5 3 7 7 32 20 37 60 42 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Guns 29 | . 9 . . . . . . . . . 2 . . . . 1 1 . . . . . 3 . 6 7 . Cannons 139 | . . 2 . 3 15 2 2 . . 1 10 10 . . . 3 8 1 2 1 2 3 19 8 7 19 21 AOE 110 | . 1 3 . . 5 . 5 3 . . 13 8 3 5 . 10 1 4 2 . 4 . . 7 6 14 16 Classes Destroyed 26 | 1 4 3 . . 3 1 . . . 1 1 3 1 . . . . . . 1 . . 3 2 1 . 1 Worker 14 | . . 1 . . 2 . . . . . 6 3 . . . . . . . . . . . . . . 2 Builder 12 | . . . . . 3 . . . . . 1 5 . . . . 2 . . . . . . . . 1 . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 2 . . . . . 4 . . . . . . . . . . . 1 . . . . Recycler 31 | 1 3 . . . 5 . . . . . 8 6 . . . . 3 . . . . 1 2 . . 1 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Watcher 28 | . 1 . . . 1 1 . . . . 3 5 . . . . 2 . . . . 2 3 . 3 4 3 Swarmer 76 | . 6 3 . 3 . . 4 . . . 8 1 . 5 . 5 . 4 . . . . 5 4 4 16 8 Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Grunt 140 | . 4 . . . 19 . 4 3 . . 13 17 5 . . 6 1 . 3 . 5 6 12 7 15 16 4 Brawler 8 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . . 1 2 1 Duelist 9 | . . . . . . . . . . . 1 1 . . . 1 . . . . . . 1 . . 3 2 Protector 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 26 | . . 2 . . 2 2 . . . . 3 3 1 . . 1 2 1 1 . . 1 . 1 . 4 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Hunter 23 | . . . . . 1 . . . . . 1 1 . . . 2 2 . . . . . . 3 8 4 1 Programmer 59 | . . . . . . 3 . . . 1 4 3 . . . 2 7 . . . 1 . 10 1 7 14 6 Behemoth 6 | . . . . . . . . . . . . . 1 . . . 1 . . 2 1 . . . . 1 . Enhanced Q-Series 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | 1 3 3 . 3 9 2 4 3 . 1 10 14 5 5 . 7 4 4 3 1 5 6 5 8 4 8 11 Combat Bots Only 9 | . 3 3 . 3 5 1 4 3 . 1 6 5 5 5 . 7 2 4 3 1 5 5 5 8 4 8 9 Max Kills in Single Turn 14 | 1 1 2 . 1 5 1 2 2 . 1 3 14 3 2 . 3 1 4 1 1 4 1 1 3 3 5 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 2 . . 2 . 2 2 . . 3 5 3 2 . 3 1 4 1 . 4 . . 3 3 5 4 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Damage Taken 25426 | . 631 242 . 41 825 276 103 . . 384 2191 1598 1022 93 . 1138 1352 55 210 101 298 153 1306 682 1883 2579 8263 Core 2576 | . 62 29 . . 48 10 20 . . 84 157 69 78 26 . 108 62 . 36 . 9 30 140 40 80 160 1328 Absorbed by Shields 10540 | . . . . . . 20 . . . . . 1232 379 36 . 417 420 35 135 93 261 148 993 629 1565 2481 1696 Reduced by Siege Mode 138 | . . . . . . . . . . . . . . . . . . . . . . . . . 55 83 . Core Remaining (%) 75 | 100 . . . 63 91 . . . . 83 81 . . . . 71 . . . . 90 . 86 . 91 . 2 Volleys Fired 1359 | 3 50 8 . 3 63 16 12 4 . 6 114 83 15 3 . 26 55 3 17 8 12 24 142 63 211 243 175 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 2 2 2 1 . 2 2 2 2 2 2 1 2 1 1 1 2 Hottest 203 | 60 120 120 . 120 120 130 112 112 . 130 130 156 156 50 . 188 203 140 163 163 196 88 200 130 105 130 200 Shots Fired 1754 | 6 100 13 . 6 117 31 19 5 . 7 208 150 24 3 . 47 99 5 21 16 21 24 141 63 210 243 175 Gun 468 | 6 92 . . . . . . . . . 65 . . . . 27 32 2 . . . . 17 . 133 93 1 Cannon 1207 | . 8 10 . 6 110 31 15 2 . 4 130 145 19 . . 15 67 2 17 16 19 24 124 59 71 144 169 Launcher 79 | . . 3 . . 7 . 4 3 . 3 13 5 5 3 . 5 . 1 4 . 2 . . 4 6 6 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 65 | 3 61 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thermal 634 | . 8 10 . 6 22 19 . . . 4 77 15 . . . 10 41 . 3 . 2 . 73 35 69 114 126 Explosive 61 | . . 3 . . . . 4 3 . 3 13 . . 3 . 5 . 1 4 . 2 . . 4 6 6 4 Electromagnetic 994 | 3 31 . . . 95 12 15 2 . . 118 135 24 . . 32 58 4 14 16 17 24 68 24 135 123 44 Robot Hit Streak 34 | 4 14 6 . 1 26 14 7 8 . 1 30 18 10 4 . 8 15 8 11 20 6 13 18 10 34 32 29 Robot Miss Streak 11 | 1 2 2 . 1 3 1 1 1 . 3 3 4 1 11 . 7 4 5 5 1 5 1 3 3 2 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 795 | . . . . . . . . . . . . . . . . . . . . . . 24 138 59 200 237 137 Shots Hit Robots 1321 | 4 70 8 . 2 83 27 12 3 . 3 155 108 21 4 . 32 63 5 14 14 16 21 109 40 164 199 144 Core Hits 934 | 2 28 7 . 3 56 7 12 8 . 10 89 76 10 10 . 59 41 9 28 6 37 13 56 44 89 127 107 Critical Hits 123 | . . . . . . 1 . . . . 3 1 . . . . 3 . . . 2 2 28 11 16 21 35 Critical Kills 25 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 11 2 2 5 1 Critical Parts Destroyed 70 | . . . . . . . . . . . 2 1 . . . . 2 . . . . 1 13 6 13 11 21 Melee Attacks 12 | . . . . . . . . . . 1 4 5 . 2 . . . . . . . . . . . . . Impact 12 | . . . . . . . . . . 1 4 5 . 2 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 85006 | 52 755 325 . 73 2758 579 653 339 . 476 5836 5610 1076 545 . 2126 3329 354 1473 338 1444 1057 4584 3457 6590 9558 31619 Guns 8672 | 52 570 . . . . . . . . . 945 . . . . 445 683 54 . . . . 654 . 2958 2311 . Cannons 42223 | . 87 140 . 71 1777 567 303 48 . 32 2557 2661 377 . . 362 2036 70 412 338 501 1057 3843 2560 2468 5609 14347 Explosions 33012 | . 74 145 . . 951 . 350 291 . 341 2092 2712 699 407 . 1319 518 230 1061 . 943 . . 897 1164 1549 17269 Melee 241 | . . . . . . . . . . 103 . . . 138 . . . . . . . . . . . . . Ramming 858 | . 24 40 . 2 30 12 . . . . 242 237 . . . . 92 . . . . . 87 . . 89 3 Kinetic 387 | 13 374 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 48424 | . 161 140 . 71 635 342 125 . . 32 2095 2445 249 . . 283 1737 . 234 . 52 . 2241 1950 2400 4494 28738 Explosive 10853 | . . 145 . . . . 225 291 . 341 1420 . . 407 . 1319 . 230 827 . 943 . . 897 1164 1549 1095 Electromagnetic 24243 | 39 196 . . . 2093 225 303 48 . . 2079 2928 827 . . 524 1500 124 412 338 449 1057 2256 610 3026 3426 1783 Impact 241 | . . . . . . . . . . 103 . . . 138 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 3 3 3 3 3 3 6 6 . . 1 6 1 1 5 . . 8 2 8 5 9 Average Corruption 2 | . . . . . . 2 3 3 3 3 2 2 2 . . 1 2 1 1 3 . . 4 1 3 2 3 Corruption Purged 57 | . . . . . . . . . . . . . 6 . . . 10 1 . . . . 10 2 10 6 12 Effects 270 | . . . . . . 12 16 16 3 16 43 25 16 . . 4 11 1 7 1 . . 23 . 16 20 40 Message Errors 60 | . . . . . . 2 6 4 1 2 6 8 4 . . 1 4 . 1 . . . 5 . 3 6 7 Matter Fused 66 | . . . . . . 4 4 6 1 7 7 7 2 . . . 1 . . 1 . . 7 . 5 5 9 Heat Flow Errors 29 | . . . . . . 1 2 1 . 3 8 . 2 . . . 1 . . . . . 2 . . 4 5 Energy Discharges 33 | . . . . . . 1 2 3 1 1 7 3 1 . . . 2 . 3 . . . 2 . . 2 5 Data Loss (minor) 40 | . . . . . . 2 2 2 . 2 4 3 5 . . 3 2 1 3 . . . 2 . 4 . 5 Data Loss (major) 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 Targeting Errors 31 | . . . . . . 1 . . . 1 9 3 1 . . . 1 . . . . . 2 . 3 3 7 Weapon Failures 8 | . . . . . . 1 . . . . 2 . 1 . . . . . . . . . 2 . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4548 | . . 5 . . 11 . . . . 29 152 485 . 138 . 15 356 . 63 . . 71 107 94 65 169 2788 Projectiles 1706 | . . . . . 11 . . . . . 93 67 . . . 12 174 . . . . 71 84 79 36 81 998 Explosions 2553 | . . 5 . . . . . . . . 43 358 . 10 . 3 149 . 63 . . . . 15 29 88 1790 Melee 289 | . . . . . . . . . . 29 16 60 . 128 . . 33 . . . . . 23 . . . . Knockbacks 4 | . . . . . . . . . . . 1 1 . 1 . . 1 . . . . . . . . . . Impact 4 | . . . . . . . . . . . 1 1 . 1 . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 502 | . 1 38 . . . . . . . 41 160 150 30 . . 19 . . . . . . . . . 25 38 Shots 25 | . . 1 . . . . . . . 2 8 6 5 . . 1 . . . . . . . . . 1 1 Rammed 44 | . 6 1 . 1 2 2 . . . . 13 7 . . . . 4 . . . . . 2 . . 5 1 Targets Rammed 52 | . 6 3 . 1 2 2 . . . . 15 9 . . . . 5 . . . . . 2 . . 6 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . . 2 . . . . . . . . 2 2 . . . . 1 . . . . . . . . 1 . Highest Temperature 396 | 40 132 225 . 189 161 147 258 121 . 272 349 180 234 . . 42 188 . . . . 148 324 235 243 396 325 Average Temperature 75 | 23 34 88 . 97 37 53 64 49 . 104 103 34 96 . . 15 64 . . . . 59 85 42 84 112 79 Received Heat Transfer 3082 | . 177 54 . . 387 42 54 . . 93 543 290 207 . . 118 72 6 24 14 30 36 64 24 140 148 559 Effects 10 | . . . . . . . . . . . 6 . . . . . . . . . . . 2 . . 2 . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Interference 4 | . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 6 1 Total Turns 199 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 78 107 8 Longest Duration 31 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 26 31 8 Robots Corrupted 109 | . . . . . 3 2 1 . . . 9 15 4 . . 3 4 . 1 2 1 6 9 4 18 21 6 Combat Hostiles 95 | . . . . . 2 2 1 . . . 5 12 4 . . 3 3 . 1 2 1 4 9 4 17 20 5 Parts Fried 240 | . . . . . 12 6 2 . . 1 26 30 4 . . 8 9 3 2 2 4 12 30 6 34 40 9 Impact Corruptions 19 | . . . . . . . . . . 3 2 4 . 7 . . 1 . . . . . 2 . . . . Robots Melted 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Parts Melted 38 | . . 1 . 1 1 4 . . . . 4 5 . . . 1 7 . . 2 1 . 8 . . 3 . Heat Transferred 26845 | . 285 296 . 148 970 555 100 . . 37 2367 1946 200 . . 350 1498 . 150 . 50 . 1693 900 1998 3370 9932 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . 1 . . . 5 . 1 . . . 7 3 1 . . . 2 . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Peak Influence 1634 | 5 213 248 . 85 480 349 . . . . 1138 1186 . . . . 680 . . . . 294 411 345 792 1634 1533 Initial 949 | . 3 8 . . 33 218 . . . . 116 557 . . . . 144 . . . . 74 78 231 188 475 949 Average 513 | 2 57 83 . 83 223 222 . . . . 547 995 . . . . 425 . . . . 123 245 157 294 981 897 Maximum Alert Level 5 | . 1 1 . . 2 1 . . . . 4 4 . . . . 2 . . . . 1 2 1 3 5 4 Low Security (%) 32 | 100 91 79 . 100 46 50 . . . . 8 . . . . . 7 . . . . 97 28 64 47 . 35 Level 1 21 | . 8 20 . . 44 49 . . . . 30 . . . . . 34 . . . . 2 66 35 27 . . Level 2 13 | . . . . . 9 . . . . . 33 13 . . . . 58 . . . . . 4 . 12 17 . Level 3 22 | . . . . . . . . . . . 18 64 . . . . . . . . . . . . 11 51 44 Level 4 9 | . . . . . . . . . . . 9 21 . . . . . . . . . . . . . 26 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . . . . . 7 2 . . . . 10 13 . . . . 6 . . . . . 5 1 9 10 8 Investigation 4 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . Extermination 27 | . . . . . . 2 . . . . 4 2 . . . . 3 . . . . . 3 . 3 5 5 Reinforcement 21 | . . . . . 4 . . . . . 6 1 . . . . . . . . . . 2 1 5 1 1 Assault 16 | . . . . . . . . . . . . 9 . . . . . . . . . . . . 1 4 2 Garrison 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . 3 . . . . . . . . . . . 1 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Distress Signals 26 | . . . . . 1 . . . . . 2 5 . . . . 2 . . . . 1 3 2 1 1 8 Communications Jammed 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 25 3 Distress Signals 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 16 3 Times Spotted 578 | . 21 4 . 2 32 6 4 3 . 10 44 53 7 4 . 17 23 5 12 39 7 11 47 23 53 71 80 Peak Tracking Total 14 | . 5 2 . 2 7 2 4 3 . 4 6 5 6 5 . 5 4 4 7 14 5 5 5 5 6 8 10 Tactical Retreats 20 | . . . . . 1 . . . . 1 4 1 . . . . 1 . 1 1 . . 5 2 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Traps Triggered 13 | . . . . . . 2 . . . . 1 3 . . . . 1 . . . . . 3 . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . 1 . . . . . . . . . . . . 1 1 7 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Disabled 61 | . 1 6 . . . . . . . . 10 19 . . . . 10 . 1 . . 1 5 . 6 . 2 Max in Single Turn 13 | . 1 3 . . . . . . . . 4 13 . . . . 5 . 1 . . 1 1 . 1 . 1 Garrison Access 4 | . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Accessed 68 | . 1 . 1 . 2 5 . 1 4 . 6 9 . . 4 . 3 1 2 . . 3 7 . 10 7 2 Terminals 39 | . 1 . . . 1 2 . . . . 1 7 . . . . 2 . . . . 2 5 . 9 7 2 Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . Repair Stations 8 | . . . . . . 2 . . . . 2 2 . . . . . . . . . 1 1 . . . . Recycling Units 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Total Hacks 184 | . 2 . 1 . 4 12 . 1 25 . 15 21 . . 17 . 6 1 9 . . 6 13 . 29 11 11 Successful 110 | . 1 . 1 . 2 8 . 1 25 . 7 7 . . 17 . 5 1 9 . . 4 5 . 11 2 4 Failed 74 | . 1 . . . 2 4 . . . . 8 14 . . . . 1 . . . . 2 8 . 18 9 7 Catastrophic 16 | . . . . . 1 . . . . . . 3 . . . . . . . . . . 5 . 3 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 2 . . . 3 2 . . . . 5 11 . . . . 2 . . 1 . 3 3 . 16 4 9 Terminals 97 | . 2 . . . 2 5 . . . . 2 18 . . . . 4 . . . . 4 10 . 28 11 11 Fabricators 6 | . . . . . . 2 . . . . 2 . . . . . 2 . . . . . . . . . . Repair Stations 18 | . . . . . . 5 . . . . 6 3 . . . . . . . . . 2 2 . . . . Recycling Units 5 | . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 . . Terminal Hacks 81 | . . . 1 . . 2 . 1 25 . . 4 . . 17 . 3 1 9 . . . 3 . 9 2 4 Record 25 | . . . 1 . . . . . 11 . . . . . 5 . . . 8 . . . . . . . . Part Schematic 10 | . . . . . . 1 . . 5 . . . . . 4 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . 3 . . . . . 4 . . . . . . . 1 . 1 . . Open Door 6 | . . . . . . . . 1 . . . . . . . . . 1 1 . . . 1 . 1 . 1 Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Alert Level 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Unreport Threat 9 | . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . 2 1 2 Locate Traps 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . 2 . . . . 1 . . . . . 2 . . . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Build 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . Repair Station Hacks 13 | . . . . . . 4 . . . . 4 2 . . . . . . . . . 2 1 . . . . Scan Component 7 | . . . . . . 2 . . . . 2 1 . . . . . . . . . 1 1 . . . . Repair 6 | . . . . . . 2 . . . . 2 1 . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Seal Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 7 | . 1 . . . 1 . . . . . 1 1 . . . . . . . . . 2 . . 1 . . Terminals 5 | . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . . Botnet 5 | . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 1 . . . 2 5 . . . . 5 9 . . . . 2 . . . . 3 5 . 9 7 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 1 . . 5 . . . . . 4 . . . . . . . . . . . . Parts Built 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Matter 720 | . . . . . . 212 . . . . 190 . . . . . 318 . . . . . . . . . . Time 370 | . . . . . . 106 . . . . 95 . . . . . 169 . . . . . . . . . . Total Part Build Rating 11 | . . . . . . 6 . . . . 5 . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . 2 . . . . 2 1 . . . . . . . . . 1 . . . . . Time 162 | . . . . . . 48 . . . . 44 44 . . . . . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total Allies 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . . . 1 1 . . . . . . . 1 1 . . . . . . . Highest-Rated Group 94 | . . . . . . . . . . 94 87 . . . . . . . 48 48 . . . . . . . Highest-Rated Ally 94 | . . . . . . . . . . 94 87 . . . . . . . 48 48 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . . . . . . . . . 33 2 . . . . . . . 8 . . . . . . . . Total Damage 1693 | . . . . . . . . . . 1434 50 . . . . . . . 209 . . . . . . . . Kills 12 | . . . . . . . . . . 10 1 . . . . . . . 1 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . 1 . 1 . . 1 1 . 1 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Turns Passed 28512 | 86 955 392 331 166 721 898 741 842 150 710 2332 2483 973 511 352 1052 1201 764 1354 1048 627 530 1426 1472 2281 2168 1946 Spaces Moved 12083 | 43 385 194 182 87 270 412 385 393 84 320 954 1121 301 267 180 508 463 379 612 456 304 251 568 380 932 903 749 Core 32 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Treads 11858 | 40 192 194 182 87 270 412 385 393 84 320 954 1121 301 267 180 508 463 379 612 456 304 251 568 380 932 903 720 Legs 193 | . 193 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 150 180 180 180 180 180 180 180 180 180 180 180 182 182 182 182 182 183 183 183 186 186 177 177 177 187 50 Average Speed 182 | 152 191 180 180 180 180 180 180 180 180 180 180 180 182 182 182 182 182 183 183 183 186 186 180 177 197 187 177 Slowest Speed 270 | 160 270 180 180 180 180 180 180 180 180 180 180 182 203 182 182 182 185 183 183 186 186 186 210 177 240 205 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 4 63 63 59 29 27 12 64 55 69 52 33 32 56 38 62 64 15 65 54 52 55 9 77 14 78 28 33 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 7 | . . 1 1 1 . . . . 1 . . . . . 3 . . . . . . . . . . . . Known Exits Taken 20 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 16 | . . 1 . 1 . . . 2 . 1 . . 2 1 . 2 . 1 3 . 2 . . . . . . Spaces Dug 147 | . . . . . . . 12 . . 21 12 5 . . . . 4 . 2 . . . . 6 29 38 18 Terrain Destroyed 1560 | . . 12 . . 19 1 44 31 . 30 153 55 2 89 . 134 51 54 95 . 41 . 8 79 86 65 511 Melee 8 | . . . . . . . . . . . 3 5 . . . . . . . . . . . . . . . Projectile 95 | . . . . . . 1 . . . 1 15 4 . . . 3 13 . 2 . 1 . 8 12 7 14 14 AOE 1457 | . . 12 . . 19 . 44 31 . 29 135 46 2 89 . 131 38 54 93 . 40 . . 67 79 51 497 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total 17395 | 55 517 225 187 90 386 536 410 520 83 441 1352 1414 697 280 207 576 717 443 821 657 342 314 961 1170 1343 1348 1303 Wait 2624 | . 1 5 . . 22 61 1 117 . 107 147 101 343 . . 23 91 49 159 160 . 15 88 707 85 103 239 Move 12055 | 42 384 193 181 86 269 411 384 392 83 319 953 1120 300 266 179 507 462 378 611 455 303 250 567 379 931 902 748 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 290 | 4 38 4 1 . 8 14 1 1 . . 25 25 9 2 6 2 28 3 3 7 4 12 38 4 15 9 27 Fast Attach 100 | 6 2 1 . . 2 1 . . . 1 6 5 2 . 6 1 5 1 . 6 2 1 21 . 12 3 16 Attach 89 | . 7 2 . . 6 2 1 . . . 10 7 2 . 1 1 9 . 1 2 . 4 16 2 2 6 8 Detach 19 | . . . . . . . . . . . . . . . . . 1 . 1 2 . 1 4 2 1 3 4 Swap 426 | . 8 3 2 . 7 20 10 6 . 7 43 33 15 5 4 13 29 5 4 3 13 4 21 10 59 61 41 Drop 345 | . 21 6 3 . 7 6 1 . . . 35 26 11 2 11 3 32 4 4 14 8 3 62 3 27 12 44 Fire 1359 | 3 50 8 . 3 63 16 12 4 . 6 114 83 15 3 . 26 55 3 17 8 12 24 142 63 211 243 175 Melee 12 | . . . . . . . . . . 1 4 5 . 2 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 51 | . 5 3 . 1 2 2 . . . . 15 9 . . . . 5 . . . . . 2 . . 6 1 Escape Stasis 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Rewire 21 | . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 15) 228 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 453 | -10/Materials | Lost 5 parts (1p2n2w) 1042 | -10/Materials | Entered Mines 1096 | -10/Mines | Learned location of Storage (-7) 1139 | -10/Mines | Build established: Hauler-Mutant 1141 | -10/Mines | Learned Materials non-interactive machine intel 1294 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1425 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1427 | -10/Mines | Discovered new exit (range 5) 1434 | -10/Mines | Entered Exiles 1463 | -10/Exiles | Discovered new exit (range 15) 1483 | -10/Exiles | Met 8R-AWN 1505 | -10/Exiles | Met EX-HEX 1615 | -10/Exiles | Met EX-DEC 1655 | -10/Exiles | Met EX-BIN 1686 | -10/Exiles | Learned location of Zion (-6) 1750 | -10/Exiles | Discovered new exit (range 10) 1765 | -10/Exiles | Entered Mines 1812 | -9/Mines | Learned location of Recycling (-7) 1915 | -9/Mines | Discovered new exit (range 9) 1931 | -9/Mines | Entered Materials 1931 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1932 | -8/Materials | Loaded intel: 34 non-interactive machine locations 2399 | -8/Materials | Discovered new exit (range 13) 2652 | -8/Materials | Entered Factory 2652 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2752 | -7/Factory | Repaired Lgt. EM Pulse Cannon 2805 | -7/Factory | Discovered new exit (range 15) 3087 | -7/Factory | Build established: Scavenger-Mutant 3278 | -7/Factory | Repaired Lgt. EM Pulse Cannon 3316 | -7/Factory | Fabricated Imp. Core Analyzer (x1) 3401 | -7/Factory | Discovered new exit (range 4) 3546 | -7/Factory | Identified exit to Lower Caves 3550 | -7/Factory | Entered Lower Caves 3676 | -7/Lower Caves | Build established: Hauler-Mutant 4261 | -7/Lower Caves | Discovered new exit (range 9) 4278 | -7/Lower Caves | Identified exit to Lower Caves 4291 | -7/Lower Caves | Entered another Lower Caves area 4337 | -7/Lower Caves | Encountered a Warlord checkpoint 4433 | -7/Lower Caves | Learned Factory machine intel 5091 | -7/Lower Caves | Discovered new exit (range 11) 5119 | -7/Lower Caves | Identified exit to Data Miner 5133 | -7/Lower Caves | Entered Data Miner 5133 | -7/Data Miner | Discovered new exit (range 6) 5168 | -7/Data Miner | Met Data Miner 5198 | -7/Data Miner | Learned location of Section 7 (-2) 5198 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5227 | -7/Data Miner | Received God Mode back door access code from Data Miner 5281 | -7/Data Miner | Identified exit to Proximity Caves 5283 | -7/Data Miner | Entered Proximity Caves 5325 | -6/Proximity Caves | Learned Factory terminal intel 5414 | -6/Proximity Caves | Escorted by Enhanced Grunt 5978 | -6/Proximity Caves | Discovered new exit (range 10) 5991 | -6/Proximity Caves | Identified exit to Factory 5993 | -6/Proximity Caves | Entered Factory 5993 | -6/Factory | Accompanied by 1 ally 5993 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5994 | -6/Factory | Loaded intel: 244 machine locations 5995 | -6/Factory | Loaded intel: 20 terminal locations 6065 | -6/Factory | Found Prototype Device 6168 | -6/Factory | Identified Exp. Thermal Shield 6479 | -6/Factory | Repaired Med. Treads 6664 | -6/Factory | Build established: Scavenger-Mutant 7001 | -6/Factory | Found Prototype Launcher 7002 | -6/Factory | Identified Scatter Rocket Array 7049 | -6/Factory | Discovered new exit (range 12) 7069 | -6/Factory | Identified exit to Factory 7311 | -6/Factory | Lost 3 parts (1n2u) 7807 | -6/Factory | Repaired Med. Treads 7894 | -6/Factory | Discovered exit to Factory (range 5) 8017 | -6/Factory | Build established: Hauler-Mutant 8101 | -6/Factory | Local fabrication network quarantined 8186 | -6/Factory | Fabricated Lyr. Medium Armor Plating (x1) 8273 | -6/Factory | Discovered exit to Factory (range 15) 8325 | -6/Factory | Entered another Factory area 8325 | -5/Factory | Evolved 2 slots: Utility x2 8607 | -5/Factory | Repaired Med. Treads 8701 | -5/Factory | Incoming assault squad redirected 8925 | -5/Factory | First assault squad dispatched 9544 | -5/Factory | Incoming assault squad redirected 9853 | -5/Factory | Incoming assault squad redirected 10002 | -5/Factory | Incoming assault squad redirected 10082 | -5/Factory | Identified exit to Upper Caves 10082 | -5/Factory | Identified exit to Extension 10140 | -5/Factory | Incoming assault squad redirected 10167 | -5/Factory | Discovered new exit (range 10) 10454 | -5/Factory | Incoming assault squad redirected 10753 | -5/Factory | Incoming assault squad redirected 10808 | -5/Factory | Entered Upper Caves 10808 | -5/Upper Caves | Spotted B-75 Beast 10858 | -5/Upper Caves | Destroyed B-75 Beast 10914 | -5/Upper Caves | Learned location of 1 exit from Factory 11330 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11417 | -5/Upper Caves | Discovered new exit (range 10) 11433 | -5/Upper Caves | Identified exit to Upper Caves 11781 | -5/Upper Caves | Entered another Upper Caves area 12155 | -5/Upper Caves | Identified exit to Factory 12172 | -5/Upper Caves | Encountered a Warlord checkpoint 12273 | -5/Upper Caves | Discovered new exit (range 8) 12283 | -5/Upper Caves | Identified exit to Zhirov 12292 | -5/Upper Caves | Entered Zhirov 12292 | -5/Zhirov | Discovered new exit (range 3) 12327 | -5/Zhirov | Met Zhirov 12358 | -5/Zhirov | Learned location of Quarantine (-2) 12358 | -5/Zhirov | Learned location of Testing (-3) 12358 | -5/Zhirov | Learned location of Command (-1) 12398 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12426 | -5/Zhirov | Found Alien Artifact 12426 | -5/Zhirov | Identified Integrated Dissipator 12426 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12540 | -5/Zhirov | Found Alien Artifact 12628 | -5/Zhirov | Identified exit to Proximity Caves 12644 | -5/Zhirov | Entered Proximity Caves 12717 | -4/Proximity Caves | Learned 8 Research zone layouts 13103 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13369 | -4/Proximity Caves | Destroyed 7 combat bots 13669 | -4/Proximity Caves | Discovered exit to Factory (range 16) 13696 | -4/Proximity Caves | Entered Factory 13696 | -4/Factory | Evolved 2 slots: Utility x2 13697 | -4/Factory | Identified exit to Upper Caves 13961 | -4/Factory | Garrison activated, responded to threat 13999 | -4/Factory | Build established: Scavenger-Mutant 14095 | -4/Factory | Spotted B-86 Titan 14126 | -4/Factory | Destroyed B-86 Titan 14149 | -4/Factory | Lost 3 parts (1p1n1u) 14193 | -4/Factory | Found Hvy. Reflective Plating 14529 | -4/Factory | Fabricated Exp. Optical Array? 14897 | -4/Factory | Entered Upper Caves 14899 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15089 | -4/Upper Caves | Encountered a Warlord checkpoint 15633 | -4/Upper Caves | Discovered new exit (range 15) 15659 | -4/Upper Caves | Identified exit to Upper Caves 15661 | -4/Upper Caves | Entered another Upper Caves area 15683 | -4/Upper Caves | Discovered new exit (range 10) 15740 | -4/Upper Caves | Learned 8 Factory zone layouts 15740 | -4/Upper Caves | Learned 8 Research zone layouts 15740 | -4/Upper Caves | Learned Factory emergency access door positions 15740 | -4/Upper Caves | Learned Factory security intel 16385 | -4/Upper Caves | Learned Research trap positions 16874 | -4/Upper Caves | Discovered new exit (range 9) 16985 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17013 | -4/Upper Caves | Identified exit to Warlord 17015 | -4/Upper Caves | Entered Warlord 17015 | -4/Warlord | Accompanied by 1 ally 17076 | -4/Warlord | System corruption cleaned by Quarantine Array 17219 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17508 | -4/Warlord | Met Warlord 17532 | -4/Warlord | Opened Warlord's prototype stash 17533 | -4/Warlord | Warlord's base attacked by MAIN.C 17539 | -4/Warlord | Found Prototype Reactor 17539 | -4/Warlord | Identified Vortex Chain Reactor 17560 | -4/Warlord | Found Prototype Processor 17567 | -4/Warlord | Found Prototype Device 17567 | -4/Warlord | Identified Exp. Focal Shield 17837 | -4/Warlord | Build established: Hauler-Mutant 17883 | -4/Warlord | Warlord forces counterattacked 17891 | -4/Warlord | Spotted Striker 17942 | -4/Warlord | Spotted B-90 Cyclops 17956 | -4/Warlord | Destroyed B-90 Cyclops 17963 | -4/Warlord | Spotted Striker 17979 | -4/Warlord | Destroyed Striker 18011 | -4/Warlord | Spotted B-90 Cyclops 18029 | -4/Warlord | Destroyed B-90 Cyclops 18033 | -4/Warlord | Spotted Executioner 18033 | -4/Warlord | Spotted Striker 18040 | -4/Warlord | Discovered new exit (range 14) 18061 | -4/Warlord | Identified exit to Proximity Caves 18063 | -4/Warlord | Entered Proximity Caves 18064 | -3/Proximity Caves | Identified exit to Research 18341 | -3/Proximity Caves | Spotted B-86 Titan 18434 | -3/Proximity Caves | Destroyed B-86 Titan 18690 | -3/Proximity Caves | Entered Research 18690 | -3/Research | Evolved 2 slots: Utility x2 18690 | -3/Research | Identified Exp. Core Analyzer 18692 | -3/Research | Loaded intel: 60 trap records 18818 | -3/Research | Found Quantum Capacitor 18982 | -3/Research | Repaired Hcp. Storage Unit 19211 | -3/Research | Discovered new exit (range 6) 19218 | -3/Research | Identified exit to Testing 19220 | -3/Research | Entered Testing 19325 | -3/Testing | Found Prototype Processor 19347 | -3/Testing | Identified Exp. Melee Analysis Suite 19435 | -3/Testing | Found Prototype Energy Cannon 19437 | -3/Testing | Identified Potential Cannon 19445 | -3/Testing | Found Potential Cannon 19480 | -3/Testing | Found Prototype Energy Cannon 19480 | -3/Testing | Identified Disintegrator 19617 | -3/Testing | Found Prototype Device 19617 | -3/Testing | Identified AEGIS Remote Shield 19711 | -3/Testing | Found Prototype Processor 19711 | -3/Testing | Identified Spectral Analyzer 20008 | -3/Testing | Spotted PX-WV2CZ0MPUQ 20016 | -3/Testing | Destroyed PX-WV2CZ0MPUQ 20054 | -3/Testing | Found Prototype Device 20054 | -3/Testing | Identified Exp. Transmission Jammer 20064 | -3/Testing | Found Spectral Analyzer 20348 | -3/Testing | Found Prototype Device 20348 | -3/Testing | Identified Exp. Shield Generator 20413 | -3/Testing | Found Prototype Energy Cannon 20413 | -3/Testing | Identified Null Cannon 20586 | -3/Testing | Found Prototype Protection 20605 | -3/Testing | Discovered new exit (range 16) 20633 | -3/Testing | Identified exit to Research 20646 | -3/Testing | Entered Research 20646 | -2/Research | Warlord forces began assault on 0b10 20646 | -2/Research | Evolved 2 slots: Utility x2 20647 | -2/Research | Identified SHELL Armor 20756 | -2/Research | Research machine network offline 20789 | -2/Research | Met up with Warlord 21299 | -2/Research | Borebot progress halted 21366 | -2/Research | Borebot progress halted 21646 | -2/Research | Warlord invited to help at Command 21749 | -2/Research | Spotted Striker 21753 | -2/Research | Destroyed Striker 21759 | -2/Research | Spotted Executioner 21774 | -2/Research | Destroyed Executioner 21934 | -2/Research | Spotted Striker 21941 | -2/Research | Destroyed Striker 22038 | -2/Research | Destroyed 8 combat bots 22102 | -2/Research | Discovered new exit (range 7) 22115 | -2/Research | Identified exit to Quarantine 22118 | -2/Research | Entered Quarantine 22419 | -2/Quarantine | Cryocooling Duct disabled 22434 | -2/Quarantine | Ambient heat levels rising (+20) 22434 | -2/Quarantine | Non-combat units ordered to evacuate 22769 | -2/Quarantine | Found Alien Artifact 22769 | -2/Quarantine | Identified Matter Drive 22954 | -2/Quarantine | Found Alien Artifact 22991 | -2/Quarantine | Spotted Alpha 7 23027 | -2/Quarantine | Destroyed Alpha 7 23054 | -2/Quarantine | Found Prototype Processor 23054 | -2/Quarantine | Identified Exp. Targeting Computer 23085 | -2/Quarantine | Found Alien Launcher 23113 | -2/Quarantine | Identified Sigix Terminator 23516 | -2/Quarantine | Discovered new exit (range 14) 23798 | -2/Quarantine | Found Alien Artifact 24118 | -2/Quarantine | First assault squad dispatched 24192 | -2/Quarantine | Identified exit to Access 24399 | -2/Quarantine | Entered Access 24399 | -1/Access | Evolved 2 slots: Power x1, Utility x1 24490 | -1/Access | Found Gamma Bomb Array 24523 | -1/Access | Found Gamma Bomb Array 24535 | -1/Access | Destroyed 8 combat bots 24602 | -1/Access | Found Quantum Capacitor 24649 | -1/Access | First assault squad dispatched 24678 | -1/Access | Incoming assault squad redirected 24699 | -1/Access | Build established: Generator-Mutant 24985 | -1/Access | Destroyed 7 combat bots 25940 | -1/Access | Destroyed 7 combat bots 25949 | -1/Access | Incoming assault squad redirected 26194 | -1/Access | Spotted B-99 Colossus 26214 | -1/Access | Destroyed B-99 Colossus 26444 | -1/Access | Destroyed 8 combat bots 26554 | -1/Access | Discovered new exit (range 7) 26567 | -1/Access | Entered Command 26764 | -1/Command | Destroyed 7 combat bots 26769 | -1/Command | Spotted B-99 Colossus 27051 | -1/Command | Disengaged cave seal 27051 | -1/Command | Derelicts emerged from the dark tunnel 27051 | -1/Command | Welcomed Warlord to Command 27346 | -1/Command | First assault squad dispatched 27371 | -1/Command | Incoming assault squad redirected 27436 | -1/Command | Identified Subatomic Replicator 27436 | -1/Command | Used Subatomic Replicator to replicate Exp. Cooling System 27554 | -1/Command | Warlord commented on Warlord statues 27560 | -1/Command | Spotted M Guard 27560 | -1/Command | Spotted Combat Programmer 27561 | -1/Command | Spotted M Guard 27561 | -1/Command | Spotted Combat Programmer 27569 | -1/Command | Combat Programmer assimilated allied TG-YXI(s) 27580 | -1/Command | Destroyed Combat Programmer 27607 | -1/Command | All MAIN.C guards destroyed 27812 | -1/Command | Met MAIN.C 27814 | -1/Command | Warlord shut down involuntarily 27826 | -1/Command | Destroyed MAIN.C Shell 27827 | -1/Command | Surrendered to MAIN.C 27827 | -1/Command | Loaded intel: 53 machine locations 27827 | -1/Command | Loaded intel: 108 trap records 27827 | -1/Command | Identified exit to Surface 27827 | -1/Command | Discovered exit to Surface (range 93) 27827 | -1/Command | Discovered exit to Surface (range 45) 27917 | -1/Command | Found Prototype Reactor 27917 | -1/Command | Identified Zero-point Reactor 27922 | -1/Command | Found Vortex Chain Reactor 27925 | -1/Command | Found Prototype Energy Cannon 27925 | -1/Command | Identified Imp. Potential Cannon 27948 | -1/Command | Found Prototype Device 27948 | -1/Command | Identified Femtoactuators 27953 | -1/Command | Found Prototype Device 27953 | -1/Command | Identified Adv. Particle Accelerator 28154 | -1/Command | MAIN.C activated Command garrisons 28188 | -1/Command | Unknown forces attacked Command 28188 | -1/Command | Spotted EQ-001 28188 | -1/Command | Spotted EQ-005 28188 | -1/Command | Spotted EQ-003 28188 | -1/Command | Spotted EQ-000 28188 | -1/Command | Spotted EQ-004 28190 | -1/Command | Spotted EQ-006 28193 | -1/Command | Destroyed EQ-000 28196 | -1/Command | Destroyed EQ-005 28201 | -1/Command | Spotted EQ-002 28213 | -1/Command | Destroyed EQ-004 28215 | -1/Command | Destroyed EQ-003 28226 | -1/Command | Destroyed EQ-006 28259 | -1/Command | Phase Generator disabled 28278 | -1/Command | Spotted EQ-019 28278 | -1/Command | Spotted EQ-022 28278 | -1/Command | Spotted EQ-021 28278 | -1/Command | Spotted EQ-020 28278 | -1/Command | Spotted EQ-023 28278 | -1/Command | Spotted EQ-018 28290 | -1/Command | Destroyed EQ-021 28299 | -1/Command | Destroyed EQ-019 28312 | -1/Command | Destroyed EQ-022 28349 | -1/Command | Spotted EQ-012 28349 | -1/Command | Spotted EQ-029 28356 | -1/Command | Destroyed EQ-029 28367 | -1/Command | Spotted EQ-010 28367 | -1/Command | Destroyed EQ-012 28390 | -1/Command | Destroyed EQ-010 28394 | -1/Command | Spotted EQ-051 28394 | -1/Command | Spotted EQ-039 28394 | -1/Command | Spotted EQ-040 28394 | -1/Command | Spotted EQ-038 28394 | -1/Command | Spotted EQ-055 28406 | -1/Command | Destroyed EQ-055 28416 | -1/Command | Destroyed EQ-038 28419 | -1/Command | Spotted EQ-009 28427 | -1/Command | Destroyed EQ-051 28429 | -1/Command | Spotted EQ-030 28430 | -1/Command | Spotted EQ-042 28430 | -1/Command | Spotted EQ-011 28435 | -1/Command | Fired Sigix Terminator 28435 | -1/Command | Destroyed MAIN.C 28435 | -1/Command | Destroyed EQ-042 28435 | -1/Command | Destroyed EQ-009 28435 | -1/Command | Destroyed EQ-030 28435 | -1/Command | Destroyed EQ-043 28448 | -1/Command | Destroyed EQ-011 28448 | -1/Command | Spotted EQ-016 28451 | -1/Command | Identified Transdimensional Reconstructor 28451 | -1/Command | Warped through subspace 28452 | -1/Command | Core integrity fell below 50% 28455 | -1/Command | Found Vortex Chain Reactor 28469 | -1/Command | Destroyed 9 combat bots 28470 | -1/Command | Found Prototype Ballistic Gun 28470 | -1/Command | Identified Hyp. Multirail 28474 | -1/Command | Found Prototype Ballistic Gun 28474 | -1/Command | Identified Multirail 28478 | -1/Command | Found Exp. Phase Shifter 28495 | -1/Command | Spotted EQ-075 28498 | -1/Command | Released all parts (18) 28498 | -1/Command | Spotted EQ-057 28501 | -1/Command | Spotted EQ-061 28509 | -1/Command | Spotted EQ-074 28511 | -1/Command | Core integrity fell below 20% 28513 | -1/Command | Spotted EQ-046 28513 | *** | Escaped! Last Messages --------------- 28498_ Released Exp. Targeting Computer. 28498_ Released SHELL Armor. 28498_ Released Adv. Target Analyzer. 28498_ Released Exp. Core Analyzer. 28498_ Released Hcp. Storage Unit. 28498_ Released Zero-point Reactor. 28498_ Released Enh. Armored Heavy Treads. 28498_ Released Adv. Particle Accelerator. 28498_ Released Exp. Heat Sink. 28498_ Released Adv. Heat Sink. 28500_ Penetrated by Slug. 28501_ System corrupted: Energy discharge (-25). 28502_ Penetrated by Slug. 28502_ Acquired Imp. Heavy Siege Treads. 28504_ Penetrated by Slug. 28507_ Imp. Heavy Siege Treads destroyed. 28509_ Penetrated by Slug. 28512_ Knocked back. 28513_ Penetrated by Slug. [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | ########## ## # # #?????? | | + + ## # # #?????? | | ########## ## # # #?????? | | ##+#######????????# ## # # #?????? | | # #??????????# ## + # #?????? | | # #????###################### # #?????? | | # #????# #????######## # #?????? | | # #????# #????# # ##+####?????? | | # ###### #????# # #????????? | | #= # # #????# + #????????? | | # + T" # #????# #^^^ ^ #????????? | | # # "" + #????# # ^ ^ #????????? | | # # # #????# ! # #????????? | | # ## ## #????##;;;;;; #?????#### | | # ## ## ##### ; #?????#??? | | # ## ###;######## ; #####?#?## | | # ## ## ####;;;;;;;;;;;;; #?#?#" | | ######### ## [ #?#?#" | | ## = Q #?#?#" | | ## #?#?#" | | ### ###;;;;;;;;;;;;;;;;;;;; #?# | | #?# ### ; ; # | | ### # ; ] ; | | ## ## ;;;;; ; ;Q | | ## #; ; ; ; ; | | # ;;;;;;; @ ; ;;;;;;;; ; | | ; ; ; | | ######### # ; ; | | # # # ;;;;;;;;;;; ; | | # + ##%!;;;;;;;;;;;;;;;;;;; | | # # ## ;; ; | | # # ## ;; Q ; | | # # ;; ; | | ######### ;; ; | | #########+######;; ; | | # # # ; ! ; | | # # ##; | | + "" # ##;;;;;;;;;;;;;;;; ; | | # """" # + ;;;;; | | # """" + # ; | | # "" # ### ;;; | | # # #?## | | # ######### ! | | #######+######## | | # | | # | | """"" "" # ]*! | | ""T"" """" # !]![!! #? | | """" # =]!=!##### | | "" # [[*![]] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 193 Energy Generation 83 Energy Capacity 1640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 50 Offensive Hacking 10 Defensive Hacking 26 Item Schematics ----------------- Imp. Core Analyzer | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Imp. Core Analyzer | x1 | -7/Factory Lyr. Medium Armor Plating | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Matter Drive Sigix Terminator Subatomic Replicator Transdimensional Reconstructor Achievements -------------- By A Hair Challenges ------------ None Game ------ Seed DisposableSkeletonCharger Manual? 0 Play Time 03:37:28 Cumulative 605.1 hours Start 2020.09.21 @ 15:38:41 End 2020.09.22 @ 10:19:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 929 Rogue 929 Adventurer 0 Explorer 0 Win Type 0 Total 56 Types 36/1/7/9/3/0/0/0/0 Lore% 93 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83cc495e-58b9-42f4-b1b9-8e3e329c561c